Immotichey's fog cloud goes off without any wild side effects, obscuring the ledge from view. Immotichey shooing everyone out of the cave before blasting his magic, hitting squarely several of them, and dislodging two. However, as his magic flew through the glowing radiance, the spell split off, becoming two versions of itself. The second one expanding, and then surrounding Immotichey like a flaming sphere. The fire roared for several moments, before dissipating. Immo's chest would feel heavier. He would be unharmed, but upon self examination, Immotichey would find he had been turned into a female, by the wild magic. Despite lizardfolk not possessing mammalian traits, his chest would now sport two, rather supple D-cups, that would push out his jerkin, filling it. The magic attempted to seek another target, but as everyone else was outside of it's range, it fizzled, and died.
The two crystals that had fallen, hummed continually, glowing still as they lie on the ground.
After blasting the crystals, Immotichey goes back in the cave to retrieve the crystals my managed to knock loose. When he bends down to pick them up he notices that his chest is suddenly a lot closer to his chin. He picks up the two crystals, one in each hand and walks back out. After getting back to the group, with wide eyes, he looks back and forth between his companions, the two crystals in his hands, and the two newly formed lumps on his chest.
After SheImmo collects the two crystals, and proudly brings them up to the group to show off, Chubby replies to him “Are those things living? They sing just like my uncle Fudd.”
"Well, who would have guessed that one should listen to this sad excuse for a fish for once.", Arthasis said with a mischievous grin on his face. Apart from the undesired side effects, which now blemished the lizardman, the warlock was facinated by the kind of magic that pervaded the crystal cave. He would have loved to spent some time here and uncover the magic at work but their current situation didn't allow that. Having already lost a large portion of the inital group, they now were quite vulnerable and had to find some kind of refuge as soon as possible.
"Apart from those ...", he hesitated trying to supress outright laughter, "things, are you able to continue forward? If so, we should get a move on before all of you guys grow some unwanted body parts." Arthasis then gave the lizardman a pat on the back saying, "And don't worry to much, there is probably some remedy for this kind of situation... Probably."
Immotichey, still in shock, stuffs one of the crystals in his pack. At the warlock's questions, he just nods in an affirmation that he is okay to continue. He hangs towards the back of the group to hide his embarrassment. Once they continue on and get some distance away from the cave he will throw one of the crystals behind him to test out its effect.
This post has potentially manipulated dice roll results.
1
As Immotichey tosses the crystalline gem, it hums and glows flying through the air with grace, until it strikes the ground, at which point a blinding flash is emitted, causing anyone looking it's direction to be blinded for the next minute, forcing them to see an eternal white that slowly fades, and emitting a sound that was similar to metal striking hardened glass, echoing through the tunnel ahead of them and behind.
Luckily there was nothing nearby to hear it. The tunnel however was cramped, forcing them into single file and allowing no quarter, chubby just barely fitting through himself. Aside from the occasional dip or rise, the tunnel kept a continuous, b ut very very gradual lilt to the left.
This post has potentially manipulated dice roll results.
"Kuo-toa, actually, but... yes. I did advice against. Just as I'd advice our dear rider of twin currents on a means to increase his survival rate." He says nonchalantly as he looks over to Arthasis. "And by extension, all of ours." Shuushar continues, glancing over the others now. "But then, many blessings are disguised as misfortune. So rejoice." On that note, he finishes whatever tail end of an offered ration and moves on to join the others in the march to Mushroom Kingdom.
While no true survivalist, Shuushar would at least still offer help by way advice Immotich as they go on the more well-known and dangerous food and critters that called the Underdark home along the way.
This post has potentially manipulated dice roll results.
Evrik hurries to catch up to the rest of the group. "Well, I'm not sure we should have taken any of those crystals", Evrik says to Immotichey, "but I certainly couldn't ascertain anything from them. Perhaps they will prove useful. What are you planning to do with the one you kept?" (Stealth: 7)
As they move on through the darkness, he stays alert in case there is anything missed by Chubby and the others up front. (Perception: 5)
This post has potentially manipulated dice roll results.
