“I’m coming as fast as I can young un” Karl yells, “but make you leave some of those Orcish bastards for me you hear?” When it is Karl’s turn he dashes around the corner.
Vondal uses his monkish ways to zoom into the fray, posting up at F4 and firing an arrow into the shoulder of the (blue) orc.
Karl hurries into the room, prepared to dash. (Karl, you've used 25 feet of movement to get to F7. Where would you like to go now? You've been diagonal once. Remember that every other diagonal costs 10 feet.
(Sorry for the delay guys, I was away for the last few days coaching a rowing camp out in the country. I didn't expect a lack of reception, so apologise for no heads up.)
Nif moves to E7, and seeing what they have in front of them, he mutters. "Well its now or never to try out this trick."
Nif closes his eyes for a second and concentrates. All the sudden he starts to grow until he is just over 10ft tall. [Tooltip Not Found]
This post has potentially manipulated dice roll results.
OOC: Nif, you can't move diagonally from F12 to E11, and because you have to move through the square Karl is in, you can get to E9 with your 25 feet.
Nif stomps after Vondal. As he does so, he grows and grows until he is twice as big as usual.
Zander moves to F12.
OOC2: And because Nif is now in the way, Karl can dash to I5.
Karl runs into the fray, taking a position beside Adrom, ready to begin swinging his hammer.
The (blue) orc takes a swing at Adrom. "Why you here?!" it yells. (greataxe attack: 16, damage: 8 slashing damage) The cleric brings up his shield in time to stop the blow.
The (orange) orc moves to Karl's side and swings at the barbarian. (greataxe attack: 7, damage: 5 slashing damage) Karl chuckles a little as he sidesteps the blow.
The (green) orc steps forward as well, trying to take advantage of Karl's distraction. (greataxe attack: 21, damage: 14 slashing damage) Karl is distracted and doesn't see the axe swinging. It comes down across his back.
An orc (red) steps out of the shadows around the corner behind Vondal and swings its greataxe at the monk. (greataxe attack: 21, damage: 7 slashing damage) Vondal, hearing the creature at the last second, turns, but is unable to move completely out of the way. The weapon grazes his side.
The (yellow) orc strides up and throws a javelin at Karl. (javelin attack: 20, damage: 4 piercing damage) Karl isn't expecting the projectile and grits his teeth as the blade of the javelin leaves a bloody gash along his upper arm.
Coming from a northeast path are two more orcs (pink and black). Pink quickly joins in, also throwing a javelin at Karl. (javelin attack: 12, damage: 8 piercing damage) The creature has a difficult angle to throw in order to bypass the natural pillar and also not hit one of its friends, and the javelin goes wide.
In the meantime, the ogre has retrieved his nearby greatclub (which looks more like a tree trunk) and marched over to try to beat on Karl some as well. (greatclub attack: 9, damage: 16 bludgeoning damage) The size of the creature gets Karl's attention, and he dodges out of his way as well as uses his shield to deflect the massive weapon.
This post has potentially manipulated dice roll results.
Adrom raises his warhammer over his head and brings it down, aiming at the (blue) orc. (warhammer attack: 9, damage: 12 bludgeoning damage) The hammer slams down across the creature's chest, causing it to lean forward in pain. With a warrior's cry, the cleric swings the weapon in an upward arc, attempting to finish his foe. (war priest / warhammer attack: 23, damage: 10 bludgeoning damage) The crack of several bones is heard and blood flies from the orc's mouth as it is knocked backward by the mighty blow. It falls to the ground unmoving.
Vondal reels from the cut, dropping Zindral along the way. "Sneaky bugger. You vill pay fer that one, Orc."On the back of those words, he takes up Vonsorm in both hands, and aims to split the orc's chest with an upward cut, followed by delivering a series of painful kicks to the sides of its legs in swift succession to bring it down to his level.
Bonus Action: Spending 1 Ki point for Fury of the Storm(Flurry of Blows) Attack: 15 Damage: 6 piercing. (Red Orc). Attack: 18 Damage: 3 piercing. (Red Orc).
Movement: 4-F to 3-E IF Red Orc Falls.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Vondal reels from the cut, dropping Zindral along the way. "Sneaky bugger. You vill pay fer that one, Orc." On the back of those words, he takes up Vonsorm in both hands, and swings the sword at the orc's chest with an upward cut. The creature howls as the blade leaves a sizable gash up its stomach. The monk then immediately follows the sword attack with two welll-placed kicks to the sides of the (red) orc's legs in swift succession trying to bring it down to his level. The creature groans again and glares down at the dwarf.
Nif stomps another 15 feet north, drawing his crossbow. He lines up his shot, aiming at the (green) orc and fires a shot with the enlarged weapon. The giant bolt soars through the air in a downward trajectory and goes straight through the creature's skull. The bolt lands at the feet of the ogre, half of the orc's brains sliding down the shaft. The body of the orc sinks to the cave floor.
