"Pardon you flea bitten dirtbag, but your in my way." Khabibulin will attack S1 with his rapier and if it goes down then he will move to be right next to (to the east) of S2.
Attack: 21 Damage plus sneak: 9
(OOC: Got to run so I wanted to get this out there, Avery will just hold position since behind everyone.)
This post has potentially manipulated dice roll results.
The large one in the back pulls it's belt to reveal a green vial. Doc knows exactly what this is.. (Anyone with alchemist tools does.) An alchemist fire! He looks desperate and throws it.. At Ayst as a distraction! He has tons of balls covered in oil and the other large one near him gives the ranged attack pack tactics.
9
To hit
Damage
2
5 additional fire damage.
The ball bearings catch the five foot square Ayst is at on fire! Everytime someone starts or ends a turn here they take an extra five damage! (Oil's description) And if hit he catches on fire and needs a DC 10 dex save (As an action) to pat the fire down or take a D4 fire every turn. Regardless of the outcome the Ratling laughs before rushing deep into the burrows screaming for help.
The attack misses Ayst but the balls are now on fire! When his turn starts he will still take 5 fire damage and have to move away from the balls or throw them away. Khabiluan stabs into number one! But.. it does not go down! It's bleeding badly and grunts looking at him.
OOC I can move Khabiluan to chase number 2 as they are running. But he'll take a OOC from Number 1 (Even if Avery kills it in the next turn cause he'd have run before that a risk he is willing to take or nay?)
Avery's turn
I think for the end of the session I'll just roll Avery an Eldritch blast since his mageborn is given away already.
I rolled Avery's blast.. With advantage and got a 10 wow that luck and a miss.
Number 1 is gonna bonus action disengange and dash away.
It's Doc's turn which one will he chase?
Ayst and Axel will get a turn too.
I'll go ahead and do the 5 damage on Ayst but if they move and abandon the ball bearings they won't take anymore damage in future turns.
Baldri says, "I'm unhurt. I know Kabibulin took a lot of hits, but I'm not sure who else was injured. I can cure woulds on K if i can lay a hand on him."
Doc makes a quick reassessment "OK. In that case, if we move forward we have to defend both north and south. How about we let the owl scout for us this time before we go charging in"
*Doc is looking embarrassed at being one of the ones who charged in*
Khabibulin was only going to chase S2 if S1 went down so he will stay put. "Well we just let the announcement to the rest of rats go." He looks over all the blood on his clothes and slumps back a bit against a wall and watches the ball bearings burn. "Well we should expect a horde returning and should spend our time to plan a defense. Any volunteers for leading the defensive front next time?"
(OOC: GR_Mustang can confirm or deny if the first attack was an eldritch blast or a crossbolt shot, I didn't confirm fighting tactics before hand and didn't consider if the mageborn was a hidden talent currently)
"I'm fine from the back, but I'm best in smoke. (Fog cloud type of cover with his Blindsight fighting style). Also anybody got a free hand for holding a light?" He drops the light of his shield and sees by the fire bearings light.
The owl going ahead is caught as they can hear ratings screeching at it.
OOC To head to the entrace Ayst and the party has to climb the mudslide which is a DC 12 dex save or if they have another way to climb up. With the rope hanging down they can grab at it with advantage.
If they fall they will fall in the pits.
Owl initiative.
8
Ratlings iniative against Owl.
S3
13
S4
3
1-6
22
5
10
22
10
19
Every one that beats the owl is gonna slingshot/crossbow shoot at the owl as it tries to most likely retreat back. But the owl is likely very dead
They can hear the squak of an owls "life" being snuffed out as it went to scout to the alerted ratlings. And.. with two escaping alerted they certainly are firing first and asking questions later.
They can hear... from both sides so many footsteps the dust and earth begins to shake. They can hear deep within the burrows the cackling and laughing of the Ratling's.
OOC Those were the attack rolls that owl is gonzo.
They don't have enough time for a short rest for sure.
However they can either prepare actions and get set on the map. (Move you're piece were you want it that isn't fog of war.) Or.. Try to escape now that they are caught.
Baldri will cast cure wounds on Kabubilin - 11 points of healing. Baldri volunteers to be the rear guard as the party moves back to the entrance they came down. Preparing for second onslaught, he readies Scorching Ray, to be triggered when a rat comes within 5 feet of his shield.
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"Pardon you flea bitten dirtbag, but your in my way." Khabibulin will attack S1 with his rapier and if it goes down then he will move to be right next to (to the east) of S2.
Attack: 21 Damage plus sneak: 9
(OOC: Got to run so I wanted to get this out there, Avery will just hold position since behind everyone.)
The large one in the back pulls it's belt to reveal a green vial. Doc knows exactly what this is.. (Anyone with alchemist tools does.) An alchemist fire! He looks desperate and throws it.. At Ayst as a distraction! He has tons of balls covered in oil and the other large one near him gives the ranged attack pack tactics.
9
To hit
Damage
2
5 additional fire damage.
