Ah, Dervish gets two attacks per action, not two actions. So, with his action, he still moves to touch Pax and casts Cure Wounds for his first attack then just doesn't use a second attack. For his bonus attack, he uses one Focal Point (used 2 of 5) to do a Flurry of Blows (attack 15, damage 8) (attack 22, damage 9).
Ah, Dervish gets two attacks per action, not two actions. So, with his action, he still moves to touch Pax and casts Cure Wounds for his first attack then just doesn't use a second attack. For his bonus attack, he uses one Focal Point (used 2 of 5) to do a Flurry of Blows (attack 15, damage 8) (attack 22, damage 9).
Dervish moves to touch Pax and uses a magic action to cast cure wounds (You didn't roll the HP's gained by the spell).
I had to do some digging to find a reference to doing those actions. In 2014 rules it would not have been allowed. In 2024 rules you can take the Magic Action (cast cure wounds) and then a bonus action and ki point to make 2 unarmed/monk weapon attacks. So, it's legit..as far as I can discern for the rules.
The first FoB misses and the second one hits for full damage somehow different when it's in dim light.
Jeybar is up with SD and Tiny.
Jeybar trio is up:
Then it's Pax, Piotr with Imp and Hawk:
MOVE: Jeybar Moves to melee LS; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION: Attack #1 on LS Adamantine Quarterstaff : 19 Damage: 9 (Adamantine Magical bludgeoning) or half (4), Attack#2 on LS Adamantine Quarterstaff: 15 Damage: 13 (Adamantine Magical bludgeoning) or half (6) End of turn!Reaction: Opportunity attack if it presents itself or spells
MOVE: SteelDog moves to engage LS up to 40ft and Attack LS; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION: Attack Target: 28 Damage: 9 (Force-Empowered Rend damage 5ft range.) End of turn! Reaction • Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.
MOVE: Tiny dragon aka Homunculus attack LS as needed; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION: Attack Target: 19 Damage: 7 (Force Strike 30ft range. Force Damage) End of turn! Reactions Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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Gildor Surion - Balder's Gate-Decent;Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Jeybar misses with one of his attacks but does manage to connect, SD hits too as does Tiny doing some good damage. The creature is starting to show the damage a bit more and is really bloodied up now.
OOC. Pax you'll get HP from Dervish once they roll them.
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Gildor Surion - Balder's Gate-Decent;Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
"Yes, we need to honor Ven and make sure Pax is healed before moving on." Dervish and Piotr, neither of whom was harmed, inform the caravan that they have found a good spot to overnight, which is just out of smell range from the monsters they just defeated. Piotr and Dervish then set up camp, including building a fire. Dervish offers to heal Pax or just check in with him in the morning. Both keep a watchful eye out as they move around.
Ven was a harper and a potential liaison for the group to connect with that organization. Thankfully Jeybar and Piotr are members of the harper or know of them. The rest of the group do not have memberships to any formal alliances with any organizations with the forgotten realms.
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Gildor Surion - Balder's Gate-Decent;Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
(ooc: I will be offline for the next 24 hours or so. I will level up when I get back online. I have a slight preference for moving forward with 5 PCs with the option of adding a sixth later but am fine if others want to return to even numbers.)
Neither Dervish nor Piotr have any spell that is good for identifying things. They are happy to distribute the loot and Ven's equipment in any reasonable way, although Piotr looks excited at the +1 studded leather.
Piotr will divide up the goods and is good-natured about changing any distribution
Piotr: +1 studded leather, 1 azurite (50gp), 100gp (instead of bloodstones), 100gp (instead of pearl), 130gp, Potion of Hill Giant Strength, Potion of Greater Healing
Dervish: 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Invisibility, Potion of Healing
Jeybar: 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Rope of Mending, Potion of Stone Giant Strength, Potion of Healing
Pax: the component pouch with components to cast identity, a rapier +1, 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Fire Giant Strength, Potion of Healing
Spencer: a rapier +1, Ring of Protection, 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Heroism, Cloak of Elvenkind, Elixer of Health
He holds for future distribution that items that need to be identified (Javelin, Brooch, slippers, 2 cloaks) as well as the Bag of Holding and remaining Elixer of Health. He gives the mundane stuff and 2gp to the head of the caravan to use and distribute.
Ah, Dervish gets two attacks per action, not two actions. So, with his action, he still moves to touch Pax and casts Cure Wounds for his first attack then just doesn't use a second attack. For his bonus attack, he uses one Focal Point (used 2 of 5) to do a Flurry of Blows (attack 15, damage 8) (attack 22, damage 9).
Dervish moves to touch Pax and uses a magic action to cast cure wounds (You didn't roll the HP's gained by the spell).
I had to do some digging to find a reference to doing those actions. In 2014 rules it would not have been allowed. In 2024 rules you can take the Magic Action (cast cure wounds) and then a bonus action and ki point to make 2 unarmed/monk weapon attacks. So, it's legit..as far as I can discern for the rules.
The first FoB misses and the second one hits for full damage somehow different when it's in dim light.
Jeybar is up with SD and Tiny.
Jeybar trio is up:
Then it's Pax, Piotr with Imp and Hawk:
MOVE: Jeybar Moves to melee LS; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS:
ACTION: Attack #1 on LS Adamantine Quarterstaff : 19 Damage: 9 (Adamantine Magical bludgeoning) or half (4), Attack#2 on LS Adamantine Quarterstaff: 15 Damage: 13 (Adamantine Magical bludgeoning) or half (6) End of turn! Reaction: Opportunity attack if it presents itself or spells
MOVE: SteelDog moves to engage LS up to 40ft and Attack LS; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS:
ACTION: Attack Target: 28 Damage: 9 (Force-Empowered Rend damage 5ft range.) End of turn! Reaction • Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender.