Zander follows Nif into the room, stopping just inside the larger space. Quickly taking inventory, he spots the ogre as the greatest threat and propels a firebolt at the creature. The magical projectile hits, leaving a burn mark on the creature's thick hide, but it doesn't seem to notice.
"To kill you lying cheating, scum sucking pieces of trash, that's why, Can you think of a better reason?"Karl comments mildly before entering into a rage and then swinging with Pacifier II at the Orange Orc (Attack: 20 Damage: 11)
"To kill you lying, cheating, scum-sucking pieces of trash, that's why. Can you think of a better reason?" Karl says, a rage building within him. He swings Pacifier II at the (orange) orc. The hammer slams down on the creature, causing it to roar, but then its eyes take on a slightly frightened look as they shift from side to side.
Adrom, once again, but even stronger this time, you see three mostly transparent figures appear around the (orange) orc: two regular-sized and one extra-tall dwarf. (No one else sees them.)
Karl, you feel a kind of strength fill you like a wave of resolve and confidence.
The (yellow) and (black) orcs continue around the clustered group, but when Zander appears and performs magic, these two continue toward him. Once in range, the (yellow) orc takes a swing at the sorcerer. (greataxe attack: 17, damage: 7 slashing damage) As the creature's greataxe is leaving a bloody trail, the (black) orc is stepping up beside its comrade, and it swings at Zander as well. (greataxe attack: 13, damage: 9 slashing damage) Zander almost dodges this attack, but throws out a leg to counter the weight he is shifting, and the blade comes down hard on his thigh, cutting almost to the bone.
Despite the worry in its eyes, the (orange) orc brings its axe to bear on Karl once again. (greataxe attack: 23, damage: 8 slashing damage) Karl starts to dodge, but then decides to bring up his shield, and he is a little too slow. The greataxe comes down on him, but the damage is lessened by his rage.
The (pink) orc appears beside Karl as well, swinging its greataxe at him. (greataxe attack: 20, damage: 8 slashing damage) Still recovering from the last attack, the barbarian is unable to dodge this new attack, but the damage is reduced.
The (red) orc, grinning slightly, swings again at Vondal. (greataxe attack: 7, damage: 9 slashing damage) The monk is faster than the orc anticipates, stepping out of the way of the creature's massive swing and causing its grin to disappear.
The ogre roars and swings its tree trunk at Karl. (greatclub attack: 20, damage: 17 bludgeoning damage) The massive weapon catches Karl on his shoulder and almost drops him to one knee. The dwarf huffs, sweat beading on his brow and his muscles shaking.
OOC: Wow, the DM is rolling great tonight. Sorry!
Round 3: Adrom, Vondal, Nif (enlarged), Zander, Karl (rage), baddies
This post has potentially manipulated dice roll results.
"C´mon Lad!" yells the cleric to Karl "Show that scum how a dwarf fights!" Somehow Karl feels that Adrom's words fill him with some renowed energy, lessening the pain from the last attack.
He then swings his warhammer again against one of the orcs
Adrom gives Karl a magical pep talk, healing the barbarian a little. As the words leave his mouth, the cleric also swings his warhammer at the (black) orc, slamming it into the creature's jaw.
This post has potentially manipulated dice roll results.
Vondal grins as he winds his axe back around for another upward chop towards the chin. "I believe you meant -- Like. THIS!" Whether that blow alone was enough to fell the creature, he too joins in on the mashing of another Orc(black)'s knee with a meaty fist, followed up by an uppercut to its jaw.
He keeps on practically bouncing around as he made his way back to his first orc(red) and beyond.
Bonus Action: Spending final Ki point for Fury of the Storm(Flurry of Blows) Attack: 24 Damage: 9 piercing. (Black Orc). Attack: 14 Damage: 5 piercing. (Black Orc).
“I’m coming as fast as I can young un” Karl yells, “but make you leave some of those Orcish bastards for me you hear?” When it is Karl’s turn he dashes around the corner.
DM - Stopping a god in his tracks
(Woah didn't get notifications... sorry no changes no... more enemies means more fun.. ;) )
PbP Character: A few ;)
DM rollz:
19 21 22 24 23 18
15 63
Vondal uses his monkish ways to zoom into the fray, posting up at F4 and firing an arrow into the shoulder of the (blue) orc.
Karl hurries into the room, prepared to dash. (Karl, you've used 25 feet of movement to get to F7. Where would you like to go now? You've been diagonal once. Remember that every other diagonal costs 10 feet.
By my reckoning Karl can get to J5
DM - Stopping a god in his tracks
Karl dashes over to stand somewhat between two of the orcs. Would you like to rage, by any chance?
Nif and Zander, what are y'all doing?
