This post has potentially manipulated dice roll results.
Karea hears the sound of several (More than 3) goblins at the top of the escarpment in the cave off to the West. There is a tunnel passage to that curves East towards the bridge.
Lena below the bridge sees the pathway continue curving eastward with stairs leading up. The sound of water coming from above is partially the source of the stream you've been following under the bridge.
OOC - The goblin has not spotted Karea who is invisible still and now partially blocked by the tunnel connecting the upper level to the bridge. The goblin doesn't see Lena below as the goblin is focused on the escarpment and Lena's stealth roll will keep the goblin from spotting her. If Faith and Matheris with the wolve moved forward the goblin would have either thought, you were the goblin scouts outside and tried to communicate with you and possibly run to alert others or just figured it was intruders.
Faith and Matheris move inside...OOC is Solace staying outside? Matheris whispers, "Let's be as stealthy as possible." OOC we still have Pass Without Trace from Lena in effect.
Matheris moves in and will move up the escarpment realizing someone looks to have triggered a collapse up the steep passage. The pathway is difficult terrain but manageable.
OOC don't forget you all have Inspiration dice.
Actions:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
With the wolves now gone, Faith is able to lean into the magic that bolsters his feet as he creeps up the path beside the river, looking for any sign of his friends.
Solace remains on the rocky projection above the cave, keeping a watchful eye on the wolves, and on the surrounding trees and country side.
Faith is quiet enough to pass with Matheris as they make their way in and up the steep pathway. The goblin soon goes back to pacing the bridge on his regular guard duties.
The groups are split...Karea invisible. Matheris and Faith can either go left or go right. Lena still on the lower level is coming up to stairs that lead up to another section.
Actions:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena proceeds forwards, leaning into her stealthy state to get as much information as she can. Knowing there is only one goblin directly between her and the exit is reassuring but the bridge and side passage suggest to her that that might not always be the case. Stepping forwards she allows herself to focus on what is now in front of her, readying her crossbow, hoping that her separation from the others offers some benefit to them all.
Lena proceeds forwards, leaning into her stealthy state to get as much information as she can. Knowing there is only one goblin directly between her and the exit is reassuring but the bridge and side passage suggest to her that that might not always be the case. Stepping forwards, she allows herself to focus on what is now in front of her, readying her crossbow, hoping that her separation from the others offers some benefit to them all.
As you make your way up the steps slowly coming into the view of the area you see three goblins spread out. One by the first boulder as you come up the steps, a second by the next boulder and the third by the steps going up to the south. The waterfall noise is loud and the goblins haven't noticed you as you are using the steps up as a means of cover in addition to your stealth. For the Moment.
Action:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena hides in the darkness, taking a moment to observe the goblins, listen if they are saying anything audible over the ambient waterfall, and look at why they are standing next to the boulders. Whether they are guarding something or the boulders are of any significance, any carvings or markings on them. She takes note of distances, calculating in her head whether she could take out all three goblins should she need to, and whether there is enough darkness or cover to do so and remain unseen after a blitz attack.
Then after she has gathered her intel, she listens from back down the passageway for any commotion from the others in the group, or the goblin on the bridge.
Lena hides in the darkness, taking a moment to observe the goblins, listen if they are saying anything audible over the ambient waterfall, and look at why they are standing next to the boulders. Whether they are guarding something or the boulders are of any significance, any carvings or markings on them. She takes note of distances, calculating in her head whether she could take out all three goblins should she need to, and whether there is enough darkness or cover to do so and remain unseen after a blitz attack.
Then after she has gathered her intel, she listens from back down the passageway for any commotion from the others in the group, or the goblin on the bridge.
This cavern is half filled with two large pools of water. A narrow waterfall high in the eastern wall feeds the pool, which drains out the western end of the chamber to form the stream that flows out of the cave mouth below. Low fieldstone walls serve as dams holding the water in. A wide exit stands to the south, while two smaller passages lead west. The sound of the waterfall echoes through the cavern, making it difficult to hear.
The large pools have collapsible walls that can be yanked out of place to release a surge of water down the main passage of the lair. You think that the bridge lookout goblin probably calls for 2 of these goblins to remove the rocks to flood the lower level onto any trespassers. The third goblin probably warns the boss. The water fall here drowns out any sound from below or ahead.
