Name- Lunni 'Stumblefoot' Hutuniq, among non-Qué-Nal he just goes by Stumblefoot.
Race- Human
Class- Barbarian
Background- Folk Hero
Alignment- Neutral Good
Backstory- Like many of the Qué-Nal of Schallsea Lunni is a fisher, harpooning the great sturgeon that swim the shallow Newsea. Lunni has never been the greatest fisher, he is more famous in Qué-Montfor the number of times he has fallen overboard than for his catches. Oft times he has signed on to assist outsiders with navigating the Newsea and through such has visited Crossing, Port Oçall and Lathe. This has left him restless and so he has packed up his harpoons and taken his skiff across the sea to the continent....if those at home won't take him seriously perhaps strangers will.
Ability scores: 13913171314 (as I thought, I’ve got the warning and not even the original rolls. See my post below.)
Name: Myrla Stardew
Class: Fighter (multiclass rogue)
Background: Knight of Solamnia
Alignment: Chaotic Good
History: Myrla's recruitment by the Knights was already a fraud. She thought it was the right thing to do. Sign up with the Knights and safe the world. But they didn’t take scrawny girls like her. Or at least not in volume. But that didn’t stop her, she just snagged the papers of some local wallflower who’d be better served to stay at home anyway, and there she was. The training was gruesome and all things considered the Knights weren’t what she had expected. Too much bureaucracy to get anything done about the real problems in the world, the problems of the small people. Sure, they fight the larger threats but what good is saving a world if it is rotten from within? After her training was finished she took her leave from the organization. She jobbed here and there as guard but a punishing economy let her slid slowly into dubious terrain, where she felt that she opted not to ask a very important question way too often. The Why?
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Here is my submission for you game! I can normally post multiple times a day and am pretty active! Picture!
Name: Brock "StoneFist" Fletcher Class: Fighter (Champion fighter, maybe multiclass monk or barbarian later but probably just fighter?) Background: Pit fighter (gladiator) Alignment: Chaotic Neutral History: The first half of Brocks life was spent as a poor farmer living just outside of Solace. Working long grueling hours in the fields, Brock had little time to spend making friends and enjoying life. One day after taking his families harvest to market, he was attacked by thugs that threatened to steal what little earnings his family had made. With nothing but his bare hands, he managed to emerge victorious against the attackers... leaving them either unconscious on the ground, or running in terror. Although bloodied and bruised, Brock had managed to keep his families hard earned coin... and also impress a few of the onlookers nearby. One of those onlookers saw his potential and offered him a new way to provide for his family. That evening he agreed to become a pit fighter and fight for coin. After that, Brock Fletcher became known as "StoneFist" to the opponents he met in the ring. Brock would train hard and earn good coin for his fights (both legal and illegal). After counting his winnings, he always sent the majority of the coin back home to his family so that they could hopefully have a better life. Over the years, the slim farmboy transformed into a scarred and muscular gladiator... who was always looking for that next opportunity to earn some good coin.
Ability scores: Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section.
Name: Myrla Stardew
Class: Fighter (multiclass rogue)
Background: Knight of Solamnia
Alignment: Chaotic Good
History: Myrla's recruitment by the Knights was already a fraud. She thought it was the right thing to do. Sign up with the Knights and safe the world. But they didn’t take scrawny girls like her. Or at least not in volume. But that didn’t stop her, she just snagged the papers of some local wallflower who’d be better served to stay at home anyway, and there she was. The training was gruesome and all things considered the Knights weren’t what she had expected. Too much bureaucracy to get anything done about the real problems in the world, the problems of the small people. Sure, they fight the larger threats but what good is saving a world if it is rotten from within? After her training was finished she took her leave from the organization. She jobbed here and there as guard but a punishing economy let her slid slowly into dubious terrain, where she felt that she opted not to ask a very important question way too often. The Why?
My rolls got scrambled! In my experience any effort in recovering them will only result in a manipulated dice roll warning. So here I go and throw again:
Ability scores: 13161491414
Rollback Post to RevisionRollBack
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
Story: She was born to the priestess of her village, but her being the younger child she was never given much attention. She strives to follow in her parents footsteps but her older sister is still far more popular. When she turned 15 she ran away from home and changed her name to Sophia. Now she uses her skills as an adventurer. Although young, Sophia has a newfound passion for exploring. Sometimes, though, her heart gets in the way of killing monsters. She was homesick very much during the first year at least away from home, but she rarely feels it anymore.
Picture Please Ignore the fact that her ears aren’t pointy just pretend they are
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
History: Myrla's recruitment by the Knights was already a fraud. She thought it was the right thing to do. Sign up with the Knights and safe the world. But they didn’t take scrawny girls like her. Or at least not in volume. But that didn’t stop her, she just snagged the papers of some local wallflower who’d be better served to stay at home anyway, and there she was. The training was gruesome and all things considered the Knights weren’t what she had expected. Too much bureaucracy to get anything done about the real problems in the world, the problems of the small people. Sure, they fight the larger threats but what good is saving a world if it is rotten from within? After her training was finished she took her leave from the organization. She jobbed here and there as guard but a punishing economy let her slid slowly into dubious terrain, where she felt that she opted not to ask a very important question way too often. The Why?
