"You are going to regret this treachery..." he says to the drow as he points the head of the hammer towards her a beam of radiant light came out of it, the dwarf trying to hit her in the chest.
( Cast Guiding Bolt lvl 1:
Attack: 22 Damage: 18.
If roll is 12 or lower he would use his Channel Divinity feature to add 10 to his attack roll )
Meanwhile the spiritual hammer flies towards her and swings down the elven woman just after the light of the beam starts to dissipate.
Thank you, Grant, for helping me. Forgot that barbarians don't cut force damage in half as well. So, scythe attack #1: 12 dmg, morningstar attack: 13/2=6 dmg, and scythe attack #2: 11 dmg.
And Adrom saw the three ghostly dwarves appear around Grol, causing the bugbear's eyes to dance a little as he tries to figure out why he feels oppressed.
Waiting for Nif before resolving this half of Round 2. I will say that Vondal can stand, and his first attack obliterated the wolf.
This post has potentially manipulated dice roll results.
(( I just noticed that the attack of the spiritual weapon should have been with advantage, assuming the guiding bolt hits. I will roll just a d20 in case of a crit. I have the feeling I am gonna need it ;)
8
))
Edit: well almost there... 2 is next to 20 on the dice after all hehe.
This post has potentially manipulated dice roll results.
Engaged in his own battle, Vondal quickly recovers from the wolf's attack. He uses his axe to fend off the beast long enough to stand and then swings the weapon, catching the canine just as it is leaping at him. The axe head slices straight into the creature's muzzle and face, essentially splitting the skull in half. The wolf falls to the floor, put out of its misery. Knowing he needs to keep fighting, Vondal pulls his eyes away from his kill and slides through his comrades to help encircle the bugbear. (The dark elf could get an attack of opportunity, but she doesn't take it.) He uses his speed to try to get a kick in, but it bounces off the bugbear's armor.
Meanwhile, Karl appears to be recovering from the attacks he suffered, Nif is already attacking Grol, and Adrom is attacking the newcomer. Nif's first blade finds an opening due to Karl's distraction, leaving a hefty wound behind. His second swing, however, isn't able to penetrate his chainshirt.
Adrom focuses on the dark elf who just tried to attack him. (Frandal, since you are within melee of your target, your ranged spell attack is made at disadvantage. Since you so nicely rolled an extra attack roll in your follow-up post, I'll use it. So, 2+6=8. That's below 12, so I'll pump your channel divinity into it, so 8+10=18.) The cleric attempts the very difficult task of attempting to hit a target at point-blank range. He prays a silent prayer to Moradin for guidance, and he feels his hand being directed. Releasing the blast of radiant energy, it bypasses her shield catches the female elf in the chest. She screams in mixed pain and anger. Before she has finished her audible response, Adrom's spiritual hammer slams down on her shoulder, causing her to exhale angrily. (Rolling for your advantage: 16.)
Round 2: Baddies
Grol swings his morningstar at Karl and Nif once again. (Karl Attack: 17 Damage: 9 piercing; Nif Attack: 18 Damage: 11 piercing) The first swipe catches the recovering Karl on the arm, leaving a bruise, but the barbarian's rage lessens the damage. Nif is once again able to dodge the attack.
The female elf narrows her watery eyes at Adrom. Her voice, sounding powerful, hisses something at the cleric as she waves her free hand. She then once again reaches for him as her own spiritual weapon swings at him instead of Karl. (Attack: 15 Damage: 15+19 necrotic; Attack: 25 Damage: 8 force) As the elf touches Adrom, he feels some of his energy being extracted. At the same time, she appears to regain some of her own. The spiritual scythe, however, bangs against Adrom's armor and does no damage.
This post has potentially manipulated dice roll results.
Torn between the monster before and the elf behind the Hill dwarf ultimately chose the elf. Magic of the weave coalesces along his arm as sparks of electricity as Vondal chanted in old dwarvish. In four short seconds he eventually pointed upwards, concentrating the energy into a ball at the finger tip, before then pointing towards the Drow, releasing it. As it flies off the ball explodes into streaks of light that slam into the elf.
Action: Cast (1st level)Magic Missile, for 4, sending all three darts at Elf.
