[Hahaha...Thanks for making the most of that Lil.]
As Lil begins to roll back over still in a bit of a sleep fog, he hears the song over the din of the others, rises up and begins walking in the direction the same direction the second creature was running, bumping into Morn along the way.
Agozur is still up.
[Mobya you would usually only ready one single action.]
[and here I was feeling all proud of my level of preparedness, even for a possible Armageddon! Oops. Thanks for letting me know, though, for future reference]
As Agozur sees Lil making his way to the edge of the forest he will Get as close to where Lil is before readying a shot for anything making hostile movements towards his comrades.
Her senses return as she finds herself lying face down on top of Morn who has broken her fall. Thinking again of the babies, she rises quickly and moves toward them. "We should move them closer to the wagon for better protection," she says to Mobya as she begins to gather up the basket.
If I can I will also use Message to let Wraeven know that the babies are ok
[Also an i correct in presuming that we have not slept enough for a long rest?]
You're not sure exactly because the creature ran out of sight beyond the edge of Morn's torchlight. You can still hear it though. Your dagger is about 20 feet away.
After securing your first dagger, Silv'ar, you see shadows moving in the direction the creature travelled, but with the heaviness of the canopy, there isn't all that much light past the edge of Morn's torch. However, with a 17, you notice blood drips on the ground, heading roughly east and remember that your other dagger is in the creature's leg. (Did you want to finish your movement or do anything else Silv'ar?
Alesandair, as you see Silv'ar move forward, past Morn's torch, what do you do?
[META: For the record, I am starting to see why people use Roll20 for images and combat tracking....I just don't have time yet to learn that particular technology. "Maybe not today, maybe not tomorrow, but soon..." ]
Alesandair from your position just below the first wagon, you see Silv'ar standing near where your sacred flame came down (about 45 feet to your East ) waving for you and Morn to follow as he then moves to the edge of the torches' lowlight approximately (about 65 feet from you, using the Dash action?). The dancing flame of the torches creating menacing shadows across leaves, tree trunks, and bushes.
[Morn, Silv'ar is now about 35 feet in front of you to the East if I am processing well.]
[if roll20 game could be run asynchronous it would be great. I can't sit around for two or more hours in my schedule. Plus I purchased content on dndb ]
Al- seeing that Silv'ar is pointing out the direction the creature traveled, I will use the Light cantrip and touch my shield whilst holding it in front of me to give everyone a bit of a better view. will dash as a BA, moving as far East as possible in hopes to draw out the creature.
morn hands one of the torches to lil: head toward Silv'ar and see if he needs help, ill see to wraven (morn then moves toward wraven, if i still have an action ill use it for dash)
Alesandair, as you shine your light toward Silv'ar and head in that direction, you manage to catch up with Morn just a little past the wagons, as he passes a torch to Lil, who lazily takes the torch in an absentminded way, his focus turned into the darkness of the woods where the song continues to come from. Morn, as you turn from handing the torch to Lil, and travel to the south toward where you heard Wraeven rushing after he woke everyone, you would notice the dimming of the torchlight behind you, as Lil lowers the torch focused on the music.
(Unfortunately, Dash as a BA isn't available for Alesandair. It takes a special ability to make it a BA, and your light cantrip is a full action.)
This post has potentially manipulated dice roll results.
Wraeven:
Wraeven focuses on keeping up with and out of the range 40' of the creature he is chasing Perception 13 while making sure that he is not going to be flanked by the creature that had hit him earlier. He hears some activity from the camp and hopes that they can help surround these creatures.
He unleashes purple bolt of energy from the shadow fell. Eldritch Blast
Wraeven, as you stay focused on the creature who has failed to hide, your darkvision reacts to Morn's torchlight as he flanks your left side stopping about 10ft away, waving the torch back and forth as he searches for you or the creature, since you both were standing in darkness. As the light shines closer, you notice the creature growing figetty, and then, suddenly, in a flurry of action, the furry creature with bat-like ears jumps up and attempts to sprint further East, trying to run in the shadows of the trees. (Moving 60ft East)
Wraeven, you're up.
[Lil, on your turn, you move 60 feet East, but you can make another Wisdom saving throw.]
[Hahaha...Thanks for making the most of that Lil.]
As Lil begins to roll back over still in a bit of a sleep fog, he hears the song over the din of the others, rises up and begins walking in the direction the same direction the second creature was running, bumping into Morn along the way.
Agozur is still up.
[Mobya you would usually only ready one single action.]
Dungeon Master - The Chronicle Campaign PbP
[and here I was feeling all proud of my level of preparedness, even for a possible Armageddon! Oops. Thanks for letting me know, though, for future reference]
As Agozur sees Lil making his way to the edge of the forest he will Get as close to where Lil is before readying a shot for anything making hostile movements towards his comrades.