The map scale is 5 ft/square. Goblin #1 is east of the first boulder to take out the east row of boulders to let the pool rush down. Goblin #2 is east of the boulder and would take the next row of boulders to release a second way, if needed. Goblin #3 is by he steps to the next chamber and is likely to alert the boss most likely in the next chamber.
Action: Lena
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Faith is quiet enough to pass with Matheris as they make their way in and up the steep pathway. The goblin soon goes back to pacing the bridge on his regular guard duties.
The groups are split...Karea invisible. Matheris and Faith can either go left or go right. Lena still on the lower level is coming up to stairs that lead up to another section.
Actions:
Matheris gives a pssssst hoping Karea and Lena are somewhere nearby and letting Faith know his plan, "Whispers, Karea I'll get the lookout on the bridge then come assist you and Faith see what's in the cave to the west."
You hear Karea but don't see her tick tick.
Matheris moves to the east and waits for the goblin to move in his direction on the bridge once the goblin gets to his side of the bridge and turns to go back Matheris makes his move.
Action: Matheris moves to attack the Goblin with his Rapier of Warning.
Rapier of Warning Attack: 25! Damage: 8 Plus 2 Lightning Damage Plus 6 Sneak Attack!
To keep it dark he doesn't use his green-flame blade spell or pull out his moon touched rapier and hopes to kill the goblin before it even makes a noise.
Bonus action transfer Hex to Goblin Unable to parse dice roll.
Reaction: Opportunity attack
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena fires from her position of concealment, realising the risk to her companions and their escape route should the pools of water be released. Her hands a blur as she fires and reloads her hand crossbow, taking a shot at each goblin in turn aiming to kill with each shot, then on her last reload she scans the scene using her shot if any foes remain standing.
Game log- using custom action to apply sharpshooter bonus (-5 to hit, +10 damage), all rolled with advantage as I'm presumably unseen by each target. Attack 1 (Attack action) - Goblin #1 - 16 to hit | 16 piercing damage Attack 2 (Dread Ambusher) - Goblin #3 - 15 to hit | 20 piercing damage Attack 3 (Extra Attack) - Goblin #2 - 13 to hit | 18 piercing damage Bonus Action (Crossbow Expert attack) - Goblin #(any left alive?) - no Sharpshooter or advantage on these: 16 to hit | 7 piercing damage
Lena fires from her position of concealment, realising the risk to her companions and their escape route should the pools of water be released. Her hands a blur as she fires and reloads her hand crossbow, taking a shot at each goblin in turn aiming to kill with each shot, then on her last reload she scans the scene using her shot if any foes remain standing.
Game log- using custom action to apply sharpshooter bonus (-5 to hit, +10 damage), all rolled with advantage as I'm presumably unseen by each target. Attack 1 (Attack action) - Goblin #1 - 16 to hit | 16 piercing damage Attack 2 (Dread Ambusher) - Goblin #3 - 15 to hit | 20 piercing damage Attack 3 (Extra Attack) - Goblin #2 - 13 to hit | 18 piercing damage Bonus Action (Crossbow Expert attack) - Goblin #(any left alive?) - no Sharpshooter or advantage on these: 16 to hit | 7 piercing damage
Lena in a dazzling and nearly completely silent display of ambush attacks the first goblin with a shot through the eye insta-kill adjusting ever so slightly for the next target Goblin 3 as the hand crossbow bolt goes through the throat another insta-kill. A slight maneuver to draw down on Goblin 2 she exhales and throws off her aim just enough to miss Goblin 2, then readjusts and calms her beathing in microseconds retargets Goblin 2 and just managed to Kill it.
No sounds were heard by Lena over the waterfall. Not from the goblins you just wiped out.
OOC - I looked over everything on character sheet and on the roller and it seems to pair up correctly.
A nice combat sequence for sure.
Actions: Lena
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Faith heads down the passage to the west, slowly, until he comes to the fork. Carefully, he leans around the corner to see what’s ahead to the left.
