After several hours, you have discovered an ancient underground temple, for an old pre-druidic religion that worshiped Elemental Fire. Climbing down into the sunken stone structure, reveals a large cavity and a hardened lava flow below.
Traversing the lava tubes below, the air becomes hot and steam makes it uncomfortable for those without fire resistance.
A large lava flow is found deep down one of the main lava tubes, a large cave comes into view, filled with drakes and young red dragons. The red stone is cooling lava 1d6 fire damage each round. The cavern ceiling is 80 feet tall and each platform is level. The gray squares are an unclosed cave, also 80 feet high but you can't see into the cave, everything in the cavern is open with no walls. Roll for initiative.
This post has potentially manipulated dice roll results.
Backing up to the bottom of the sunken stone Temple of Elemental Fire,
Aleeto, the Druid of the Mountain Land, sensing dragons ahead from his [Tooltip Not Found] and potion of fire resistance and perform any additional preparations before entering the lower chamber and rolling initiative,
Aleeto, up to 12 people, for 1 hour, increase their max hitpoints 13 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened Hanako, up to 12 people, for 1 hour, increase their max hitpoints 8 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened
Everyone drinks a Potion of Heroism (even if they already have temp hp) Everyone who doesn't have fire resistance drinks a potion of fire resistance (even a couple people who plan to gain resistance by rage or spell)
Gaius, Portent 10, 8 Kane, Portent 17, 16, 2
Borgus casts Mage Armor on himself Domi casts Mage Armor on herself Juno casts Mage Armor on herself Kane casts Mage Armor on himself Keu casts Mage Armor on himself Lauder casts Invisibility on himself Naano casts Mage Armor on himself Zornis casts Mage Armor on himself
Borgus uses an action to create a Bastion of Law 5d8 Kane's Third Eye can see invisibility 10 feet Kurtwig casts Protection from Evil and Good (Abjuration, Concentration, 10 min), so that he can trigger his Arcane Ward 27 HP
Aleeto, up to 12 people, for 1 hour, increase their max hitpoints 6 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened Hanako, up to 12 people, for 1 hour, increase their max hitpoints 8 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened
I'm giving everyone 8 extra max hp from the lowest hp first, up to 11. You should also take 8 max hp, then I'll give the remaining people 6 more max HP
Paragon Akkron (init +1, 13) Wizard Gaius (50/32+8) AC16 ring fire res (init +3, 8) Bard Tali (56/38+8) AC16 pot fire res (init +4, 7) Fighter Reggie (67/49+8) AC22 ring fire res (init +0, 13) Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 16) Wizard Domi (83/65+8) AC15 ring fire res (init +1, 8) Wizard Kurtwig (86/68+8, ward 27hp) AC16 ring fire res (init +3, 19) Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 8) Paladin Erynwulf (94/76+8) AC23 pot fire res (init -1, 16) Druid Hanako (90/80+8) AC17 pot fire res (init +1, 11) Cleric Igor (93/75+8) AC20 pot fire res (init +0, 2) Rogue Naano (104/80+8) AC 17 ring fire res (init +4, 22)
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 15) Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 21) Warlock Zornis (107/91+6) AC16 pot fire res (init +3, 23) Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 21) Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 19) Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 13) Rogue Lauder (112/102+6) AC18 pot fire res (init +10, 16) Warlock Juno (117/101+6) AC18 hellish res (init +3, 11) Wizard Kane (130/114+6) AC15 pot fire res (init +1, 6) Cleric Thayon (131/115+6) AC18 pot fire res (init +0, 1) Barbarian Uretta (131/115+6) AC19 pot fire res (adv init +3, 13)
