There is the usual cloud of acrid black smoke and loud bang as Toruun fires his musket. However where the ball goes nobody knows. He is also not rewarded with a grunt of pain or expletive as he calls on Gond to ratchet up the heat level in Grumpy's armour.
Ben stands there tapping his axe in his hand watching Beedo make his way from rock to rock. "C'mon runt come and play"he taunts.
This post has potentially manipulated dice roll results.
Seeing D.O.R.K fall, Beedo acts fast in response and laughs at Ben. "If I'm a runt? Ya 'ere 'at, Brovah? 'is 'ere l'ile pile of piss fink 'es some'n big after it took 'em 'n all 'is boys to take down jus' one of 'us! Get a load o've dis manger!"He called back to Vark while gesturing to Ben. "Bet iz y 'e 'en 'e rest of'em whinny puppies got left be'ind! Well C'mon 'en, Rrrrrunt! Fink you 'n your boys can climb a wee lil' mount 'n give us a nip or two?"Beedo taunts, and for added measure shakes butt at Ben just prior to racing back up a ways.
At least far enough he and his would have to actually work to get to him and the rest. As for Vark, he came out hiding firing a few shots at Doc, before letting out a barking laugh of his own. Then, as if to add insult to injury, he puts away the bow just to free up his hands for some rude gestures.
Beedo's Bonus Action + Movement: Cunning Action Dash: To Within 60ft of closest Orog.
Beedo was - I thought about - 15-20 feet away last time as he planned to close this round?
(@Grant: That was before he saw Dork officially go down. Now he's like... 'Naw bro'. You come to me now', or so he hopes the taunts will lead to. So, starting from at least 15 ft away minimum, he'll move and then dash a total of 30ft(due to difficult terrain), to at least force Ben to either go to throwing javelins or be goaded into giving full on chase for at least a turn.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
"So runt ya don't wanna come down and play. Well perhaps this'll get your attention."Ben says as he mutters something to Grumpy who has now reappeared. Grumpy picks up one of D.O.R.K.'s heels and starts dragging the metal construct back into the cleft from which he has just emerged; taking no care about the rocks that D.O.R.K.'s head is banged on.
This post has potentially manipulated dice roll results.
A wet, muddy and very distinctly grumpy Grumpy wearing nothing more than his gambeson - the padded jacket worn under plate mail - comes back out of the cleft. As he picks up D.O.R.K.'s heel there is a sound of great bells ringing and {5} that is about all.
D.O.R.K sparks to life once more. After a sharp look around to access the situation, she just barely gets out a spear to start stabbing into the arm of the one dragging her. Whether freed or not, she calls out a, "Begin fall back maneuvers. We've completed our objective. Fall back, now. Vark... Those are my last orders."The goblin grimaces, but nods understandingly.
(Below assumes D.O.R.K is grappled, so cannot stand up on her own at the moment. If she can, however, then take the first roll in the sequence instead)
Movement(if not grappled): To stand up.
Action: Attack using Spear. (One-handed, Lethal)Spear - Attack: 17 Damage: 8 of non-magical slashing on Grumpy(unless Doc is still in reach).
Bonus Action: War Priest's Blessing (2/3) (One-Handed, Lethal)Heartbreaker - Attack: 16 Damage: 6 of non-magical slashing on Grumpy(unless Doc is still in reach).
Remaining Movement(if not grappled): Back up against a rock outcropping(if possible) to reduce flanking possibilities.
D.O.R.K. manages to kick free of Grumpy who it must be admitted wasn't holding on to tightly grabs her spear and lunges at Doc. The spear goes deep into the side of the Orog and he collapses to the ground with a groan. D.O.R.K. then whirls and attacks Grumpy stabbing him as well.
Dopey attempts to smack D.O.R.K. with his Great Axe {Attack: 26 Damage: 7} and then seeing it's not sufficient swings his axe again {Attack: 23 Damage: 11} and once again D.O.R.K.'s lights go out.