The five ordinary goblin tend the cooking fire in the lower (northern) part of the cave near the entrance passage near the southeastern part of the cave is a stairs leading up to the southern upper part of the cave. You spot. Sildar Hallwinter, a human warrior, is held prisoner in this chamber. He is securely bound on the southern ledge of the cavern. The goblins have been beating and tormenting him, so he looks beat up bad.
Lena smiles to herself as the last goblin falls. Shoulda dun in three. Sloppy. She chides herself before moving to check the nearest two bodies, says the briefest prayer for their departed souls, and recovers her bolts. She barely spends any time on searching the corpses though, aware there are still likely enemies about. She double checks the switchback up to the bridge quickly to make sure that the goblin she saw earlier isn't alerted. Seeing it absent (or dead?) she concerns herself with the goblin that fell furthest from her, near the larger opening. She looks to see if she can safely drag the goblin away, so the body isn't visible.
If she can drag the body, she will take the opportunity to listen at the opening for a few seconds before taking a moment to hide herself in the shadows once more.
Faith looks to the Goblins. Five of them, three of the team, and perhaps their new mysterious friend too, who seems able to slip in and out of the shadows like they were born in them, moulded by them.
Faith knows his purpose. Mercy when mercy is right. Justice when justice is right. The wisdom to know when one is needed, and which. This is a time for Justice.
Faith moves as far towards Sildar as he can, and then targets the goblin nearest to the tortured and wounded Sildar. With a snarl of righteous anger, the Aasimar let’s fly a crackling bolt of fire from his ring.
Move: Full movement towards Sildar aiming to reach the man or at least place himself between the Goblins and Sildar.
Karea will move further up the tunnel, hoping to sneak past the large group to take out the single guard.
Rollback Post to RevisionRollBack
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
This post has potentially manipulated dice roll results.
Matheris says softly, "I took care of the guard on the bridge. Let's take whatever is in this cave ahead out quick like."
With Karea invisible Matheris hopes she hears him. He clicks softly enough only Karea and Faith could hear so they know he's attacking.
With Stealth surprise and advantage on their side it can't get any better. Matheris Initiative:21
Action: Matheris moves to attacks castingGreen-Flame blade on his Rapier of Warning.
Rapier of Warning Attack Goblin 2: 12! Damage: 9 Plus 2 Lightning Damage Plus 6 Sneak Attack if it applies Plus 2 Fire Damage Plus 1 Necrotic Damage
If an enemy is next to target take 9 Fire Damage Goblin #3
Bonus Action: Two weapon fighting:
Moon Touched Rapier attack Goblin 3 if still alive or 4 if not: 21! Damage: 5
Reaction: Opportunity attack
Goblin 1-5..
Goblin 1 dead from Faith's eldritch blast which had advantage as we are unseen with surprise. The trio move into the cave silent as a church mouse. The blast of force kills the goblin quickly and startle the others.
You hear in the other cave a grumbling of sorts with plenty of fussing.
Karea is up: Goblin 5 and Boss goblin are for sure still alive.
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena smiles to herself as the last goblin falls. Shoulda dun in three. Sloppy. She chides herself before moving to check the nearest two bodies, says the briefest prayer for their departed souls, and recovers her bolts. She barely spends any time on searching the corpses though, aware there are still likely enemies about. She double checks the switchback up to the bridge quickly to make sure that the goblin she saw earlier isn't alerted. Seeing it absent (or dead?) she concerns herself with the goblin that fell furthest from her, near the larger opening. She looks to see if she can safely drag the goblin away, so the body isn't visible.
If she can drag the body, she will take the opportunity to listen at the opening for a few seconds before taking a moment to hide herself in the shadows once more.
With the noise of the waterfall to support you activities you have no trouble dragging the body away and putting it out of sight.
Roll steath please still with PWT +10.
Sacks and crates of looted provisions are piled up in the south end of this large cave. To the west, the floor slopes toward a narrow opening that descends into darkness. A larger opening leads north down a set of natural stone steps, the roar of falling water echoing from beyond. In the middle of the cavern, the coals of a large fire smolder.
You see a Bugbear, Wolf who seems to stay close to the Bugbear and a goblin. You're most concerned about how well you can remain hidden from the wolf though.