This will be the initiative order, unless someone wants to swap with one of the portents
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25) Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 23) Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 22) yrd1 (178/178) AC18 (init +0, 20) Warlock Juno (117/101+6) AC18 hellish res (init +3, 19) Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19) yrd4 (178/178) AC18 (init +0, 19) Barbarian Uretta (131/115+6) AC19 pot fire res (adv init +3, 18) rgd11 (52/52) AC14 (init +0, 18) rgd17 (52/52) AC14 (init +0, 18) Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 17) Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 17) rgd5 (52/52) AC14 (init +0, 17) Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 16) Rogue Lauder (112/102+6) AC18 pot fire res (init +10, 16) Bard Tali (56/38+8) AC16 pot fire res (init +4, 15) Druid Hanako (98/80+8) AC17 pot fire res (init +1, 15) Fighter Reggie (67/49+8) AC22 ring fire res (init +0, 15) rgd12 (52/52) AC14 (init +0, 14) rgd1 (52/52) AC14 (init +0, 14)
Paragon Akkron (init +1, 13) yrd3 (178/178) AC18 (init +0, 12) Wizard Kurtwig (86/68+8, ward 27hp) AC16 ring fire res (init +3, 11) rgd2 (52/52) AC14 (init +0, 11) WarlockNaano (104/80+8) AC 17 ring fire res (init +4, 10) rgd4 (52/52) AC14 (init +0, 10) rgd13 (52/52) AC14 (init +0, 10) Wizard Gaius (50/32+8) AC16 ring fire res (init +3, 9) Warlock Zornis (107/91+6) AC16 pot fire res (init +3, 9) Wizard Kane (130/114+6) AC15 pot fire res (init +1, 9) Cleric Igor (93/75+8) AC20 pot fire res (init +0, 9) rgd8 (52/52) AC14 (init +0, 9) rgd7 (52/52) AC14 (init +0, 8) rgd20 (52/52) AC14 (init +0, 8) rgd3 (52/52) AC14 (init +0, 5) rgd10 (52/52) AC14 (init +0, 4) rgd14 (52/52) AC14 (init +0, 4) rgd16 (52/52) AC14 (init +0, 4) rgd19 (52/52) AC14 (init +0, 4) Wizard Domi (83/65+8) AC15 ring fire res (init +1, 3) rgd6 (52/52) AC14 (init +0, 3) Cleric Thayon (131/115+6) AC18 pot fire res (init +0, 2) rgd9 (52/52) AC14 (init +0, 2) rgd15 (52/52) AC14 (init +0, 2) yrd2 (178/178) AC18 (init +0, 1) rgd18 (52/52) AC14 (init +0, 1) Paladin Erynwulf (94/76+8) AC23 pot fire res (init -1, 1)
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25) She will move to I5, taking 1 fire damage (reduced due to fire resistance) 30 feet away from yrd1, she will use her Assassinate ability to gain advantage and auto crit with her hand crossbow +1 Attack 1: 22 Damage: 36 Crossbow Expert Bonus Action Attack 2: 15 Damage: 12 Bless 2x 2, 4
Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 23) Bonus Action to cast Hunter's Mark on the same target as the Rogue yrd1, "Nice call out, Makini! Let's focus fire on the closest dragon!" Attack 1, Colossus Slayer: 17 Damage: 11 Extra Attack 2: 29 Damage: 11 Action Surge Attack 3: 29 Damage: 16 Action Surge Extra Attack 4: 20 Damage: 19 Bless 4x 3, 2, 1, 2
Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 22) Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action on the same target yrd1 Ray of Frost Attack 1: 17 Damage: 6 speed reduced 10 ft until the start of next turn Chromatic Orb Cold 3rd slot Attack 2: 14 Damage: 20 Bless 2x 1, 3
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25) She will move to I5, taking 1 fire damage (reduced due to fire resistance) 0 damage due to resistance 30 feet away from yrd1, she will use her Assassinate ability to gain advantage and auto crit with her hand crossbow +1 Attack 1: 22 Damage: 36 adding 7d6 due to crit 24 Crossbow Expert Bonus Action Attack 2: 15 Bless +4 will hit Damage: 12 Bless 2x 2, 4
Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 23) Bonus Action to cast Hunter's Mark on the same target as the Rogue yrd1, "Nice call out, Makini! Let's focus fire on the closest dragon!" Attack 1, Colossus Slayer: 17 Bless +3 will hit Damage: 11 terrible damage Extra Attack 2: 29 Damage: 11 Action Surge Attack 3: 29 Damage: 16 Action Surge Extra Attack 4: 20 Damage: 19 Bless 4x 3, 2, 1, 2
Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 22) Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action on the same target yrd1 Ray of Frost Attack 1: 17 Bless +1 will hit Damage: 6 speed reduced 10 ft until the start of next turn Chromatic Orb Cold 3rd slot Attack 2: 14 Bless +3 will miss Damage: 20 Bless 2x 1, 3
yrd1 takes 12, 11, 11, 16, 19 6, with an assassination crit pending (103/178)
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25) Attack 1: 22 Damage: 36 adding 7d6 due to crit 24
yrd1 takes 12, 11, 11, 16, 19 6, with an assassination crit pending (103/178)
yrd1 takes an assassination crit of 60 damage (43/178) Ray of Frost has yrd1 speed reduced 10 feet
yrd1 (43/178) AC18 (init +0, 20) Catching Rogue Makini all alone, it will fly to I7 (Correction J4) and multiattack Bite Attack 1: 11 Damage: 14 miss Claw Attack 2: 25 Damage: 11 Rogue Makini (91/80+6) Claw Attack 3: 14 Damage: 14 miss
Correction yrd1 (43/178) AC18 (init +0, 20) fly to J4
Warlock Juno (117/101+6) AC18 hellish res (init +3, 19) "You guys, get the dragon, I've got the draklings." Targeting the lead Drake rgd1 and casting from her daily Mystic Arcanum slot, Finger of Death Constitution Save DC 18 to take half of 63 necrotic damage rgd1 (52/52) Constitution Save DC 18 vs 5
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19) Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action, targeting rgd2 (out in front) Ray of Frost Attack: 21 Damage: 11 speed reduced 10 feet until start of next turn Casts Summon Construct from a 6th level slot, in the form of a clay golem "Form a front line to Fight the Drakes." He shouts to command the Golem.
Clay Golem(130/130) AC19 Berserk Lashing Reaction (init +2, 19b) Summoned at D13, targeting rgd2 Slam Attack 1: 26 Damage: 11 Slam Attack 2: 14 Damage: 16 Slam Attack 3: 10 Damage: 14
yrd4 (178/178) AC18 (init +0, 19) Move Fly 80 feet from Y18 to I7 and uses Fire Breath to hit as many front liners as possible 62 fire damage Paladin Erynwulf (94/76+8) Dexterity Save DC 17 vs 7 Fighter Bernard (110/94+6) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 8 Fighter Reggie (67/49+8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 15 Sorcerer Borgus (106/90+6, bastion 5d8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 13 Druid Aleeto (107/91+6) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 17 Cleric Igor (93/75+8) Dexterity Save DC 17 vs 5 Barbarian Uretta (131/115+6) Danger Sense Advantage Dexterity Save DC 17 vs 23
Warlock Juno (117/101+6) AC18 hellish res (init +3, 19) "You guys, get the dragon, I've got the draklings." Targeting the lead Drake rgd1 and casting from her daily Mystic Arcanum slot, Finger of Death Constitution Save DC 18 to take half of 62 necrotic damage rgd1 (52/52) Constitution Save DC 18 vs 14 Juno just one-shot-ed a Drake
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19) Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action, targeting rgd2 (out in front) Ray of Frost Attack: 16 Damage: 15 speed reduced 10 feet until start of next turn rgd2 (37/52) Casts Summon Construct from a 6th level slot, in the form of a clay golem "Form a front line to Fight the Drakes." He shouts to command the Golem.
