Berkarak - The eldritch blast hits the orc in the chest and causes him to drop the javelin he's holding. As he leans down to pick it up, one hand holding his chest, he sees your unseemly gesture and you swear you can see his eyes bulge despite the distance. The orc begins to spew a litany of foul curses and insults. One in particular stands out among the rest,
a reference to 'your mother's face and its resemblance to a bulldog licking piss off of a stinging nettle'.
Kalhala - The Orog's eyes widen briefly as he sees your blade coming down and knows he is powerless to stop it. The blade digs deep into his neck, then out the other side. The Orog's head drops to the ground, then his greataxe, then the rest of him.
The Orog is DEAD.
Zubien - Orc D is across the chasm.
Lehmani, Grymar, and Zubien may change their actions if they'd like. Orc D appears to be the only remaining threat in the immediate area.
Zubien - Your arrow zips through the darkness to the orc on the other side. It hits him square in the center of his chest. He barely has time to look down at it before his knees buckle and he falls the the ground.
Orc D is DEAD.
Combat has ended and we are no longer in initiative order.
Grymar swings through the air as the Orog falls, he whiffs the air around him, nearly falling over. “Yeah! Take that ya bastards!” He goes to the spot that the spirits in this place spoke to him, that he received images in his mind. He sits down on the ground, cross legged. The punch misaligned his jaw, he pulls against it to set it right. Then he starts reaching inside his mouth, pulling out a loosened tooth, spitting some more blood on the floor and laying the tooth on the ground in the spot. “I lost a tooth in the Tooth! Hah! Get it?” He sits there laughing at his own joke and rubbing his jaw.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Zubien will search the dead Orcs and Orog to see if they have anything of value on them, as well as check on the party members. "Well done, well done," he comments as he moves about the chamber, "Though I fear they may be more waiting for us. More to hone our skills I think."
Berkarak leans against the rock wall and catches his breath. He pushes a rag against the spot in his shoulder that the javelin pierced, soaking up blood. He looks quite weakened by the fight, but tries to put on a brave face when Zubien mentions the additional orcs.
Kalhala wipes the sweat from his brow, leans against the cave wall and slides down it to sit on the ground. "Hone our skills? Well... that orog sure took a bite out of me. Hopefully that's the only one!" He starts chuckling and ends up coughing, some blood coming up and spraying down his beard as he does.
"Can someone kick that creature's greataxe over to me? It would be a good one to replace my bent one with." He looks at it again, and in more of a whisper that is somewhat a mixture of amusement and amazement, "even if it is covered in my blood."
Zubien goes and fetches the great axe, and brings it to Kalhala. Then he goes over to Berkarak, tends to his wounds (Medicine: 3 (guess not, hoped I didn't break anything...)
Grymar pulls out a bee from his pouch that goes around in a little circle, a strange little bee dance and he waves his hand over it. All of a sudden, 10 honey lozenges appear and he goes around to everyone. “Fills you up and helps ya feel better. Give ‘em a try! Take as many as you wish. The healing power of my bees…” Grymar takes one and pops one in his mouth, healing 1 hp and filling his grumbling stomach.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Zubien accepts the lozenge, pops it in his mouth, and after a few moments, smiles. "This is rather tasty, and I do feel better." He continues over to the dead, and continues to search their bodies, and depending on what is found, crosses over to the other side to check on dead Orc D, and to see if there may be any other sign of Orcs. If possible, he will try to close the door and wedge it closed.
Lehmani defers to the others. "I'm mercifully unharmed by our encounter,Glory be to Gond. So, I'll leave they honeyed healing treats to you. If anyone needs more robust healing, I have a few spells left at my disposal. However, I think it might be prudent for me to hold off on using them until the need is dire."
She looks back at the bridge. "What say you all about this bridge? Should we do away with it? To Kahala's earlier point, it might be wise to eliminate the opportunity for a surprise attack on our rear. If the orcs were willing to sacrifice the bridge to keep us out, I would imagine they have some other means of egress. On the other hand, it might be a risky move to withdraw a hasty escape route if we need one. What do you think?" She looks to the others for their opinion.
Rollback Post to RevisionRollBack
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
(Did Zubien find anything of interest on Orc D on the other side of the chasm?) After search the orc, Zubien looks at the bridge. "It may be prudent to drop it behind us, to save us from a rear attack. But it also traps us in here. Do we know of another way out? We can always from this side, but us a rope, keep it to where we can pull it up and still keep the orcs from using the bridge."
