'The gnome merely responds with a tittering high pitched *hehehehe* as he moves away towards the far end of the bar, but the bold tiefling looks Altani in the eye with one finely trimmed eyebrow arched as she proceeds to climb atop the bar, saying in a voice thick with bored-dismissal,'
"Honey, why don't you trot along outside. I think I saw the innkeeper's wife filling the horse trough. Don't worry about missing the show... there's no fence jumping or grass eating in it whatsoever."
Mazin is slightly startled by high pitched laughter of the gnome causing him to gouge into the block of wood he was working on slightly farther then he intended. Hmmm, looks like the bear will have a notched ear. He listens to the exchange between the tiefling woman and Altani. He frowns at the comment. "She is not being nice. I think she is implying you are a horse." He looks curiously at the tiefling as she climbs the bar. Then decides there are better things to do.
At Alwin's show of confidence, Mazin will respond, clapping him on the back "Well said, good man. You show confidence when it is needed. Respecting one's teacher is an admirable trait!"
'As conversation all throughout the inn's common room continues to rise, accompanied by the *clanking* of tankards, the *clatter* of forks and knives, and the *scraping* of chairs and stools across the room's hardwood floors, the noises of simple but shared pleasures rule the frontier night. Suddenly however, a new sound can be heard building through the room, a repeating *thump, bump, thump, bump, thump-bump-thump-bump-thump-bump* sound. Looking around in curiosity, you notice that the large form of the dark-skinned, block-shaped man is *banging* his considerable fists against the table top in a passing semblence of a basic but well-timed beat.
As the tiefling's high, clear voice starts up near the bar, the murmer of conversation all but dies, as heads everywhere swing in that direction to catch sight of the horned, leather-clad woman's form standing atop the counter, one shapely leg raised atop a nearby cask, with what looks to be a wand in each waving hand. As the first of her lyrics sound above the continuing cackle of the flaming hearth, her words expertly in time with the percusive accompaniment of the large 'drummer', the red afro-headed gnome leaps onto one end of the bar, before sumersulting down its length, flipping up above and over the tiefling to a perfectly timed explosion of multi-coloured sparks from the end of one of the tiefling's wands, to land and continue his well-executed tumbling the entire length of the counter-top. Reaching the end, the little man with the painted face leaps out to somehow land in a handstand on a table ten feet away.
All around the common room heads are now nodding in time with the block-man's beat, clapping at the acrobatic antics of the gnomish clown or smiling at the beguiling and magically amplified voice of the tiefling singer.
"Good eve', to all, my friends I sing to ye, Of days, and nights, once lost now brought to fore So hark, I call, to ears and eyes of thee, Listen and learn, a truthful tale of yore..."
'As the tiefling continues to sing, lantern lights throughout the room flicker, brightening and dimming at appropriately timed moments of the woman's performance. At one especially dramatic moment, the shuttered windows of the common room are all blown open simultaneously, to much *ahhing and ohhing* from the enraptured crowd. The gnome for the most part continues tumbling and flipping about the room, though occassionally his movements slow and his actions and features become more expressive, almost as though he is pantomiming events playing out within the song.
The singer goes on to unveil a tale of twin brother and sister, driven to great destinies, only to be torn apart and set against each other to tragic ends. There is mention of the mastery of magical arts, the subjugation of fearsome creatures and star-crossed love... and other stapples of such dramatic performances. The song and theatrics are accompanied by the steady 'drumming' of the block-man throughout, the entire perfomance lasting for approximately ten minutes, though it seems much longer to some and much shorter to others. Upon finishing the performance, most of the crowd sits stunned for a moment, before exploding into enthusiastic applause, though a few individuals sit indifferent while others have been moved to tears. Copper and even silver is thrown the way of the scampering gnome, who has produced a floppy hat from somewhere with which he catches their thrown rewards. The tiefling woman takes the offered arms of two burly star-struck patrons to descend from the bar, briefly speaking with Myren before heading towards the table by the inn's door, where a cloaked and cowled figure, the block-faced 'drummer' and another tiefling woman sit.'
[OOC] All PCs should make wisdom OR intelligence saves. If you get a score of 9 or less, you sit mesmerised throughout the extravagent performance, oblivious to all else.
If you get a save score of 10 or more, you may make a insight check and a perception check and read the spoilers below with the DCs your score meets or exceeds:
INSIGHT:
DC 15:
'The tiefling's command of her 'stage' and audience is uncanny, her confidence and swagger undeniably effective in grasping and holding the captive viewers across the common room. Looking into the woman's faces you see a joyous rapture the equal of that on the expressoins of the audience members. Likewise, the practiced capering of the gnome clown is accompanied by a paint-covered expression of wild-eyed fervour.'