Action:
Rollback Post to RevisionRollBack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Karea moves in so quietly Matheris and Faith don't even know she's already in the room with her Dread Ambusher 10 ft bonus in movement. She's in the boss's room ready and waiting. As he walks by focused on situation below near the cooking pot with all but one goblin dead and Matheris and Faith in view he begins to say something.
Karea deftly slices up the Goblin boss just as he's about to speak Her rapier pierced the boss serveral time once in a soft spot then started dicing up the goblin with small cuts left and right. Karea followed up with a shortword that finished the Goblin Boss off. The Goblin boss wasn't close enough to the goblin to switch places with it as you've seen before.
OOC - I rolled it all in the game log roller and it was horrible tonight with 1's constantly. Ugh...it was ugly but Karea got the Job done on the Goblin Boss.
The last two goblins looks at their captive as if to prepare to lunge towards them. Goblin 4 has 1 hp. Goblin 5 does not look hurt.
Faith, Matheris and Karea are up before the Goblins go again.
Karea hears the sound of several (More than 3) goblins at the top of the escarpment in the cave off to the West. There is a tunnel passage to that curves East towards the bridge.
Lena below the bridge sees the pathway continue curving eastward with stairs leading up. The sound of water coming from above is partially the source of the stream you've been following under the bridge.
OOC - The goblin has not spotted Karea who is invisible still and now partially blocked by the tunnel connecting the upper level to the bridge. The goblin doesn't see Lena below as the goblin is focused on the escarpment and Lena's stealth roll will keep the goblin from spotting her. If Faith and Matheris with the wolve moved forward the goblin would have either thought, you were the goblin scouts outside and tried to communicate with you and possibly run to alert others or just figured it was intruders.
Faith and Matheris move inside...OOC is Solace staying outside? Matheris whispers, "Let's be as stealthy as possible." OOC we still have Pass Without Trace from Lena in effect.
Matheris Stealth! 39
Stealth roll for Faith please.
Matheris moves in and will move up the escarpment realizing someone looks to have triggered a collapse up the steep passage. The pathway is difficult terrain but manageable.
OOC don't forget you all have Inspiration dice.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Faith stealth: 7 +10 Pass Without Trace
With the wolves now gone, Faith is able to lean into the magic that bolsters his feet as he creeps up the path beside the river, looking for any sign of his friends.
Solace remains on the rocky projection above the cave, keeping a watchful eye on the wolves, and on the surrounding trees and country side.
Faith is quiet enough to pass with Matheris as they make their way in and up the steep pathway. The goblin soon goes back to pacing the bridge on his regular guard duties.
The groups are split...Karea invisible. Matheris and Faith can either go left or go right. Lena still on the lower level is coming up to stairs that lead up to another section.
Actions:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena proceeds forwards, leaning into her stealthy state to get as much information as she can. Knowing there is only one goblin directly between her and the exit is reassuring but the bridge and side passage suggest to her that that might not always be the case. Stepping forwards she allows herself to focus on what is now in front of her, readying her crossbow, hoping that her separation from the others offers some benefit to them all.
Bring out your inner chatacter class...
As you make your way up the steps slowly coming into the view of the area you see three goblins spread out. One by the first boulder as you come up the steps, a second by the next boulder and the third by the steps going up to the south. The waterfall noise is loud and the goblins haven't noticed you as you are using the steps up as a means of cover in addition to your stealth. For the Moment.
Action:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena hides in the darkness, taking a moment to observe the goblins, listen if they are saying anything audible over the ambient waterfall, and look at why they are standing next to the boulders. Whether they are guarding something or the boulders are of any significance, any carvings or markings on them. She takes note of distances, calculating in her head whether she could take out all three goblins should she need to, and whether there is enough darkness or cover to do so and remain unseen after a blitz attack.
Then after she has gathered her intel, she listens from back down the passageway for any commotion from the others in the group, or the goblin on the bridge.
Bring out your inner chatacter class...
This cavern is half filled with two large pools of water. A narrow waterfall high in the eastern wall feeds the pool, which drains out the western end of the chamber to form the stream that flows out of the cave mouth below. Low fieldstone walls serve as dams holding the water in. A wide exit stands to the south, while two smaller passages lead west. The sound of the waterfall echoes through the cavern, making it difficult to hear.
