After making preperations, you all mount up and head out from Berdusk. The guard captain nodding at you in a farewell as you pass him on your way out. Seems Theo's friends made no mention of last night's "happenings" to anyone. A little bit out of town you all head off the road and turn Northwest towards Elturel hoping to get there as quick as possible.
OOC: ok, whoever is leading the way go ahead and roll me a Survival check please!
Sevrn will generally be taking the lead unless Wex or Flynn pull up to replace him for a shift. If Theo chooses to ride up front, Sevrn will stay at the column lead alongside him.
The first day goes without incident, monster and bandit wise. By the end of the day the horses are getting pretty tired and very thirsty. Coming out of another, small forested area, Sevrn and Theo, something catches your eye. It's a rock placement, normally pretty standard thing and unremarkable, except for the fact that you've passed this rock placement before, earlier in the day.
"Agreed, let's make camp. Theo, do you know a spell that can help us get our bearings? "
Once camp is established, Sevrn will draw a map of the land on the ground and mark where he thinks the group is.
"What do you think...?" Drawing a rough circle around their position on the map. "We can't be more than roughly this far from our intended location"
Sevrn will then put some markers on the map (rocks/ twigs) to mark where he thinks key landmarks should be. He'll then take a full step back and let Flynn/Wex/Theo collect the map from their recollection.
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nah typical night are we ready?
Laissez les bons temps rouler
Wex good naturedly pays for Theo's "troubles."
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
"Are we going cross country to Elturel or following the road through Scornubel?
Laissez les bons temps rouler
"Whichever way is shorter?" Wex suggests, but doesn't care much one way or the other.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
"Agreed. Let's go the faster way. "
OOC: So, straight line from Berdusk to Elturel?
Yes, unless it passes through the Fire Swamp. ;)
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
After making preperations, you all mount up and head out from Berdusk. The guard captain nodding at you in a farewell as you pass him on your way out. Seems Theo's friends made no mention of last night's "happenings" to anyone. A little bit out of town you all head off the road and turn Northwest towards Elturel hoping to get there as quick as possible.
OOC: ok, whoever is leading the way go ahead and roll me a Survival check please!
OOC not leading -i would probably lead us to the fire swamp and the ROUS
Laissez les bons temps rouler
Well. I guess Wex will lead some of the time, but he’ll make sure to let everyone know that navigating is not his specialty.
Survival: 6
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
OOC: Everyone except Wex make a Perception roll please!
Perception Passive: 16, Active: 9
Perception 16
Laissez les bons temps rouler
Perception: 8
Sevrn will generally be taking the lead unless Wex or Flynn pull up to replace him for a shift. If Theo chooses to ride up front, Sevrn will stay at the column lead alongside him.
The first day goes without incident, monster and bandit wise. By the end of the day the horses are getting pretty tired and very thirsty. Coming out of another, small forested area, Sevrn and Theo, something catches your eye. It's a rock placement, normally pretty standard thing and unremarkable, except for the fact that you've passed this rock placement before, earlier in the day.
Wex looks at them. “What? I never said I was good at directions.”
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
"I think its tellen us to camp
Laissez les bons temps rouler
Theo laughs. "Going around in circles? This has not been your day Wex. Best to camp and start fresh for sure and get our bearings in the morning?"
"Why aren't we taking a main road again?"
Wex narrows his eyes at Theo's comments, but shakes it off.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
"Agreed, let's make camp. Theo, do you know a spell that can help us get our bearings? "
Once camp is established, Sevrn will draw a map of the land on the ground and mark where he thinks the group is.
"What do you think...?" Drawing a rough circle around their position on the map. "We can't be more than roughly this far from our intended location"
Sevrn will then put some markers on the map (rocks/ twigs) to mark where he thinks key landmarks should be. He'll then take a full step back and let Flynn/Wex/Theo collect the map from their recollection.