DC 20:
'Looking into the tiefling singer's already ember-orange eyes, you sense more than see a flash of something almost savage and uncontained within the horned woman, though whatever it is never interrupts the control of her performance. At one stage, as the gnome cart-wheels past you, and you likewise catch a glimpse of the acrobat's maniacal smile and bright green eyes - a smile that is almost rictus-like in its seeming fixation and rigidity, and a stare that speaks of a borderline madness.'
PERCEPTION:
DC 10:
'Throughout the performance, you retain the presence of mind to gaze about the common room. You note the emergence down the stairwell of a short, swarthy human man in a dented breastplate with a scratchy black beard and eye patch. The man walks past a beautiful elvish warrior, though the woman pays his entrance no mind, her eyes fixed unwaveringly on the tiefling atop the bar.'
DC 15:
'Despite the distraction of the show taking place, your sharp ears and eyes note the sound of the inn's front door opening and the entrance of disheveled looking young lizardperson, a young boy of no more than ten years of age by all appearances. The boy looks around frantically, but calms somewhat when he spots the table full of lizard folk near the centre of the common room, which the boy dashes towards before speaking furtively into the ear of the largest of the seated lizardmen.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
Insight: 3
(Wrong roll, still a critical fail, but add 2)
Perception 23
Wisdom Save: 7
Before the performance, Cinder would talk to O’eerki saying,
“Nice to meet you O’eerki, Granite, my name is Cinder Graven.”
And though she was captivated by the performance, she tries not to let it show in front of O’eerki. ((OOC Deception if needed 4)) When the other tiefling walks up she will tell her,
“That was a very good performance miss. Very good usage of a tiefling’s special trait as well.”
Before the performance, Cinder would talk to O’eerki saying,
“Nice to meet you O’eerki, Granite, my name is Cinder Graven.”
And though she was captivated by the performance, she tries not to let it show in front of O’eerki. ((OOC Deception if needed 19))
'The cowled head of O'eerki bobs slightly and the large man also nods in response, quickly devouring his meal before he starts to *bang* his fists on the table-top for a reason that soon becomes readily apparent to the tiefling.
Cinder is unable to disguise her enraptured response to the performance, being moved by the experience that is unlike anything that the travelling monk has ever encountered.'
[OOC] Unfortunately you failed the save, so Cinder just sat there mesmerised along with most of the other inn's patrons.
When the other tiefling walks up she will tell her,
“That was a very good performance miss. Very good usage of a tiefling’s special trait as well.”
'The performer approaches the table with a swagger, though she is intercepted frequently by new fans or other well-wishers, many of whom are male, and many of whom thrust drinks or other offerings towards the grinning woman. Eventually reaching the table, her grin vanishes when she sees Cinder sitting at the table. Her horned head swivels to fix the cowled figure with a piercing glare and she spits out, completely ignoring Cinder's complement and words,'
"You petty spider-kissing SLAG! I go away to take care of business, to make us ALL richer and more famed, and YOU DARE to let some common vagabond come and sit in MY chair!"
'The gnome acrobat literally rolls up to the table before pouncing into the fourth and final chair at the table. His white powdery make-up has run somewhat with sweat, though his gleaming smile and bright red frizzy hair are as vibrant as before. He snatches the last remaining scrap of boar meat from the block-man's plate as he turns with a wicked grin to watch the exchange between the three women.
For her part, the cowled woman merely produces a deck of cards which she begins to flip through, keeping the pack in hand, not laying any upon the table before her, as she replies in a mock-innocent voice,'
"My apologies, dearest Fell. I don't recall you asking us to hold your seat? Poor Cinder here merely wished to take a load off after her travels. Isn't that right my dear?"
[OOC] Cinder may make an insight check and read the below spoilers that you meet or exceed the DCs:
DC10:
'The fury in Fell's voice and eyes seems unfeigned and likely to escalate. The look of unashamed anticipation of further conflict on the gnome's face likewise seems genuine.'
DC15:
'While O'eerki is doing little to hide her mock-innocence in the matter, you sense that the cowled figure is intentionally stoking the tiefling's rage... and then likewise intentionally seeks to place Cinder fully within Fell's antagonistic attentions.'
DC20:
'The only almost inscrutable figure at the table is the square-featured, shirtless rough-skinned man, whose small brown/black eyes slowly move about the table, ignoring Cinder but fixating on each of the three individuals in turn... though that flat stare seems to keep returning to the paint-smeared face of the grinning gnome.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Throughout the performance, you retain the presence of mind to gaze about the common room. You note the emergence down the stairwell of a short, swarthy human man in a dented breastplate with a scratchy black beard and eye patch. The man walks past a beautiful elvish warrior, though the woman pays his entrance no mind, her eyes fixed unwaveringly on the tiefling atop the bar.'
