Myles meanwhile is standing back, not particularly worried for Siszhu, the massive Yuan-Ti had little to fear about bringing the place down around them, it was himself and the others that should be more worried, but things always had worked out so far.
Siszhu and Necyra's pet rhino start charging towards the wall with the multitude of holes.
Unfortunately for them, it is solid, not a wall that is going to break. As the rhino hits it, a few pieces of the wall crumble away where the beast hit, but the rhino itself sustained 8 bludgeoning damage and Siszhu receives 5 bludgeoning damage.
"Okay team, it looks like these holes go on about 50' and end in another room with something moving in the middle of it, and I wouldn't be surprised if that something could move here through these holes. Perhaps not find out and just keep moving?"The investigator turns and says to the others after examining the holes.
"Hmm. Like go all misty or something, dude?" To'Kurr says as he contemplates what could make its way through these little holes.
He looks at the other doors in the room and listens at the two on the north wall, opening both if they sound quiet. (Perception: Door 1: 14, Door 2: 10).
As the rhino comes to a sudden stop Siszhu finds himself flung into the wall and releasing a flurry of colorful verbal regurgitations…
“Back up and try it again,” Siszhu urges the rhino once he’s collected himself. “Have to knock it down before the worms crawl in!” Because what else would crawl through holes? Other than rats or voles or bugs or caterpillars or groundhog or those tubes you use at drive up tellers or… Well anyway, it was worms Siszhu thought of so worms it is!
To'Kurr listens to the western most north door and behind it he hears a low humming sound. He heads over to the eastern most door and not hearing anything behind that one, opens it and finds another dark corridor that heads north 10 feet then turns to the east.
“But… holes!”Siszhu calls out in distress. “You want the holes watching you from behind??” Still, Siszhu will direct the rhino over towards To’Kurr curious to see where he points them.
Necyra finally enters the room, from cowering in the doorway where they came from. She follows alongside Myles as he investigates the holes. “Ooozes…don’t sound appealing. They’re sticky. Gooey. And cause stains that are difficult to remove from our luxurious apparel. I know you and I would agree…the others, they don’t care so much about their appearances. Shall we move on?”
Nephvir still feels groovy after the “medicine” from To-Kurr, and says to Siszhu, “Whoa man, what’s your deal, baby? Are you some kinda trypophobiac or something? Don’t bash up your beautiful muscles on some holey wall for nothin, man.” He elbows To-Kurr, “Holey wall, get it?” He starts snickering to himself and walks along, interested to listen to this humming. He wonders if he recognizes anything that could make that sound?
Insight : 10
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
To'Kurr opens the door that has the humming behind it and finds an empty short corridor that opens up beyond, though the noise is much louder here there isn't anything visible that would constitute where it is coming from...
Beyond the noise, you see you are at the bottom of a very large slide. Three different colored tracks of the slide end here, one red, one green and one yellow.
Peering over To'Kurr's shoulder as he explored the secret doors in the hallway, Necyra comments as if thinking out loud "I wonder if these machines are generators, providing magical electricity to run the rides above us?" And then with a little added excitement, "...or or or! Perhaps they're powering that weird portal thingy in the room nextdoor?"
She'll then step into the magical machine room and look around for switches of some sort...perhaps one that says "ON/OFF" on it.
Nephvir walks in beside Necyra, looking over the machine himself. “Yeah, good idea. Say, has anyone heard any children in here yet? I haven’t heard anything like voices, or laughter. We’ve got to keep looking.” Neph looks for controls on the machine.
Investigation : 12
Rollback Post to RevisionRollBack
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Indeed my dear Necyra."Myles says, a smile tugging at his lips ad the winged tiefling mentions the risk of oozes staining their exquisite attire. The investigator then follows the others into the next room, joining Necyra and Neph in carefully examining the magical machine.
Myles meanwhile is standing back, not particularly worried for Siszhu, the massive Yuan-Ti had little to fear about bringing the place down around them, it was himself and the others that should be more worried, but things always had worked out so far.
Siszhu and Necyra's pet rhino start charging towards the wall with the multitude of holes.
Unfortunately for them, it is solid, not a wall that is going to break. As the rhino hits it, a few pieces of the wall crumble away where the beast hit, but the rhino itself sustained 8 bludgeoning damage and Siszhu receives 5 bludgeoning damage.
Realizing the wall would not break, even to the rampaging rhinoceros, Myles cautiously steps closer to carefully examine the holes himself.