{OOC: Jono (aka Zipnok) is back on the mine site again so i'm botting Nif}
Nif attempts to take advantage of Grol's distraction by what Nif now knows to be the spirits of Karl's mother and grandfather - It is difficult to say what is more scary Karl in a rage or the fact that his ancestors are standing shoulder to shoulder with him - to slide his shortsword deep into Grol's back {Attack: 25 Damage: 15}
This post has potentially manipulated dice roll results.
Grasping Hew with both hands Karl swings the battle axe at Grol with all his might. The weapon slashes down across the bugbear's armor, cutting through and leaving a bloody wound behind. Nif attempts to take advantage of Grol's distraction to slide his shortsword deep into Grol's back. His aim is impeccable. The point of the blade protrudes from the creature's stomach before the rogue retracts it. Grol coughs up blood as he growls. His shoulders are drooping, and his knees look like they're about to buckle, but he is still up!
Torn between the monster before and the elf behind, Vondal ultimately chooses the elf. Magic of the weave coalesces along his arm as sparks of electricity as the hill dwarf chants in old Dwarvish. In four short seconds he eventually pointed upwards, concentrating the energy into a ball at the finger tip, before then pointing towards the drow, releasing it. As it flies off the ball explodes into streaks of light that slam into the elf, homing in for three unavoidable hits. With each hit, the woman screams in both anger and pain.
"You and your filthy tricks are no match for Moradin's might and his servants!" Adrom observes, healing himself while causing his spiritual weapon to swing at the elf once again. The spectral hammer slams down on her, causing her eyes to roll and her mouth to slacken, but then there is a purple glow which flashes across her entire body. She shakes her head and her eyes are able to focus in once again, though she looks about ready to faint.
Grol coughs, then swing its weapon at Karl twice. (Attack: 12 Damage: 6 piercing; Attack: 7 Damage: 7 piercing — fumble #1: 13 fumble #2: 11) Both swings miss. The creature may have fallen down, but it doesn't matter, and it might have pulled a leg muscle, but that doesn't matter, either.
The elf glares at Adrom and Vondal, places a hand to her chest, barks a short arcane phrase, there is a flash, and she crumples to the ground as her spectral scythe winks out.
Taken aback, Vondal cannot stare at the fallen Drow, having not quite expected her to take her own life; especially in so flashy a movement. However, in a curt shake of the head in dismissal, focus returns once again to Grol as a dark look. And while not keen to steal Karl or Nif's glory, the hill dwarf hadn't risked life and limb tightening the proverbial noose about the bugbear without intending to take a few swings!
With both hands firmly gripping the Vonsorm, the edge is swept low in an intentionally shallow strike targeting the leg, mitigating the dwarf's recovery time needed to follow up in a leaping, spiraling headbutt for Grol's chin.
Action: Attack Using Vonsorm. (Lethal, Two-Handed) Battleaxe - Attack: 13 Damage: 10 slashing at Grol.
Bonus Action: Follow up with Rolling Thunder! (Lethal) Unarmed Strike - Attack: 19 Damage: 3 of bludgeoning at Grol.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
This post has potentially manipulated dice roll results.
Surprised at the drow reaction, Adrom spits on her rests and turns his attention towards Grol.
"Let's finish this..." he says moving towards him and swinging his warhammer, his spiritual weapon follows suit. "I told you you will pay and die today... scum..."
While Vondal's weapon swing misses its mark, his kick (though underpowered) is enough to finish the bugbear. Grol is still on his feet, not having yet swooned, when both Karl and Nif take another swing. The creature's dying moves it out of the way of the barbarian's powerful swing, but Nif's quick reflexes still catch the "king" as he is collapsing.
Adrom turns to join in, but sees that his comrades have finished off the final foe.
Combat is over. There is a fairly mutilated wolf, a stuck bugbear, a dead dark elf, and an unconscious Gundren Rockseeker all on the floor. I'll remind you of the room description: This chamber has been set up as a crude living space, with thick furs thrown on the floor to serve as carpets, old trophies hanging on the walls, a large bed to the north, and a brazier of coals burning brightly. A round table with several chairs stands to the south near the door. There is a second door north of the first door that is ajar.
This post has potentially manipulated dice roll results.
(And then we all rushed over to keep kicking the bugbear and make sure its dead dead.)