The large pools have collapsible walls that can be yanked out of place to release a surge of water down the main passage of the lair. You think that the bridge lookout goblin probably calls for 2 of these goblins to remove the rocks to flood the lower level onto any trespassers. The third goblin probably warns the boss. The water fall here drowns out any sound from below or ahead.
The map scale is 5 ft/square. Goblin #1 is east of the first boulder to take out the east row of boulders to let the pool rush down. Goblin #2 is east of the boulder and would take the next row of boulders to release a second way, if needed. Goblin #3 is by he steps to the next chamber and is likely to alert the boss most likely in the next chamber.
Action: Lena
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Matheris gives a pssssst hoping Karea and Lena are somewhere nearby and letting Faith know his plan, "Whispers, Karea I'll get the lookout on the bridge then come assist you and Faith see what's in the cave to the west."
You hear Karea but don't see her tick tick.
Matheris moves to the east and waits for the goblin to move in his direction on the bridge once the goblin gets to his side of the bridge and turns to go back Matheris makes his move.
Action: Matheris moves to attack the Goblin with his Rapier of Warning.
Rapier of Warning Attack: 25! Damage: 8 Plus 2 Lightning Damage Plus 6 Sneak Attack!
To keep it dark he doesn't use his green-flame blade spell or pull out his moon touched rapier and hopes to kill the goblin before it even makes a noise.
Bonus action transfer Hex to Goblin Unable to parse dice roll.
Reaction: Opportunity attack
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Matheris moves 30 ft back towards Faith and Karea and you hear a pssst pssst..
Actions: Faith and Karea
Lena: roll a perception check please.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Perception: 21
Lena fires from her position of concealment, realising the risk to her companions and their escape route should the pools of water be released. Her hands a blur as she fires and reloads her hand crossbow, taking a shot at each goblin in turn aiming to kill with each shot, then on her last reload she scans the scene using her shot if any foes remain standing.
Game log- using custom action to apply sharpshooter bonus (-5 to hit, +10 damage), all rolled with advantage as I'm presumably unseen by each target.
Attack 1 (Attack action) - Goblin #1 - 16 to hit | 16 piercing damage
Attack 2 (Dread Ambusher) - Goblin #3 - 15 to hit | 20 piercing damage
Attack 3 (Extra Attack) - Goblin #2 - 13 to hit | 18 piercing damage
Bonus Action (Crossbow Expert attack) - Goblin #(any left alive?) - no Sharpshooter or advantage on these: 16 to hit | 7 piercing damage
Bring out your inner chatacter class...
Faith heads down the passage to the west, slowly, until he comes to the fork. Carefully, he leans around the corner to see what’s ahead to the left.
Lena in a dazzling and nearly completely silent display of ambush attacks the first goblin with a shot through the eye insta-kill adjusting ever so slightly for the next target Goblin 3 as the hand crossbow bolt goes through the throat another insta-kill. A slight maneuver to draw down on Goblin 2 she exhales and throws off her aim just enough to miss Goblin 2, then readjusts and calms her beathing in microseconds retargets Goblin 2 and just managed to Kill it.
No sounds were heard by Lena over the waterfall. Not from the goblins you just wiped out.
OOC - I looked over everything on character sheet and on the roller and it seems to pair up correctly.
A nice combat sequence for sure.
Actions: Lena
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
The five ordinary goblin tend the cooking fire in the lower (northern) part of the cave near the entrance passage near the southeastern part of the cave is a stairs leading up to the southern upper part of the cave. You spot. Sildar Hallwinter, a human warrior, is held prisoner in this chamber. He is securely bound on the southern ledge of the cavern. The goblins have been beating and tormenting him, so he looks beat up bad.
Actions: Faith, Karea and Matheris
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Lena smiles to herself as the last goblin falls. Shoulda dun in three. Sloppy. She chides herself before moving to check the nearest two bodies, says the briefest prayer for their departed souls, and recovers her bolts. She barely spends any time on searching the corpses though, aware there are still likely enemies about. She double checks the switchback up to the bridge quickly to make sure that the goblin she saw earlier isn't alerted. Seeing it absent (or dead?) she concerns herself with the goblin that fell furthest from her, near the larger opening. She looks to see if she can safely drag the goblin away, so the body isn't visible.
