@Sarcasticfury, switching that spell from Eldin to Carrick, that would give you +26 HP, the rest was from Boo's Healer Feat Kit so I cannot switch that over to you sorry. So as @pokepaladdy gave the ok to switch targets for the spell, go ahead the above referring to the original post#235and I will pop back up to the post and make the edit there to reflect this change and that way I can leave spell marked off as used on Boo's character sheet. I still have Boo's Dragonmark Healer Touch and a healing potion in reserve and can get Warlock slots back if at some point can manage a short rest but that's doubtful but ya never know. We might want to consider putting our two non-posters in the front to at least absorb some of the damage they are being hit with. As well they have needed spells and objects given by our paymaster to help ferret out the shards so we have kind of lost access to that as well, oh well. Boo knows about the objects in any event as Guido followed invisible to see what had been given. Let's hope we can ferret out the crates and link up with the other half of the team. Thanks... Eldin at least you got the +11 HP from Healer Kit Heal, so that is something at least. Poor Boo is not a bad healer just a little low in a number of spell slots available.
The group spends a moment dividing up the healing between the party, patching up with a healer's kit as well as spells.
With the checklist, the group can begin to look through the crates together. If everyone who is working on this wants to make an Investigation check (this is a group check, so it'll be a pass:fail ratio) as they spend a few minutes going through each crate and trying to cross-reference it to see if their target is in here.
The group spends several minutes untying the crates to get to the further back ones, searching for the crates. As they finish clearing the room, they find that all of the crates in carriage #2 are accounted for and categorised.
It is up to the group if they are going to tidy up after themselves or leave the crates loose in the carriage.
Eldin carefully opens and closes the door leading to carriage 3. There is a window in the door to carriage 3 which, when peered through, shows that this carriage appears to have smaller cargo pieces, crates about 2 feet in each dimension, lining the sides and kept behind some bars to prevent them from falling onto the ground. There doesn't appear to be any guards in this carriage.
Opening up the carriage, Eldin enters into the deserted locale cautiously. The sound of the engines are dampened by the room of smaller crates, the centre of the carriage devoid of anything. There appears to be several locks on the bars to open up to retrieve the crates held here; though all of the crates are smaller than expected for the shipment the group are intending to find.
Checking in the carriage, there appears to not be any traps or triggers, save for one lever at the far end of the room. It doesn't obviously show what it operates, but there doesn't appear to be anything in the room that would harm them.
When she comes up empty the Boo will head on to join Eldin and anyone else but keeping her distance waiting either to hear sounds of battle to know to head on in and join the party if Eldin finds something will come back to let her or them know.
I'm afraid Boo won't have enough time to follow Eldin because...
Upon noticing the clipboard, Eldin moves back to Carriage 2 as fast as he can (Double Dash if necessary) and tells the others, "The next carriage seems unguarded. As expected, we have another clipboard. Let's go ahead and go through the crates."
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@Sarcasticfury
@Sarcasticfury, switching that spell from Eldin to Carrick, that would give you +26 HP, the rest was from Boo's Healer Feat Kit so I cannot switch that over to you sorry. So as @pokepaladdy gave the ok to switch targets for the spell, go ahead the above referring to the original post #235 and I will pop back up to the post and make the edit there to reflect this change and that way I can leave spell marked off as used on Boo's character sheet. I still have Boo's Dragonmark Healer Touch and a healing potion in reserve and can get Warlock slots back if at some point can manage a short rest but that's doubtful but ya never know. We might want to consider putting our two non-posters in the front to at least absorb some of the damage they are being hit with. As well they have needed spells and objects given by our paymaster to help ferret out the shards so we have kind of lost access to that as well, oh well. Boo knows about the objects in any event as Guido followed invisible to see what had been given. Let's hope we can ferret out the crates and link up with the other half of the team. Thanks... Eldin at least you got the +11 HP from Healer Kit Heal, so that is something at least. Poor Boo is not a bad healer just a little low in a number of spell slots available.
Ok. 26 points of healing puts Carrick at 43, which is still close to full.
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
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The group spends a moment dividing up the healing between the party, patching up with a healer's kit as well as spells.
With the checklist, the group can begin to look through the crates together. If everyone who is working on this wants to make an Investigation check (this is a group check, so it'll be a pass:fail ratio) as they spend a few minutes going through each crate and trying to cross-reference it to see if their target is in here.
Eldin's Investigation: 18
Carrick rolled a 15 on investigation, does that still hold?
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
(I'll keep the 15 from post #234. Just need some others to contribute to this group skill challenge.)
Boo's Investigation 22
Investigation: 22
(Group success!)
The group spends several minutes untying the crates to get to the further back ones, searching for the crates. As they finish clearing the room, they find that all of the crates in carriage #2 are accounted for and categorised.
It is up to the group if they are going to tidy up after themselves or leave the crates loose in the carriage.
Eldin is of the opinion that they should leave the crates without tidying up to save time and shares his opinions with the party/.
He also says, "So far, it seems that all the clip boards are near the door away from the engine. I'm going to go ahead to the next carriage."
Eldin stealths and exits Carriage 2 and climbs on top of Carriage 3 to get to the opposite gate (One between Carriages 3 and 4).
Stealth: 11
Eldin carefully opens and closes the door leading to carriage 3. There is a window in the door to carriage 3 which, when peered through, shows that this carriage appears to have smaller cargo pieces, crates about 2 feet in each dimension, lining the sides and kept behind some bars to prevent them from falling onto the ground. There doesn't appear to be any guards in this carriage.
In that case, Eldin will carefully enter the carriage instead of climbing over it.
Opening up the carriage, Eldin enters into the deserted locale cautiously. The sound of the engines are dampened by the room of smaller crates, the centre of the carriage devoid of anything. There appears to be several locks on the bars to open up to retrieve the crates held here; though all of the crates are smaller than expected for the shipment the group are intending to find.
Eldin cautiously looks around for signs of anything that could be a trap.
Perception: 18
Majin will follow him into the next car.
(Yeah, Eldin remembers this as well as how much it hurts getting punched by warforged.)
Eldin glares daggers at Majin as he notices Majin following him.
Checking in the carriage, there appears to not be any traps or triggers, save for one lever at the far end of the room. It doesn't obviously show what it operates, but there doesn't appear to be anything in the room that would harm them.
@Poke
Is there a clipboard here as well?
Also, Eldin will still give Majin a mean look.
Oh right, yes, as expected there is a clipboard at the door that heads towards carriage 4.
I'm afraid Boo won't have enough time to follow Eldin because...
Upon noticing the clipboard, Eldin moves back to Carriage 2 as fast as he can (Double Dash if necessary) and tells the others, "The next carriage seems unguarded. As expected, we have another clipboard. Let's go ahead and go through the crates."