"This man is labeled as the most dangerous man in the world, and it's now your job to catch him."
As adventurers in a time of peace, getting jobs can be difficult. Desperate and down on your luck, it seems like you've no choice but to abandon the adventuring life when a mysterious job offer appears on the quest board outside your local tavern. The job doesn't say much, but offers lucrative riches should you accept it. The problem is, you're tasked with targeting the most dangerous criminal known to man, and a master of disguise: Veritas Finbask.
Will you accept this offer, and potentially mark your place in history, or will you choose to follow the inevitable and fall into obscurity?
Hello. I'm looking for around 4-5 players to partake in a full-length campaign.All content is OK, just run it by me first via DM or message for confirmation first. I will be using a mix of 2014 & 2024 stat blocks, but no images or maps (as the battlefields I made are fairly simple rooms, and theatre of the mind is awesome). All players should reply at least once per day. For OOC purposes, I will create a group DM.
When applying, please provide the following: Name: Race: Background: Ability Scores + Rolling Method: Backstory: Anything else I may need to know:
All rules and rolling methods are allowed, just be sure to specify.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
This post has potentially manipulated dice roll results.
Ability scores: 151110171212
Name: Dorrn
Race: Human
Background: Noble
Ability Scores + Rolling Method: 4d6 drop one: reroll first 1
Backstory:
Dorrn was raised in a cult. His family was relatively high up in the group. His childhood was spent reading and training in fighting. He has always been outgoing and inquisitive which were not traits that were appreciated. Dorrn’s conviction led him to be able to tap into a power within him he didn't understand. Year after year his determination caused him to be at odds with the leadership of The Sinless Chosen until one day he decided that he would go off and explore the world. Not knowing anything about the outside world Dorrn attempted to become an adventurer but failed miserably.
Anything else I may need to know: I plan to play as a Character trained to be a paladin for level 1 but after that go bard.
Ability Scores + Rolling Method: 10 15 12 09 10 15 (Point Buy Plus the +1, +1, +1 Bonus)
Backstory: Primrose was born in a secluded fairy enclave nestled between ancient trees where life and death magic naturally intertwined. From childhood, she displayed an uncanny ability to commune with plants and sense vital energy flowing through living things. This natural talent led her to Witherbloom College, where under Professor Thistlewick's mentorship, she mastered the delicate balance between growth and decay while crafting remedies from rare botanical specimens.
During her studies, Primrose unwittingly crossed paths with a fellow student, Morvaine Thornshade, whose unethical experiments on fey creatures were eventually discovered, leading to Morvaine's expulsion. The incident awakened in Primrose a desire for protection beyond her botanical skills. Through arcane rituals taught by Marigold, an elderly fairy herbalist, Primrose performed her first familiar summoning—calling forth Guido, a flying monkey with an unexpected affinity for cigars and gambling. Their complementary personalities forged a working partnership that served them both well.
Primrose was selected as a Celestial Handmaiden during the Twilight Convergence, when Morwel's Court of Stars briefly touches the material plane. Chosen for her connection to life and death energies, she occasionally receives tasks from the Queen's intermediaries while pursuing her own path.
Struggling to find purpose during this time of peace, Primrose took odd jobs that barely utilized her abilities while becoming increasingly alarmed by reports of the Iron Circle—Morvaine Thornshade's new organization specializing in capturing and selling fey creatures. With dwindling funds insufficient to cover rare ingredients needed for her research, desperation set in. The mysterious job offer promising lucrative riches caught her eye—particularly since a recent theft of priceless botanical specimens from Professor Thistlewick's laboratory had left her mentor devastated. Whispers of possible connections between the notorious Veritas Finbask and the Iron Circle have reached Primrose's sensitive ears, making this job opportunity all the more intriguing. She sees this assignment as financial salvation, a chance to help her mentor, and potentially an opportunity to gather intelligence on the organization that threatens her kind.
Anything else I may need to know: What is the starting level? Level 1 is acceptable to me, just checking. Will you be permitted to multi-class?
I'm interested, but I'm more interested in using the Geppettin race. It's a stuffed animal. If that's too out of the realm of possibility, I can pick a different race.
