MOVE:Erdon AC 17 moves to M8 spending 25 feet of movement; (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Mentally command DeDe to move to help others near the ugly creature. Use Deflect attack if in position and allowed. ACTION: Light Crossbow Attack Target Ugly Creature : 7 Damage: 4 (Piercing) End of turn!
Reaction: Attacks of opportunity if available.
MOVE:DeDe Steel Defender AC 17 moves to J8 spending 40 feet of movement: (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION:Dash 40ft to C6 and if able use reaction for Deflect attack, if it attacks anyone but itself making it have disadvantage on anyone else. No worries if this is just for Erdon as I know you had a ruling in place. End of turn!
Reaction: Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. Attacks of opportunity if available.
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
MOVE:Erdon AC 17 moves to M8 spending 25 feet of movement; (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Mentally command DeDe to move to help others near the ugly creature. Use Deflect attack if in position and allowed. ACTION: Light Crossbow Attack Target Ugly Creature : Dice rolls not yet available for this section. Damage: Dice rolls not yet available for this section. (Piercing)
Ugh..I rolled in the game log then.
Atk 22, Dmg 10 piercing
End of turn!
Reaction: Attacks of opportunity if available.
MOVE:DeDe Steel Defender AC 17 moves to J8 spending 40 feet of movement: (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION:Dash 40ft to C6 and if able use reaction for Deflect attack, if it attacks anyone but itself making it have disadvantage on anyone else. No worries if this is just for Erdon as I know you had a ruling in place. End of turn!
Reaction: Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. Attacks of opportunity if available.
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Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
MOVE:Erdon AC 17 moves to M8 spending 25 feet of movement; (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS:Mentally command DeDe to move to help others near the ugly creature. Use Deflect attack if in position and allowed. ACTION: Light Crossbow Attack Target Ugly Creature : Dice rolls not yet available for this section. Damage: Dice rolls not yet available for this section. (Piercing)
Ugh..I rolled in the game log then.
Atk 22, Dmg 10 piercing
End of turn!
Reaction: Attacks of opportunity if available.
MOVE:DeDe Steel Defender AC 17 moves to J8 spending 40 feet of movement: (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.) BONUS: ACTION:Dash 40ft to C6 and if able use reaction for Deflect attack, if it attacks anyone but itself making it have disadvantage on anyone else. No worries if this is just for Erdon as I know you had a ruling in place. End of turn!
Reaction: Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. Attacks of opportunity if available.
Erdon’s crossbow bolt ,ands a solid hit on the flying carpet looking beast as it closes in on the group.
( will have DeDe hold his position at J8 since the beast will be near there and nobody is near c6
(Has the giant boar been defeated? "gives out a huff and a gasp and drops to the ground?" If the boar is defeated, I can recall Hex. Has the creature been brought to the ground? If not, I can reassign my Hex to it, and hit it with EB. If it has, then I can Smite it)
(I think I finally figured out damage, but it cause the warning. Did not edit after I got a valid result)
If the boar was defeated, my turn is the same except for using my bonus action to reassign hunter's mark to the creature instead, using my movement to get just close enough to do it. (Moving 25 ft. closer to the creature diagonally.)
(Has the giant boar been defeated? "gives out a huff and a gasp and drops to the ground?" If the boar is defeated, I can recall Hex. Has the creature been brought to the ground? If not, I can reassign my Hex to it, and hit it with EB. If it has, then I can Smite it)
This post has potentially manipulated dice roll results.
"Foul boar! For your assault upon our party, you have felt our fury!"
(Jason uses his bonus action to recall the Hex, and reassigns it to the new creature. Hit roll EB: 6 If successful 6) "You! Flying monster, shall meet your fate! Eldritch Blast!"
(Hex Hit Roll forgot to roll this!) 25 Hex damage if hits: 5 + disadvantage on DEX).
This post has potentially manipulated dice roll results.
"Foul boar! For your assault upon our party, you have felt our fury!"
(Jason uses his bonus action to recall the Hex, and reassigns it to the new creature. Hit roll: 11 If successful 9) "You! Flying monster, shall meet your fate! Eldritch Blast!" (Hex damage if hits: 5 + disadvantage on DEX).
