(@Stone Even if he did, cultic still has his. As well as Raebite. And it doesn't take an action to 1st take out an allies potion. Only 1 to feed an ally one by coliseum rules... again, unless Persuasion decides to roll another way.)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Most rules are the same as the Coliseum’s, my main difference is that there’s no prohibition on finishing off downed enemies, something that might have saved Mazara here)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So if mazara's body is still ther eto keep getting the radiant consumption damage, does he still get to pick when during the round it happens? Cause whether my turn happens before or after that goes off can have a definite impact. And DOES have a definite impact this round on what I might do...)
(Most rules are the same as the Coliseum’s, my main difference is that there’s no prohibition on finishing off downed enemies, something that might have saved Mazara here)
(This whole match could be different if I'd finished off Epee after my first shot at him earlier! Though in fairness, my attack at vurnic instead only rolled a 12, and the advantage roll I added just in case was a natural 1, so I wouldn't have hit epee anyway if i'd tried... And since then he just gets up every time we knock him down)
This post has potentially manipulated dice roll results.
Sha'kar vanishes in a puff of mist and appears standing on the other side of Cultic. The elf feeds his potion to his ally, then steps back further into the corner.
(I'm guessing the potion is my 1 item interaction, so cna't draw rapier as well?)
(Misty step to F11, give cultic the potion for 8, then back up to E11)
Even dead, the wings of Mazara continue to sweep the area in search of purging the graveyard darkness and the wicked. Neither friend or foe is spared the pulse of radiant energies.
End Turn: Epee, Cultic, and Magnio(?) take 2points of radiant damage from Radiant Consumption(1st Effect). [2 Turns left before effect Ends]
(Quick! Someone drag my corpse closer to one of the flags to semi keep'em safe!)
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
(Well then. An army of people with no weapons vs Ashiera, Bill, and Epee.)
Raeebite gets up and send s a flurry of attacks at Ashiera
(not literally)
Attack: 8 Damage: 10 Attack: 9 Damage: 7
(Only no weapons until my next turn when I get a weapon back out ;) My rapier was sheathed when I went down, meaning it didn't get dropped, so I can still draw it again)
(@Stone Even if he did, cultic still has his. As well as Raebite. And it doesn't take an action to 1st take out an allies potion. Only 1 to feed an ally one by coliseum rules... again, unless Persuasion decides to roll another way.)
When you realize you're doing too much: Signature.
Well, Sha’Kar can’t draw Cultic’s potion unless he doesn’t want his focus/rapier, sadly. Only one draw action per turn.
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Sha’kar hasn’t used his own potion yet as far as I recall)
(Most rules are the same as the Coliseum’s, my main difference is that there’s no prohibition on finishing off downed enemies, something that might have saved Mazara here)
(@Persuasion Well, at least your also letting Maza become a hazard as well, and get some petty revenge.)
When you realize you're doing too much: Signature.
(I feel kinda bad for Sha’kar’s time, they’ve been getting robbed.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(So if mazara's body is still ther eto keep getting the radiant consumption damage, does he still get to pick when during the round it happens? Cause whether my turn happens before or after that goes off can have a definite impact. And DOES have a definite impact this round on what I might do...)
(This whole match could be different if I'd finished off Epee after my first shot at him earlier! Though in fairness, my attack at vurnic instead only rolled a 12, and the advantage roll I added just in case was a natural 1, so I wouldn't have hit epee anyway if i'd tried... And since then he just gets up every time we knock him down)
(Mazara’s radiant consumption damage will be calculated after all his teammates go)
Sha'kar vanishes in a puff of mist and appears standing on the other side of Cultic. The elf feeds his potion to his ally, then steps back further into the corner.
(I'm guessing the potion is my 1 item interaction, so cna't draw rapier as well?)
(Misty step to F11, give cultic the potion for 8, then back up to E11)
(@Vander Correct. Should also roll the potion HP regained: 2d4+2 while your at it since your administering it.)
When you realize you're doing too much: Signature.
Barosh's Home Round 7:
Sha'kar teleports over to Cultic's unmoving body, pouring a draught of red liquid down his throat before backing away from Epee.
(Cultic is up, Raeebite is down, Mazara is dead)
Cultic will move to 12H and heal Raeebite.
8
(Well then. An army of people with no weapons vs Ashiera, Bill, and Epee.)
Raeebite gets up and send s a flurry of attacks at Ashiera
(not literally)
Attack: 18 Damage: 9 Attack: 18 Damage: 4
(Welp, you missed, and i’m Dead, but I will be back.)
Even dead, the wings of Mazara continue to sweep the area in search of purging the graveyard darkness and the wicked. Neither friend or foe is spared the pulse of radiant energies.
End Turn: Epee, Cultic, and Magnio(?) take 2 points of radiant damage from Radiant Consumption(1st Effect). [2 Turns left before effect Ends]
(Quick! Someone drag my corpse closer to one of the flags to semi keep'em safe!)
When you realize you're doing too much: Signature.
(If cultic heals raebite from H13 instead of H12, he's not in range of radiant consumption)
(Only no weapons until my next turn when I get a weapon back out ;) My rapier was sheathed when I went down, meaning it didn't get dropped, so I can still draw it again)
(@Vander Better make that adjustment quick then. He'll be perched atop a gravestone by the looks of it.)
When you realize you're doing too much: Signature.
Barosh's Home Round 7:
Cultic brings back Runthiel, who seems to be struggling with his accuracy.
Mazara's body flares, dropping Epee as well as damaging Cultic, Vurnic, and Runthiel.
(Team Ashiera is up, Runthiel, Vurnic, and Epee are unconscious)
(Flags are tied 2-2)
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
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15 . . . . . . . . . . . . . . .
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14 . . . . . . % ¥ A. % . . . . .
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13 . . . . . . . % R. . . . . . .
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12 . . . . . . . C. v. . . . . . .
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11 . . . | K$ , E, , r, , ¥ | . . .
............|,,,,,,,,,,,,,,,,,,,,,,,|...........
10 . . . | , , , !, , , , | . . .
............|,,,,,,,,+++++++,,,,,,,,|...........
09 . . . | , , +++++++ , , | . . .
............|,,,,,,,,+++++++,,,,,,,,|...........
08 . . . | B, M, , , , , , | . . .
............|,,,,,,,,,,,,,,,,,,,,,,,|...........
07 . . . | ¥ , , , , , $ | . . .
............|--------.......---------...........
06 . . . . . . . . . . . . . . .
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05 . . . . . % . . . . . . . . .
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04 . . . . . . % . . . . . . . .
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03 . . . . . . . O¥ % . . . . . .
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02 . . . . . . . . . . . . . . .
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01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' Stone wall (15 ft), '|' '-' Wood wall (20 ft), '$' Tree (10 ft), '+' Statue (10 ft), '%' Tombstone (3 ft), '.' Dirt floor, ',' Stone floor