Yes but have already used my bonus action to dash so will have to wait till next turn.
DM - Stopping a god in his tracks
(Sorry for the delay guys, I was away for the last few days coaching a rowing camp out in the country. I didn't expect a lack of reception, so apologise for no heads up.)
Nif moves to E7, and seeing what they have in front of them, he mutters. "Well its now or never to try out this trick."
Nif closes his eyes for a second and concentrates. All the sudden he starts to grow until he is just over 10ft tall. [Tooltip Not Found]
OOC: Nif, you can't move diagonally from F12 to E11, and because you have to move through the square Karl is in, you can get to E9 with your 25 feet.
Nif stomps after Vondal. As he does so, he grows and grows until he is twice as big as usual.
Zander moves to F12.
OOC2: And because Nif is now in the way, Karl can dash to I5.
Karl runs into the fray, taking a position beside Adrom, ready to begin swinging his hammer.
The (blue) orc takes a swing at Adrom. "Why you here?!" it yells. (greataxe attack: 16, damage: 8 slashing damage) The cleric brings up his shield in time to stop the blow.
The (orange) orc moves to Karl's side and swings at the barbarian. (greataxe attack: 7, damage: 5 slashing damage) Karl chuckles a little as he sidesteps the blow.
The (green) orc steps forward as well, trying to take advantage of Karl's distraction. (greataxe attack: 21, damage: 14 slashing damage) Karl is distracted and doesn't see the axe swinging. It comes down across his back.
An orc (red) steps out of the shadows around the corner behind Vondal and swings its greataxe at the monk. (greataxe attack: 21, damage: 7 slashing damage) Vondal, hearing the creature at the last second, turns, but is unable to move completely out of the way. The weapon grazes his side.
The (yellow) orc strides up and throws a javelin at Karl. (javelin attack: 20, damage: 4 piercing damage) Karl isn't expecting the projectile and grits his teeth as the blade of the javelin leaves a bloody gash along his upper arm.
Coming from a northeast path are two more orcs (pink and black). Pink quickly joins in, also throwing a javelin at Karl. (javelin attack: 12, damage: 8 piercing damage) The creature has a difficult angle to throw in order to bypass the natural pillar and also not hit one of its friends, and the javelin goes wide.
In the meantime, the ogre has retrieved his nearby greatclub (which looks more like a tree trunk) and marched over to try to beat on Karl some as well. (greatclub attack: 9, damage: 16 bludgeoning damage) The size of the creature gets Karl's attention, and he dodges out of his way as well as uses his shield to deflect the massive weapon.
Round 2: Adrom, Vondal, Nif, Zander, Karl, baddies
Adrom, you're up!
For Nifs next turn.
Nif stomps his way to E6, drawing his crossbow.
He then lines up the Green Orc and fires a shot.
Attack: 25 Damage: 27
(I've returned! Sorry for not being around, I've just been taking a break lately, I'm extremely busy.)
Zander will head to F7, flinging a firebolt at the ogre.
Attack: 19 Damage: 3
"Ignorance is bliss, and you look absolutely miserable."
Adrom raises his warhammer over his head and brings it down, aiming at the (blue) orc. (warhammer attack: 9, damage: 12 bludgeoning damage) The hammer slams down across the creature's chest, causing it to lean forward in pain. With a warrior's cry, the cleric swings the weapon in an upward arc, attempting to finish his foe. (war priest / warhammer attack: 23, damage: 10 bludgeoning damage) The crack of several bones is heard and blood flies from the orc's mouth as it is knocked backward by the mighty blow. It falls to the ground unmoving.
Blue's down. Vondal, you're up!
Vondal reels from the cut, dropping Zindral along the way. "Sneaky bugger. You vill pay fer that one, Orc." On the back of those words, he takes up Vonsorm in both hands, and aims to split the orc's chest with an upward cut, followed by delivering a series of painful kicks to the sides of its legs in swift succession to bring it down to his level.
Action: (Two-Handed)Vonsorm Attack: 16 Damage: 5 piercing. (Red Orc).
Bonus Action: Spending 1 Ki point for Fury of the Storm(Flurry of Blows)
Attack: 15 Damage: 6 piercing. (Red Orc).
Attack: 18 Damage: 3 piercing. (Red Orc).
Movement: 4-F to 3-E IF Red Orc Falls.
When you realize you're doing too much: Signature.
Vondal reels from the cut, dropping Zindral along the way. "Sneaky bugger. You vill pay fer that one, Orc." On the back of those words, he takes up Vonsorm in both hands, and swings the sword at the orc's chest with an upward cut. The creature howls as the blade leaves a sizable gash up its stomach. The monk then immediately follows the sword attack with two welll-placed kicks to the sides of the (red) orc's legs in swift succession trying to bring it down to his level. The creature groans again and glares down at the dwarf.