When Zubien starts across the bridge, Berkarak says, "I wouldn't do that, my friend. It was a treacherous crossing when it had both hand supports. With one it may be deadly. I recommend we cut the remaining hand support and footing rope from this side. The entire rope bridge will hang too low and jumbled to be useful for a rear attack, but it'll remain available to us should we find no other egress. Regardless, if we aren't resting, perhaps we should push forward before any remaining orcs get wise to their missing bruiser."
((Four lozenges down, 6 remain for 6 hp - take them if you want, or Grymar will store them.))
”Hrnnn, lesse. I’m liking your idea Berk. Don’t completely eliminate a retreat, I would say. Make it hard for anyone to come behind us. That would accomplish both. I’m ok to move on ifn the rest of you are feelin the same. Who is going in front of our little crew? Would you like me to go? I’m not too sneaky like. But my buzzin can pack a wallop! Hah!” Grymar stands and readies his pack, putting any remaining lozenges away.
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Grymar - Setting the tooth on the worked stones of the floor, you imprint a bloody fingerprint onto them as well. The Flickering light from the braziers casts a shine on the wet tooth, catching your eye. The shine gradually gets stronger and extends to the bloody fingerprint as well until both are glowing faintly. The glow grows and roils in upon itself like smoke, but illuminating instead of obscuring. You watch as a figure is formed, ethereal and translucent. It is about your height and body shape, with a large impressive beard. The dwarf spirit opens its eyes and regards you. The edges of the large mustaches perk up in what you recognize as a smile, "Ya done well lad. Yer forefathers're all proud o' ya, telled me so they did."
All - The spirit turns and regards you all, "Ye all did well. I narry spied a braver band o' heroes, well, 'ceptin' those what gave their lives protectin' our home." The spirit floats over to the dead orcs and scowls, "I've been listenen' to them orcs speak their gobbeldegook and watchin' 'em besmirch our good dwarf built home for a hunnerd years or so now." He spits and a faint mote of light sails down toward the corpses like a falling star, but winks out before reaching its target. The dwarf turns back to you all, "Anywho, name's Isadore. Yeh can call me Izzy." Isadore offers his hand to any that would take it and if you do, you feel nothing but cold without physical substance, "Oh, righ' dead an' all." Isadore looks at his hand wistfully for a moment, then turns to Grymar, "Friend Grymar, I narry seen't a dwarf fight with bees and such. Can ye show me tha' again? I'ma bit o' a bug fanatic meself!"
Zubien - You're able to find a total of 19gp, 20sp, and 24cp between the dead orcs on the eastern side of the crevasse.
Kalhala - The greataxe is indeed covered in your blood, but seems serviceable enough.
Berkarak - In line with your suggestion, the bridge is further weakened though still spans the gap.
Grymar stares wide eyed as Isadore speaks to them. “Righ. Check this out Friend Izzy! Bee power, I tell ya. We will clean this place out!” He stands and pushes one of the orc bodies over to the edge, then makes his spectral hand made of glowing beesappear, and push the orcs right over the ledge, the last little bit so that it falls below. “I’m here to set things aright and restore what was, we will bring honor back to this place!” He hocks up a bloody loogie from the drainage down his bashed nose and mouth, spitting it after the orc down into the crevasse. He stands before Izzy, at attention, nodding and saluting him with respect. He says quietly “Haven’t met many of our kind who were bug fanatics. Like we are…”
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
Berkarak's eyes widen at the spectral dwarf and he mutters nothing specific to no in particular. He steps forward to offer a hand to the dwarf and experience the spectral hand pass through his own. "An honor, sir," and to himself, "Fascinating."
He crouches to the floor and passes his hand over the stones below the dwarf. He picks up Grymar's tooth, holds it up to the light to inspect it. He leans close to the floor and smells the blood splatter and eyes it closely. He then straightens his back and stands. (Investigation, if useful, 4 (nat 1!)) "What called you forth, sir?"
