You throw a torch into the hall but nothing happens. You see the light flying towards the mist only to fall on the floor irradiating a vermilion light covered by the mist.
Yeah sorry for not posting. Was sick this last week and going on holiday in under an hour. Will try and keep posting when I can while away. Should be back in a week or so if not.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
As soon as you enter the mist and do a few steps your mind starts to wander. You start to remember every bad choice you did in your life, every regret you had. The mist starts to grow thicker and darker and it starts to blend into monstrous shapes. You start to question your very own being and the fact that you're here, in this tomb, risking your life. Your mind is full of fear and the only option you have now is to run, to run as far as you can from this evil place.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
The mist starts to thicken as you proceed, becoming almost black after 40/50 feet. You can't see much but you realize you've arrived at the end of the corridor and in front of you there's a solid stone wall.
Ubogri shrinks away from the mist as he walks along with the others, still fearful of the things he saw and thought. He's a little preoccupied — trying to stay close to Jerigg and away from the mist — to pay much attention to anything else.
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
I can't remember, are you guys all in the secret passage with Falmo?
Yes, on the main road there was the door with the locks, you don't know about it. In the secret passage there was this corridor with the mist, everyone followed you after a bit.
You investigate the dead end and you find a door hidden by the gas on the south wall. Once you open it the gas dissipates. Beyond the door, a stairway leads down. The way is blocked by thick webbing that fills the area from steps to ceiling.
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Yeah, everybody just suddenly disappeared for 2 days lol.
By the way, if you need clarification for something or you want me to draw you a map just ask.
Ubogri you don't recognize the mist and don't see anything suspicious about it
I light a torch and throw it in the mist.
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
You throw a torch into the hall but nothing happens. You see the light flying towards the mist only to fall on the floor irradiating a vermilion light covered by the mist.
Ubogri walks forward through the mist.
Lumiere holds up the lantern of revealing as Uborgi steps through to see if anything reacts as he does so.
Perception: 16
Yeah sorry for not posting. Was sick this last week and going on holiday in under an hour. Will try and keep posting when I can while away. Should be back in a week or so if not.
Ubogri throw me a Constitution Save
Somehow knew that was going to happen.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
4
As soon as you enter the mist and do a few steps your mind starts to wander. You start to remember every bad choice you did in your life, every regret you had. The mist starts to grow thicker and darker and it starts to blend into monstrous shapes. You start to question your very own being and the fact that you're here, in this tomb, risking your life. Your mind is full of fear and the only option you have now is to run, to run as far as you can from this evil place.
This trap is dumb ;/
Just run away for 1 minute then come back lol
That roll was too perfect, lol.
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Let's see if you say the same when the trap is deadly :^)
“I am liking that one. It is being funny. Now everybody stay close and watch me work!”
”Yes I am being serious, come come we go together yes?”
I walk down the corridor slowly while probing. Everybody within 10 feet of me is immune to fear and gets +2 on saves.
Investigation 19
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
Roll me a perception check
Perception 8
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
The mist starts to thicken as you proceed, becoming almost black after 40/50 feet. You can't see much but you realize you've arrived at the end of the corridor and in front of you there's a solid stone wall.
LOL indeed!
Ubogri shrinks away from the mist as he walks along with the others, still fearful of the things he saw and thought. He's a little preoccupied — trying to stay close to Jerigg and away from the mist — to pay much attention to anything else.
I can't remember, are you guys all in the secret passage with Falmo?
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Yes, on the main road there was the door with the locks, you don't know about it. In the secret passage there was this corridor with the mist, everyone followed you after a bit.
I search the wall with my amazing perception abilities (hah!)
Perception or Investigation whichever is the one I'm supposed to roll 7
"Sooner or later, your Players are going to smash your railroad into a sandbox."
-Vedexent
"real life is a super high CR."
-OboeLauren
"............anybody got any potatoes? We could drop a potato in each hole an' see which ones get viciously mauled by horrible monsters?"
-Ilyara Thundertale
You investigate the dead end and you find a door hidden by the gas on the south wall. Once you open it the gas dissipates. Beyond the door, a stairway leads down. The way is blocked by thick webbing that fills the area from steps to ceiling.