"And that... that makes three."Vondal breathes a sigh of relief after swinging the axe back so that it rested upon a shoulder. A moment later there's a gaps, followed by an alarmed "Wait, Gundren!" as the Hill Dwarf seemed to remember their mission. As quick as possible Vondal is kneeling at the dwarf's side checking to confirm he still breathed, before then pulling out a potion of healing to carefully administer the fallen dwarf. "Gundren. Can hear us? It's gonna be alright." He said the moment the dwarf stirs upon coming too, assuming the potion to be enough. The hope is certainly clear in the dwarf's eyes while keeping Gundren propped up.
--->PoH Healing: 10.
(Keeping potion of healing on sheet as place holder, but dropping the quantity to 0.)
This post has potentially manipulated dice roll results.
OOC: LOL! I had forgotten about Lhupo. Did the goblin try to "scuttle off"? 3 Yes, he did! OK, while you were distracted, let's make an acrobatics check to see if he can get to his feet while tied to the shield. Round 1: 6 — nope. Round 2: 21 — absolutely! So, he could move normal movement in Round 2, dash in Round 3, so he'd be almost 90 feet away and still moving in Round 4 when you all finished off Grol.
Karl, as you look around after the battle, you realize the blasted gobo has up and left. Your shield is gone, too, so he either took it or is still bound to it.
Vondal, Gundren begins to stir as a moan rises in his throat. His eyes flutter open, and he squints up at you. "What in ... ?" He looks around. "Where am I?"
"You got it!" replies Adrom to Vondal's words
"You are going to regret this treachery..." he says to the drow as he points the head of the hammer towards her a beam of radiant light came out of it, the dwarf trying to hit her in the chest.
( Cast Guiding Bolt lvl 1:
Attack: 22 Damage: 18.
If roll is 12 or lower he would use his Channel Divinity feature to add 10 to his attack roll )
Meanwhile the spiritual hammer flies towards her and swings down the elven woman just after the light of the beam starts to dissipate.
( Attack: 23 Damage: 12 )
PbP Character: A few ;)
Thank you, Grant, for helping me. Forgot that barbarians don't cut force damage in half as well. So, scythe attack #1: 12 dmg, morningstar attack: 13/2=6 dmg, and scythe attack #2: 11 dmg.
And Adrom saw the three ghostly dwarves appear around Grol, causing the bugbear's eyes to dance a little as he tries to figure out why he feels oppressed.
Waiting for Nif before resolving this half of Round 2. I will say that Vondal can stand, and his first attack obliterated the wolf.
Snarling, Nif slashes again at the bugbear with both weapons as he sees Karl has its focus.
Attack: 24 Damage: 15
Attack: 15 Damage: 1
(( I just noticed that the attack of the spiritual weapon should have been with advantage, assuming the guiding bolt hits. I will roll just a d20 in case of a crit. I have the feeling I am gonna need it ;)
8
))
Edit: well almost there... 2 is next to 20 on the dice after all hehe.
PbP Character: A few ;)
Engaged in his own battle, Vondal quickly recovers from the wolf's attack. He uses his axe to fend off the beast long enough to stand and then swings the weapon, catching the canine just as it is leaping at him. The axe head slices straight into the creature's muzzle and face, essentially splitting the skull in half. The wolf falls to the floor, put out of its misery. Knowing he needs to keep fighting, Vondal pulls his eyes away from his kill and slides through his comrades to help encircle the bugbear. (The dark elf could get an attack of opportunity, but she doesn't take it.) He uses his speed to try to get a kick in, but it bounces off the bugbear's armor.
Meanwhile, Karl appears to be recovering from the attacks he suffered, Nif is already attacking Grol, and Adrom is attacking the newcomer. Nif's first blade finds an opening due to Karl's distraction, leaving a hefty wound behind. His second swing, however, isn't able to penetrate his chainshirt.
Adrom focuses on the dark elf who just tried to attack him. (Frandal, since you are within melee of your target, your ranged spell attack is made at disadvantage. Since you so nicely rolled an extra attack roll in your follow-up post, I'll use it. So, 2+6=8. That's below 12, so I'll pump your channel divinity into it, so 8+10=18.) The cleric attempts the very difficult task of attempting to hit a target at point-blank range. He prays a silent prayer to Moradin for guidance, and he feels his hand being directed. Releasing the blast of radiant energy, it bypasses her shield catches the female elf in the chest. She screams in mixed pain and anger. Before she has finished her audible response, Adrom's spiritual hammer slams down on her shoulder, causing her to exhale angrily. (Rolling for your advantage: 16.)
