double that damage! Also, I'll push it 15 feet west into the wall causing extra damage unless it makes a DC 13 strength saving throw. If mikey wont take an opportunity attack, he will move just south of gougy and end his turn. If an oppertunity attack is possiblemikey will move ten feet to the west and end his turn
Mikey moves up and engages the nearest target.
Attack 1: 19
Damage 1: 12
Attack 2: 13
Damage 2: 8
using savage attacker feat to reroll that damage
13
Flurry of blows 1: 14
Damage 1: 11
DC 13 dex save to avoid being knocked prone if this attack hits
Flurry of blows 2: 27
Damage 2: 9
DC 13 dex save to avoid being knocked prone if this attack hits
Mikey will attack the statue next to him twice:
Attack 1:15
Damge: 10
Attack 2: 14
Damage 2: 10
Flurry of blows 1: 21
Damage: 11
I'll use savage attacker to reroll damage. He also needs to make a DC13 dex save or go prone
10
Flurry of blows 2
Attack: 15
Damage: 12
If the statue was knocked prone by the first flurry of blows I'll reroll the second flurry of blows attack
Advantage if applicable: 28
double that damage! Also, I'll push it 15 feet west into the wall causing extra damage unless it makes a DC 13 strength saving throw. If mikey wont take an opportunity attack, he will move just south of gougy and end his turn. If an oppertunity attack is possiblemikey will move ten feet to the west and end his turn
Mikey will attack the nearest target twice and then hit with flurry of blows:
Attack 1: 13
Damage 1: 12
Attack 2: 28
Damage 2: 10
Flurry of blows 1: 16
Damage: 12
Flurry of blows 2: 9
Damage: 10
Mikey unleashes his fury on the remaining gargoyle:
Attack 1:16
Damage 1: 11
Attack 2: 23
Damage 2: 9
Flurry of blows 1: 18
Damage 1: 9
Knock the target prone unless it paces a DC 13 dex save
Flurry of blows 2: 24
Damage 2: 9
Knock the target prone unless it paces a DC 13 dex save