Name: Rowe Rowe's Character Sheet - D&D Beyond Race: Geppettin Class: Sorcerer Background: Feylost Ability Scores + Rolling Method: (Rerolled 1's Once to keep it kinda fair) 16, 15, 15, 14, 14, 10
Backstory: Brief backstory, as a Human kid, Rowe was a part of a modest farm family. Never been one to get in trouble or do anything out of the ordinary. When he turned about 13, he met a girl whom he tried to impress. One day they were playing hide and seek and he wandered too far away, eventually stumbling into temporary rift into the feywild. While there, he was bought and passed around from owner to owner, used as their play thing (Just in grueling tests and tournaments.) During one of the bets his last owner had, he had to find a specific item, or be turned into a toy. He failed at this task and he was turned into a stuffed bear, however, during this transformation, his body also soaked up some of the rogue fey magic that existed around him, granting him sorcerer like abilities. He spent some time in servitude honeing these abilities, and eventually using them to escape. During his escape, he made it out of the feywild, and back into the material plane, where he exists now, still in stuffed bear form, trying to figure out how to get out of this form and back to his human self.
Anything else I may need to know: I'm an experienced PBPer and usually forever DM.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
(used to be able to quote to save the scores before they get flagged and changed?)
I got a 16, 10, 16, 13, 15, 15.
What level do we start at?
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Name: Gromedark Race: Bugbear Background: Guide Ability Scores + Rolling Method: Roll 4d6 and drop the lowest, rerolling 1s once.
Backstory: Gromedark used to run with goblins and hobgoblins as part of a warband. He served as a scout/assassin in the warband until one fateful day when he wandered far afield and by the time he got back to the war camp... everyone had simply vanished. Even after spending a couple of days searching not a living soul could be found. Gromedark decided to count himself amongst those that vanished and set off on a life of adventure.
He found that his skills helped him get occasional work with the thieves' guilds and other various shady folk. Gromedark did learn to use Cartographer's Tools as he found maps were quite useful in aiding his travels. But still, most of the jobs he got were often on the wrong side of the law. He only took them when he had to eat, otherwise he tried to stick to the life of an adventurer. Lately Gromedark was running low on coins and didn't want to break the law so he was looking for an adventure.
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
You will all be starting at 5th level, with milestone level ups and encumbrance turned off.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Recruitment is now over! I'll set up the game thread and PMs shortly.
Rollback Post to RevisionRollBack
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
This looks great, I'd love to take part if you'll have me!
Ability Scores (Rerolled ones once like what was done above!): 121114121511
Wow, tough set of scores, no problem though as I like a challenge! With my backstory, I've also included an expanded version, it's the exact same as the regular one except it just goes into more detail, thought I'd include it since I don't know if you're a DM that prefers extensive backstories or more manageably sized ones!
Name: Thawdaum Garralk Race: Half-Orc Class: Cleric (War Domain) Background: Soldier Backstory: Born to an orc war chief's wife, I was the result of her forbidden love with a human man, which led to her death and my childhood becoming one of pain and suffering as a labour slave within camp. At 15, I fled, and over the years I built a new life, eventually marrying with a human woman, Scilia, and later we had a daughter, Esmil, all whilst I was serving as a soldier in a brutal war. Due to the pain and suffering my orc heritage had brought onto me in the past, I tried to embrace my human side, starting with my human family, and culminating in me sparing a lone enemy human soldier whilst on patrol, a dire act of treason, which I knew in my heart at the time would be punished, I just didn't know how. However, it soon became clear, as when I returned home after the war, I found my house burned, my daughter dead, and my wife gravely wounded. She revealed that the enemy soldier I had spared was the one who had torched our home, based on her description of his straw-coloured hair and green eyes. Filled with guilt, I realized that my act of mercy had angered Gruumsh, the orc god of war, who had punished me by taking my family. Now, I follow Gruumsh devoutly, fearing his wrath and seeking to fulfill his will. Expanded Backstory:
My mother was one of the many brides of a powerful orc war chief. I don’t know much about her, but I do know that she fell in love with a human man. I also don’t know much about him, or how often they met, or what the man even looked like, but they did enough to get her killed by the tribe for her sins when I was born. Surprisingly, I was kept by the tribe, but just for easy labour. I had no childhood there; I was constantly beaten, overworked and bullied by everyone within camp, always made to feel as worthless as the mud beneath my feet. But through it all, I kept some glimmer of hope for a better life. Guess that's childish naivety at it's finest.