(Stealth 23)
"That was quite a blinding light that was produced when it shattered,"the lizardman replies to Evrik. "It would be useful for getting away from a group of foes. The tight spaces of these caves that we find ourselves almost ensure that they would be close enough that many would be affected."
You all continue to traverse the cave at a slow, stealthy pace. The cave remained unremarkable for what felt like miles upon miles. You would all notice that the cave had began a slight downward tilt, and kept it's perpetual leftward ebb. The cave began slowly, to open up some after half a day had gone by. In one spot, you would all have seen a skeleton that seemed to have been going the opposite direction you were all heading, it was roughly of medium humanoid shape, however, it's skull had been crushed, making it difficult to identify what species the creature had been in life. It was still covered in ragged deteriorating clothing, on his hip was a coinpurse containing 15 GP, aside from this, nothing useful remained.
As you all proceeded forward, you begin to hear screaming, pleading coming from a ways up ahead. The cave ahead glowed an ominous emerald green. The only paths you could take here, were back the way you came, or to proceed.
------
Should you proceed, as you get closer the glow would get brighter, and many other colors would fill your vision, violets, and crimsons but overwhelmingly apparent, was the green hue that pervaded everything else. The end of your tunnel opening into a single, massive cave nearly one hundred yards in circumference, it's shape ovular and angular, your tunnel coming out on the far left side with the corner of the oval to your left, the cavern itself leaning far-right, with several entrances and exits on the far side, including two half-way between the far side and your current location. The screams were audible, echoing in the cavern from behind a literal wall of giant mushroom stalks, and various other fungi, all radiating different colors, and all of them appearing benign and harmless. Some of the mushrooms were as large as tree's others were regular sized, like you would find on the surface Lichen dotted the roof of the cavern like algae did a ships hull, the algae itself was luminescent, and translucent, appearing to be every color at the same time, transitioning in perpetuity. You were essentially in a nexus of pathways.
It was like you were inside of a fungal forest, a natural wonder hidden away from the prying eye's of the upper world, a wonder none would ever get to experience.
Roll Perception Chubby, with +5. (anyone else who wishes to make non-perception related rolls, do so. And tell me, do you pursue the voice? do you abandon it due to the risk? if so, what tunnel do you go for?)
The voice pleaded for help, begging if anyone could hear them to save them, that they didn't have much time before it was too late.
This post has potentially manipulated dice roll results.
At the entrance of the cave, Chubby comes to an abrupt halt, startling those behind him in line. He begins to sniff at the air, literally tasting it in an attempt to sense what lay ahead. Head on a swivel, he inspects every visible square inch of the cave. Perception: 13
As chubby looks around, he can tell what some of the fungus are just by looking, others he's never seen before, and are likely brand new species, atleast to him.
Chubby can see there are several Barrelstalk Mushrooms ((A Barrelstalk is a large, cask-shaped fungus that can be tapped and drained of the fresh water stored within it. A single Barrelstalk contains varying gallons of water and yields varying pounds of food. And is a great source for more sour-alcohols))
And also, numerous Zurkhwood Mushrooms. (Zurkhwood is a massive mushroom that can reach a height of thirty to forty feet. Its large grain-like spores are edible and nutritionally equivalent to varying pounds of food, but zurkhwood is more important for its hard and woody stalks. Zurkhwood is one of the few sources of timber in the Underdark, used to make furniture, containers, bridges, and rafts, among other things. Skilled crafters can use stains, sanding, and polishing to bring out different patterns in zurkhwood. Zurkhwood is also harvested for some more exotic furniture on the surface for those with eccentric tastes. )
The rest look marvelous and new, untapped potential or danger lying within them. Beyond that he see's little more than the cave itself, and the wondrous beauty of the multi-tonal fungi.
Shocked by the sudden halt of the party, Evrik looks ahead towards Chubby. Carefully moving up towards the front he is amazed by the sights of the cavern. In all of his life, he has never seen such a myriad of shapes and sizes. Growing up close to a dense forest, Evrik had encountered many mushrooms and molds. He had in fact perused several volumes relating to such organisms, but this was unlike anything he'd encountered in his studies. Reflecting back on those works that he had read, Evrik attempted to recall what he could and unearth any similarities to the growths he saw here. (Nature: 11)
"What'cha think Chubby? Ales and suppers could be made of these, but things down here never quite turn out to be like what I've known above."