Ability scores: Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section. Dice rolls not yet available for this section.
Name: Myrla Stardew
Class: Fighter (multiclass rogue)
Background: Knight of Solamnia
Alignment: Chaotic Good
History: Myrla's recruitment by the Knights was already a fraud. She thought it was the right thing to do. Sign up with the Knights and safe the world. But they didn’t take scrawny girls like her. Or at least not in volume. But that didn’t stop her, she just snagged the papers of some local wallflower who’d be better served to stay at home anyway, and there she was. The training was gruesome and all things considered the Knights weren’t what she had expected. Too much bureaucracy to get anything done about the real problems in the world, the problems of the small people. Sure, they fight the larger threats but what good is saving a world if it is rotten from within? After her training was finished she took her leave from the organization. She jobbed here and there as guard but a punishing economy let her slid slowly into dubious terrain, where she felt that she opted not to ask a very important question way too often. The Why?
My rolls got scrambled! In my experience any effort in recovering them will only result in a manipulated dice roll warning. So here I go and throw again:
Ability scores: 13161491414
At the end, I’ve got rolls in the initial post without the warning. What a mess… I’m not gonna touch that post again. Which ones I should use?
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
Name- Lunni 'Stumblefoot' Hutuniq, among non-Qué-Nal he just goes by Stumblefoot.
Race- Human
Class- Barbarian
Background- Folk Hero
Alignment- Neutral Good
Backstory- Like many of the Qué-Nal of Schallsea Lunni is a fisher, harpooning the great sturgeon that swim the shallow Newsea. Lunni has never been the greatest fisher, he is more famous in Qué-Montfor the number of times he has fallen overboard than for his catches. Oft times he has signed on to assist outsiders with navigating the Newsea and through such has visited Crossing, Port Oçall and Lathe. This has left him restless and so he has packed up his harpoons and taken his skiff across the sea to the continent....if those at home won't take him seriously perhaps strangers will.
Stout is a simple dwarf, he likes his drink and likes finding, making and consuming new drinks. Be from the local crop harvest made using tools or extracts from monsters he just slain for the kick.His pattern is simple, he sets up in an area and experiments his way through the area for that new taste of alchol before picking up and heading out. His latest journey has taken him to this new city, ready to set up shop and start picking new ingreidents for his drinks.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Name- Lunni 'Stumblefoot' Hutuniq, among non-Qué-Nal he just goes by Stumblefoot.
Race- Human
Class- Barbarian
Background- Folk Hero
Alignment- Neutral Good
Backstory- Like many of the Qué-Nal of Schallsea Lunni is a fisher, harpooning the great sturgeon that swim the shallow Newsea. Lunni has never been the greatest fisher, he is more famous in Qué-Montfor the number of times he has fallen overboard than for his catches. Oft times he has signed on to assist outsiders with navigating the Newsea and through such has visited Crossing, Port Oçall and Lathe. This has left him restless and so he has packed up his harpoons and taken his skiff across the sea to the continent....if those at home won't take him seriously perhaps strangers will.
I don’t have time to join, but good luck BlackBear!
I really like D&D, especially Ravenloft, Exandria and the Upside Down from Stranger Things. My pronouns are she/they (genderfae).
Thank you Woods
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
Name- Lunni 'Stumblefoot' Hutuniq, among non-Qué-Nal he just goes by Stumblefoot.
Race- Human
Class- Barbarian
Background- Folk Hero
Alignment- Neutral Good
Backstory- Like many of the Qué-Nal of Schallsea Lunni is a fisher, harpooning the great sturgeon that swim the shallow Newsea. Lunni has never been the greatest fisher, he is more famous in Qué-Mont for the number of times he has fallen overboard than for his catches. Oft times he has signed on to assist outsiders with navigating the Newsea and through such has visited Crossing, Port Oçall and Lathe. This has left him restless and so he has packed up his harpoons and taken his skiff across the sea to the continent....if those at home won't take him seriously perhaps strangers will.
Sheet- https://www.dndbeyond.com/characters/112989524
https://www.dndbeyond.com/characters/112699786
Ability scores: 13 9 13 17 13 14
(as I thought, I’ve got the warning and not even the original rolls. See my post below.)
Name: Myrla Stardew
Class: Fighter (multiclass rogue)
Background: Knight of Solamnia
Alignment: Chaotic Good
History: Myrla's recruitment by the Knights was already a fraud. She thought it was the right thing to do. Sign up with the Knights and safe the world. But they didn’t take scrawny girls like her. Or at least not in volume. But that didn’t stop her, she just snagged the papers of some local wallflower who’d be better served to stay at home anyway, and there she was. The training was gruesome and all things considered the Knights weren’t what she had expected. Too much bureaucracy to get anything done about the real problems in the world, the problems of the small people. Sure, they fight the larger threats but what good is saving a world if it is rotten from within? After her training was finished she took her leave from the organization. She jobbed here and there as guard but a punishing economy let her slid slowly into dubious terrain, where she felt that she opted not to ask a very important question way too often. The Why?