Round 2: Baddies
Grol swings his morningstar at Karl and Nif once again. (Karl Attack: 17 Damage: 9 piercing; Nif Attack: 18 Damage: 11 piercing) The first swipe catches the recovering Karl on the arm, leaving a bruise, but the barbarian's rage lessens the damage. Nif is once again able to dodge the attack.
The female elf narrows her watery eyes at Adrom. Her voice, sounding powerful, hisses something at the cleric as she waves her free hand. She then once again reaches for him as her own spiritual weapon swings at him instead of Karl. (Attack: 15 Damage: 15+19 necrotic; Attack: 25 Damage: 8 force) As the elf touches Adrom, he feels some of his energy being extracted. At the same time, she appears to regain some of her own. The spiritual scythe, however, bangs against Adrom's armor and does no damage.
Round 3 (for real this time): Players
Grasping Hew with both hands Karl swings the battle axe at Grol with all his might {Attack: 19 Damage: 16}
DM - Stopping a god in his tracks
Torn between the monster before and the elf behind the Hill dwarf ultimately chose the elf. Magic of the weave coalesces along his arm as sparks of electricity as Vondal chanted in old dwarvish. In four short seconds he eventually pointed upwards, concentrating the energy into a ball at the finger tip, before then pointing towards the Drow, releasing it. As it flies off the ball explodes into streaks of light that slam into the elf.
Action: Cast (1st level)Magic Missile, for 4, sending all three darts at Elf.
Elf Total: 15.
When you realize you're doing too much: Signature.
Grunting, Adrom praises to Moradin to help him so he can keep fighting.
(Action: Cast Cure Wounds on himself 9
BA: Attack with the Spiritual Weapon: Attack: 25 Damage: 5 )
"You and your filthy tricks are no match for Moradin's mught and his servants!"
PbP Character: A few ;)
What is with all the high rolls?
Hey, Grant (or any of you, really), how do I determine XP for defeating a homebrew character?
I'd look at its challenge rating DMG p 274-275 and then find a MM equivalent.
DM - Stopping a god in his tracks
(Says the guy who did over 20 points (as a low end where dice was involved) to poor Adrom on a non-crit. ;.;)
(On the other note, Unfortunately, my DM experience is extremely limited, so I'd cede that to my more experienced peers.)
When you realize you're doing too much: Signature.
{OOC: Jono (aka Zipnok) is back on the mine site again so i'm botting Nif}
Nif attempts to take advantage of Grol's distraction by what Nif now knows to be the spirits of Karl's mother and grandfather - It is difficult to say what is more scary Karl in a rage or the fact that his ancestors are standing shoulder to shoulder with him - to slide his shortsword deep into Grol's back {Attack: 25 Damage: 15}
DM - Stopping a god in his tracks
Grasping Hew with both hands Karl swings the battle axe at Grol with all his might. The weapon slashes down across the bugbear's armor, cutting through and leaving a bloody wound behind. Nif attempts to take advantage of Grol's distraction to slide his shortsword deep into Grol's back. His aim is impeccable. The point of the blade protrudes from the creature's stomach before the rogue retracts it. Grol coughs up blood as he growls. His shoulders are drooping, and his knees look like they're about to buckle, but he is still up!
Torn between the monster before and the elf behind, Vondal ultimately chooses the elf. Magic of the weave coalesces along his arm as sparks of electricity as the hill dwarf chants in old Dwarvish. In four short seconds he eventually pointed upwards, concentrating the energy into a ball at the finger tip, before then pointing towards the drow, releasing it. As it flies off the ball explodes into streaks of light that slam into the elf, homing in for three unavoidable hits. With each hit, the woman screams in both anger and pain.
"You and your filthy tricks are no match for Moradin's might and his servants!" Adrom observes, healing himself while causing his spiritual weapon to swing at the elf once again. The spectral hammer slams down on her, causing her eyes to roll and her mouth to slacken, but then there is a purple glow which flashes across her entire body. She shakes her head and her eyes are able to focus in once again, though she looks about ready to faint.
Grol coughs, then swing its weapon at Karl twice. (Attack: 12 Damage: 6 piercing; Attack: 7 Damage: 7 piercing — fumble #1: 13 fumble #2: 11) Both swings miss. The creature may have fallen down, but it doesn't matter, and it might have pulled a leg muscle, but that doesn't matter, either.