Then, focusing on the voice, Evrik asks the group, "Is everyone hearing this cry for help? I think we need to check it out. Could be related to our fallen companions. Their souls may need help to move on from this realm." A flashback of the earlier battle then goes through Evrik's mind, seeing the small creature stand before the powerful Drow and being struck down. A renewed sense of duty overcomes Evrik. I will get you home, he says to himself thinking of Stool.
Rollback Post to RevisionRollBack
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Evrik would feel like he was THIS close to knowing ... something was familiar, though the plants themselves were different. Perhaps he should gather some for study the next time they camp, to see if he can jog his memory.
This post has potentially manipulated dice roll results.
Arthasis took a few steps into the gigantic cavern and marveled the beauty in it. But as before he reminded himself that beauty most probably also meant some kind of danger. He then turned to Evrik asking, “You really think it’s a good idea to investigate this pitiful groaning?” He began to shake his head in doubt, “I can assure you it’s not. Whatever the source, it most likely wants to kill us like everything else down here.”
For a second the warlock focused on the crying voice and tried to discern its intention. Insight with Guidance :12
As Arthasis focused on the voice, he could clearly tell it was from a living being that seemed quite in distress. He was almost 100% sure that the voice was real, and not an illusion or trick.
Immotichey wonders why the others seem to be preoccupied with the mushroom when there is more concern to be had with the cries for help. "Stop staring at the plants. There is time for that later," he hisses as he pulls his staff off his back. "We can't turn around unless you want to go across that ledge again," he says to the warlock. "We will at least have to go through here to continue on our path."
The lizardman stows his staff and shield on his back. "Wait here," he says to the group, "I can go look ahead." With that, he kneels down on the ground and begins to morph into a new shape. His scales smooth out and darken into a jet black fur, and his clawed hands replaced by more feline paws. He muscles become lean and ready to pounce. As a panther he quietly pads forward, using the patches of mushrooms as cover, to investigate the sounds. Using his keen feline sense he sniffs at the air to determine any potential threats.
I would like to say that the Immo has a distinct checkered scale pattern of yellows, reds, blacks and browns running down his back, starting at the base of his skull and down tail in his lizard form. His companions would notice a similar markings - though the colors would be more natural to the beast- in any new form that he changes into to help them recognize the druid.
Although Shuushar perked up at the sounds of distress, he remains strangely quiet and distant again in at least expression. But, if/when the group does move on, he'll quietly follow in fashion akin to a sort of trance.
Rollback Post to RevisionRollBack
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
This post has potentially manipulated dice roll results.
As Immotichey moved forward stealthily he would manage to make it almost to the edge of the first chunk of the fungal forest to the groups right, he would see more and more fungi of various types here in this fungal utopia. The sound of the cries would get louder as he went ahead. He would notice another large a-typical patch of fungus on the other side, that almost corralled his walk-path. Several more varieties of shroom were visible in the large central patch, that was thick like a forest, but also would allow passage between the bases of the fungi.
----
As Immotichey reaches the fork, he heads more southward. 13
Immotichey continues on, having noticed a dip to his right, proceeds to check, many many grey mushrooms lay here, they seemed to be pulsating. As Immotichey approached the dips far edge, he could feel as though something was there. 2
Whatever it was though, didn't notice him in the slightest. Each of the medium sized grey mushrooms seemed to 'breathe' and as they 'breathed' a soft whistle would escape, much like a boiling kettle if it were subdued and quiet. Finding nothing of note here, he would hear a cry again, the voice starting to sound as though it had given up, shouting about how 'is there truly no one else here?' and this causes Immo to head eastward, believing the voice to have came from there. he would make it half-way down the hallway.
He would realize the voice was coming almost directly north of where he was., from the opposite side of the giant, central patch.
