This post has potentially manipulated dice roll results.
Attack: 9 Attack: 19 Damage: 10
Dex save: 3
The blood on Delphinium's finger swirls around her hand and glows bright red as it forms into a icicle that she hurls into the half-ogre's belly wound. The icicle disappears and you see a bright flash of energy as it explodes. The skin around the belly freezes and the half-ogre's eyes roll back as it crashes to the floor with a loud THUMP. Delphinium's wolf leaps into the air and grabs the NE goblin by the head. It clamps down and crushes the goblins skull in its powerful jaws. The two remaining goblins release arrows towards the wolf then rush north partially down the tunnel.
The first arrow flies over the back of the wolf but the second sinks into its side. The wolf lets out a yelp but returns to snarling as the goblins try to make their escape.
This post has potentially manipulated dice roll results.
Noticing the last 2 goblins are lined up together I run closer towards them and take out my longbow lining it up with their necks, hoping the arrow will pierce both of them I let the arrow go.
Kazmae moves south into the cavern to get within line of sight of the goblins and draws back her bowstring. Her arrow flies through the air and wizzes past the goblin's heads impacting against the wall farther down the darkening tunnel.
This post has potentially manipulated dice roll results.
I run 25 feet southeast so I can see my target. "You're not getting away!" I shout before speaking the magic phrase and waving my hand to cast Firebolt at the front-most goblin.
A fiery orb of light forms at the end of Drogore's palm and flares shooting forward in a straight line towards the goblins. The bolt of flame streaks past both goblins illuminating the tunnel until it splashes against the back wall of the tunnel 15 ft beyond the goblins as it bend south.
Loodyhoo rushes up next to the wolf while a small orb of flame appears in her hand. She points towards one of the goblins and hurls the flame through the air. She puts too much strength behind her throw and it arcs harmlessly over the goblins heads impacting the ceiling above them.
I run up so that the goblins are in my line of sight, "it ends here!" I shout before casting entangle at the goblins to prevent them from escaping further into the cave. I look to the wolf and say, "finish them."
Vines sprout from the cave floor grasping at the fleeing goblins. The furthest barely escapes while the closest is trapped within the tangles. The wolf crouches low and rushes toward the struggling goblin clamping down on its throat and rips it out. The second goblin disappears into the darkness of the cave and an eerie silence broken only by the crackling campfire comes over the cavern.
I walk over to Delphinium with a sense of victory in each step. "Lean down here, you over-grown branch," I say with a hint of joking in my voice as I tug on her arm.
"What do you want from me you strange little beast? Don't you know better than to poke at the injured?" I snap at Drogore, the pain and irritation clear in my voice
Kazmae finds 4 crossbow bolts, 6 gold pieces, 12 silver pieces, 20 copper pieces and a vial of dark green liquid from the cavern and corpses. The scimitars and short bows the goblins are using appear to be worn but still in working condition. The half-ogre's battle axe is a bit larger than a heavy axe and may fetch a decent price from the right merchant.
"Just lean down here already. At least try and pretend we're a team for a moment. You can go back to being irritating afterwards," I answer, rolling my eyes.
You gather your things and prepare to traverse deeper into the cave. Delphinium's wolf fades into nothingness as the spell ends. Drogore lights a torch and leads the group down. The tunnel narrows as it bends south and you shift into single file. Delphinium and Kazmae, notice and point out a string laid out across the tunnel floor that is attached to a pair of crossbows. You carefully cross over the trap and Delphinium notices a small hole in the eastern wall. Roughly 2-3 feet wide it stretches north into darkness. Using her keen elf darkvision Delphinium catches glimpses of a couple goblins quietly moving past the other end of the tunnel 30-40 feet away. You continue down the winding tunnel and enter into a small cavern that contains crates, barrels and other goods, you assume from others they've attacked. Before you can search the contents of the items you hear a pair of arrows impact the wall behind you. You look to the northeast, opposite the area the arrows came from, and see a small opening in the wall. A half second later the wall trembles and collapses revealing a larger chamber and 4 goblins with arrows drawn. In the rubble you see the twitching remains of a goblin that apparently caused the wall to collapse onto itself.
I look to the goblins and say, "we have you surrounded, if you drop your weapons now no one will get hurt." ((I'm assuming we went with the idea to bring the goblin heads with us but I can't remember so if we didn't just disregard this next bit lol)) I hold the head of one of the slain goblins up high for them all to see, "this is your fate if you dare engage in battle with us."
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I look to my summoned wolf, holding it's ground amongst the goblins, "maul! tear their hides to pieces!"