Clay Golem(130/130) AC19 Berserk Lashing Reaction (init +2, 19b) Summoned at D13, targeting rgd2 Slam Attack 1: 11 Damage: 14 miss Slam Attack 2: 21 Damage: 17 rgd2 (20/52) Slam Attack 3: 12 Damage: 13 miss
yrd4 (178/178) AC18 (init +0, 19) Move Fly 80 feet from Y18 to I7 and uses Fire Breath to hit as many front liners as possible 70 yes 14 points above average fire damage Paladin Erynwulf Dexterity Save DC 17 vs 17 half 35, fire res 17 (77/76+8) Fighter Bernard (Aura of Protection Saves +3) Dexterity Save DC 17 vs 22 half 35, fire res 17 (93/94+6) Druid Aleeto (Aura of Protection Saves +3) Dexterity Save DC 17 vs 19 half 35, fire res 17 (90/91+6) Cleric Igor Dexterity Save DC 17 vs 11 takes 70, fire res 35 (58/75+8) Barbarian Uretta (131/115+6) Danger Sense Advantage Dexterity Save DC 17 vs 17 half 35, fire res 17 (114/115+6)
Fighter Reggie (67/49+8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 14 bless 2 Sorcerer Borgus (106/90+6, bastion 5d8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 20 half 35, fire res 17 Bastion 16
Warlock Juno (117/101+6) AC18 hellish res (init +3, 19) "You guys, get the dragon, I've got the draklings." Targeting the lead Drake rgd1 and casting from her daily Mystic Arcanum slot, Finger of Death Constitution Save DC 18 to take half of 62 necrotic damage rgd1 (52/52) Constitution Save DC 18 vs 14 Juno just one-shot-ed a Drake
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19) Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action, targeting rgd2 (out in front) Ray of Frost Attack: 16 Damage: 15 speed reduced 10 feet until start of next turn rgd2 (37/52) Casts Summon Construct from a 6th level slot, in the form of a clay golem "Form a front line to Fight the Drakes." He shouts to command the Golem.
Clay Golem(130/130) AC19 Berserk Lashing Reaction (init +2, 19b) Summoned at D13, targeting rgd2 Slam Attack 1: 11 Damage: 14 miss Slam Attack 2: 21 Damage: 17 rgd2 (20/52) Slam Attack 3: 12 Damage: 13 miss
yrd4 (178/178) AC18 (init +0, 19) Move Fly 80 feet from Y18 to I7 and uses Fire Breath to hit as many front liners as possible 70 yes 14 points above average fire damage Paladin Erynwulf Dexterity Save DC 17 vs 17 half 35, fire res 17 (77/76+8) Fighter Bernard (Aura of Protection Saves +3) Dexterity Save DC 17 vs 22 half 35, fire res 17 (93/94+6) Druid Aleeto (Aura of Protection Saves +3) Dexterity Save DC 17 vs 19 half 35, fire res 17 (90/91+6) Cleric Igor Dexterity Save DC 17 vs 11 takes 70, fire res 35 (58/75+8) Barbarian Uretta (131/115+6) Danger Sense Advantage Dexterity Save DC 17 vs 17 half 35, fire res 17 (114/115+6)
Fighter Reggie (67/49+8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 14 bless 2 Sorcerer Borgus (106/90+6, bastion 5d8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 20 half 35, fire res 17 Bastion 16
After damage is dealt Fighter Reggie (32/49+8) Cleric Igor (58/75+8) Paladin Erynwulf (77/76+8) Druid Aleeto (90/91+6) Fighter Bernard (93/94+6) Sorcerer Borgus (105/90+6, bastion 2d8) Barbarian Uretta (114/115+6)
I kind of assume that we picked up plenty of potions for everyone, so Akkron also downed a potion of fire resistance and a potion of heroism (in addition to getting the max HP boost from heroes' feast. He's going to save his potion of invulnerability until we're ready to confront the ARD itself. Do we also get to feed our dragons the potions of fire resistance and heroism?
I kind of assume that we picked up plenty of potions for everyone, so Akkron also downed a potion of fire resistance and a potion of heroism (in addition to getting the max HP boost from heroes' feast. He's going to save his potion of invulnerability until we're ready to confront the ARD itself. Do we also get to feed our dragons the potions of fire resistance and heroism?
yes, you can feed potions to dragons, let's limit the number to 3 potions max, also one +6 max hero's feast is up for grabs, if one of the dragons wants the scraps.