Immotichey's fog cloud goes off without any wild side effects, obscuring the ledge from view. Immotichey shooing everyone out of the cave before blasting his magic, hitting squarely several of them, and dislodging two. However, as his magic flew through the glowing radiance, the spell split off, becoming two versions of itself. The second one expanding, and then surrounding Immotichey like a flaming sphere. The fire roared for several moments, before dissipating. Immo's chest would feel heavier. He would be unharmed, but upon self examination, Immotichey would find he had been turned into a female, by the wild magic. Despite lizardfolk not possessing mammalian traits, his chest would now sport two, rather supple D-cups, that would push out his jerkin, filling it. The magic attempted to seek another target, but as everyone else was outside of it's range, it fizzled, and died.
The two crystals that had fallen, hummed continually, glowing still as they lie on the ground.
Occassional Dungeon Master.
After blasting the crystals, Immotichey goes back in the cave to retrieve the crystals my managed to knock loose. When he bends down to pick them up he notices that his chest is suddenly a lot closer to his chin. He picks up the two crystals, one in each hand and walks back out. After getting back to the group, with wide eyes, he looks back and forth between his companions, the two crystals in his hands, and the two newly formed lumps on his chest.
After SheImmo collects the two crystals, and proudly brings them up to the group to show off, Chubby replies to him “Are those things living? They sing just like my uncle Fudd.”
Last to know and first to be blamed...
As a free action, can I regret my life choices?
"Well, who would have guessed that one should listen to this sad excuse for a fish for once.", Arthasis said with a mischievous grin on his face. Apart from the undesired side effects, which now blemished the lizardman, the warlock was facinated by the kind of magic that pervaded the crystal cave. He would have loved to spent some time here and uncover the magic at work but their current situation didn't allow that. Having already lost a large portion of the inital group, they now were quite vulnerable and had to find some kind of refuge as soon as possible.
"Apart from those ...", he hesitated trying to supress outright laughter, "things, are you able to continue forward? If so, we should get a move on before all of you guys grow some unwanted body parts." Arthasis then gave the lizardman a pat on the back saying, "And don't worry to much, there is probably some remedy for this kind of situation... Probably."
Stealth: 15
Chubby leads the group through the cave and out the other end.
(no double entendres intended)
Group Perception roll: 8
Chubby’s Stealth roll: 20
And with that, Chubby is a stealth ninja who has no idea what’s going on around him.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
Immotichey, still in shock, stuffs one of the crystals in his pack. At the warlock's questions, he just nods in an affirmation that he is okay to continue. He hangs towards the back of the group to hide his embarrassment. Once they continue on and get some distance away from the cave he will throw one of the crystals behind him to test out its effect.
1
As Immotichey tosses the crystalline gem, it hums and glows flying through the air with grace, until it strikes the ground, at which point a blinding flash is emitted, causing anyone looking it's direction to be blinded for the next minute, forcing them to see an eternal white that slowly fades, and emitting a sound that was similar to metal striking hardened glass, echoing through the tunnel ahead of them and behind.
Luckily there was nothing nearby to hear it. The tunnel however was cramped, forcing them into single file and allowing no quarter, chubby just barely fitting through himself. Aside from the occasional dip or rise, the tunnel kept a continuous, b ut very very gradual lilt to the left.
9
Editing
Occassional Dungeon Master.
"Kuo-toa, actually, but... yes. I did advice against. Just as I'd advice our dear rider of twin currents on a means to increase his survival rate." He says nonchalantly as he looks over to Arthasis. "And by extension, all of ours." Shuushar continues, glancing over the others now. "But then, many blessings are disguised as misfortune. So rejoice." On that note, he finishes whatever tail end of an offered ration and moves on to join the others in the march to Mushroom Kingdom.
While no true survivalist, Shuushar would at least still offer help by way advice Immotich as they go on the more well-known and dangerous food and critters that called the Underdark home along the way.
Stealth: 9.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
Evrik hurries to catch up to the rest of the group. "Well, I'm not sure we should have taken any of those crystals", Evrik says to Immotichey, "but I certainly couldn't ascertain anything from them. Perhaps they will prove useful. What are you planning to do with the one you kept?" (Stealth: 7)
As they move on through the darkness, he stays alert in case there is anything missed by Chubby and the others up front. (Perception: 5)
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
(Stealth 23)
"That was quite a blinding light that was produced when it shattered," the lizardman replies to Evrik. "It would be useful for getting away from a group of foes. The tight spaces of these caves that we find ourselves almost ensure that they would be close enough that many would be affected."