'Wazzock is busying herself serving drinks to thirsty customers but enjoys the performance as she maneuvers back and forth across the tavern. She notices the one-eyed human heading straight for the tiefling and does her best to use her position as a temporary barmaid to get close enough to intervene if any trouble breaks out, but keeps a respectable distance in case his intent does not appear violent.'
She empties her mug of ale, and placing it on the bar smiles at Alwin's and Kestrell's responses.
"No shoes for me, my hooves are thicker than any boot you will make. Well it is good to know that you are agreeable to lend aide Alwin. Tregaen had said you may be able to help, through he did mention you had left on a journey of discovery yourself. Is this why you have traveled here?"
As Fell begins her performance and the gnome clown stars dancing, Altani winces, keeping a eye on both of them as well as there table of friends.
"I would like to talk with you more on the matter, maybe at a latter time when we are not being regaled by..." she looks up at Fell but does not finish the sentence.
Altani scoffs at Fell's performance, but her viscous response has her off guard enough that she does not pick up anything further.
She turns her head to face Mazin, "You are right friend. I sense trickery and deception from that lot. Best be on your guard."
Cinder, seeing that she’s being used as a stick to poke the bear named Fell by O’eerki, stands up with her hand on her spear. Looking at the two women, she’ll say to Fell first,
“My apologies for taking your seat at such a private reserved table my lady. You can have it.”
Turning to the others at the table, she gives a curt nod to O’eerki, gives a wary glance at the gnome, and looks at Granite for a moment, the only one who hasn’t been overly rude or manipulating.
“You’ll have to excuse me Ms. O’eerki, but I think I shall ” Turning to Granite she’ll give a small smile and politely say, “Thanks for the peace and quiet Mr. Granite, I hope you have a nice night.”
Cinder, staying out of reach of the two odd performers Fett and the weird gnome, and walks over to the bar , where she asks for a simple dinner.
Altani see Mazin completely entranced by the performance. "Hmm... yes....trickery......deception.........on guard...................what?"
After the performance, Mazin will blink a few times and look around the table. "Ahh, I'm hungry, who wants some food. Altani, was it, anything for you?" He will try to wave down the Brenna, but if he can't get her attention, will head to the bar.
'Wazzock is busying herself serving drinks to thirsty customers but enjoys the performance as she maneuvers back and forth across the tavern. She notices the one-eyed human heading straight for the tiefling and does her best to use her position as a temporary barmaid to get close enough to intervene if any trouble breaks out, but keeps a respectable distance in case his intent does not appear violent.'
'The one-eyed man passsed the bar, looking up at the performing tiefling for a moment, before heading to the table with the three caravan guards and the one-handed half-orc with the hook hand. Taking a seat, he seems to engage in an animated conversation with the three guards, though the two humans appear to be more interested in the singer atop the bar. This seems to irritate both the dwarven guard and the man himself, who both get up half-way through the show to leave the common room through the inn's front door.
It would appear Wazzock's concerns for the tiefling singer are unwarranted, as she finishes her act to applause and leaves the stage-bar to much admiration, pausing only to whisper something to Myren who is standing ten feet away from the half-orc.'
[OOC] Wazzock can make a perception check to try and overhear the singer's words to Myren, reading the spoiler on a score of 15 or more:
DC 15:
'As the tiefling performer leans in towards Myren after steping down from the bar, you somehow hear the woman's whispers above the growing applause,'
"See, I told you tht your simple customers would enjoy the show. Now don't forget our little agreement. I'll expect to see her tomorrow afternoon before the big show."'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
'Wazzock breathes a sigh of relief and the smile returns to her face as she realizes that nothing untoward is going to happen here, and she returns to serving drinks.
Cinder, seeing that she’s being used as a stick to poke the bear named Fell by O’eerki, stands up with her hand on her spear. Looking at the two women, she’ll say to Fell first,
“My apologies for taking your seat at such a private reserved table my lady. You can have it.”
Turning to the others at the table, she gives a curt nod to O’eerki, gives a wary glance at the gnome, and looks at Granite for a moment, the only one who hasn’t been overly rude or manipulating.
“You’ll have to excuse me Ms. O’eerki, but I think I shall ” Turning to Granite she’ll give a small smile and politely say, “Thanks for the peace and quiet Mr. Granite, I hope you have a nice night.”
Cinder, staying out of reach of the two odd performers Fett and the weird gnome, and walks over to the bar , where she asks for a simple dinner.