Investigation: 21
"Okay team, it looks like these holes go on about 50' and end in another room with something moving in the middle of it, and I wouldn't be surprised if that something could move here through these holes. Perhaps not find out and just keep moving?" The investigator turns and says to the others after examining the holes.
"Hmm. Like go all misty or something, dude?" To'Kurr says as he contemplates what could make its way through these little holes.
He looks at the other doors in the room and listens at the two on the north wall, opening both if they sound quiet. (Perception: Door 1: 14, Door 2: 10).
"I might be totally wrong but I can only assume these holes have some purpose, and I was thinking it was some kind of ooze." Myles explains.
As the rhino comes to a sudden stop Siszhu finds himself flung into the wall and releasing a flurry of colorful verbal regurgitations…
“Back up and try it again,” Siszhu urges the rhino once he’s collected himself. “Have to knock it down before the worms crawl in!” Because what else would crawl through holes? Other than rats or voles or bugs or caterpillars or groundhog or those tubes you use at drive up tellers or… Well anyway, it was worms Siszhu thought of so worms it is!
To'Kurr listens to the western most north door and behind it he hears a low humming sound. He heads over to the eastern most door and not hearing anything behind that one, opens it and finds another dark corridor that heads north 10 feet then turns to the east.
To’Kurr goes back to the first door and opens that one to see what the humming was.
While he does, he calls over to Siszhu.
”Hey, Siszhu, man. The wall’s just totally being a wall, man. It’s not the enemy. Let’s, like, find another path.”
“But… holes!”Siszhu calls out in distress. “You want the holes watching you from behind??” Still, Siszhu will direct the rhino over towards To’Kurr curious to see where he points them.
Necyra finally enters the room, from cowering in the doorway where they came from. She follows alongside Myles as he investigates the holes. “Ooozes…don’t sound appealing. They’re sticky. Gooey. And cause stains that are difficult to remove from our luxurious apparel. I know you and I would agree…the others, they don’t care so much about their appearances. Shall we move on?”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Nephvir still feels groovy after the “medicine” from To-Kurr, and says to Siszhu, “Whoa man, what’s your deal, baby? Are you some kinda trypophobiac or something? Don’t bash up your beautiful muscles on some holey wall for nothin, man.” He elbows To-Kurr, “Holey wall, get it?” He starts snickering to himself and walks along, interested to listen to this humming. He wonders if he recognizes anything that could make that sound?
Insight : 10
A wizard is never late, nor is he early, he arrives precisely when he means to.
To'Kurr opens the door that has the humming behind it and finds an empty short corridor that opens up beyond, though the noise is much louder here there isn't anything visible that would constitute where it is coming from...
Beyond the noise, you see you are at the bottom of a very large slide. Three different colored tracks of the slide end here, one red, one green and one yellow.
"Oh wow, man," To'Kurr says when he sees the bottom of the slides. "We're under the rides, man."
He moves down the hallway to the end of the slides and looks up. He also tries to locate the source of the humming.
Investigation: (12+13) = 25
"Trip a whoey who?" Siszhu asks, confuzzled.
"Rides? Why we never get to have fun and ride rides??"
To'Kurr notices two secret doors on either side of the hallway by the slides.
When he opens one he sees some sort of magical machine. It's making the humming noise.
He reaches across the hallway and opens the other secret door.
Peering over To'Kurr's shoulder as he explored the secret doors in the hallway, Necyra comments as if thinking out loud "I wonder if these machines are generators, providing magical electricity to run the rides above us?" And then with a little added excitement, "...or or or! Perhaps they're powering that weird portal thingy in the room nextdoor?"
She'll then step into the magical machine room and look around for switches of some sort...perhaps one that says "ON/OFF" on it.
Investigation: 15
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Nephvir walks in beside Necyra, looking over the machine himself. “Yeah, good idea. Say, has anyone heard any children in here yet? I haven’t heard anything like voices, or laughter. We’ve got to keep looking.” Neph looks for controls on the machine.
Investigation : 12
A wizard is never late, nor is he early, he arrives precisely when he means to.
"Indeed my dear Necyra." Myles says, a smile tugging at his lips ad the winged tiefling mentions the risk of oozes staining their exquisite attire. The investigator then follows the others into the next room, joining Necyra and Neph in carefully examining the magical machine.
Investigation: 25
When To'Kurr opens the other secret door, he finds another, identical, running machine.
As Necyra, Nephvir and Myles check over the machine, they find no controls on it whatsoever.