At the age of 15, I fled. The tribe probably didn’t care. My departure was not a major loss to their ranks, and they likely were going to kill me when I got old and strong enough to push back against them. Over the next few years, life got better. I gathered scraps of an education, some money, and within 5 years, I had a homestead and a beautiful human wife, Scilia. She was my world, my everything. She was almost like the nurturing mother figure I never had, in a way. We then had a daughter, Esmil, though I never saw as much as her as I should of, as by that time I had enlisted to fight as a soldier for the war against the neighbouring kingdom, being away for months at a time, and then only returning for a week or two. The army liked having orc blood in their ranks, even though I wasn’t cut out for it in the slightest. They must have seen a hint of savagery in me, and they were right. I could kill.
I can’t remember how long it was that I was a soldier. The years drag out and blend in my mind, yet it feels like it was just for a moment, a thousands of lifetimes ago. It was a steady schedule of killing, then family, killing, then family, day after day, month after month. Eventually however, the war was nearing its end, as all things do, and whilst on patrol I encountered a lone enemy soldier in the woods. He was far from the enemy lines, but I didn't question that, and he was human: his hair was the colour of straw, and his green eyes had pupils like poppy seeds. Almost immediately, there was something about him that stirred me. I had spent much of my life resenting my orc side, and with a human family back home, I thought it would be best to embrace the human side of me, begin a new life, starting by sparing this man. And so I let him go. But even when I did so, I felt a sinking feeling inside, like I had turned my back on my kingdom, my allies, and even my tribe, even though I hated their guts. However, I shrugged that feeling off, and continued on.
Soon enough the war had ended, and I was able to return to my family, permanently. But, when I arrived, something was horribly wrong. The house was burnt, and I found a small grave near the door for my daughter, a bouquet of bluebells on top of it. Soon I was found by a neighbouring family; they had seen the smoke and rushed to the scene, saving my wife, barely, but my daughter was already gone. They told me that Scilia was staying with them. She was in an awful state, and they didn't know how much longer she could hold on, but that I should see her. When I did, I broke down. She was awfully scarred, worse then me, and when she tried to speak, her voice was course and constricted like the words were being barely squeezed out. She told me a human man had came to the house; a deserter from the enemy ranks. He demanded to take the home and its resources to live off, and when Scilia refused, he set the house on fire, knocking a lamp as he left. With tears in my eyes, I asked her what this man looked like. She said he had hair the colour of straw, and green eyes with pupils like poppy seeds.
She died of her wounds a few days later. Truly, I was lucky to see her before she passed. But, I was in mourning even before she was gone. As I knew that in the woods that day, when I let that man live, the sinking feeling I felt was not betrayal against my tribe or my country, but the one true god that I have lived under the shadow of my whole life; Gruumsh, Orc God of War, and he had punished me for my cowardice. From then on I have been a devout follower of him, seeking to carry out his will, living in constant fear of what else he can take from me lest I upset him once more.
Anything else I may need to know: Will content sharing be available within the campaign for the Player's Handbook? Just wondering if it is so I have access to Thawdaum's options, if not I can adapt him!
"This man is labeled as the most dangerous man in the world, and it's now your job to catch him."
As adventurers in a time of peace, getting jobs can be difficult. Desperate and down on your luck, it seems like you've no choice but to abandon the adventuring life when a mysterious job offer appears on the quest board outside your local tavern. The job doesn't say much, but offers lucrative riches should you accept it. The problem is, you're tasked with targeting the most dangerous criminal known to man, and a master of disguise: Veritas Finbask.
Will you accept this offer, and potentially mark your place in history, or will you choose to follow the inevitable and fall into obscurity?
Hello. I'm looking for around 4-5 players to partake in a full-length campaign.All content is OK, just run it by me first via DM or message for confirmation first. I will be using a mix of 2014 & 2024 stat blocks, but no images or maps (as the battlefields I made are fairly simple rooms, and theatre of the mind is awesome).