Nif stomps another 15 feet north, drawing his crossbow. He lines up his shot, aiming at the (green) orc and fires a shot with the enlarged weapon. The giant bolt soars through the air in a downward trajectory and goes straight through the creature's skull. The bolt lands at the feet of the ogre, half of the orc's brains sliding down the shaft. The body of the orc sinks to the cave floor.
Zander follows Nif into the room, stopping just inside the larger space. Quickly taking inventory, he spots the ogre as the greatest threat and propels a firebolt at the creature. The magical projectile hits, leaving a burn mark on the creature's thick hide, but it doesn't seem to notice.
Karl, you're up!
"To kill you lying cheating, scum sucking pieces of trash, that's why, Can you think of a better reason?" Karl comments mildly before entering into a rage and then swinging with Pacifier II at the Orange Orc (Attack: 20 Damage: 11)
DM - Stopping a god in his tracks
"To kill you lying, cheating, scum-sucking pieces of trash, that's why. Can you think of a better reason?" Karl says, a rage building within him. He swings Pacifier II at the (orange) orc. The hammer slams down on the creature, causing it to roar, but then its eyes take on a slightly frightened look as they shift from side to side.
Adrom, once again, but even stronger this time, you see three mostly transparent figures appear around the (orange) orc: two regular-sized and one extra-tall dwarf. (No one else sees them.)
Karl, you feel a kind of strength fill you like a wave of resolve and confidence.
The (yellow) and (black) orcs continue around the clustered group, but when Zander appears and performs magic, these two continue toward him. Once in range, the (yellow) orc takes a swing at the sorcerer. (greataxe attack: 17, damage: 7 slashing damage) As the creature's greataxe is leaving a bloody trail, the (black) orc is stepping up beside its comrade, and it swings at Zander as well. (greataxe attack: 13, damage: 9 slashing damage) Zander almost dodges this attack, but throws out a leg to counter the weight he is shifting, and the blade comes down hard on his thigh, cutting almost to the bone.
Despite the worry in its eyes, the (orange) orc brings its axe to bear on Karl once again. (greataxe attack: 23, damage: 8 slashing damage) Karl starts to dodge, but then decides to bring up his shield, and he is a little too slow. The greataxe comes down on him, but the damage is lessened by his rage.
The (pink) orc appears beside Karl as well, swinging its greataxe at him. (greataxe attack: 20, damage: 8 slashing damage) Still recovering from the last attack, the barbarian is unable to dodge this new attack, but the damage is reduced.
The (red) orc, grinning slightly, swings again at Vondal. (greataxe attack: 7, damage: 9 slashing damage) The monk is faster than the orc anticipates, stepping out of the way of the creature's massive swing and causing its grin to disappear.
The ogre roars and swings its tree trunk at Karl. (greatclub attack: 20, damage: 17 bludgeoning damage) The massive weapon catches Karl on his shoulder and almost drops him to one knee. The dwarf huffs, sweat beading on his brow and his muscles shaking.
OOC: Wow, the DM is rolling great tonight. Sorry!
Round 3: Adrom, Vondal, Nif (enlarged), Zander, Karl (rage), baddies
Adrom, you're up!
"C´mon Lad!" yells the cleric to Karl "Show that scum how a dwarf fights!" Somehow Karl feels that Adrom's words fill him with some renowed energy, lessening the pain from the last attack.
He then swings his warhammer again against one of the orcs
( BA: Healing word on Karl: 7
Action: Attack on black: Attack: 22 Damage: 5 )
PbP Character: A few ;)
Adrom gives Karl a magical pep talk, healing the barbarian a little. As the words leave his mouth, the cleric also swings his warhammer at the (black) orc, slamming it into the creature's jaw.
Vondal, you're up!
Vondal grins as he winds his axe back around for another upward chop towards the chin. "I believe you meant -- Like. THIS!" Whether that blow alone was enough to fell the creature, he too joins in on the mashing of another Orc(black)'s knee with a meaty fist, followed up by an uppercut to its jaw.
He keeps on practically bouncing around as he made his way back to his first orc(red) and beyond.
Action: (Two-Handed)Vonsorm Attack: 10 Damage: 8 piercing. (Red Orc).
Movement: To 5-G.
Bonus Action: Spending final Ki point for Fury of the Storm(Flurry of Blows)
Attack: 24 Damage: 9 piercing. (Black Orc).
Attack: 14 Damage: 5 piercing. (Black Orc).
Movement: To E-3.
When you realize you're doing too much: Signature.
Seeing the Ogre giving Karl some trouble, Nif puts it in his focus. He reloads his crossbow and fires at the Ogre.
Attack: 18 Damage: 13
Vondal, the 5 points are not enough to fell the (red) orc. Are you saying you move to G5 even if Red doesn't fall?