Rushing into the fray, heart racing and fear pouring over him from the sight of his newfound companion dropping from a brutal arrow.
Nim rushes forwards into the room steeling his inner courage. He leaps up upon the table (OOC:Top right corner away keeping distance from HE) strums his lute in a parodical way and casts Vicious Mockery on ‘Haunted eyes’.
(OOC: Wisdom spell save DC 14. Damage 4!)
”My oh my with eyes like that you could really use an eyepatch, nay two would do so we wouldn’t have to even look at you!”
Feeling proud of his sick burn, Nim hops down off the table and moves back (upper left corner of room) providing ample entry room for his allies that he desperately hopes will come and act as his shield.
Clas while drawing 'Ale', swiftly passes Daisy, and Ilwythe, catching sight of Ardana on the ground and Nimblestep in the corner. "Swiftly, heal her!" he exclaims urgently. Clas dashes along the north wall, maneuvering around the table and past Nimblestep to confront face-to-face the man with haunted eyes. "Well met, friend," he warmly addresses him, a smile creeping across his face.
Should haunted eyes attempt to move away without disengaging. Attack 13 damage 10.
Rollback Post to RevisionRollBack
Never underestimate the power of a finely crafted barrel, my friend! It is both a vessel of strength and a symbol of resilience.
Hearing the halfling's sick burn, the boy's features twist in anger: "You dare make fun of my eyes!? I'll take yours then!"
The Zhentarim is so enraged that he does not even seem to feel the effects of the magic with which the poisonous words were imbued, but before he can reach Nim, Clas arrives quick as lightning and bars his way.
Now Daisy is up!
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man 6 Damage (Dead) 18 Daisy Undamaged (Ready to attack whoever comes in sight...) 17 Clas Undamaged 17 Haunted Eyes Undamaged 16 Ardana Down and Dying 13 Ilwythe Undamaged (Ready to attack whoever comes in range...) 12 Tarysaa Undamaged 11 Scarred Woman Undamaged 7 Nimblestep Undamaged 7 Wolf Undamaged (Abused)
The scarred woman is so intent on trying to free the crossbow from the grip of the wolf's teeth, that she doesn't even see the stone thrown by the druid with all the strength of her arm... and the power of natural magic!
The stone strikes she-Zhentarim in one temple. The woman makes a funny surprised expression then she falls to the ground, dead.
The boy with the haunted eyes looks around worried, then moves away from Clas, retreating towards the double doors to the south without letting his guard down (OOC: He's taking the Disengage action, so Clas does not get an attack of opportunity). He opens the door and slips into the dark corridor beyond.
For those who are in the room (the same as Ardana's, just to be clear) and have darkvision:
The boy moves in the dark holding one hand along the west wall and reaches a second double door, beginning to bang on it savagely with his fist.
Almost immediately after, from the darkness you hear strong blows on wood and the boy's voice shouting: "You, over there! Come and give us a hand! We are under attack!"
The next moment you realize that the wolf, abandoned the inert body of Scarred Woman, launches into the darkness in pursuit of Haunted Eyes, growling menacingly!
The wolf, with its keen senses, manages to pinpoint the location of Haunted Eyes despite the darkness!
Wolf's Bite Attack: 5 Damage: 7 (piercing)
"Damned angry beast!" curses Haunted Eyes — but since he's cursing instead of screaming in pain, he probably hasn't been bitten yet.
So, now a lot of people can act, in any order: Ardana, Ilwythe, Tarysaa, Nimblestep! The first who wants to act just post.
(I included Ardana for the sake of completeness, but she is actually at 0HP, down and dying, so she does not have much to do - if she gets stabilized by someone before taking her turn, she is safe, but if nobody stabilizes her, she will have to take her turn and roll her first death saving throw)
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead 18 Daisy Undamaged 17 Clas Undamaged 17 Haunted Eyes Undamaged 16 Ardana Down and Dying 13 Ilwythe Undamaged 12 Tarysaa Undamaged 11 Scarred Woman Dead 7 Nimblestep Undamaged 7 Wolf Undamaged (Abused)
"Oh dear, oh bother SHIT! Uhh it's going to be okay Ardy."
Nim says as he kneels down beside the body of Ardana. He places his hands on her side coating his fingers in the viscous blood oozing from underneath her clothes and thinks to himself...
'Confound it I hope this washes off easily enough, I couldn't bear to play my lute with stained hands. Steel yourself Nim this'll make a song for sure!'