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Hello! I have played and DM'd on this site many times but have never been part of a Dragonlance campaign! Let's see how we roll..
Ability scores: 14 15 12 13 11 13
Ohhhh...You had me at Dragonlance, but you've also got a great group of submissions too! I will be back with a character!Or not. Darn RL😒
Best of luck with the campaign Black Bear! And to all the lucky chosen!
Here is my submission for you game! I can normally post multiple times a day and am pretty active!
Picture!
Name: Brock "StoneFist" Fletcher
Class: Fighter (Champion fighter, maybe multiclass monk or barbarian later but probably just fighter?)
Background: Pit fighter (gladiator)
Alignment: Chaotic Neutral
History: The first half of Brocks life was spent as a poor farmer living just outside of Solace. Working long grueling hours in the fields, Brock had little time to spend making friends and enjoying life. One day after taking his families harvest to market, he was attacked by thugs that threatened to steal what little earnings his family had made. With nothing but his bare hands, he managed to emerge victorious against the attackers... leaving them either unconscious on the ground, or running in terror. Although bloodied and bruised, Brock had managed to keep his families hard earned coin... and also impress a few of the onlookers nearby. One of those onlookers saw his potential and offered him a new way to provide for his family. That evening he agreed to become a pit fighter and fight for coin. After that, Brock Fletcher became known as "StoneFist" to the opponents he met in the ring. Brock would train hard and earn good coin for his fights (both legal and illegal). After counting his winnings, he always sent the majority of the coin back home to his family so that they could hopefully have a better life. Over the years, the slim farmboy transformed into a scarred and muscular gladiator... who was always looking for that next opportunity to earn some good coin.
https://www.dndbeyond.com/characters/112994242/rZs6zB
My rolls got scrambled! In my experience any effort in recovering them will only result in a manipulated dice roll warning. So here I go and throw again:
Ability scores: 13 16 14 9 14 14
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
Hello whats the deadline
also Ability scores: 11 15 10 17 12 14
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
I am not a furry, I am a fishie.
Name: Sophia
Race: High Elf
Class: Cleric
Background: Acolyte
Story: She was born to the priestess of her village, but her being the younger child she was never given much attention. She strives to follow in her parents footsteps but her older sister is still far more popular. When she turned 15 she ran away from home and changed her name to Sophia. Now she uses her skills as an adventurer. Although young, Sophia has a newfound passion for exploring. Sometimes, though, her heart gets in the way of killing monsters. She was homesick very much during the first year at least away from home, but she rarely feels it anymore.
Picture Please Ignore the fact that her ears aren’t pointy just pretend they are
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
I am not a furry, I am a fishie.
At the end, I’ve got rolls in the initial post without the warning. What a mess… I’m not gonna touch that post again. Which ones I should use?
Sorry, I'm beginning to enter a vacation period and while I will try to check-in at least daily, I cannot promise that I will always be able to do so. From September 1, I should be back to normal.
|| Oriace - Halfling Bard - Dragon Heist || Valerian - Elf Rogue - Wildnis || Rowan - Halfling Giant - Runewarren || Khazela - Spiritfarer Dervish - Tribute || Arista - Frost Sorcerer - Old Keep || Marasatra - Blood Mage - Avernus ||
@Cyreon I’m happy with whatever ones you’re happy with.
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
Haven’t got an actual deadline but I’m thinking 21 Nov AEST. That may be 20th for some people.
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
Ooh thats 18 hours later than my time zone
Hey, I’m moon, i‘m aged between 3 and 300. Pronouns are She/They/It/It’s/Them/Her. I love D&D. I am chaotic neutral irl. I’m not afraid to punch someone. Mess with me and you’ll find out the hard way. extended sig
I am the goddess of the moon, the tides, and the axolotls
I am not a furry, I am a fishie.
I can’t access your character sheet sorry. Can you please double check that it’s set to public view. Thanks
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
Ability scores: 7 16 14 16 12 16
Name: Gerdohr 'Stout' Stoneale
Race: Hill Dwarf
Class: Druid
Stout is a simple dwarf, he likes his drink and likes finding, making and consuming new drinks. Be from the local crop harvest made using tools or extracts from monsters he just slain for the kick.His pattern is simple, he sets up in an area and experiments his way through the area for that new taste of alchol before picking up and heading out. His latest journey has taken him to this new city, ready to set up shop and start picking new ingreidents for his drinks.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneAbility scores: 15 12 14 14 16 15
Thanks Grover! Hope everything goes well with real life.
Characters (Links!):
Faelin Nighthollow - 7th Sojourn
Hmmm...share option is missing....let me look into that.....weird
Should work now
Ability scores: 12 14 10 8 17 10