Attack: 14 Damage: 10
12 (if attack is disadvantaged)
Ayra
Her senses return as she finds herself lying face down on top of Morn who has broken her fall. Thinking again of the babies, she rises quickly and moves toward them. "We should move them closer to the wagon for better protection," she says to Mobya as she begins to gather up the basket.
If I can I will also use Message to let Wraeven know that the babies are ok
[Also an i correct in presuming that we have not slept enough for a long rest?]
Agozur, your readied action is noted. Ayra, yes to message and nice detail.
Silv'ar, the creature you attacked had run off into the shadows, one dagger still sunk solidly into treebark. What do you do?
Dungeon Master - The Chronicle Campaign PbP
How far away is it now?
You're not sure exactly because the creature ran out of sight beyond the edge of Morn's torchlight. You can still hear it though. Your dagger is about 20 feet away.
Dungeon Master - The Chronicle Campaign PbP
I run to the tree where my dagger is and make a perception check to see if I can see or be more aware of where the creature is running.
Perception 17
After securing your first dagger, Silv'ar, you see shadows moving in the direction the creature travelled, but with the heaviness of the canopy, there isn't all that much light past the edge of Morn's torch. However, with a 17, you notice blood drips on the ground, heading roughly east and remember that your other dagger is in the creature's leg. (Did you want to finish your movement or do anything else Silv'ar?
Alesandair, as you see Silv'ar move forward, past Morn's torch, what do you do?
Dungeon Master - The Chronicle Campaign PbP
I wave to Alesandair to follow and point to the hunters tracks. I use the last movement to follow the tracks.
[META: For the record, I am starting to see why people use Roll20 for images and combat tracking....I just don't have time yet to learn that particular technology. "Maybe not today, maybe not tomorrow, but soon..." ]
Alesandair from your position just below the first wagon, you see Silv'ar standing near where your sacred flame came down (about 45 feet to your East ) waving for you and Morn to follow as he then moves to the edge of the torches' lowlight approximately (about 65 feet from you, using the Dash action?). The dancing flame of the torches creating menacing shadows across leaves, tree trunks, and bushes.
[Morn, Silv'ar is now about 35 feet in front of you to the East if I am processing well.]
Dungeon Master - The Chronicle Campaign PbP
[Started a roll20 game last week that happens every Friday. Definitely good to follow where everyone is haha]
If the image of the updated map doesn't work, hopefully the link will this time.
https://sites.google.com/cgc.edu/adventure-game/other-art
Dungeon Master - The Chronicle Campaign PbP
[The link works for me]
[if roll20 game could be run asynchronous it would be great. I can't sit around for two or more hours in my schedule. Plus I purchased content on dndb ]
Al- seeing that Silv'ar is pointing out the direction the creature traveled, I will use the Light cantrip and touch my shield whilst holding it in front of me to give everyone a bit of a better view. will dash as a BA, moving as far East as possible in hopes to draw out the creature.
morn hands one of the torches to lil: head toward Silv'ar and see if he needs help, ill see to wraven (morn then moves toward wraven, if i still have an action ill use it for dash)
Alesandair, as you shine your light toward Silv'ar and head in that direction, you manage to catch up with Morn just a little past the wagons, as he passes a torch to Lil, who lazily takes the torch in an absentminded way, his focus turned into the darkness of the woods where the song continues to come from. Morn, as you turn from handing the torch to Lil, and travel to the south toward where you heard Wraeven rushing after he woke everyone, you would notice the dimming of the torchlight behind you, as Lil lowers the torch focused on the music.
(Unfortunately, Dash as a BA isn't available for Alesandair. It takes a special ability to make it a BA, and your light cantrip is a full action.)
Dungeon Master - The Chronicle Campaign PbP
Wraeven:
Wraeven focuses on keeping up with and out of the range 40' of the creature he is chasing Perception 13 while making sure that he is not going to be flanked by the creature that had hit him earlier. He hears some activity from the camp and hopes that they can help surround these creatures.
He unleashes purple bolt of energy from the shadow fell. Eldritch Blast
Attack 16
Damage 4
Wraeven, as you stay focused on the creature who has failed to hide, your darkvision reacts to Morn's torchlight as he flanks your left side stopping about 10ft away, waving the torch back and forth as he searches for you or the creature, since you both were standing in darkness. As the light shines closer, you notice the creature growing figetty, and then, suddenly, in a flurry of action, the furry creature with bat-like ears jumps up and attempts to sprint further East, trying to run in the shadows of the trees. (Moving 60ft East)
Wraeven, you're up.
[Lil, on your turn, you move 60 feet East, but you can make another Wisdom saving throw.]
Dungeon Master - The Chronicle Campaign PbP