MOVE: Tiny dragon aka Homunculus attack LS as needed; (spending 30 feet of movement; first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS:
ACTION: Attack Target: 19 Damage: 7 (Force Strike 30ft range. Force Damage) End of turn! Reactions Channel Magic. The homunculus delivers a spell you cast that has a range of touch. The homunculus must be within 120 feet of you.
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Hawk, Imp, Pax, Piotr are all up:
Jeybar misses with one of his attacks but does manage to connect, SD hits too as does Tiny doing some good damage. The creature is starting to show the damage a bit more and is really bloodied up now.
OOC. Pax you'll get HP from Dervish once they roll them.
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Dervish reroll for Cure Wounds: +6hp
Piotr uses his longbow to continue attacking the LS. (attack 17, damage 12, slow) (attack 27, damage 16, slow), plus Colossus Slayer (damage 5)
Ok pax leverages BA misty step and gets out of the graple. 30 feet streight up the ln full movement 30 feet
Eldritch blast (force)
to hit 11 damage 6
to hit 23 damage 13
imp (still invisiable) feeds ven potion healing
They all strike true and the second straight through an eye sinched the creatures death. The foul smell of the creature is off putting.
Pax sees it fall before using his magics and the imp know Ven is dead and not able to be saved. Hangs onto the potion, "Master he is gone Pax hears."
End of encounter...Everyone gains a level here.
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
“Thank you for the healing. Too bad we couldnt save ven”
lets search these bodies and reclaim our friend
"Yes, we need to honor Ven and make sure Pax is healed before moving on." Dervish and Piotr, neither of whom was harmed, inform the caravan that they have found a good spot to overnight, which is just out of smell range from the monsters they just defeated. Piotr and Dervish then set up camp, including building a fire. Dervish offers to heal Pax or just check in with him in the morning. Both keep a watchful eye out as they move around.
Pax cast 3rd lvl cure wounds +18hp
and another one for 19hp (at full)
anything recoverable off the two dead creatures?
You find several items on the creatures in various backpack/pouches or part of the bodies in some way.
Items - Javelin, Brooch, slippers, 2 cloaks These need to be identified in some way.
Potions - Stone Giant and Fire Giant Str, Invis, Elixer of health x2
Gems pouch with - 5x 1000gp Yellow Sapphires
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Jeybar and his minions help with the bodies and a pyre for the bodies of the LS, SH and Ven.
Jeybar goes through the man's belongings
Component pouch with components to cast identify
Gems 5 azurite, 8 bloodstones, 4 pearls, 852 gp in any coins you like
Bag of holding mundane stuff in it.
Rope of mending, 3 healing potions, potion of greater healing
Equipped - 2 rapier +1, Potion of Hill giant Str, Cloak of elvenkind, ring of Protection, Potion of Heroism, Studded leather +1
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Ven was a harper and a potential liaison for the group to connect with that organization. Thankfully Jeybar and Piotr are members of the harper or know of them. The rest of the group do not have memberships to any formal alliances with any organizations with the forgotten realms.
Signature
Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
(ooc: I will be offline for the next 24 hours or so. I will level up when I get back online. I have a slight preference for moving forward with 5 PCs with the option of adding a sixth later but am fine if others want to return to even numbers.)
Neither Dervish nor Piotr have any spell that is good for identifying things. They are happy to distribute the loot and Ven's equipment in any reasonable way, although Piotr looks excited at the +1 studded leather.
Best any of my guys can do is detect magic or arcana checks.
Piotr will divide up the goods and is good-natured about changing any distribution
Piotr: +1 studded leather, 1 azurite (50gp), 100gp (instead of bloodstones), 100gp (instead of pearl), 130gp, Potion of Hill Giant Strength, Potion of Greater Healing
Dervish: 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Invisibility, Potion of Healing
Jeybar: 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Rope of Mending, Potion of Stone Giant Strength, Potion of Healing
Pax: the component pouch with components to cast identity, a rapier +1, 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Fire Giant Strength, Potion of Healing
Spencer: a rapier +1, Ring of Protection, 1 azurite (50gp), 2 bloodstones (50gp), 1 pearl (100gp), 130gp, Potion of Heroism, Cloak of Elvenkind, Elixer of Health
He holds for future distribution that items that need to be identified (Javelin, Brooch, slippers, 2 cloaks) as well as the Bag of Holding and remaining Elixer of Health. He gives the mundane stuff and 2gp to the head of the caravan to use and distribute.
Dervish says, "I'm ok with the spit and items received, but I can trade with any who prefer something different."
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
“Im good with that says soence and pax”
Dervish says at dinner that evening when there are no obvious lurkers around. "Let me see the items to identify."
Dervish identifies the items if he is given the items.
Javelin of Lightning, Brooch of shielding, slippers of spider climb, Cloak of prot +1, Cloak of elvenkind
"Some nice items either for use or sell."
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath
Piotr will request the Javelin of Lightning and Dervish will request the Slippers of Spider Climb.
No problem with Jeybar..Pax and Spencer requests? Jeybar will go last.
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Gildor Surion - Balder's Gate-Decent; Levi Flint - DM - Mad Mage; Jeybar - DM - Tyranny of Dragons; Lucan - The One Breath