Dopey grumbles at Grumpy "next time make sure that thing is really asleep or dead will ya" and turning to pick up Doc continues "c'mon old man lets get you to a place where we can 'ave a good look at ya?" as he moves 15 feet back towards the cleft.
Torunn moves 25ft closer, hoping to close some of the distance between himself and DORK. He then takes advantage of the lack of armour on the orog and fires his musket.
Toruun scrambles down the tower towards D.O.R.K. but the difficult terrain means he can only cover about 15 feet. Nevertheless he snaps off a shot at Grumpy. Again the ball flies true and Grumpy staggers back with a grunt. Ben puts himself between Grumpy and the party and motions for Grumpy to continue dragging D.O.R.K. back into the cave.
This post has potentially manipulated dice roll results.
Beedo glares at the Orogs, and in typical Beedo does what only a Beedo can. "Can ya believe'm, Brovah?" Beedo calls back to Vark. "Nut'in but mangers and cowards 'ere, 'parrently. 'nd to 'ave enuff nerve to turn 'ere noses up at us gobs! Hah! 'ey! Send your boss our regards 'fore 'e take ya 'eads later fer lose'n 'is treasure would ya kindly? 'cause ya certainly won't be getting it back wit' but a pile of metal."He taunts, and in a bold move even scrabbles part way down the climb, seeming to want to keep at least close up to the Orogs.
"'ats certain! Found ya little boulder 'n all block'n 'e way. But ain't no pebble stopped Beedo from take'n what 'is. But 'ey! If'n ya want it back, ya can try pry it from me ova 'at empty headed bucket ya friend so determined to drag along."He continues to berate. All while a conflicted Vark watches on from on high. For unlike Beedo, he took the teachings close to heart. And orders were given...
And yet, after taking a quick breathe, he fired off a couple more shots before begining to make his way down, intending to pursue. "Toru. Burn'em again!"Vark called along the way.
Beedo's Bonus Action/Movement: 30ft(accounting for difficult terrain) closer to the fight again.
Vark's Action: Attack using Longbow at Grumpy. Attack: 9 Damage: 3 of non-magical piercing. Attack: 21 Damage: 10 of non-magical piercing.
(@Grant: Vark is firing under the assumption that Ben is trying to provide cover, which he's hoping isn't not much... Not that that mattered apparently.. *sigh*... I swear, as soon as I can get a hold of a freaking light crossbow so that Vark can stop firing at disadvantage. Fumble Roll: 9.)
Random Target Within 30ft of Grumpy, hitting an AC (21).
This post has potentially manipulated dice roll results.
Again the sound of bells rings out - this time he targets Ben (Wis Sav [DC16] = 18) who stumbles as the bells pealing intensifies but still manages to make it back inside the cave.
There is the usual cloud of acrid black smoke and loud bang as Toruun fires his musket. However where the ball goes nobody knows. He is also not rewarded with a grunt of pain or expletive as he calls on Gond to ratchet up the heat level in Grumpy's armour.
Ben stands there tapping his axe in his hand watching Beedo make his way from rock to rock. "C'mon runt come and play" he taunts.
Beedo and Vark - your'e up next.
DM - Stopping a god in his tracks
Seeing D.O.R.K fall, Beedo acts fast in response and laughs at Ben. "If I'm a runt? Ya 'ere 'at, Brovah? 'is 'ere l'ile pile of piss fink 'es some'n big after it took 'em 'n all 'is boys to take down jus' one of 'us! Get a load o've dis manger!" He called back to Vark while gesturing to Ben. "Bet iz y 'e 'en 'e rest of'em whinny puppies got left be'ind! Well C'mon 'en, Rrrrrunt! Fink you 'n your boys can climb a wee lil' mount 'n give us a nip or two?" Beedo taunts, and for added measure shakes butt at Ben just prior to racing back up a ways.
At least far enough he and his would have to actually work to get to him and the rest. As for Vark, he came out hiding firing a few shots at Doc, before letting out a barking laugh of his own. Then, as if to add insult to injury, he puts away the bow just to free up his hands for some rude gestures.