Your eldritch blast misses as the cloaker manages to dodge it
Sniss runs forwards towards the incoming flying thing and leaps into it with a punch into its pasty white stomach. Feeling the thick leather like hide give way and forcing the creature off its intended course.
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Why not have both.
Erdon on his turn. Range attack
MOVE: Erdon AC 17 moves to M8 spending 25 feet of movement; (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS: Mentally command DeDe to move to help others near the ugly creature. Use Deflect attack if in position and allowed.
ACTION: Light Crossbow Attack Target Ugly Creature : 7 Damage: 4 (Piercing)
End of turn!
Reaction: Attacks of opportunity if available.
MOVE: DeDe Steel Defender AC 17 moves to J8 spending 40 feet of movement: (first diagonal costs 5 ft. of movement, second costs 10 ft., third costs 5 ft., etc.)
BONUS:
ACTION: Dash 40ft to C6 and if able use reaction for Deflect attack, if it attacks anyone but itself making it have disadvantage on anyone else. No worries if this is just for Erdon as I know you had a ruling in place.
End of turn!
Reaction: Deflect Attack. The defender imposes disadvantage on the attack roll of one creature it can see that is within 5 feet of it, provided the attack roll is against a creature other than the defender. Attacks of opportunity if available.
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
Signature
Levi Flint - DM - Mad Mage; Korvin - DM - Tyranny of Dragons; Player Lucan - The One Breath, Player Gildor Surion - Balder's Gate-Decent;
( Oops. Sorry. I forgot to roll separate hits for action and bonus action).
I havenT gone yeT-)
Go now. If something you do invalidates luminarystarr's turn, we will retcon.
Round 2
(NathanAscher) Eldrin init 21
(Cwreando) Erdon init 17
(PrincessCallia) Edena init 16
(JulioEArrieta1776) Chankla init 14 << your next
(rafflmandel) Sniss init 14 << your next
(luminarystarr) Jason init 11
(Dungho_Dave) Dungho init 9 << your on deck
(Dwar_farquar) Peet init 7
Creature init 4
Bro eldrin is actually the goat when it comes to organizing
100% carrying the group
Erdon’s crossbow bolt ,ands a solid hit on the flying carpet looking beast as it closes in on the group.
( will have DeDe hold his position at J8 since the beast will be near there and nobody is near c6
( Princess Calia) Edena ‘s shot than Chankla. Like Nathan said you can always post your move and action a s we can rearrange as required)
Movement: None
Bonus Action: (Hunter's Mark still active, no bonus action)
Action: Attack boar with longbow. Attack: 13 Damage: 7 + 6
Reaction: Opportunity attacks if valid.
End of Turn!
(I think I finally figured out damage, but it cause the warning. Did not edit after I got a valid result)
(Has the giant boar been defeated? "gives out a huff and a gasp and drops to the ground?" If the boar is defeated, I can recall Hex. Has the creature been brought to the ground? If not, I can reassign my Hex to it, and hit it with EB. If it has, then I can Smite it)
If the boar was defeated, my turn is the same except for using my bonus action to reassign hunter's mark to the creature instead, using my movement to get just close enough to do it. (Moving 25 ft. closer to the creature diagonally.)
(Yes it has been. Currently fighting the Cloaker)
I actively stun anybody with metal no magic weaponry, if they’re weakened it gets a bit too op
"Foul boar! For your assault upon our party, you have felt our fury!"
(Jason uses his bonus action to recall the Hex, and reassigns it to the new creature. Hit roll EB: 6 If successful 6) "You! Flying monster, shall meet your fate! Eldritch Blast!"
(Hex Hit Roll forgot to roll this!) 25 Hex damage if hits: 5 + disadvantage on DEX).
Edenas arrow lands solidly on the cloaker and it is visibly hurting from all the incoming dmg
Your eldritch blast misses as the cloaker manages to dodge it
Sniss and chankla are up
( poor old cloaker, thought he was going to snatch an easy meal and is running into all this painful dmg, lol)
I rush forth and prepare my punch
20 to hit
9 dmg
Sniss runs forwards towards the incoming flying thing and leaps into it with a punch into its pasty white stomach. Feeling the thick leather like hide give way and forcing the creature off its intended course.