Barbarian Uretta (114/115+6) AC19 pot fire res (adv init +3, 18) Bonus Action Rage, Move to F10 to square off against yrd4 Attack 1: 25 Damage: 8 Extra Attack 2: 25 Damage: 13 Bless 2x 4, 1
Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 17) "I'm helping you with your dragon, Uretta! Someone go help Makini" Bonus Action, casts Hunter's Mark on yrd4 Attack 1: 13 Damage: 10 Extra Attack 2: 25 Damage: 11 Dread Ambusher Attack 3: 13 Damage: 21
Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 17) Moves to C13 to attack rgd2 Attack 1: 25 Damage: 8 Extra Attack 2: 24 Damage: 8
Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 16) Casts Call Lightning from a 5th level slot, targeting square H11, Dexterity Save DC 17 to take half of 27 lightning yrd1 Dexterity Save DC 17 vs 8 rgd5 Dexterity Save DC 17 vs 2 rgd3 Dexterity Save DC 17 vs 20 rgd4 Dexterity Save DC 17 vs 7 rgd11 Dexterity Save DC 17 vs 4
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Domi helps Thayon recall details of the ancient religions of the area 14
Kurtwig helps to recall the details of this area's History 23
Lauder helps Kane with investigation 29
Aleeto speaks up about the ancient druidic religions of the region 17
After several hours, you have discovered an ancient underground temple, for an old pre-druidic religion that worshiped Elemental Fire. Climbing down into the sunken stone structure, reveals a large cavity and a hardened lava flow below.

Traversing the lava tubes below, the air becomes hot and steam makes it uncomfortable for those without fire resistance.
A large lava flow is found deep down one of the main lava tubes, a large cave comes into view, filled with drakes and young red dragons. The red stone is cooling lava 1d6 fire damage each round. The cavern ceiling is 80 feet tall and each platform is level. The gray squares are an unclosed cave, also 80 feet high but you can't see into the cave, everything in the cavern is open with no walls. Roll for initiative.
Initiative: 13
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Deleting character sheets. Descriptions below in case we want to bring them back
Oretta (Soldier), Champion Fighter 4th, Archery, Heavy Crossbow +1, Half-Plate
Garwyn (Soldier), Champion Fighter 4th, Protection, Longsword +1, Plate +1
Backing up to the bottom of the sunken stone Temple of Elemental Fire,
Aleeto, the Druid of the Mountain Land, sensing dragons ahead from his [Tooltip Not Found] and potion of fire resistance and perform any additional preparations before entering the lower chamber and rolling initiative,
Aleeto, up to 12 people, for 1 hour, increase their max hitpoints 13 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened
Hanako, up to 12 people, for 1 hour, increase their max hitpoints 8 from Heroes' Feast and gain advantage on Wisdom Saves and immunity to frightened
Everyone drinks a Potion of Heroism (even if they already have temp hp)
Everyone who doesn't have fire resistance drinks a potion of fire resistance (even a couple people who plan to gain resistance by rage or spell)
Gaius, Portent 10, 8
Kane, Portent 17, 16, 2
Borgus casts Mage Armor on himself
Domi casts Mage Armor on herself
Juno casts Mage Armor on herself
Kane casts Mage Armor on himself
Keu casts Mage Armor on himself
Lauder casts Invisibility on himself
Naano casts Mage Armor on himself
Zornis casts Mage Armor on himself
Borgus uses an action to create a Bastion of Law 5d8