He casts Cure wounds and imbues her failing body with warmth and life.
(OOC: Cure wounds = 1D8 + 4 for Charisma. Rolled 6 + 4 in game log so 10 HP total healed!)
He then hops on the table, goes to grab his lute hanging on his back before recoiling his bloody hands from it. He then proceeds to clap rhythmicaly and cheer on Ardana and celebrate her newfound vigour with his BARDIC INSPIRATION!
(OOC: Ardana can now use her bardic inspiration bestowed on her by Nim with his bonus action to roll a D6 die to add to any ability check or attack roll she desires for the next 10 minutes!)
Ardana had fallen to the floor, with her back on the west wall, and blacks out. She wakes up to see Nimblefoot with her hand on Ardana's side, feeling only a slight ache from the initial club blow on her chest. "Thank you good sir, we are well met."
She struggles to her feet, picks up her hammer, sees the focus of the party to the open door in the South, and moves in that direction as far as she can go, then dashes and steps all the way to the double door past the wolf if she can, hammer and shield ready.
Tarysaa takes one last look around the 'kitchen' and moves into the next room with all the group. Nim is on the table smeared with blood and Ardana propped against a wall. Turning she sees the doors to the south and hears the wolf in full attack mode. Peering through the gloom, she molds the air and speaks a word and a small, orb of fire speeds away from her ...
Nim takes care, with the magic of his art, of the fallen heroine... and Ardana, apparently much more receptive than Haunted Eyes to the bard's influence, opens her eyes feeling much better... The dart came out of the wounded flesh that magically closed... The pain from the initial blow of the mace is almost completely gone...
Moreover, upon hearing the bard urging her to action, the paladin feels a supernatural force pervading her, as if ready to be unleashed at the first opportunity!
Confidant, Ardana retrieves her shield and weapons and, unhindered by the darkness, reaches Haunted Eyes, the last survivor of the Zhentarim, who is blindly fighting with the wolf.
Just then, Tarysaa, finally entering the room, notices the Zhentarim boy and, penetrating the darkness with her elven vision, she aims him with a flaming bullet... Haunted Eyes sees the flames coming and bows his head , getting away with a superficial burn in his hair: "Hey! Why do you all hate me!?"
So, now Ilwythe is up! After Ilwythe takes his turn, Round 3 starts and Daisy and Class can act in any order.
(Just remember that the new corridor, the one after the double door, is in darkness, so if you don't have darkvision and you want to go there, you'd better bring a light source with you)
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead 18 Daisy Undamaged 17 Clas Undamaged 17 Haunted Eyes 2 Damage 16 Ardana 1 Damage (1d6 Bardic inspiration) 13 Ilwythe Undamaged 12 Tarysaa Undamaged 11 Scarred Woman Dead 7 Nimblestep Undamaged 7 Wolf Undamaged (Abused)
This post has potentially manipulated dice roll results.
Ilwythe will go behind Wolf and ready an attack action (OOC: Due to a camp, I can only generally post at 6:40-7:20 and 17:00-22:00 or 21:00-22:00 CST depending on the day. If I can’t respond, I’ll just either hold an attack or attack an enemy in front of me. If I have an enemy in front of me, I’ll also rage if I haven’t already)
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Clas, grins mischievously as he eyes the large oval table in the room and sheathes “Ale”. “Step nimbly, Nimblestep,” he says then with his strength, he tips the table on its side, scattering the candles and cards, pushing the north-end east and positioning the sturdy wooden tabletop to face the doors to the south, like an impromptu half wall for cover; slightly slanted back on its legs because of its oval shape.
Rollback Post to RevisionRollBack
Never underestimate the power of a finely crafted barrel, my friend! It is both a vessel of strength and a symbol of resilience.
Ilwhyte approaches the fugitive in turn, stopping just behind the wolf.
"Here we come Franz!" someone shouts from behind the not yet open double door "But who the hell is attacking you, damn it? No one has passed through here..."
Round 3
Perhaps fearing an invasion of adversaries from the south corridor, Clas tips the table on its side, scattering the candles and cards, pushing the north-end east and positioning the sturdy wooden tabletop to face the doors to the south. Since the ceiling is 10' high, the big table (who was 20' x 10'...) is now like an impromptu wall of wood, slightly slanted back on its legs because of its oval shape! It will be really hard to target any of you for whoever comes from south - but the opposite is also true: those of you who want to target someone beyond the table will need to stay close to the table and close to one of its sides (east or west ) to aim (and shoot) through the narrow gaps that remain because of its oval shape. And those who want to go beyond the table (unless they overturn it) will also have to go through that places (and will cost a square of extra movement to cross the table, because the passage is so narrow...).
