Aurelia turns to look at the half-elf with a warm smile. "Thank you Ashley, I appreciate the gesture. You can focus your healing on the others in the future, I've still got means to patch myself up. If I'm ever in a dire spot, I will let you know."
She then looks back at the goblin. "If I heal you, will you be able to fend for yourself in the wild or would you prefer it if we put an end to your life right here and now?"
Hatt looks Aurelia over Let me know if you need more healing; I still have most of my reserves. But I'm minded to save my spells; I fear we may have a harder fight yet to come today. He turns away, grasps the holy symbol hanging around his neck, and prays to his Goddess to guide this frightened creature to see the wisdom in Aurelia's words.
Grateful for the thoughtfulness of her companions, she smiled at Hatt. "Thank you, I'll remember that. For now, let's make sure we're prepared when we go head to head with the hobgoblin."
Hearing the goblin speak, the triton nodded. "Then that is how it shall be. Take care of yourself, and stay safe." With that Aurelia takes the goblin's hand and does lay on hands for 5 hit points before ushering it towards the bodies of its fallen brothers.
As the goblin is scouring the bodies of his fallen brothers, Bennett rises to his full height and asks, "How many red ones are there? More than 10," he holds up his hands, "this many? Or less?"
The mist form dissipates back into the various shadows around us and Bennett's eyes go back to their normal color. ((Dispelled Hex))
”You go get your friends and attack us again, ill make sure your death is most unpleasant.” Crispy says, not like the goblin could understand, but she was annoyed she didnt get to kill it, but she was on a team again, and realized, this time, it was probably the right thing to do. Sometimes she couldnt tell, or cared. She sighed at not getting her kill, but smiled nevertheless, seeing as a few of them got what they wanted.
It takes a spear and looks to Bennett, "Me saw three red ones. But may be more, we goblins make new and big cave for red ones." As it answered the last question, it crawls into a hole and scurries down it.
Karra looks to the others. "Three hobgoblins. Take them down, goblins may scatter."He notches his arrow again. "We go further down, try and find them, yes?"
(Welp... That could've gone better. Maybe ask for advantage on the Stealth at least for being in complete darkness?)
(Sorry, a goblin ran away so no advantage, though no disadvantage since you have farther darksight than them. And you can do the guidance on either one.)
The tunnels are filled with holes but the growls of the goblins are gone. The torch ahead leads to the left, while you do see another path on your right.
This post has potentially manipulated dice roll results.
Karra checks around to see if there are obvious tracks, perhaps giving him some insight as to which way is more favourable for them to go (and maybe a more confirmed number of goblins that have come recently through this way)
Karra checks around to see if there are obvious tracks, perhaps giving him some insight as to which way is more favourable for them to go (and maybe a more confirmed number of goblins that have come recently through this way)
(The skills I'm not good in I suddenly get decent rolls for...)
You see many tracks leading to the torch, mostly goblin feet, but among them you spot a single track of something more human. The other track has familiar prints leading down the dark path. And as you inspect the walls, you note that they moved the torch. Most likely an ambush on the left track, but there will be no light down right track.
Karra checks over the tracks a second time in case he missed anything. Once he's done checking them, he scurries back to the others. "Split path, see signs of hobgoblin tracks down both. A torch placed, makes good ambush point. Suggest keeping careful, goblins may be stupid, but good at lying in wait for trap."
Aurelia positions herself at the back of the group, deciding to ready herself for an ambush (should that be the outcome) and make sure that those sneaking up from behind had to deal with her and her greataxe.
Aurelia turns to look at the half-elf with a warm smile. "Thank you Ashley, I appreciate the gesture. You can focus your healing on the others in the future, I've still got means to patch myself up. If I'm ever in a dire spot, I will let you know."
She then looks back at the goblin. "If I heal you, will you be able to fend for yourself in the wild or would you prefer it if we put an end to your life right here and now?"