Kane's Third Eye can see invisibility 10 feet
Kurtwig casts Protection from Evil and Good (Abjuration, Concentration, 10 min), so that he can trigger his Arcane Ward 27 HP
I'm giving everyone 8 extra max hp from the lowest hp first, up to 11. You should also take 8 max hp, then I'll give the remaining people 6 more max HP
Aleeto, the Druid of the Mountain Land, sensing dragons ahead from his [magicitem ]Dragon Scale Mail (White)[magicitem ]
Paragon Akkron (init +1, 13)
Wizard Gaius (50/32+8) AC16 ring fire res (init +3, 8)
Bard Tali (56/38+8) AC16 pot fire res (init +4, 7)
Fighter Reggie (67/49+8) AC22 ring fire res (init +0, 13)
Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 16)
Wizard Domi (83/65+8) AC15 ring fire res (init +1, 8)
Wizard Kurtwig (86/68+8, ward 27hp) AC16 ring fire res (init +3, 19)
Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 8)
Paladin Erynwulf (94/76+8) AC23 pot fire res (init -1, 16)
Druid Hanako (90/80+8) AC17 pot fire res (init +1, 11)
Cleric Igor (93/75+8) AC20 pot fire res (init +0, 2)
Rogue Naano (104/80+8) AC 17 ring fire res (init +4, 22)
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 15)
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 21)
Warlock Zornis (107/91+6) AC16 pot fire res (init +3, 23)
Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 21)
Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 19)
Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 13)
Rogue Lauder (112/102+6) AC18 pot fire res (init +10, 16)
Warlock Juno (117/101+6) AC18 hellish res (init +3, 11)
Wizard Kane (130/114+6) AC15 pot fire res (init +1, 6)
Cleric Thayon (131/115+6) AC18 pot fire res (init +0, 1)
Barbarian Uretta (131/115+6) AC19 pot fire res (adv init +3, 13)
young red dragon
red guard drake
yrd1 (178/178) AC18 (init +0, 18)
yrd2 (178/178) AC18 (init +0, 11)
yrd3 (178/178) AC18 (init +0, 12)
yrd4 (178/178) AC18 (init +0, 5)
rgd1 (52/52) AC14 (init +0, 20)
rgd2 (52/52) AC14 (init +0, 1)
rgd3 (52/52) AC14 (init +0, 18)
rgd4 (52/52) AC14 (init +0, 16)
rgd5 (52/52) AC14 (init +0, 20)
rgd6 (52/52) AC14 (init +0, 2)
rgd7 (52/52) AC14 (init +0, 16)
rgd8 (52/52) AC14 (init +0, 3)
rgd9 (52/52) AC14 (init +0, 6)
rgd10 (52/52) AC14 (init +0, 11)
rgd11 (52/52) AC14 (init +0, 9)
rgd12 (52/52) AC14 (init +0, 15)
rgd13 (52/52) AC14 (init +0, 9)
rgd14 (52/52) AC14 (init +0, 7)
rgd15 (52/52) AC14 (init +0, 1)
rgd16 (52/52) AC14 (init +0, 16)
rgd17 (52/52) AC14 (init +0, 9)
rgd18 (52/52) AC14 (init +0, 9)
rgd19 (52/52) AC14 (init +0, 10)
rgd20 (52/52) AC14 (init +0, 13)
This will be the initiative order, unless someone wants to swap with one of the portents
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25)
Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 23)
Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 22)
yrd1 (178/178) AC18 (init +0, 20)
Warlock Juno (117/101+6) AC18 hellish res (init +3, 19)
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19)
yrd4 (178/178) AC18 (init +0, 19)
Barbarian Uretta (131/115+6) AC19 pot fire res (adv init +3, 18)
rgd11 (52/52) AC14 (init +0, 18)
rgd17 (52/52) AC14 (init +0, 18)
Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 17)
Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 17)
rgd5 (52/52) AC14 (init +0, 17)
Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 16)
Rogue Lauder (112/102+6) AC18 pot fire res (init +10, 16)