So now Daisy is up!
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead 18 Daisy Undamaged 17 Clas Undamaged 17 Haunted Eyes 2 Damage 16 Ardana 1 Damage (1d6 Bardic inspiration) 13 Ilwythe Undamaged (Ready to attack) 12 Tarysaa Undamaged 11 Scarred Woman Dead 7 Nimblestep Undamaged 7 Wolf Undamaged (Abused)
Tarysaa places a hand on Nim's shoulder and uses Prestidigitation to remove the blood. Doing a quick head count, she realizes Clas' move -- while strategically wise, also stranded two party members (3 if we count Mangy) in a spot difficult to get to as backup. With a sigh, she moves BACK into the kitchen and down to the southern door and lays an ear up to the panel.
PERCEPTION 13
IF she hears nothing, she will slowly open the door in the hopes of finding a means to flank any oncoming forces.
I'll keep this in mind, but I'll wait to narrate the ooutcome for is Daisy's turn, at the moment... Then Haunted Eyes'.
Daisy crosses the makeshift barrier and takes up a position behind Ilwhyte and, making good use of her Darkvision, hurls another enchanted stone, as she did against Sacrred Woman before. This time, however, there are many people and, to be sure of not hitting an ally, the druid takes aim too far west, hitting only the wall.
Haunted Eyes, frantically looking in the dark for the handles of the double doors, manages to find them and opens, throwing the doors wide with a push.
A new large room is thus revealed, inside which, time ago, someone must have had an idea similar to that of Clas (a counter has been overturned so as to barricade a southern exit) and four other Zhentarim have just finished lighting some torches (so now the corridor is also lit, because the light of their torches reaches there too).
These other four Zhentarim are: a thin woman (Tw), a stocky boy (Sb), a bearded man (Bm), and a young girl with freckles (Fg).
As all four turn to face you, Franz, AKA Haunted Eyes, replies, exasperated, to the question they asked him earlier from beyond the door: "These *ssh*les are attacking me! Now come and kick their sorry *sses! From where they entered we'll ask them later!"
After that, waiting to receive soon help from the others, Franz begins to concentrate solely on dodging blows and deflecting attacks (OOC: he's taking the Dodge action - attacks made against him are done at Disadvantage).
So now Ardana is up! Beware! I added the 4 'new entries' to the combat stats (this is why only Ardana can act now - one of them will act immediately after her!) The new entries will take their turns this round. I'm warning you, so that you decide how you want to balance heroism and prudence of your characters.
(OOC: they all can't keep rolling 18+ to hit can they?)
Ardana takes a swing with her hammer in her right hand targeting Haunted Eyes, relying on her shield to protect her from the crossbows.
Edit: attack rolls 18,1, so nat 1 with disadvantage. No use for the bardic inspiration.
Ardana says loudly: "Lay down your weapons, we have no quarrel with you, we will let you go unharmed.", but stays in place ready to block bolts with her shield.
(OOC: they all can't keep rolling 18+ to hit can they?)
...
(OOC: Oh, so you are challenging me! 😉 We shall see...)
Ardana tries to get rid of Haunted Eyes, but the boy deflects the blow with the mace.
To the paladin's offer, Thin Woman replies brandishing the mace and running towards her! The she-Zhentarim tells, with a voice surprisingly full of hatred: "That's very kind of you, but it's us who won't let you go unharmed!"
Rushing into the fray, heart racing and fear pouring over him from the sight of his newfound companion dropping from a brutal arrow.
Nim rushes forwards into the room steeling his inner courage. He leaps up upon the table (OOC:Top right corner away keeping distance from HE) strums his lute in a parodical way and casts Vicious Mockery on ‘Haunted eyes’.
(OOC: Wisdom spell save DC 14. Damage 4!)
”My oh my with eyes like that you could really use an eyepatch, nay two would do so we wouldn’t have to even look at you!”
Feeling proud of his sick burn, Nim hops down off the table and moves back (upper left corner of room) providing ample entry room for his allies that he desperately hopes will come and act as his shield.