All players should reply at least once per day. For OOC purposes, I will create a group DM.
When applying, please provide the following:
Name:
Race:
Background:
Ability Scores + Rolling Method:
Backstory:
Anything else I may need to know:
All rules and rolling methods are allowed, just be sure to specify.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Ability scores: 15 11 10 17 12 12
Name: Dorrn
Race: Human
Background: Noble
Ability Scores + Rolling Method: 4d6 drop one: reroll first 1
Backstory:
Dorrn was raised in a cult. His family was relatively high up in the group. His childhood was spent reading and training in fighting. He has always been outgoing and inquisitive which were not traits that were appreciated. Dorrn’s conviction led him to be able to tap into a power within him he didn't understand. Year after year his determination caused him to be at odds with the leadership of The Sinless Chosen until one day he decided that he would go off and explore the world. Not knowing anything about the outside world Dorrn attempted to become an adventurer but failed miserably.
Anything else I may need to know: I plan to play as a Character trained to be a paladin for level 1 but after that go bard.
Question: starting at level 1?
Name: Primrose
Race: Fairy
Background: Witherbloom
Ability Scores + Rolling Method: 10 15 12 09 10 15 (Point Buy Plus the +1, +1, +1 Bonus)
Backstory: Primrose was born in a secluded fairy enclave nestled between ancient trees where life and death magic naturally intertwined. From childhood, she displayed an uncanny ability to commune with plants and sense vital energy flowing through living things. This natural talent led her to Witherbloom College, where under Professor Thistlewick's mentorship, she mastered the delicate balance between growth and decay while crafting remedies from rare botanical specimens.
During her studies, Primrose unwittingly crossed paths with a fellow student, Morvaine Thornshade, whose unethical experiments on fey creatures were eventually discovered, leading to Morvaine's expulsion. The incident awakened in Primrose a desire for protection beyond her botanical skills. Through arcane rituals taught by Marigold, an elderly fairy herbalist, Primrose performed her first familiar summoning—calling forth Guido, a flying monkey with an unexpected affinity for cigars and gambling. Their complementary personalities forged a working partnership that served them both well.
Primrose was selected as a Celestial Handmaiden during the Twilight Convergence, when Morwel's Court of Stars briefly touches the material plane. Chosen for her connection to life and death energies, she occasionally receives tasks from the Queen's intermediaries while pursuing her own path.
Struggling to find purpose during this time of peace, Primrose took odd jobs that barely utilized her abilities while becoming increasingly alarmed by reports of the Iron Circle—Morvaine Thornshade's new organization specializing in capturing and selling fey creatures. With dwindling funds insufficient to cover rare ingredients needed for her research, desperation set in. The mysterious job offer promising lucrative riches caught her eye—particularly since a recent theft of priceless botanical specimens from Professor Thistlewick's laboratory had left her mentor devastated. Whispers of possible connections between the notorious Veritas Finbask and the Iron Circle have reached Primrose's sensitive ears, making this job opportunity all the more intriguing. She sees this assignment as financial salvation, a chance to help her mentor, and potentially an opportunity to gather intelligence on the organization that threatens her kind.
Anything else I may need to know: What is the starting level? Level 1 is acceptable to me, just checking. Will you be permitted to multi-class?
Ability Scores + Rolling Method: (Rerolled 1's Once to keep it kinda fair)
16 16 10 11 9
One of the rolls didn't go through. 15
I don't have a signature.
I'm interested, but I'm more interested in using the Geppettin race. It's a stuffed animal. If that's too out of the realm of possibility, I can pick a different race.
Name: Rowe Rowe's Character Sheet - D&D Beyond
Race: Geppettin
Class: Sorcerer
Background: Feylost
Ability Scores + Rolling Method: (Rerolled 1's Once to keep it kinda fair) 16, 15, 15, 14, 14, 10
Backstory: Brief backstory, as a Human kid, Rowe was a part of a modest farm family. Never been one to get in trouble or do anything out of the ordinary. When he turned about 13, he met a girl whom he tried to impress. One day they were playing hide and seek and he wandered too far away, eventually stumbling into temporary rift into the feywild. While there, he was bought and passed around from owner to owner, used as their play thing (Just in grueling tests and tournaments.) During one of the bets his last owner had, he had to find a specific item, or be turned into a toy. He failed at this task and he was turned into a stuffed bear, however, during this transformation, his body also soaked up some of the rogue fey magic that existed around him, granting him sorcerer like abilities. He spent some time in servitude honeing these abilities, and eventually using them to escape. During his escape, he made it out of the feywild, and back into the material plane, where he exists now, still in stuffed bear form, trying to figure out how to get out of this form and back to his human self.