Bard Tali (56/38+8) AC16 pot fire res (init +4, 15)
Druid Hanako (98/80+8) AC17 pot fire res (init +1, 15)
Fighter Reggie (67/49+8) AC22 ring fire res (init +0, 15)
rgd12 (52/52) AC14 (init +0, 14)
rgd1 (52/52) AC14 (init +0, 14)
Paragon Akkron (init +1, 13)
yrd3 (178/178) AC18 (init +0, 12)
Wizard Kurtwig (86/68+8, ward 27hp) AC16 ring fire res (init +3, 11)
rgd2 (52/52) AC14 (init +0, 11)
Warlock Naano (104/80+8) AC 17 ring fire res (init +4, 10)
rgd4 (52/52) AC14 (init +0, 10)
rgd13 (52/52) AC14 (init +0, 10)
Wizard Gaius (50/32+8) AC16 ring fire res (init +3, 9)
Warlock Zornis (107/91+6) AC16 pot fire res (init +3, 9)
Wizard Kane (130/114+6) AC15 pot fire res (init +1, 9)
Cleric Igor (93/75+8) AC20 pot fire res (init +0, 9)
rgd8 (52/52) AC14 (init +0, 9)
rgd7 (52/52) AC14 (init +0, 8)
rgd20 (52/52) AC14 (init +0, 8)
rgd3 (52/52) AC14 (init +0, 5)
rgd10 (52/52) AC14 (init +0, 4)
rgd14 (52/52) AC14 (init +0, 4)
rgd16 (52/52) AC14 (init +0, 4)
rgd19 (52/52) AC14 (init +0, 4)
Wizard Domi (83/65+8) AC15 ring fire res (init +1, 3)
rgd6 (52/52) AC14 (init +0, 3)
Cleric Thayon (131/115+6) AC18 pot fire res (init +0, 2)
rgd9 (52/52) AC14 (init +0, 2)
rgd15 (52/52) AC14 (init +0, 2)
yrd2 (178/178) AC18 (init +0, 1)
rgd18 (52/52) AC14 (init +0, 1)
Paladin Erynwulf (94/76+8) AC23 pot fire res (init -1, 1)
Rogue Makini (102/80+6) AC18 pot fire res (init +5, 25)
She will move to I5, taking 1 fire damage (reduced due to fire resistance)
30 feet away from yrd1, she will use her Assassinate ability to gain advantage and auto crit with her hand crossbow +1
Attack 1: 22 Damage: 36
Crossbow Expert Bonus Action Attack 2: 15 Damage: 12
Bless 2x 2, 4
Ranger Yoku (86/68+8) AC19 pot fire res (init +5, 23)
Bonus Action to cast Hunter's Mark on the same target as the Rogue yrd1, "Nice call out, Makini! Let's focus fire on the closest dragon!"
Attack 1, Colossus Slayer: 17 Damage: 11
Extra Attack 2: 29 Damage: 11
Action Surge Attack 3: 29 Damage: 16
Action Surge Extra Attack 4: 20 Damage: 19
Bless 4x 3, 2, 1, 2
Sorcerer Keu (76/58+8) AC20 draconic ancestry (init +3, 22)
Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action on the same target yrd1
Ray of Frost Attack 1: 17 Damage: 6 speed reduced 10 ft until the start of next turn
Chromatic Orb Cold 3rd slot Attack 2: 14 Damage: 20
Bless 2x 1, 3
yrd1 takes 12, 11, 11, 16, 19 6, with an assassination crit pending (103/178)
yrd1 takes an assassination crit of 60 damage (43/178)
Ray of Frost has yrd1 speed reduced 10 feet
yrd1 (178/178) AC18 (init +0, 20)
Catching Rogue Makini all alone, it will fly to I7 and multiattack
Bite Attack 1: 30 Damage: 24
Claw Attack 2: 25 Damage: 13
Claw Attack 3: 26 Damage: 12
Correction yrd1 (43/178) AC18 (init +0, 20) fly to J4

Warlock Juno (117/101+6) AC18 hellish res (init +3, 19)
"You guys, get the dragon, I've got the draklings."
Targeting the lead Drake rgd1 and casting from her daily Mystic Arcanum slot, Finger of Death
Constitution Save DC 18 to take half of 63 necrotic damage
rgd1 (52/52) Constitution Save DC 18 vs 5
Sorcerer Borgus (106/90+6, bastion 5d8) AC16 ring fire res (init +2, 19)
Spending 2 sorcery points to Quicken cast a Ray of Frost as a Bonus Action, targeting rgd2 (out in front)
Ray of Frost Attack: 21 Damage: 11 speed reduced 10 feet until start of next turn
Casts Summon Construct from a 6th level slot, in the form of a clay golem
"Form a front line to Fight the Drakes." He shouts to command the Golem.