The ball bearings catch the five foot square Ayst is at on fire! Everytime someone starts or ends a turn here they take an extra five damage! (Oil's description) And if hit he catches on fire and needs a DC 10 dex save (As an action) to pat the fire down or take a D4 fire every turn. Regardless of the outcome the Ratling laughs before rushing deep into the burrows screaming for help.
It's Khabibluan's /Avery's turn!
'GOD IT BURNS, SOMEONE PUT IT OUT'
The attack misses Ayst but the balls are now on fire! When his turn starts he will still take 5 fire damage and have to move away from the balls or throw them away. Khabiluan stabs into number one! But.. it does not go down! It's bleeding badly and grunts looking at him.
OOC
I can move Khabiluan to chase number 2 as they are running. But he'll take a OOC from Number 1 (Even if Avery kills it in the next turn cause he'd have run before that a risk he is willing to take or nay?)
Avery's turn
I think for the end of the session I'll just roll Avery an Eldritch blast since his mageborn is given away already.
I rolled Avery's blast.. With advantage and got a 10 wow that luck and a miss.
Number 1 is gonna bonus action disengange and dash away.
It's Doc's turn which one will he chase?
Ayst and Axel will get a turn too.
I'll go ahead and do the 5 damage on Ayst but if they move and abandon the ball bearings they won't take anymore damage in future turns.
"fall back to the pit room to regroup, team" Doc exclaims, "that was just the first wave, let them come to us this time"
Old school AD&D player, now learning to be a better DM dad
"tend to the wounded. Everyone OK? How are we doing for resources?" Doc starts carefully examining everyone looking for wounds.
Old school AD&D player, now learning to be a better DM dad
ooc
am i able to follow doc
Baldri says, "I'm unhurt. I know Kabibulin took a lot of hits, but I'm not sure who else was injured. I can cure woulds on K if i can lay a hand on him."
OOC
So instead of chasing will they let them escape and end initiative?
Ayst can follow doc.
Doc makes a quick reassessment "OK. In that case, if we move forward we have to defend both north and south. How about we let the owl scout for us this time before we go charging in"
*Doc is looking embarrassed at being one of the ones who charged in*
Doc sends Olive south this time
Stealth: 8
Perception involving sight or hearing: 17
other Perception: 13
Old school AD&D player, now learning to be a better DM dad
can i lay outside entrance and drink the health potion i was given
*Wow, loudest least stealthy owl I have ever seen*
Old school AD&D player, now learning to be a better DM dad
Khabibulin was only going to chase S2 if S1 went down so he will stay put. "Well we just let the announcement to the rest of rats go." He looks over all the blood on his clothes and slumps back a bit against a wall and watches the ball bearings burn. "Well we should expect a horde returning and should spend our time to plan a defense. Any volunteers for leading the defensive front next time?"
(OOC: GR_Mustang can confirm or deny if the first attack was an eldritch blast or a crossbolt shot, I didn't confirm fighting tactics before hand and didn't consider if the mageborn was a hidden talent currently)
"I am fine. Regrouping and preparing ourselves for another attack is a good idea." Axel weighs in.
"I'm about half done with my alchemical tricks. Until I'm completely out probably better for the team if I concentrate on those.
"After that I can fight on the front line, but will need some room to do so - no tunnel fighting for me"
Old school AD&D player, now learning to be a better DM dad
"I'm fine from the back, but I'm best in smoke. (Fog cloud type of cover with his Blindsight fighting style). Also anybody got a free hand for holding a light?" He drops the light of his shield and sees by the fire bearings light.
The owl going ahead is caught as they can hear ratings screeching at it.
OOC
To head to the entrace Ayst and the party has to climb the mudslide which is a DC 12 dex save or if they have another way to climb up. With the rope hanging down they can grab at it with advantage.
If they fall they will fall in the pits.
Owl initiative.
8
Ratlings iniative against Owl.
S3
13
S4
3
1-6
22
5
10
22
10
19
Every one that beats the owl is gonna slingshot/crossbow shoot at the owl as it tries to most likely retreat back. But the owl is likely very dead
13
7
17
9
5
8
19
OOC
I read the owl statblock having 1HP so that may not look good for it.
They can hear the squak of an owls "life" being snuffed out as it went to scout to the alerted ratlings. And.. with two escaping alerted they certainly are firing first and asking questions later.
They can hear... from both sides so many footsteps the dust and earth begins to shake. They can hear deep within the burrows the cackling and laughing of the Ratling's.
OOC
Those were the attack rolls that owl is gonzo.
They don't have enough time for a short rest for sure.
However they can either prepare actions and get set on the map. (Move you're piece were you want it that isn't fog of war.)
Or.. Try to escape now that they are caught.
Baldri will cast cure wounds on Kabubilin - 11 points of healing. Baldri volunteers to be the rear guard as the party moves back to the entrance they came down. Preparing for second onslaught, he readies Scorching Ray, to be triggered when a rat comes within 5 feet of his shield.