Anything else I may need to know: I'm an experienced PBPer and usually forever DM.
Image:
I don't have a signature.
Ability scores: 16 10 16 13 15 15
(used to be able to quote to save the scores before they get flagged and changed?)
I got a 16, 10, 16, 13, 15, 15.
What level do we start at?
There we go.
Name: Gromedark
Race: Bugbear
Background: Guide
Ability Scores + Rolling Method: Roll 4d6 and drop the lowest, rerolling 1s once.
Backstory: Gromedark used to run with goblins and hobgoblins as part of a warband. He served as a scout/assassin in the warband until one fateful day when he wandered far afield and by the time he got back to the war camp... everyone had simply vanished. Even after spending a couple of days searching not a living soul could be found. Gromedark decided to count himself amongst those that vanished and set off on a life of adventure.
He found that his skills helped him get occasional work with the thieves' guilds and other various shady folk. Gromedark did learn to use Cartographer's Tools as he found maps were quite useful in aiding his travels. But still, most of the jobs he got were often on the wrong side of the law. He only took them when he had to eat, otherwise he tried to stick to the life of an adventurer. Lately Gromedark was running low on coins and didn't want to break the law so he was looking for an adventure.
Anything else I may need to know: https://www.dndbeyond.com/characters/144535593/z7iywL
Name: Holth
Race: Half Orc
Background: Folk Hero
Ability Scores + Rolling Method: randomly rolled, pre-made character
Backstory: Holth has two still living, supportive parents. He grew up in an Orc tribe that was relatively friendly, and is a hero to them.
Anything else I may need to know: he is currently lv 3, I can adjust if we are starting at a different level.
You will all be starting at 5th level, with milestone level ups and encumbrance turned off.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Ability scores (Rerolled ones once): Ability scores: 10 12 13 18 16 14
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!)
Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat)
Panya Swiftheart - Halfling ancestral barbarian (The Life and Lies of Veritas Finbask)
This looks great, I'd love to take part if you'll have me!
Ability Scores (Rerolled ones once like what was done above!): 12 11 14 12 15 11
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist and The Hunt for the Balowang!
Killer Queen has already extended this signature, though not by much!
Recruitment is now over! I'll set up the game thread and PMs shortly.
He/Him. I am the DM, you are the player. You make the mistakes and I decide the consequences. Now, with that being said - Are you SURE you want to cast Fireball?
Wow, tough set of scores, no problem though as I like a challenge! With my backstory, I've also included an expanded version, it's the exact same as the regular one except it just goes into more detail, thought I'd include it since I don't know if you're a DM that prefers extensive backstories or more manageably sized ones!
Name: Thawdaum Garralk
Race: Half-Orc
Class: Cleric (War Domain)
Background: Soldier
Backstory: Born to an orc war chief's wife, I was the result of her forbidden love with a human man, which led to her death and my childhood becoming one of pain and suffering as a labour slave within camp. At 15, I fled, and over the years I built a new life, eventually marrying with a human woman, Scilia, and later we had a daughter, Esmil, all whilst I was serving as a soldier in a brutal war. Due to the pain and suffering my orc heritage had brought onto me in the past, I tried to embrace my human side, starting with my human family, and culminating in me sparing a lone enemy human soldier whilst on patrol, a dire act of treason, which I knew in my heart at the time would be punished, I just didn't know how. However, it soon became clear, as when I returned home after the war, I found my house burned, my daughter dead, and my wife gravely wounded. She revealed that the enemy soldier I had spared was the one who had torched our home, based on her description of his straw-coloured hair and green eyes. Filled with guilt, I realized that my act of mercy had angered Gruumsh, the orc god of war, who had punished me by taking my family. Now, I follow Gruumsh devoutly, fearing his wrath and seeking to fulfill his will.