(Yup, but I'm not too bad off and don't want to give one to a goblin who seems to want to just die)
Hatt looks Aurelia over Let me know if you need more healing; I still have most of my reserves. But I'm minded to save my spells; I fear we may have a harder fight yet to come today. He turns away, grasps the holy symbol hanging around his neck, and prays to his Goddess to guide this frightened creature to see the wisdom in Aurelia's words.
"I can if I take my brothers things." He points to the goblins bodies, "Me take gold and better stab."
Grateful for the thoughtfulness of her companions, she smiled at Hatt. "Thank you, I'll remember that. For now, let's make sure we're prepared when we go head to head with the hobgoblin."
Hearing the goblin speak, the triton nodded. "Then that is how it shall be. Take care of yourself, and stay safe." With that Aurelia takes the goblin's hand and does lay on hands for 5 hit points before ushering it towards the bodies of its fallen brothers.
As the goblin is scouring the bodies of his fallen brothers, Bennett rises to his full height and asks, "How many red ones are there? More than 10," he holds up his hands, "this many? Or less?"
The mist form dissipates back into the various shadows around us and Bennett's eyes go back to their normal color. ((Dispelled Hex))
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
”You go get your friends and attack us again, ill make sure your death is most unpleasant.” Crispy says, not like the goblin could understand, but she was annoyed she didnt get to kill it, but she was on a team again, and realized, this time, it was probably the right thing to do. Sometimes she couldnt tell, or cared. She sighed at not getting her kill, but smiled nevertheless, seeing as a few of them got what they wanted.
It takes a spear and looks to Bennett, "Me saw three red ones. But may be more, we goblins make new and big cave for red ones." As it answered the last question, it crawls into a hole and scurries down it.
(On phone)
Karra looks to the others. "Three hobgoblins. Take them down, goblins may scatter." He notches his arrow again. "We go further down, try and find them, yes?"
"Yes." Crispy says, keeping her blades out. "Lets proceed with caution. Unless any of you guys need a short rest."
Karra shakes his head. "No, I'm fine for now. I go scout out ahead. If you hear sound like drilling bullette, it means I am in trouble."
Regardless of if the party wants to rest or not, Karra will offer to check ahead to see what is going on (Superior Darkvision, not taking a torch)
Stealth: 13
Perception: 6
(Welp... That could've gone better. Maybe ask for advantage on the Stealth at least for being in complete darkness?)
If that's the path with the least killing, I'm all for it. Ashley seems relieved and happy that her new team is able to hold back when appropriate.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
As soon as Karra makes the offer, Hatt casts Guidance on him to assist with his efforts.
(Up to the DM if this is okay, given the rolls have already been made.)
(Sorry, a goblin ran away so no advantage, though no disadvantage since you have farther darksight than them. And you can do the guidance on either one.)
The tunnels are filled with holes but the growls of the goblins are gone. The torch ahead leads to the left, while you do see another path on your right.
Karra checks around to see if there are obvious tracks, perhaps giving him some insight as to which way is more favourable for them to go (and maybe a more confirmed number of goblins that have come recently through this way)
Survival: 3
(The skills I'm not good in I suddenly get decent rolls for...)
You see many tracks leading to the torch, mostly goblin feet, but among them you spot a single track of something more human. The other track has familiar prints leading down the dark path. And as you inspect the walls, you note that they moved the torch. Most likely an ambush on the left track, but there will be no light down right track.
Karra checks over the tracks a second time in case he missed anything. Once he's done checking them, he scurries back to the others. "Split path, see signs of hobgoblin tracks down both. A torch placed, makes good ambush point. Suggest keeping careful, goblins may be stupid, but good at lying in wait for trap."
Crispy is close to the group, protecting as many as she can. She nods in understanding.
Aurelia positions herself at the back of the group, deciding to ready herself for an ambush (should that be the outcome) and make sure that those sneaking up from behind had to deal with her and her greataxe.
"Perhaps send one without ranged weapons in armour as decoy." Karra suggests. "Draw attention of maybe ambush, then we shoot back with bows."