Beedo's Bonus Action + Movement: Cunning Action Dash: To Within 60ft of closest Orog.
Beedo's Action: Take a Defensive Stance.
Vark's Action: Attack using Longbow at Doc.
Attack: 26 Damage: 7 of non-magical piercing.
Attack: 13 Damage: 4 of non-magical piercing.
Vark's Bonus Action: Nimble Escape for 13. (Though that is a very good roll... Ignore it. Vark was not trying to hide this turn.)
Vark's Movement: Full Movement used to get closer to Beedo..
When you realize you're doing too much: Signature.
Beedo was - I thought about - 15-20 feet away last time as he planned to close this round?
DM - Stopping a god in his tracks
(@Grant: That was before he saw Dork officially go down. Now he's like... 'Naw bro'. You come to me now', or so he hopes the taunts will lead to. So, starting from at least 15 ft away minimum, he'll move and then dash a total of 30ft(due to difficult terrain), to at least force Ben to either go to throwing javelins or be goaded into giving full on chase for at least a turn.)
When you realize you're doing too much: Signature.
"So runt ya don't wanna come down and play. Well perhaps this'll get your attention." Ben says as he mutters something to Grumpy who has now reappeared. Grumpy picks up one of D.O.R.K.'s heels and starts dragging the metal construct back into the cleft from which he has just emerged; taking no care about the rocks that D.O.R.K.'s head is banged on.
Devin and Ebonitus you're up.
D.O.R.K. a death save for you please.
DM - Stopping a god in his tracks
(Again, forgot ruling on death saves. But figure I'd keep it in spoiler for now for DM Eyes only)
D.O.R.K Death Save #1: 6.
When you realize you're doing too much: Signature.
Watching Grumpy drag D Devin frowns.
"I'm sorry D, I have nothing left to heal you." He mumbles to himself.
He then casts Toll the Dead on l Grumpy if he can still see him. If not, then on Ben again.
DC 16 Wis save or 18 necrotic damage.
A wet, muddy and very distinctly grumpy Grumpy wearing nothing more than his gambeson - the padded jacket worn under plate mail - comes back out of the cleft. As he picks up D.O.R.K.'s heel there is a sound of great bells ringing and {5} that is about all.
Ebonitus you're up.
DM - Stopping a god in his tracks
Ebonitus with his final spell slot casts Healing word upon D.O.R.K. for 10 points of healing.
Tirohia te Moana - Level 2 Cleric - What shall we do with the Drunken Sailor?
Ebonitus de Viribus - Level 4 Cleric - The Storm King's Thunder - The Gods Respond.
Given that Ebonitus and D.O.R.K. were pretty close in initiative and D.O.R.K has not acted I'll let her act now that she has once more rebooted.
DM - Stopping a god in his tracks
D.O.R.K sparks to life once more. After a sharp look around to access the situation, she just barely gets out a spear to start stabbing into the arm of the one dragging her. Whether freed or not, she calls out a, "Begin fall back maneuvers. We've completed our objective. Fall back, now. Vark... Those are my last orders." The goblin grimaces, but nods understandingly.
(Below assumes D.O.R.K is grappled, so cannot stand up on her own at the moment. If she can, however, then take the first roll in the sequence instead)
Movement(if not grappled): To stand up.
Action: Attack using Spear.
(One-handed, Lethal)Spear - Attack: 17 Damage: 8 of non-magical slashing on Grumpy(unless Doc is still in reach).
Bonus Action: War Priest's Blessing (2/3)
(One-Handed, Lethal)Heartbreaker - Attack: 16 Damage: 6 of non-magical slashing on Grumpy(unless Doc is still in reach).
Remaining Movement(if not grappled): Back up against a rock outcropping(if possible) to reduce flanking possibilities.
Crit Damage for the first: 2.
When you realize you're doing too much: Signature.
D.O.R.K. manages to kick free of Grumpy who it must be admitted wasn't holding on to tightly grabs her spear and lunges at Doc. The spear goes deep into the side of the Orog and he collapses to the ground with a groan. D.O.R.K. then whirls and attacks Grumpy stabbing him as well.