You all continue to traverse the cave at a slow, stealthy pace. The cave remained unremarkable for what felt like miles upon miles. You would all notice that the cave had began a slight downward tilt, and kept it's perpetual leftward ebb. The cave began slowly, to open up some after half a day had gone by. In one spot, you would all have seen a skeleton that seemed to have been going the opposite direction you were all heading, it was roughly of medium humanoid shape, however, it's skull had been crushed, making it difficult to identify what species the creature had been in life. It was still covered in ragged deteriorating clothing, on his hip was a coinpurse containing 15 GP, aside from this, nothing useful remained.
As you all proceeded forward, you begin to hear screaming, pleading coming from a ways up ahead. The cave ahead glowed an ominous emerald green. The only paths you could take here, were back the way you came, or to proceed.
------
Should you proceed, as you get closer the glow would get brighter, and many other colors would fill your vision, violets, and crimsons but overwhelmingly apparent, was the green hue that pervaded everything else. The end of your tunnel opening into a single, massive cave nearly one hundred yards in circumference, it's shape ovular and angular, your tunnel coming out on the far left side with the corner of the oval to your left, the cavern itself leaning far-right, with several entrances and exits on the far side, including two half-way between the far side and your current location. The screams were audible, echoing in the cavern from behind a literal wall of giant mushroom stalks, and various other fungi, all radiating different colors, and all of them appearing benign and harmless. Some of the mushrooms were as large as tree's others were regular sized, like you would find on the surface Lichen dotted the roof of the cavern like algae did a ships hull, the algae itself was luminescent, and translucent, appearing to be every color at the same time, transitioning in perpetuity. You were essentially in a nexus of pathways.
It was like you were inside of a fungal forest, a natural wonder hidden away from the prying eye's of the upper world, a wonder none would ever get to experience.
Roll Perception Chubby, with +5. (anyone else who wishes to make non-perception related rolls, do so. And tell me, do you pursue the voice? do you abandon it due to the risk? if so, what tunnel do you go for?)
The voice pleaded for help, begging if anyone could hear them to save them, that they didn't have much time before it was too late.
What do you do?
Occassional Dungeon Master.
At the entrance of the cave, Chubby comes to an abrupt halt, startling those behind him in line. He begins to sniff at the air, literally tasting it in an attempt to sense what lay ahead. Head on a swivel, he inspects every visible square inch of the cave. Perception: 13
.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
As chubby looks around, he can tell what some of the fungus are just by looking, others he's never seen before, and are likely brand new species, atleast to him.
Chubby can see there are several Barrelstalk Mushrooms ((A Barrelstalk is a large, cask-shaped fungus that can be tapped and drained of the fresh water stored within it. A single Barrelstalk contains varying gallons of water and yields varying pounds of food. And is a great source for more sour-alcohols))
And also, numerous Zurkhwood Mushrooms. (Zurkhwood is a massive mushroom that can reach a height of thirty to forty feet. Its large grain-like spores are edible and nutritionally equivalent to varying pounds of food, but zurkhwood is more important for its hard and woody stalks. Zurkhwood is one of the few sources of timber in the Underdark, used to make furniture, containers, bridges, and rafts, among other things. Skilled crafters can use stains, sanding, and polishing to bring out different patterns in zurkhwood. Zurkhwood is also harvested for some more exotic furniture on the surface for those with eccentric tastes. )
The rest look marvelous and new, untapped potential or danger lying within them. Beyond that he see's little more than the cave itself, and the wondrous beauty of the multi-tonal fungi.
Occassional Dungeon Master.
Shocked by the sudden halt of the party, Evrik looks ahead towards Chubby. Carefully moving up towards the front he is amazed by the sights of the cavern. In all of his life, he has never seen such a myriad of shapes and sizes. Growing up close to a dense forest, Evrik had encountered many mushrooms and molds. He had in fact perused several volumes relating to such organisms, but this was unlike anything he'd encountered in his studies. Reflecting back on those works that he had read, Evrik attempted to recall what he could and unearth any similarities to the growths he saw here. (Nature: 11)
"What'cha think Chubby? Ales and suppers could be made of these, but things down here never quite turn out to be like what I've known above."