Grymar - Isadore watches the bees shove the orc over the ledge and says, "Good riddance!" As he scurries/floats over and offers an ethereal kick at the orc's disappearing backside. He watches the corpse disappear into the darkness and turns back, "Bee power! I like tha'. I know what ye mean, folks 'round Khundrukar were always tellin' me I'm a bit Duregar 'round the edges 'cause I like things dark an' quiet. Oh and me spiders too. Say, how 'about I introduce yer bees to Gog? Bet they'll get 'long like two gems in a geode! Gog! Git o'er here now! GOG!" Isadore calls out to nothing in particular and turns back to you, "Had 'im since 'e was an 'atchling." Isadore beams with pride as he looks around, "Careful, ye might step on 'im iffin' ye don't mind yer steppers." Though so far you haven't seen anything answer his call.
Berkarak - Isadore turns to you and answers, "Well met siree. I reckon it was the justice brought down 'pon these squatters what did it." He points near the edge of the crevasse where the bridge hangs flaccidly over the gap, "I died righ' o'er there. Bastard orc got me with an arrow, coward! Still, managed ta put a few down before 'e got me. Was too mad ta let go though I s'pose. Couldn'a stand the thought o' those filthy tusk tooths settin' foot in our home and spillin' our blood. Been holdin' on ta that... But now, I feel... Differn't. Lighter. Mayhaps I'm ready ta move on now..." Isadore trails off and is quiet for a moment before he shakes his head, "No, there's still more o' them, profanin' our hallowed halls with their stink!" Isadore clenches his fists and kicks ineffectually at a nearby rock.
All - About this time you hear a strange sound echoing up from the crevasse, a muffled staccato rhythm like the sound of someone aggressively fluffing a pillow. Or many pillows at once. Isadore turns toward the crevasse and smiles, "Gog! Get o're here and say 'lo!" You all watch as a pair of long stick like objects suddenly reach over the lip of the crevasse, quickly followed by another pair and the hairy bulk of an enormous spider. Isadore plants his fists on his hips and chastises the spider, "Ye been fattenen up on trogs again I see! I tol' ye, ye ain't a hatchling no more! Iffin' the orcs see ya they'll try ta getcha!"
Berkarak - The eldritch blast hits the orc in the chest and causes him to drop the javelin he's holding. As he leans down to pick it up, one hand holding his chest, he sees your unseemly gesture and you swear you can see his eyes bulge despite the distance. The orc begins to spew a litany of foul curses and insults. One in particular stands out among the rest,
a reference to 'your mother's face and its resemblance to a bulldog licking piss off of a stinging nettle'.
Kalhala - The Orog's eyes widen briefly as he sees your blade coming down and knows he is powerless to stop it. The blade digs deep into his neck, then out the other side. The Orog's head drops to the ground, then his greataxe, then the rest of him.
The Orog is DEAD.
Zubien - Orc D is across the chasm.
Lehmani, Grymar, and Zubien may change their actions if they'd like. Orc D appears to be the only remaining threat in the immediate area.
Map:
(Sorry, didn't know). Zubien then will move to the left and shoot his longbow at Orc D on the other side: Attack: Nat 20= 26; damage: 13
Zubien - Your arrow zips through the darkness to the orc on the other side. It hits him square in the center of his chest. He barely has time to look down at it before his knees buckle and he falls the the ground.
Orc D is DEAD.
Combat has ended and we are no longer in initiative order.
Grymar swings through the air as the Orog falls, he whiffs the air around him, nearly falling over. “Yeah! Take that ya bastards!” He goes to the spot that the spirits in this place spoke to him, that he received images in his mind. He sits down on the ground, cross legged. The punch misaligned his jaw, he pulls against it to set it right. Then he starts reaching inside his mouth, pulling out a loosened tooth, spitting some more blood on the floor and laying the tooth on the ground in the spot. “I lost a tooth in the Tooth! Hah! Get it?” He sits there laughing at his own joke and rubbing his jaw.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Zubien will search the dead Orcs and Orog to see if they have anything of value on them, as well as check on the party members. "Well done, well done," he comments as he moves about the chamber, "Though I fear they may be more waiting for us. More to hone our skills I think."
Berkarak leans against the rock wall and catches his breath. He pushes a rag against the spot in his shoulder that the javelin pierced, soaking up blood. He looks quite weakened by the fight, but tries to put on a brave face when Zubien mentions the additional orcs.
Kalhala wipes the sweat from his brow, leans against the cave wall and slides down it to sit on the ground. "Hone our skills? Well... that orog sure took a bite out of me. Hopefully that's the only one!" He starts chuckling and ends up coughing, some blood coming up and spraying down his beard as he does.
