This post has potentially manipulated dice roll results.
"Guess we should go in there and check it out. I wonder if those masks are magical? Or maybe just creepy...Keyleth, let me go first, but you keep me from stepping on any traps, ok!" The fighter will slip past his friend, shield and yklwa ready.
As Kirinar prepares to enter the room he looks over at the large disk the two bear statues hold. On it are a dozen eyes and he sees that the eyes are moving, their bronzed pupils flicking back and forth.
As Kirinar steps past Keyleth he enters the tomb. As he does so he notices the eyes on the disk no longer look around. They are now all looking at him.
A moment later the desiccated corpses all start to rise from their seats, including the one directly behind him!
Combat Round 1
Kirinar is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights.
The fighter, half expecting this outcome, attacks twice at the animating skeleton with his magic weapon, before moving a step to the east to open up a path into the room.
Attack 1: 11 Damage: 10
Attack 2: 12 Damage: Unable to parse dice roll.
(If either attack hits, he will will add 5 damage and the skeleton it must make a DC15 STR saving throw or be knocked prone.)
Keyleth takes a quick swipe at the creature with her serpent-tongue dagger, and then backs away carefully (Cunning action disengage) and takes cover at the top of the stairway to the floor below while she gets her crossbow ready.
Keyleth tries to stab the wight but her blade doesn't pierce the armor of the creature. She quickly opens the door to the stairway and moves out of the way of Ransyl to let him past.
Ransyl is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights (14)
This post has potentially manipulated dice roll results.
Timber steps forward to peer into the room, reaching into his cloak and pulls out a vial of viscous green liquid, pours a few drops into his hands, and moulds it into a small ball. He then throws it into the room and it expands into glowing green sphere of energy before exploding into acid, Vitriolic Sphere. (I am aiming to hit as many as possible so thinking of aiming towards the western wall)
DC 15 DEX save
On fail 16 acid damage and additional 11 at the end of its next turn.
Dr A walks into the room "ahbut its time you all went back to sleep" as he raises his holy symbol - all undead within 30 feet must make a wisdom DC 14 save or be turned away.
This post has potentially manipulated dice roll results.
AoO vs Wight 1: 20 Damage: 9
The fighter grins with grim satisfaction as his first opponent tries to escape, then settles into the dance of swords with a new opponent - wight 2!
Attack 1: 24 Damage: 12
Attack 2: 12 Damage: 10
The fighter again uses his combat training to try and trip the undead creature with one of his successful hits, dealing an additional 8 points of damage and knocking the wight prone if it fails a DC15 Str save.
This post has potentially manipulated dice roll results.
Keyleth loads her crossbow, quietly approaches the room, pausing just before entering to steady her breath and conceal her location (Hide check: 17), and then steps in and fires a bolt at Wight #4, then ducks back out.
"Guess we should go in there and check it out. I wonder if those masks are magical? Or maybe just creepy...Keyleth, let me go first, but you keep me from stepping on any traps, ok!" The fighter will slip past his friend, shield and yklwa ready.
Perception: 21
Love God. Love Others. Any Questions?
As Kirinar prepares to enter the room he looks over at the large disk the two bear statues hold. On it are a dozen eyes and he sees that the eyes are moving, their bronzed pupils flicking back and forth.
"Guys...the eyes on that big metal disk are moving!! That's so cool...and creepy!!"
Love God. Love Others. Any Questions?
As Kirinar steps past Keyleth he enters the tomb. As he does so he notices the eyes on the disk no longer look around. They are now all looking at him.
A moment later the desiccated corpses all start to rise from their seats, including the one directly behind him!
Combat Round 1
Kirinar is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights.
The fighter, half expecting this outcome, attacks twice at the animating skeleton with his magic weapon, before moving a step to the east to open up a path into the room.
Attack 1: 11 Damage: 10
Attack 2: 12 Damage: Unable to parse dice roll.
(If either attack hits, he will will add 5 damage and the skeleton it must make a DC15 STR saving throw or be knocked prone.)
Love God. Love Others. Any Questions?
19
Kirinar's blade cuts once into the undead creature but his attempt to knock it prone fails.
Keyleth is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights (14)
Keyleth takes a quick swipe at the creature with her serpent-tongue dagger, and then backs away carefully (Cunning action disengage) and takes cover at the top of the stairway to the floor below while she gets her crossbow ready.