Clay Golem(130/130) AC19 Berserk Lashing Reaction (init +2, 19b)
Summoned at D13, targeting rgd2
Slam Attack 1: 26 Damage: 11
Slam Attack 2: 14 Damage: 16
Slam Attack 3: 10 Damage: 14
yrd4 (178/178) AC18 (init +0, 19)
Move Fly 80 feet from Y18 to I7 and uses Fire Breath to hit as many front liners as possible 62 fire damage
Paladin Erynwulf (94/76+8) Dexterity Save DC 17 vs 7
Fighter Bernard (110/94+6) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 8
Fighter Reggie (67/49+8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 15
Sorcerer Borgus (106/90+6, bastion 5d8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 13
Druid Aleeto (107/91+6) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 17
Cleric Igor (93/75+8) Dexterity Save DC 17 vs 5
Barbarian Uretta (131/115+6) Danger Sense Advantage Dexterity Save DC 17 vs 23
Fighter Reggie (67/49+8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 14 bless 2
Sorcerer Borgus (106/90+6, bastion 5d8) (Aura of Protection Saves +3) Dexterity Save DC 17 vs 20 half 35, fire res 17 Bastion 16
After damage is dealt
Fighter Reggie (32/49+8)
Cleric Igor (58/75+8)
Paladin Erynwulf (77/76+8)
Druid Aleeto (90/91+6)
Fighter Bernard (93/94+6)
Sorcerer Borgus (105/90+6, bastion 2d8)
Barbarian Uretta (114/115+6)
I kind of assume that we picked up plenty of potions for everyone, so Akkron also downed a potion of fire resistance and a potion of heroism (in addition to getting the max HP boost from heroes' feast. He's going to save his potion of invulnerability until we're ready to confront the ARD itself. Do we also get to feed our dragons the potions of fire resistance and heroism?
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
yes, you can feed potions to dragons, let's limit the number to 3 potions max,
also one +6 max hero's feast is up for grabs, if one of the dragons wants the scraps.
Better give the +6 to Roxo since the 'little' guy needs the boost a bit more than the GDD does.
Unhappy that the market got rid of individual purchases for one-off subclasses, magic items, and monsters?
Provide feedback!
Barbarian Uretta (114/115+6) AC19 pot fire res (adv init +3, 18)
Bonus Action Rage, Move to F10 to square off against yrd4
Attack 1: 25 Damage: 8
Extra Attack 2: 25 Damage: 13
Bless 2x 4, 1
rgd11 (52/52) AC14 (init +0, 18)
Dash 60 feet to J12
rgd17 (52/52) AC14 (init +0, 18)
Dash 60 feet to P8
Ranger Orstan (108/92+6) AC18 ring fire res (init +8, 17)
"I'm helping you with your dragon, Uretta! Someone go help Makini"
Bonus Action, casts Hunter's Mark on yrd4
Attack 1: 13 Damage: 10
Extra Attack 2: 25 Damage: 11
Dread Ambusher Attack 3: 13 Damage: 21
Fighter Bernard (110/94+6) AC23 pot fire res (init +0, 17)
Moves to C13 to attack rgd2
Attack 1: 25 Damage: 8
Extra Attack 2: 24 Damage: 8
rgd5 (52/52) AC14 (init +0, 17)
Move to G11 to attack Barbarian Uretta
Bite Attack 1: 11 Damage: 11
Tail Attack 2: 15 Damage: 5
Druid Aleeto (107/91+6) AC20 pot fire res (init +2, 16)
Casts Call Lightning from a 5th level slot, targeting square H11, Dexterity Save DC 17 to take half of 27 lightning
yrd1 Dexterity Save DC 17 vs 8
rgd5 Dexterity Save DC 17 vs 2
rgd3 Dexterity Save DC 17 vs 20
rgd4 Dexterity Save DC 17 vs 7
rgd11 Dexterity Save DC 17 vs 4