Attack: 9 Attack: 19 Damage: 10
Dex save: 3
The blood on Delphinium's finger swirls around her hand and glows bright red as it forms into a icicle that she hurls into the half-ogre's belly wound. The icicle disappears and you see a bright flash of energy as it explodes. The skin around the belly freezes and the half-ogre's eyes roll back as it crashes to the floor with a loud THUMP. Delphinium's wolf leaps into the air and grabs the NE goblin by the head. It clamps down and crushes the goblins skull in its powerful jaws. The two remaining goblins release arrows towards the wolf then rush north partially down the tunnel.
The first arrow flies over the back of the wolf but the second sinks into its side. The wolf lets out a yelp but returns to snarling as the goblins try to make their escape.
Drogore, Kazmae & Loodyhoo!
updated map:
Noticing the last 2 goblins are lined up together I run closer towards them and take out my longbow lining it up with their necks, hoping the arrow will pierce both of them I let the arrow go.
Attack:9
Damage:7
Kazmae moves south into the cavern to get within line of sight of the goblins and draws back her bowstring. Her arrow flies through the air and wizzes past the goblin's heads impacting against the wall farther down the darkening tunnel.
I run 25 feet southeast so I can see my target. "You're not getting away!" I shout before speaking the magic phrase and waving my hand to cast Firebolt at the front-most goblin.
Attack: 18 fire dmg: 2
A fiery orb of light forms at the end of Drogore's palm and flares shooting forward in a straight line towards the goblins. The bolt of flame streaks past both goblins illuminating the tunnel until it splashes against the back wall of the tunnel 15 ft beyond the goblins as it bend south.
I move up to the wolf for a better view and throw some fire using produce flame at the nearest goblin.
Attack: 18
Damage: 7
Loodyhoo rushes up next to the wolf while a small orb of flame appears in her hand. She points towards one of the goblins and hurls the flame through the air. She puts too much strength behind her throw and it arcs harmlessly over the goblins heads impacting the ceiling above them.
I run up so that the goblins are in my line of sight, "it ends here!" I shout before casting entangle at the goblins to prevent them from escaping further into the cave. I look to the wolf and say, "finish them."
Strength Saves: 9 13
wolf Attack: 11 damage: 7
wolf adv from entangle: 21
Vines sprout from the cave floor grasping at the fleeing goblins. The furthest barely escapes while the closest is trapped within the tangles. The wolf crouches low and rushes toward the struggling goblin clamping down on its throat and rips it out. The second goblin disappears into the darkness of the cave and an eerie silence broken only by the crackling campfire comes over the cavern.
(End of combat- for now)
Map:
I walk over to Delphinium with a sense of victory in each step. "Lean down here, you over-grown branch," I say with a hint of joking in my voice as I tug on her arm.
Investigation:10
"What do you want from me you strange little beast? Don't you know better than to poke at the injured?" I snap at Drogore, the pain and irritation clear in my voice
Kazmae finds 4 crossbow bolts, 6 gold pieces, 12 silver pieces, 20 copper pieces and a vial of dark green liquid from the cavern and corpses. The scimitars and short bows the goblins are using appear to be worn but still in working condition. The half-ogre's battle axe is a bit larger than a heavy axe and may fetch a decent price from the right merchant.
I pocket all the money and hold the vial for the others to see. "Y'all dare me to drink it?" I laugh
"Just lean down here already. At least try and pretend we're a team for a moment. You can go back to being irritating afterwards," I answer, rolling my eyes.
You gather your things and prepare to traverse deeper into the cave. Delphinium's wolf fades into nothingness as the spell ends. Drogore lights a torch and leads the group down. The tunnel narrows as it bends south and you shift into single file. Delphinium and Kazmae, notice and point out a string laid out across the tunnel floor that is attached to a pair of crossbows. You carefully cross over the trap and Delphinium notices a small hole in the eastern wall. Roughly 2-3 feet wide it stretches north into darkness. Using her keen elf darkvision Delphinium catches glimpses of a couple goblins quietly moving past the other end of the tunnel 30-40 feet away. You continue down the winding tunnel and enter into a small cavern that contains crates, barrels and other goods, you assume from others they've attacked. Before you can search the contents of the items you hear a pair of arrows impact the wall behind you. You look to the northeast, opposite the area the arrows came from, and see a small opening in the wall. A half second later the wall trembles and collapses revealing a larger chamber and 4 goblins with arrows drawn. In the rubble you see the twitching remains of a goblin that apparently caused the wall to collapse onto itself.
Initiative order::
Delphinium
Enemies
Drogore, Kazmae, Loodyhoo
Battle map:
I look to the goblins and say, "we have you surrounded, if you drop your weapons now no one will get hurt." ((I'm assuming we went with the idea to bring the goblin heads with us but I can't remember so if we didn't just disregard this next bit lol)) I hold the head of one of the slain goblins up high for them all to see, "this is your fate if you dare engage in battle with us."