"Can someone kick that creature's greataxe over to me? It would be a good one to replace my bent one with." He looks at it again, and in more of a whisper that is somewhat a mixture of amusement and amazement, "even if it is covered in my blood."
Zubien goes and fetches the great axe, and brings it to Kalhala. Then he goes over to Berkarak, tends to his wounds (Medicine: 3 (guess not, hoped I didn't break anything...)
Grymar pulls out a bee from his pouch that goes around in a little circle, a strange little bee dance and he waves his hand over it. All of a sudden, 10 honey lozenges appear and he goes around to everyone. “Fills you up and helps ya feel better. Give ‘em a try! Take as many as you wish. The healing power of my bees…” Grymar takes one and pops one in his mouth, healing 1 hp and filling his grumbling stomach.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Zubien accepts the lozenge, pops it in his mouth, and after a few moments, smiles. "This is rather tasty, and I do feel better." He continues over to the dead, and continues to search their bodies, and depending on what is found, crosses over to the other side to check on dead Orc D, and to see if there may be any other sign of Orcs. If possible, he will try to close the door and wedge it closed.
"Thank you, my friend," Berkarak says, accepting two lozenges. He then stands straight and starts stretching and rubbing his shoulder.
Lehmani defers to the others. "I'm mercifully unharmed by our encounter, Glory be to Gond. So, I'll leave they honeyed healing treats to you. If anyone needs more robust healing, I have a few spells left at my disposal. However, I think it might be prudent for me to hold off on using them until the need is dire."
She looks back at the bridge. "What say you all about this bridge? Should we do away with it? To Kahala's earlier point, it might be wise to eliminate the opportunity for a surprise attack on our rear. If the orcs were willing to sacrifice the bridge to keep us out, I would imagine they have some other means of egress. On the other hand, it might be a risky move to withdraw a hasty escape route if we need one. What do you think?" She looks to the others for their opinion.
DM - Classic Adventures Reborn
Rylan - L1 Human Paladin - Barty's "Princes of the Apocalypse"
(Did Zubien find anything of interest on Orc D on the other side of the chasm?) After search the orc, Zubien looks at the bridge. "It may be prudent to drop it behind us, to save us from a rear attack. But it also traps us in here. Do we know of another way out? We can always from this side, but us a rope, keep it to where we can pull it up and still keep the orcs from using the bridge."
When Zubien starts across the bridge, Berkarak says, "I wouldn't do that, my friend. It was a treacherous crossing when it had both hand supports. With one it may be deadly. I recommend we cut the remaining hand support and footing rope from this side. The entire rope bridge will hang too low and jumbled to be useful for a rear attack, but it'll remain available to us should we find no other egress. Regardless, if we aren't resting, perhaps we should push forward before any remaining orcs get wise to their missing bruiser."
Zubien acknowledges the warning, and returns to the party. He cleans the Orc blood from his sword.
((Four lozenges down, 6 remain for 6 hp - take them if you want, or Grymar will store them.))
”Hrnnn, lesse. I’m liking your idea Berk. Don’t completely eliminate a retreat, I would say. Make it hard for anyone to come behind us. That would accomplish both. I’m ok to move on ifn the rest of you are feelin the same. Who is going in front of our little crew? Would you like me to go? I’m not too sneaky like. But my buzzin can pack a wallop! Hah!” Grymar stands and readies his pack, putting any remaining lozenges away.
A wizard is never late, nor is he early, he arrives precisely when he means to.
Grymar - Setting the tooth on the worked stones of the floor, you imprint a bloody fingerprint onto them as well. The Flickering light from the braziers casts a shine on the wet tooth, catching your eye. The shine gradually gets stronger and extends to the bloody fingerprint as well until both are glowing faintly. The glow grows and roils in upon itself like smoke, but illuminating instead of obscuring. You watch as a figure is formed, ethereal and translucent. It is about your height and body shape, with a large impressive beard. The dwarf spirit opens its eyes and regards you. The edges of the large mustaches perk up in what you recognize as a smile, "Ya done well lad. Yer forefathers're all proud o' ya, telled me so they did."