Clas while drawing 'Ale', swiftly passes Daisy, and Ilwythe, catching sight of Ardana on the ground and Nimblestep in the corner. "Swiftly, heal her!" he exclaims urgently. Clas dashes along the north wall, maneuvering around the table and past Nimblestep to confront face-to-face the man with haunted eyes. "Well met, friend," he warmly addresses him, a smile creeping across his face.
Should haunted eyes attempt to move away without disengaging. Attack 13 damage 10.
Never underestimate the power of a finely crafted barrel, my friend! It is both a vessel of strength and a symbol of resilience.
Haunted Eyes' Wisdom save: 16
Round 2
Hearing the halfling's sick burn, the boy's features twist in anger: "You dare make fun of my eyes!? I'll take yours then!"
The Zhentarim is so enraged that he does not even seem to feel the effects of the magic with which the poisonous words were imbued, but before he can reach Nim, Clas arrives quick as lightning and bars his way.
Now Daisy is up!
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man 6 Damage (Dead)18 Daisy Undamaged (Ready to attack whoever comes in sight...)
17 Clas Undamaged
17 Haunted Eyes Undamaged
16 Ardana Down and Dying
13 Ilwythe Undamaged (Ready to attack whoever comes in range...)
12 Tarysaa Undamaged
11 Scarred Woman Undamaged
7 Nimblestep Undamaged
7 Wolf Undamaged (Abused)
"I'm trying to get there!" Hearing Clas's call for aid for Ardana, Daisy barrels past Illwythe. "Outta th' way!"
As she runs towards the bleeding tiefling, Daisy hurls one of her rocks towards the woman faced off against the wolf.
(Move: Step to be 2 spaces East of Nim. Action: Throw rock at SW - 21 to hit, 7 damage)
Round 2
The scarred woman is so intent on trying to free the crossbow from the grip of the wolf's teeth, that she doesn't even see the stone thrown by the druid with all the strength of her arm... and the power of natural magic!
The stone strikes she-Zhentarim in one temple. The woman makes a funny surprised expression then she falls to the ground, dead.
The boy with the haunted eyes looks around worried, then moves away from Clas, retreating towards the double doors to the south without letting his guard down (OOC: He's taking the Disengage action, so Clas does not get an attack of opportunity). He opens the door and slips into the dark corridor beyond.
For those who are in the room (the same as Ardana's, just to be clear) and have darkvision:
The boy moves in the dark holding one hand along the west wall and reaches a second double door, beginning to bang on it savagely with his fist.
Almost immediately after, from the darkness you hear strong blows on wood and the boy's voice shouting: "You, over there! Come and give us a hand! We are under attack!"
The next moment you realize that the wolf, abandoned the inert body of Scarred Woman, launches into the darkness in pursuit of Haunted Eyes, growling menacingly!
"Damned angry beast!" curses Haunted Eyes — but since he's cursing instead of screaming in pain, he probably hasn't been bitten yet.
So, now a lot of people can act, in any order: Ardana, Ilwythe, Tarysaa, Nimblestep! The first who wants to act just post.
(I included Ardana for the sake of completeness, but she is actually at 0HP, down and dying, so she does not have much to do - if she gets stabilized by someone before taking her turn, she is safe, but if nobody stabilizes her, she will have to take her turn and roll her first death saving throw)
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead18 Daisy Undamaged
17 Clas Undamaged
17 Haunted Eyes Undamaged
16 Ardana Down and Dying
13 Ilwythe Undamaged
12 Tarysaa Undamaged
11 Scarred Woman Dead7 Nimblestep Undamaged
7 Wolf Undamaged (Abused)
"Oh dear, oh bother SHIT! Uhh it's going to be okay Ardy."
Nim says as he kneels down beside the body of Ardana. He places his hands on her side coating his fingers in the viscous blood oozing from underneath her clothes and thinks to himself...
'Confound it I hope this washes off easily enough, I couldn't bear to play my lute with stained hands. Steel yourself Nim this'll make a song for sure!'
He casts Cure wounds and imbues her failing body with warmth and life.
(OOC: Cure wounds = 1D8 + 4 for Charisma. Rolled 6 + 4 in game log so 10 HP total healed!)
He then hops on the table, goes to grab his lute hanging on his back before recoiling his bloody hands from it. He then proceeds to clap rhythmicaly and cheer on Ardana and celebrate her newfound vigour with his BARDIC INSPIRATION!