Dopey attempts to smack D.O.R.K. with his Great Axe {Attack: 26 Damage: 7} and then seeing it's not sufficient swings his axe again {Attack: 23 Damage: 11} and once again D.O.R.K.'s lights go out.
Dopey grumbles at Grumpy "next time make sure that thing is really asleep or dead will ya" and turning to pick up Doc continues "c'mon old man lets get you to a place where we can 'ave a good look at ya?" as he moves 15 feet back towards the cleft.
Toruun you're up.
DM - Stopping a god in his tracks
Torunn moves 25ft closer, hoping to close some of the distance between himself and DORK. He then takes advantage of the lack of armour on the orog and fires his musket.
Attack: 13 Damage: 7
Toruun scrambles down the tower towards D.O.R.K. but the difficult terrain means he can only cover about 15 feet. Nevertheless he snaps off a shot at Grumpy. Again the ball flies true and Grumpy staggers back with a grunt. Ben puts himself between Grumpy and the party and motions for Grumpy to continue dragging D.O.R.K. back into the cave.
Beedo and Vark you're up.
DM - Stopping a god in his tracks
Beedo glares at the Orogs, and in typical Beedo does what only a Beedo can. "Can ya believe'm, Brovah?" Beedo calls back to Vark. "Nut'in but mangers and cowards 'ere, 'parrently. 'nd to 'ave enuff nerve to turn 'ere noses up at us gobs! Hah! 'ey! Send your boss our regards 'fore 'e take ya 'eads later fer lose'n 'is treasure would ya kindly? 'cause ya certainly won't be getting it back wit' but a pile of metal." He taunts, and in a bold move even scrabbles part way down the climb, seeming to want to keep at least close up to the Orogs.
"'ats certain! Found ya little boulder 'n all block'n 'e way. But ain't no pebble stopped Beedo from take'n what 'is. But 'ey! If'n ya want it back, ya can try pry it from me ova 'at empty headed bucket ya friend so determined to drag along." He continues to berate. All while a conflicted Vark watches on from on high. For unlike Beedo, he took the teachings close to heart. And orders were given...
And yet, after taking a quick breathe, he fired off a couple more shots before begining to make his way down, intending to pursue. "Toru. Burn'em again!" Vark called along the way.
Beedo's Action: Try to Goad the Orogs? - 22.
Beedo's Bonus Action/Movement: 30ft(accounting for difficult terrain) closer to the fight again.
Vark's Action: Attack using Longbow at Grumpy.
Attack: 9 Damage: 3 of non-magical piercing.
Attack: 21 Damage: 10 of non-magical piercing.
(@Grant: Vark is firing under the assumption that Ben is trying to provide cover, which he's hoping isn't not much... Not that that mattered apparently.. *sigh*... I swear, as soon as I can get a hold of a freaking light crossbow so that Vark can stop firing at disadvantage. Fumble Roll: 9.)
Random Target Within 30ft of Grumpy, hitting an AC (21).
When you realize you're doing too much: Signature.
((We can't seem to hit, they can't seem to miss. This isn't going to end well.))
1-2 = Doc, 3-4 = Ben, 5-6 = Toruun, 7-8 = Beedo, 9-10 = D.O.R.K. 11-12 = Dopey and {4} the arrow clatters off Ben's armour.
Grumpy continues to drag D.O.R.K. away out of sight back into the cave.
What do you want to do.
DM - Stopping a god in his tracks
D.O.R.K's Death Save:
9.
When you realize you're doing too much: Signature.
"You cowardly kobolds!" Devin screams as he watches D get pulled out of sight. "Put her down and fight us! Don't slink into your cave like worms!"
Devin is nearly in tears as he mumbles the words to his spell and again he casts Toll the Dead on Ben.
DC 16 Wis save or 10 necrotic damage.
Again the sound of bells rings out - this time he targets Ben (Wis Sav [DC16] = 18) who stumbles as the bells pealing intensifies but still manages to make it back inside the cave.
DM - Stopping a god in his tracks