Then, focusing on the voice, Evrik asks the group, "Is everyone hearing this cry for help? I think we need to check it out. Could be related to our fallen companions. Their souls may need help to move on from this realm." A flashback of the earlier battle then goes through Evrik's mind, seeing the small creature stand before the powerful Drow and being struck down. A renewed sense of duty overcomes Evrik. I will get you home, he says to himself thinking of Stool.
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
Evrik would feel like he was THIS close to knowing ... something was familiar, though the plants themselves were different. Perhaps he should gather some for study the next time they camp, to see if he can jog his memory.
The voice called out again, more desperately.
Occassional Dungeon Master.
Arthasis took a few steps into the gigantic cavern and marveled the beauty in it. But as before he reminded himself that beauty most probably also meant some kind of danger. He then turned to Evrik asking, “You really think it’s a good idea to investigate this pitiful groaning?” He began to shake his head in doubt, “I can assure you it’s not. Whatever the source, it most likely wants to kill us like everything else down here.”
For a second the warlock focused on the crying voice and tried to discern its intention. Insight with Guidance :12
As Arthasis focused on the voice, he could clearly tell it was from a living being that seemed quite in distress. He was almost 100% sure that the voice was real, and not an illusion or trick.
Occassional Dungeon Master.
Immotichey wonders why the others seem to be preoccupied with the mushroom when there is more concern to be had with the cries for help. "Stop staring at the plants. There is time for that later," he hisses as he pulls his staff off his back. "We can't turn around unless you want to go across that ledge again," he says to the warlock. "We will at least have to go through here to continue on our path."
The lizardman stows his staff and shield on his back. "Wait here," he says to the group, "I can go look ahead." With that, he kneels down on the ground and begins to morph into a new shape. His scales smooth out and darken into a jet black fur, and his clawed hands replaced by more feline paws. He muscles become lean and ready to pounce. As a panther he quietly pads forward, using the patches of mushrooms as cover, to investigate the sounds. Using his keen feline sense he sniffs at the air to determine any potential threats.
Stealth 16
Perception 20
I would like to say that the Immo has a distinct checkered scale pattern of yellows, reds, blacks and browns running down his back, starting at the base of his skull and down tail in his lizard form. His companions would notice a similar markings - though the colors would be more natural to the beast- in any new form that he changes into to help them recognize the druid.
Perception 20
Although Shuushar perked up at the sounds of distress, he remains strangely quiet and distant again in at least expression. But, if/when the group does move on, he'll quietly follow in fashion akin to a sort of trance.
Goyo - [Tortle]Druid/Warlock - Circle of Sea/Celestial (Libretalia)
Vogan - [Goliath-Hill]Bard - ???(A Dungeon-Delving Campaign Group C)
Jack Vicvan - [Eladrin]Warlock - Archfey
As Immotichey moved forward stealthily he would manage to make it almost to the edge of the first chunk of the fungal forest to the groups right, he would see more and more fungi of various types here in this fungal utopia. The sound of the cries would get louder as he went ahead. He would notice another large a-typical patch of fungus on the other side, that almost corralled his walk-path. Several more varieties of shroom were visible in the large central patch, that was thick like a forest, but also would allow passage between the bases of the fungi.
----
As Immotichey reaches the fork, he heads more southward. 13
Immotichey continues on, having noticed a dip to his right, proceeds to check, many many grey mushrooms lay here, they seemed to be pulsating. As Immotichey approached the dips far edge, he could feel as though something was there. 2
Whatever it was though, didn't notice him in the slightest. Each of the medium sized grey mushrooms seemed to 'breathe' and as they 'breathed' a soft whistle would escape, much like a boiling kettle if it were subdued and quiet. Finding nothing of note here, he would hear a cry again, the voice starting to sound as though it had given up, shouting about how 'is there truly no one else here?' and this causes Immo to head eastward, believing the voice to have came from there. he would make it half-way down the hallway.
He would realize the voice was coming almost directly north of where he was., from the opposite side of the giant, central patch.
Occassional Dungeon Master.