The elf glares at Adrom and Vondal, places a hand to her chest, barks a short arcane phrase, there is a flash, and she crumples to the ground as her spectral scythe winks out.
Round 4: Players
Taken aback, Vondal cannot stare at the fallen Drow, having not quite expected her to take her own life; especially in so flashy a movement. However, in a curt shake of the head in dismissal, focus returns once again to Grol as a dark look. And while not keen to steal Karl or Nif's glory, the hill dwarf hadn't risked life and limb tightening the proverbial noose about the bugbear without intending to take a few swings!
With both hands firmly gripping the Vonsorm, the edge is swept low in an intentionally shallow strike targeting the leg, mitigating the dwarf's recovery time needed to follow up in a leaping, spiraling headbutt for Grol's chin.
Action: Attack Using Vonsorm.
(Lethal, Two-Handed) Battleaxe - Attack: 13 Damage: 10 slashing at Grol.
Bonus Action: Follow up with Rolling Thunder!
(Lethal) Unarmed Strike - Attack: 19 Damage: 3 of bludgeoning at Grol.
When you realize you're doing too much: Signature.
"One more 'll do it lads" Karl calls out as he swings Hew with both hands at Grol {Attack: 28 Damage: 20}
Not wanting to be outdone Nif sinks his shortsword deep into Grol's side {Attack: 9 Damage: 17}
DM - Stopping a god in his tracks
Surprised at the drow reaction, Adrom spits on her rests and turns his attention towards Grol.
"Let's finish this..." he says moving towards him and swinging his warhammer, his spiritual weapon follows suit. "I told you you will pay and die today... scum..."
( Adrom: Attack: 25 Damage: 12
Spiritual Weapon: Attack: 7 Damage: 7 )
Edit: Fumble! 1
PbP Character: A few ;)
OOC: We won't worry about the fumble, Frandal.
While Vondal's weapon swing misses its mark, his kick (though underpowered) is enough to finish the bugbear. Grol is still on his feet, not having yet swooned, when both Karl and Nif take another swing. The creature's dying moves it out of the way of the barbarian's powerful swing, but Nif's quick reflexes still catch the "king" as he is collapsing.
Adrom turns to join in, but sees that his comrades have finished off the final foe.
Combat is over. There is a fairly mutilated wolf, a stuck bugbear, a dead dark elf, and an unconscious Gundren Rockseeker all on the floor. I'll remind you of the room description: This chamber has been set up as a crude living space, with thick furs thrown on the floor to serve as carpets, old trophies hanging on the walls, a large bed to the north, and a brazier of coals burning brightly. A round table with several chairs stands to the south near the door. There is a second door north of the first door that is ajar.
You forgot the shield in the corner with the goblin strapped to it unless he has scuttled off like some sort of mutated crab.
DM - Stopping a god in his tracks
(And then we all rushed over to keep kicking the bugbear and make sure its dead dead.)
"And that... that makes three." Vondal breathes a sigh of relief after swinging the axe back so that it rested upon a shoulder. A moment later there's a gaps, followed by an alarmed "Wait, Gundren!" as the Hill Dwarf seemed to remember their mission. As quick as possible Vondal is kneeling at the dwarf's side checking to confirm he still breathed, before then pulling out a potion of healing to carefully administer the fallen dwarf. "Gundren. Can hear us? It's gonna be alright." He said the moment the dwarf stirs upon coming too, assuming the potion to be enough. The hope is certainly clear in the dwarf's eyes while keeping Gundren propped up.
--->PoH Healing: 10.
(Keeping potion of healing on sheet as place holder, but dropping the quantity to 0.)
When you realize you're doing too much: Signature.
OOC: LOL! I had forgotten about Lhupo. Did the goblin try to "scuttle off"? 3 Yes, he did! OK, while you were distracted, let's make an acrobatics check to see if he can get to his feet while tied to the shield. Round 1: 6 — nope. Round 2: 21 — absolutely! So, he could move normal movement in Round 2, dash in Round 3, so he'd be almost 90 feet away and still moving in Round 4 when you all finished off Grol.
Karl, as you look around after the battle, you realize the blasted gobo has up and left. Your shield is gone, too, so he either took it or is still bound to it.
Vondal, Gundren begins to stir as a moan rises in his throat. His eyes flutter open, and he squints up at you. "What in ... ?" He looks around. "Where am I?"