Following the wall to the left Shadow leads the party for one door to the next. The rest of the doors on the north side of the hallway are locked. As Oreus passes each door he looks at the glyphs.
14
2
19
He doesn't quite figure out the glyph on the top right door (you can spend 10 minutes thinking about it, maybe when shadow is trying to unlock the middle door, which will also take about 10 minutes). The other two and a "N" and a "I".
Finding the north doors locked, Shadow heads south, the wall still at his left. As he nears the two doors on the south end of the hallway the floor starts to tilt towards the southern wall, dropping Shadow into a pit. Shadow give me a Dex save.
int 7
ooc: please, next times feel free to do it in my stead : 1d20+1, justo to speed it up
“Should I try and pick these door locks or do we just go on and keep searching?”
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
"Might sa well check all of them and see if any are unlocked first."
If you try to pick the locks make 3 rolls.
(I will not be posting anymore today as I have a lot of work to do, so I can take tomorrow off. All you Americans have a great 4th!!!)
10
30
22
If all the doors are locked Shadow will try to pick the lock on the first door, if a door is open we will explore that room instead
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Shadow let me know what order you are going to check the doors.
Door at the center of the t junction the. Go north on the left side of hallway to the top the. Down right side to bottom the back left to center
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
Following the wall to the left Shadow leads the party for one door to the next. The rest of the doors on the north side of the hallway are locked. As Oreus passes each door he looks at the glyphs.
14
2
19
He doesn't quite figure out the glyph on the top right door (you can spend 10 minutes thinking about it, maybe when shadow is trying to unlock the middle door, which will also take about 10 minutes). The other two and a "N" and a "I".
Finding the north doors locked, Shadow heads south, the wall still at his left. As he nears the two doors on the south end of the hallway the floor starts to tilt towards the southern wall, dropping Shadow into a pit. Shadow give me a Dex save.
Everyone roll initiatives
Trap initiative 17
15 initiative
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
You barely make it off the tilting floor in time, you are on the far side of the trap. Looking down you see an impaled skulk 10 feet down.
I need initiative checks
Initiative: 14
I got alot a doods
Dex save 18
Rockcrusher lvl 2 Goliath Barbarian Horde of the Dragon Queen
Taggart lvl 6 Air Genasi Blood Hunter Tomb of Annihilation
Shadow lvl 3 variant feral tiefling rogue Shackled City
initiative 18
Init 22
Ok, still looking for Alben's initiative
Initiative: 4
Ok Tyris you're up. Everyone else is after the trap.
(Where am I right now, and how much of the floor is tilting?)
Sorry I missed your post here is a map, and a close-up on the map. The red square is the trap.
Tyris sees the floor tilting and dashes back to the side hall in case more of the floor keeps tilting down.