If she can drag the body, she will take the opportunity to listen at the opening for a few seconds before taking a moment to hide herself in the shadows once more.
Bring out your inner chatacter class...
Faith looks to the Goblins. Five of them, three of the team, and perhaps their new mysterious friend too, who seems able to slip in and out of the shadows like they were born in them, moulded by them.
Faith knows his purpose. Mercy when mercy is right. Justice when justice is right. The wisdom to know when one is needed, and which. This is a time for Justice.
Faith moves as far towards Sildar as he can, and then targets the goblin nearest to the tortured and wounded Sildar. With a snarl of righteous anger, the Aasimar let’s fly a crackling bolt of fire from his ring.
Karea will move further up the tunnel, hoping to sneak past the large group to take out the single guard.
Pronouns: he/him/his.
My posting scheduled is irregular: sometimes I can post twice a week, sometimes twice a day. I may also respond to quick questions, but ignore harder responses in favor of time.
My location is where my character for my home game is (we're doing the wild beyond the witchlight).
"The Doomvault... Probably full of unicorns and rainbows." -An imaginary quote
Matheris says softly, "I took care of the guard on the bridge. Let's take whatever is in this cave ahead out quick like."
With Karea invisible Matheris hopes she hears him. He clicks softly enough only Karea and Faith could hear so they know he's attacking.
With Stealth surprise and advantage on their side it can't get any better. Matheris Initiative: 21
Action: Matheris moves to attacks casting Green-Flame blade on his Rapier of Warning.
Rapier of Warning Attack Goblin 2: 12! Damage: 9 Plus 2 Lightning Damage Plus 6 Sneak Attack if it applies Plus 2 Fire Damage Plus 1 Necrotic Damage
If an enemy is next to target take 9 Fire Damage Goblin #3
Bonus Action: Two weapon fighting:
Moon Touched Rapier attack Goblin 3 if still alive or 4 if not: 21! Damage: 5
Reaction: Opportunity attack
Goblin 1-5..
Goblin 1 dead from Faith's eldritch blast which had advantage as we are unseen with surprise. The trio move into the cave silent as a church mouse. The blast of force kills the goblin quickly and startle the others.
You hear in the other cave a grumbling of sorts with plenty of fussing.
Karea is up: Goblin 5 and Boss goblin are for sure still alive.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Goblin 4 has 1 hp. 13
Goblin 5 4
Goblin boss 21
After Karea goes this round.Initiatives will be..
Faith Dex 16 Init 21
Goblin Boss Dex 14 Init 21
Matheris init 20
Karea Init 18
Goblin 4 Init 13
Goblin 5 init 3
Rolled initiative for Karea with advantage in the roller. Running Karea's combat loop.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
With the noise of the waterfall to support you activities you have no trouble dragging the body away and putting it out of sight.
Roll steath please still with PWT +10.
Sacks and crates of looted provisions are piled up in the south end of this large cave. To the west, the floor slopes toward a narrow opening that descends into darkness. A larger opening leads north down a set of natural stone steps, the roar of falling water echoing from beyond. In the middle of the cavern, the coals of a large fire smolder.
You see a Bugbear, Wolf who seems to stay close to the Bugbear and a goblin. You're most concerned about how well you can remain hidden from the wolf though.
Action:
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Karea moves in so quietly Matheris and Faith don't even know she's already in the room with her Dread Ambusher 10 ft bonus in movement. She's in the boss's room ready and waiting. As he walks by focused on situation below near the cooking pot with all but one goblin dead and Matheris and Faith in view he begins to say something.
Karea deftly slices up the Goblin boss just as he's about to speak Her rapier pierced the boss serveral time once in a soft spot then started dicing up the goblin with small cuts left and right. Karea followed up with a shortword that finished the Goblin Boss off. The Goblin boss wasn't close enough to the goblin to switch places with it as you've seen before.
OOC - I rolled it all in the game log roller and it was horrible tonight with 1's constantly. Ugh...it was ugly but Karea got the Job done on the Goblin Boss.
The last two goblins looks at their captive as if to prepare to lunge towards them. Goblin 4 has 1 hp. Goblin 5 does not look hurt.
Faith, Matheris and Karea are up before the Goblins go again.
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Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;