All - The spirit turns and regards you all, "Ye all did well. I narry spied a braver band o' heroes, well, 'ceptin' those what gave their lives protectin' our home." The spirit floats over to the dead orcs and scowls, "I've been listenen' to them orcs speak their gobbeldegook and watchin' 'em besmirch our good dwarf built home for a hunnerd years or so now." He spits and a faint mote of light sails down toward the corpses like a falling star, but winks out before reaching its target. The dwarf turns back to you all, "Anywho, name's Isadore. Yeh can call me Izzy." Isadore offers his hand to any that would take it and if you do, you feel nothing but cold without physical substance, "Oh, righ' dead an' all." Isadore looks at his hand wistfully for a moment, then turns to Grymar, "Friend Grymar, I narry seen't a dwarf fight with bees and such. Can ye show me tha' again? I'ma bit o' a bug fanatic meself!"
Zubien - You're able to find a total of 19gp, 20sp, and 24cp between the dead orcs on the eastern side of the crevasse.
Kalhala - The greataxe is indeed covered in your blood, but seems serviceable enough.
Berkarak - In line with your suggestion, the bridge is further weakened though still spans the gap.
Grymar stares wide eyed as Isadore speaks to them. “Righ. Check this out Friend Izzy! Bee power, I tell ya. We will clean this place out!” He stands and pushes one of the orc bodies over to the edge, then makes his spectral hand made of glowing bees appear, and push the orcs right over the ledge, the last little bit so that it falls below. “I’m here to set things aright and restore what was, we will bring honor back to this place!” He hocks up a bloody loogie from the drainage down his bashed nose and mouth, spitting it after the orc down into the crevasse. He stands before Izzy, at attention, nodding and saluting him with respect. He says quietly “Haven’t met many of our kind who were bug fanatics. Like we are…”
A wizard is never late, nor is he early, he arrives precisely when he means to.
Berkarak's eyes widen at the spectral dwarf and he mutters nothing specific to no in particular. He steps forward to offer a hand to the dwarf and experience the spectral hand pass through his own. "An honor, sir," and to himself, "Fascinating."
He crouches to the floor and passes his hand over the stones below the dwarf. He picks up Grymar's tooth, holds it up to the light to inspect it. He leans close to the floor and smells the blood splatter and eyes it closely. He then straightens his back and stands. (Investigation, if useful, 4 (nat 1!)) "What called you forth, sir?"
Grymar - Isadore watches the bees shove the orc over the ledge and says, "Good riddance!" As he scurries/floats over and offers an ethereal kick at the orc's disappearing backside. He watches the corpse disappear into the darkness and turns back, "Bee power! I like tha'. I know what ye mean, folks 'round Khundrukar were always tellin' me I'm a bit Duregar 'round the edges 'cause I like things dark an' quiet. Oh and me spiders too. Say, how 'about I introduce yer bees to Gog? Bet they'll get 'long like two gems in a geode! Gog! Git o'er here now! GOG!" Isadore calls out to nothing in particular and turns back to you, "Had 'im since 'e was an 'atchling." Isadore beams with pride as he looks around, "Careful, ye might step on 'im iffin' ye don't mind yer steppers." Though so far you haven't seen anything answer his call.
Berkarak - Isadore turns to you and answers, "Well met siree. I reckon it was the justice brought down 'pon these squatters what did it." He points near the edge of the crevasse where the bridge hangs flaccidly over the gap, "I died righ' o'er there. Bastard orc got me with an arrow, coward! Still, managed ta put a few down before 'e got me. Was too mad ta let go though I s'pose. Couldn'a stand the thought o' those filthy tusk tooths settin' foot in our home and spillin' our blood. Been holdin' on ta that... But now, I feel... Differn't. Lighter. Mayhaps I'm ready ta move on now..." Isadore trails off and is quiet for a moment before he shakes his head, "No, there's still more o' them, profanin' our hallowed halls with their stink!" Isadore clenches his fists and kicks ineffectually at a nearby rock.
All - About this time you hear a strange sound echoing up from the crevasse, a muffled staccato rhythm like the sound of someone aggressively fluffing a pillow. Or many pillows at once. Isadore turns toward the crevasse and smiles, "Gog! Get o're here and say 'lo!" You all watch as a pair of long stick like objects suddenly reach over the lip of the crevasse, quickly followed by another pair and the hairy bulk of an enormous spider. Isadore plants his fists on his hips and chastises the spider, "Ye been fattenen up on trogs again I see! I tol' ye, ye ain't a hatchling no more! Iffin' the orcs see ya they'll try ta getcha!"