Attack: 12 Damage: 25
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)
Keyleth tries to stab the wight but her blade doesn't pierce the armor of the creature. She quickly opens the door to the stairway and moves out of the way of Ransyl to let him past.
Ransyl is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights (14)
Ransyl barrels through the hallway, letting his battleaxe land twice on the wight.
Attack: 15 Damage: 6
Attack: 12 Damage: 11
He will then spin away from the entrance so the others can come through.
Timber is up
Timber steps forward to peer into the room, reaching into his cloak and pulls out a vial of viscous green liquid, pours a few drops into his hands, and moulds it into a small ball. He then throws it into the room and it expands into glowing green sphere of energy before exploding into acid, Vitriolic Sphere. (I am aiming to hit as many as possible so thinking of aiming towards the western wall)
DC 15 DEX save
On fail 16 acid damage and additional 11 at the end of its next turn.
On Success half of initial damage only.
Dr A walks into the room "ahbut its time you all went back to sleep" as he raises his holy symbol - all undead within 30 feet must make a wisdom DC 14 save or be turned away.
DM - Stopping a god in his tracks
Timber sends the ball of emerald acid streaking into the far corner of the room where it explodes in a 20-foot-radius sphere catching 4 of the wights.
Dex saves DC 15 5, 9, 17, 3
4 of the wights scream in agony as the acid splashes over them!
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (67/67), Timber (30/30), Dr A (52/52), Artus (?), Wights (14), (31), (15), (31), (31), (0) (counter clockwise starting with the wight closest to you.)
Dr then raises his holy symbol and the tries to turn the undead.
Wis DC 14 - 13, 17, 17, 20, 10, 9
Artus grabs his bow and moving up fires at the wights.
Attack: 16 Damage: 8
Attack: 14 Damage: 3
Attack: 17 Damage: 8
Wight 1 tries to move away and evokes an AOO from Kirinar, Timber and Ransyl
Wights 5 and 6 also move away from Dr A and they all crowd in the corner.
Wight 2 moves up and attacks Kirinar with a long sword
Attack: 19 Damage: 11
Attack: 7 Damage: 6
Wight 3 attacks Timber with a long sword
Attack: 17 Damage: 7
Attack: 20 Damage: 4
Wight 4 attacks Ransyl with a long sword
Attack: 22 Damage: 6
Attack: 17 Damage: 8
Only 1 wight is able to connect with Ransyl
Kirinar is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (59/67), Timber (30/30), Dr A (52/52), Artus (?), Wights 1(34) turned, 2(31), 3(15), 4(31), 5(31) turned, 6(0) turned
Need AoO vs wight 1 from Kirinar, Timber and Ransyl and Dr A
Timber will lash out at the wight with his claws.
Attack: 20 Damage: 3
Surprised by the Wight's action, Dr A can do little more than also lash out with his claws (Attack: 12 Damage: 4)
DM - Stopping a god in his tracks
AoO vs Wight 1: 20 Damage: 9
The fighter grins with grim satisfaction as his first opponent tries to escape, then settles into the dance of swords with a new opponent - wight 2!
Attack 1: 24 Damage: 12
Attack 2: 12 Damage: 10
The fighter again uses his combat training to try and trip the undead creature with one of his successful hits, dealing an additional 8 points of damage and knocking the wight prone if it fails a DC15 Str save.
Love God. Love Others. Any Questions?
So far only Timber has struck wight #1. Kirinar however cuts wight #2 down and it falls into a heap on the floor.
Still need AoA from Ransyl
Keyleth is up
Order - Kirinar (59/60), Keyleth (45/45), Ransyl (59/67), Timber (30/30), Dr A (52/52), Artus (?), Wights 1(34) turned, 3(15), 4(31), 5(31) turned, 6(0) turned
Keyleth loads her crossbow, quietly approaches the room, pausing just before entering to steady her breath and conceal her location (Hide check: 17), and then steps in and fires a bolt at Wight #4, then ducks back out.
OoC: Hoping 18 is enough to be hidden?
Attack: 18 Damage: 21
"Darvin" | Changeling | Hexblade 1 / Swords Bard 6 | Descent Into Avernus (AC 19; PP 14; 52/52 HP)
Anton Chergoba | Human | Battlemaster 4 | Lost Mines of Phandelver (AC 20; PP 14; 36/36 HP)