The halfling's throw is true, gliding forth and striking the monster in His eye. He throws back His head and gives a raucous shout, shaking the air around Him. When His hand moves away from His face, His eye is no longer in its socket.
This post has potentially manipulated dice roll results.
Thaux dashes towards the massive, lumbering beast. He leaps with full strength and then attempts to slam his spear into a opening in between the creature's armor.
His strike is perfect, his precision absolute. The sharpened end of his makeshift weapon sinks deep into the behemoth's flesh. Rather than any shout, Thaux hears, or rather feels a sharp grunt as the point hits home.
As he goes to remove it, however, he finds that the shaft is stuck. Peering closer, he notices... vines wrapping and bind the pole around His wound.
[Roll Strength to remove your weapon before it's taken. 14 or higher]
This post has potentially manipulated dice roll results.
Quartz reaches for a bough of yew he carries and holds it begote him. His fingers dance through the air as he follows the contours of the wood, reciting an incantation: "Kyslotna.." He begins, at which a thin, green strand of sparkling light follows his phalanges along the length of lignin. Pinching the ephemeral filament twixt thumb and forefinger, the giant draws back the, hitherto, inflexible bow and announces, "Strila!" before releasing the string and launching forth the arrow of acid manifesting from the cord held between his fingertips.
acid arrow to hit: 20, for 9 acid damage now, and 8 more at the end if the target's next turn.
He then activates the hidden step his people are known for, rendering him invisible. He tries to strafe around the side of his adversary, keeping him in his sights and watching his reaction to discern if he us truly unseen.
<ooc: Due to upcoming events I will be busy most of tomorrow. Quartz' actions for next round in spoiler.>
A searing needle of acid arcs forth, piercing the beast with force majeure. Flesh sizzles and pops as the thin column drives deep under His armor, ripping skin and scale and bone apart.
[Further clarification needed, will send Wil_E a message later]
Still He doesn't stop, pushing on to Asher with little hesitation. He grabs for the Dragonborn with His free hand, intending to throw him across the square.
[Asher, roll a 13 Strength Save or get thrown for 8 bludgeoning damage]
This post has potentially manipulated dice roll results.
Korbiña's eyes flare up brightly with malicious intent and calls up to the simulacrum of life:
"So you turn away from your real enemy? Let's see if this excuse of a specimen even has a brain!"
She seems to talk but only whispers unknowable cosmic secrets irectly into the opponent's brain, causing it to twist and turn in pain if it's not just a construct of some sort ((causing 18 psychic damage, if it does not succeed at a WIS save DC 13.))
The wretch clutches His head, teeth grinding, skull pounding. He is falling apart, the party can see it. They just have to keep pushing...! Korbiña can hear Sceilie whimpering behind her, praying still to the behemoth they're fighting. The tiefling hears her name mixed in the prayer, though there's far too much noise to tell exactly what she's saying.
[Save Failed, full damage. You're over the hump. Asher is up. He's still prone]
Korbiña feels Sceilie's prayers painfully, but also hears her name... but as long as her name is not screamed together with a shout to stop, Korbiña is dedicated intensely to her cause to freeing Sceilie from this oppression...
Id also like to yell " your gonna die for what you did to my friend!!!"
[Well done]
The halfling's throw is true, gliding forth and striking the monster in His eye. He throws back His head and gives a raucous shout, shaking the air around Him. When His hand moves away from His face, His eye is no longer in its socket.
[Apfelßodt takes 3 damage, is now semi-blind]
Thaux dashes towards the massive, lumbering beast. He leaps with full strength and then attempts to slam his spear into a opening in between the creature's armor.
attack: 11
damage: 7
His strike is perfect, his precision absolute. The sharpened end of his makeshift weapon sinks deep into the behemoth's flesh. Rather than any shout, Thaux hears, or rather feels a sharp grunt as the point hits home.
As he goes to remove it, however, he finds that the shaft is stuck. Peering closer, he notices... vines wrapping and bind the pole around His wound.
[Roll Strength to remove your weapon before it's taken. 14 or higher]
[Ok 10.]
[Well, I got a knife for a reason.]
[And teeth. And a tail. You'll be fiiiiiine]
Before his weapon is broken in half, Thaux notices something strange... well, two somethings, really.
The first is that the monster is not bleeding. The wounds on His face and body seem grievous, but no blood pours from them.
The second is His smell. Despite being so close, His flesh smells only of soil and grass.
Quartz reaches for a bough of yew he carries and holds it begote him. His fingers dance through the air as he follows the contours of the wood, reciting an incantation: "Kyslotna.." He begins, at which a thin, green strand of sparkling light follows his phalanges along the length of lignin. Pinching the ephemeral filament twixt thumb and forefinger, the giant draws back the, hitherto, inflexible bow and announces, "Strila!" before releasing the string and launching forth the arrow of acid manifesting from the cord held between his fingertips.
acid arrow to hit: 20, for 9 acid damage now, and 8 more at the end if the target's next turn.
He then activates the hidden step his people are known for, rendering him invisible. He tries to strafe around the side of his adversary, keeping him in his sights and watching his reaction to discern if he us truly unseen.
<ooc: Due to upcoming events I will be busy most of tomorrow. Quartz' actions for next round in spoiler.>
Add another 12 now and 6 later.
(Accidentally rolled d6s, changed to d4)
Crit. See notes.
[Who's next?]
A searing needle of acid arcs forth, piercing the beast with force majeure. Flesh sizzles and pops as the thin column drives deep under His armor, ripping skin and scale and bone apart.
[Further clarification needed, will send Wil_E a message later]
Still He doesn't stop, pushing on to Asher with little hesitation. He grabs for the Dragonborn with His free hand, intending to throw him across the square.
[Asher, roll a 13 Strength Save or get thrown for 8 bludgeoning damage]
[Once Asher responds, it'll be Korbiña's turn.]
3 asher attempts to free himself from the enemy's grip and fails. he is thrown a distance befor landing with a thud on the ground
[Maybe I should recruit a new cleric]
[Anyhoo, Asher is prone. Korbiña. You're up!]
Korbiña's eyes flare up brightly with malicious intent and calls up to the simulacrum of life:
"So you turn away from your real enemy? Let's see if this excuse of a specimen even has a brain!"
She seems to talk but only whispers unknowable cosmic secrets irectly into the opponent's brain, causing it to twist and turn in pain if it's not just a construct of some sort ((causing 18 psychic damage, if it does not succeed at a WIS save DC 13.))
[successful save halves the damage]
The wretch clutches His head, teeth grinding, skull pounding. He is falling apart, the party can see it. They just have to keep pushing...! Korbiña can hear Sceilie whimpering behind her, praying still to the behemoth they're fighting. The tiefling hears her name mixed in the prayer, though there's far too much noise to tell exactly what she's saying.
[Save Failed, full damage. You're over the hump. Asher is up. He's still prone]
Korbiña feels Sceilie's prayers painfully, but also hears her name... but as long as her name is not screamed together with a shout to stop, Korbiña is dedicated intensely to her cause to freeing Sceilie from this oppression...
groaning in pain asher stands and casts a undulating bolt of magic at the towering enamy
18 if hit 11 acid damage
i cast chaos bolt at first level
Yes frater elige chao