(OOC: Ardana can now use her bardic inspiration bestowed on her by Nim with his bonus action to roll a D6 die to add to any ability check or attack roll she desires for the next 10 minutes!)
Ardana had fallen to the floor, with her back on the west wall, and blacks out. She wakes up to see Nimblefoot with her hand on Ardana's side, feeling only a slight ache from the initial club blow on her chest. "Thank you good sir, we are well met."
She struggles to her feet, picks up her hammer, sees the focus of the party to the open door in the South, and moves in that direction as far as she can go, then dashes and steps all the way to the double door past the wolf if she can, hammer and shield ready.
Tarysaa takes one last look around the 'kitchen' and moves into the next room with all the group. Nim is on the table smeared with blood and Ardana propped against a wall. Turning she sees the doors to the south and hears the wolf in full attack mode. Peering through the gloom, she molds the air and speaks a word and a small, orb of fire speeds away from her ...
( Fire Bolt >>> To Hit: 25 2 pts fire damage )
Nim takes care, with the magic of his art, of the fallen heroine... and Ardana, apparently much more receptive than Haunted Eyes to the bard's influence, opens her eyes feeling much better... The dart came out of the wounded flesh that magically closed... The pain from the initial blow of the mace is almost completely gone...
Moreover, upon hearing the bard urging her to action, the paladin feels a supernatural force pervading her, as if ready to be unleashed at the first opportunity!
Confidant, Ardana retrieves her shield and weapons and, unhindered by the darkness, reaches Haunted Eyes, the last survivor of the Zhentarim, who is blindly fighting with the wolf.
Just then, Tarysaa, finally entering the room, notices the Zhentarim boy and, penetrating the darkness with her elven vision, she aims him with a flaming bullet... Haunted Eyes sees the flames coming and bows his head , getting away with a superficial burn in his hair: "Hey! Why do you all hate me!?"
So, now Ilwythe is up! After Ilwythe takes his turn, Round 3 starts and Daisy and Class can act in any order.
(Just remember that the new corridor, the one after the double door, is in darkness, so if you don't have darkvision and you want to go there, you'd better bring a light source with you)
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead18 Daisy Undamaged
17 Clas Undamaged
17 Haunted Eyes 2 Damage
16 Ardana 1 Damage (1d6 Bardic inspiration)
13 Ilwythe Undamaged
12 Tarysaa Undamaged
11 Scarred Woman Dead7 Nimblestep Undamaged
7 Wolf Undamaged (Abused)
Ilwythe will go behind Wolf and ready an attack action (OOC: Due to a camp, I can only generally post at 6:40-7:20 and 17:00-22:00 or 21:00-22:00 CST depending on the day. If I can’t respond, I’ll just either hold an attack or attack an enemy in front of me. If I have an enemy in front of me, I’ll also rage if I haven’t already)
Attack: 20 Damage: 6
Helper of Create a World thread/Sedge is Chaotic Neutral/ Mega Yahtzee High: 34, Low: 14/I speak English, je me parle le Francais, agus Labhraim beagan Gaeilge
Dream of Days Lore Bard 9/Wizard 4 Baulder's Gate: Descent to Avernus (In Person/Over Zoom)
Saleadon Morgul Battle Smith Artificer 11 Tyranny of Dragons (In Person/Over Zoom)
Hurtharn Serpti Ghostslayer Blood Hunter 7 Spelljammer (Over Zoom)
Ex Sig
Clas, grins mischievously as he eyes the large oval table in the room and sheathes “Ale”. “Step nimbly, Nimblestep,” he says then with his strength, he tips the table on its side, scattering the candles and cards, pushing the north-end east and positioning the sturdy wooden tabletop to face the doors to the south, like an impromptu half wall for cover; slightly slanted back on its legs because of its oval shape.
Never underestimate the power of a finely crafted barrel, my friend! It is both a vessel of strength and a symbol of resilience.
Round 2
Ilwhyte approaches the fugitive in turn, stopping just behind the wolf.
"Here we come Franz!" someone shouts from behind the not yet open double door "But who the hell is attacking you, damn it? No one has passed through here..."