Expanded Backstory:
My mother was one of the many brides of a powerful orc war chief. I don’t know much about her, but I do know that she fell in love with a human man. I also don’t know much about him, or how often they met, or what the man even looked like, but they did enough to get her killed by the tribe for her sins when I was born. Surprisingly, I was kept by the tribe, but just for easy labour. I had no childhood there; I was constantly beaten, overworked and bullied by everyone within camp, always made to feel as worthless as the mud beneath my feet. But through it all, I kept some glimmer of hope for a better life. Guess that's childish naivety at it's finest.
At the age of 15, I fled. The tribe probably didn’t care. My departure was not a major loss to their ranks, and they likely were going to kill me when I got old and strong enough to push back against them. Over the next few years, life got better. I gathered scraps of an education, some money, and within 5 years, I had a homestead and a beautiful human wife, Scilia. She was my world, my everything. She was almost like the nurturing mother figure I never had, in a way. We then had a daughter, Esmil, though I never saw as much as her as I should of, as by that time I had enlisted to fight as a soldier for the war against the neighbouring kingdom, being away for months at a time, and then only returning for a week or two. The army liked having orc blood in their ranks, even though I wasn’t cut out for it in the slightest. They must have seen a hint of savagery in me, and they were right. I could kill.
I can’t remember how long it was that I was a soldier. The years drag out and blend in my mind, yet it feels like it was just for a moment, a thousands of lifetimes ago. It was a steady schedule of killing, then family, killing, then family, day after day, month after month. Eventually however, the war was nearing its end, as all things do, and whilst on patrol I encountered a lone enemy soldier in the woods. He was far from the enemy lines, but I didn't question that, and he was human: his hair was the colour of straw, and his green eyes had pupils like poppy seeds. Almost immediately, there was something about him that stirred me. I had spent much of my life resenting my orc side, and with a human family back home, I thought it would be best to embrace the human side of me, begin a new life, starting by sparing this man. And so I let him go. But even when I did so, I felt a sinking feeling inside, like I had turned my back on my kingdom, my allies, and even my tribe, even though I hated their guts. However, I shrugged that feeling off, and continued on.
Soon enough the war had ended, and I was able to return to my family, permanently. But, when I arrived, something was horribly wrong. The house was burnt, and I found a small grave near the door for my daughter, a bouquet of bluebells on top of it. Soon I was found by a neighbouring family; they had seen the smoke and rushed to the scene, saving my wife, barely, but my daughter was already gone. They told me that Scilia was staying with them. She was in an awful state, and they didn't know how much longer she could hold on, but that I should see her. When I did, I broke down. She was awfully scarred, worse then me, and when she tried to speak, her voice was course and constricted like the words were being barely squeezed out. She told me a human man had came to the house; a deserter from the enemy ranks. He demanded to take the home and its resources to live off, and when Scilia refused, he set the house on fire, knocking a lamp as he left. With tears in my eyes, I asked her what this man looked like. She said he had hair the colour of straw, and green eyes with pupils like poppy seeds.
She died of her wounds a few days later. Truly, I was lucky to see her before she passed. But, I was in mourning even before she was gone. As I knew that in the woods that day, when I let that man live, the sinking feeling I felt was not betrayal against my tribe or my country, but the one true god that I have lived under the shadow of my whole life; Gruumsh, Orc God of War, and he had punished me for my cowardice. From then on I have been a devout follower of him, seeking to carry out his will, living in constant fear of what else he can take from me lest I upset him once more.
Anything else I may need to know: Will content sharing be available within the campaign for the Player's Handbook? Just wondering if it is so I have access to Thawdaum's options, if not I can adapt him!
Xaul Lackluster: Half-Orc Fathomless Warlock: Warlock Dragon Heist
Borvnir Chelvnich: Black Dragonborn Barbarian: Dragons of Stormwreck Isle
Pushover Gerilwitz: Tiefling Wizard: Acquisitions Incorporated
Callow Sunken-Eyes: Goliath Arctic Druid: We Are Modron
DMing The 100 Dungeons of the Blood Archivist and The Hunt for the Balowang!
Killer Queen has already extended this signature, though not by much!