Round 3
Perhaps fearing an invasion of adversaries from the south corridor, Clas tips the table on its side, scattering the candles and cards, pushing the north-end east and positioning the sturdy wooden tabletop to face the doors to the south. Since the ceiling is 10' high, the big table (who was 20' x 10'...) is now like an impromptu wall of wood, slightly slanted back on its legs because of its oval shape! It will be really hard to target any of you for whoever comes from south - but the opposite is also true: those of you who want to target someone beyond the table will need to stay close to the table and close to one of its sides (east or west ) to aim (and shoot) through the narrow gaps that remain because of its oval shape. And those who want to go beyond the table (unless they overturn it) will also have to go through that places (and will cost a square of extra movement to cross the table, because the passage is so narrow...).
So now Daisy is up!
Combat Stats (those interested can peek):
Initiative Name Status
19 Bald Man Dead18 Daisy Undamaged
17 Clas Undamaged
17 Haunted Eyes 2 Damage
16 Ardana 1 Damage (1d6 Bardic inspiration)
13 Ilwythe Undamaged (Ready to attack)
12 Tarysaa Undamaged
11 Scarred Woman Dead7 Nimblestep Undamaged
7 Wolf Undamaged (Abused)
I'll keep this in mind, but I'll wait to narrate the ooutcome for is Daisy's turn, at the moment... Then Haunted Eyes'.
Daisy hurries after the others, chasing the young man with the strange eyes and making sure the wolf is still. The dwarf takes aim with another rock.
(Move: Step behind Ill; Action - If she can see HE throw a rock, if not then Ready a rock for when a hostile comes into view.)
(8 to hit on any attack... I'm sure that'll be a miss)
Round 3
Daisy crosses the makeshift barrier and takes up a position behind Ilwhyte and, making good use of her Darkvision, hurls another enchanted stone, as she did against Sacrred Woman before. This time, however, there are many people and, to be sure of not hitting an ally, the druid takes aim too far west, hitting only the wall.
Haunted Eyes, frantically looking in the dark for the handles of the double doors, manages to find them and opens, throwing the doors wide with a push.
A new large room is thus revealed, inside which, time ago, someone must have had an idea similar to that of Clas (a counter has been overturned so as to barricade a southern exit) and four other Zhentarim have just finished lighting some torches (so now the corridor is also lit, because the light of their torches reaches there too).
These other four Zhentarim are: a thin woman (Tw), a stocky boy (Sb), a bearded man (Bm), and a young girl with freckles (Fg).
As all four turn to face you, Franz, AKA Haunted Eyes, replies, exasperated, to the question they asked him earlier from beyond the door: "These *ssh*les are attacking me! Now come and kick their sorry *sses! From where they entered we'll ask them later!"
After that, waiting to receive soon help from the others, Franz begins to concentrate solely on dodging blows and deflecting attacks (OOC: he's taking the Dodge action - attacks made against him are done at Disadvantage).
So now Ardana is up! Beware! I added the 4 'new entries' to the combat stats (this is why only Ardana can act now - one of them will act immediately after her!) The new entries will take their turns this round. I'm warning you, so that you decide how you want to balance heroism and prudence of your characters.
Combat Stats (those interested can peek):
Initiative Name Status
18 Daisy Undamaged
17 Clas Undamaged
17 Haunted Eyes 2 Damage
16 Ardana 1 Damage (1d6 Bardic inspiration)
15 Thin Woman Undamaged
13 Ilwythe Undamaged (Ready to attack)
12 Tarysaa Undamaged
10 Freckles Girl Undamaged
7 Nimblestep Undamaged
7 Wolf Undamaged (Abused)
4 Bearded Man Undamaged
2 Stocky Boy Undamaged
(OOC: they all can't keep rolling 18+ to hit can they?)
Ardana takes a swing with her hammer in her right hand targeting Haunted Eyes, relying on her shield to protect her from the crossbows.
Edit: attack rolls 18,1, so nat 1 with disadvantage. No use for the bardic inspiration.
Ardana says loudly: "Lay down your weapons, we have no quarrel with you, we will let you go unharmed.", but stays in place ready to block bolts with her shield.
(OOC: Persuasion/21? Intimidation/5?)
(OOC: Oh, so you are challenging me! 😉 We shall see...)
Ardana tries to get rid of Haunted Eyes, but the boy deflects the blow with the mace.
To the paladin's offer, Thin Woman replies brandishing the mace and running towards her! The she-Zhentarim tells, with a voice surprisingly full of hatred: "That's very kind of you, but it's us who won't let you go unharmed!"
Thin Woman's mace Attack: 5 Damage: 5 (bludgeoning)