'The tiefling woman Fell barely deigns to look at you as you rise from the table, while the cowled head of O'eerki merely nods indifferently at your impending departure. The gnome chuckles and slaps one of his tiny hands, adorned with cheap, fake jewelery down onto the table in mirth, though the large man called Granite stands quietly as you leave, before taking a seat without saying a word as you walk away.
Passing the table with the four large lizardmen at it on your way to the bar, you notice than a smaller younger lizardfolk child with mud-caked feet is leaning into the largest of the men, whispering something into his ear.
As you get to the bar, you are served a plate of food by a young freckled girl who bears an impossible-to-miss resemblence to the innkeeper and his wife. A few steps away is a burly half-orc barwoman, seemingly enjoying herself as she pours and hands out mug-after-mug-after-mug.'
[OOC] Cinder may make a perception check as she passes the group of lizardfolk, being able to read the spoiler with a score of 15 or more:
DC 15:
'Even over the activity and noise in the common room, you notice the clearly distraught features of the young lizardfolk child and the darkening face of the large leather clad man she is speaking to. While you can't hear every word that the upset and quietly spoken child is saying, you catch some of it,'
"... went out to get the nets... the river... always come back... i'm not sure, but... didn't know... Please!"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Altani see Mazin completely entranced by the performance. "Hmm... yes....trickery......deception.........on guard...................what?"
After the performance, Mazin will blink a few times and look around the table. "Ahh, I'm hungry, who wants some food. Altani, was it, anything for you?" He will try to wave down the Brenna, but if he can't get her attention, will head to the bar.
'Brenna does indeed notice Mazin's large hand waving at her and comes over, smiling at the huge man, the centaur woman and the others at the table, saying,'
"Why aren't you a fascinating bunch. It's always good to see new faces around these parts - too often it's just people passing through or even our own young folk moving up to Cragside or Underhome. Not that I can blame them of course, what with all the problems we've been having of late.
Sorry, here I am blathering while you folk sit there all hungry or thirsty. So what will it be?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
To Brenna, "I will take what whatever meal you have available, something with meat. Also, do you have anymore rooms available for the night. Let's talk more about these problems you've all been having later, when things quite down more. Maybe I can be of assistance."
Cinder will thank the young girl and go lean on a wall while she eats, just looking out among the crowds. She’ll then go to bed, because she’s been traveling for a while and she’s tired. Walking back up to the bar, she’ll ask one of the owner’s family,
“Excuse me, which room is mine? I’d like to retire for the night.”
To Brenna, "I will take what whatever meal you have available, something with meat. Also, do you have anymore rooms available for the night. Let's talk more about these problems you've all been having later, when things quite down more. Maybe I can be of assistance."
'Despite the huge man being seated, Brenna still has to smile up at Mazin, as she replies,'
"Meat I can do, big fella. In fact, how about a big pork leg, still with plenty on it? Somethin' ye can sink yer teeth into, heh. With potatos and bread, it'll run you two silver for the meal.
Rooms? I think we're almost full-up, but I can check with Myren or Barella at the bar and get back to ye. Even if all the rooms upstairs are taken, ye can always make a comfortable enough pallet of straw in the stable. Warm enough in there too, if ye don't mind some noisy roommates. And it's only a silver piece, straw and horse blanket included.
And on the troubles here abouts, well... I just seen that mighty big sword of yers and thought... well, never mind. Maybe later as ye say."
'The matronly innkeeper's wife begins to prepare Mazin a plate on her way to the bar to make enquiries about a room.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Cinder will thank the young girl and go lean on a wall while she eats, just looking out among the crowds. She’ll then go to bed, because she’s been traveling for a while and she’s tired. Walking back up to the bar, she’ll ask one of the owner’s family,
“Excuse me, which room is mine? I’d like to retire for the night.”
'Myren seems to have a moment to himself, the innkeeper standing with a smile as he watches his daughter and the half-orc serve the crowd of thirsty customers at the bar. Hearing Cinder's call, he turns to the agile warrior, responding,'
"Ahh, yes, your room. I belive my girl gave you room seventeen, top of the stairs over there and right down the end of the hall. You can't miss it. Goodnight, miss. Pleasnt dreams and rest to you."
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Despite the huge man being seated, Brenna still has to smile up at Mazin, as she replies,'
"Meat I can do, big fella. In fact, how about a big pork leg, still with plenty on it? Somethin' ye can sink yer teeth into, heh. With potatos and bread, it'll run you two silver for the meal.
Rooms? I think we're almost full-up, but I can check with Myren or Barella at the bar and get back to ye. Even if all the rooms upstairs are taken, ye can always make a comfortable enough pallet of straw in the stable. Warm enough in there too, if ye don't mind some noisy roommates. And it's only a silver piece, straw and horse blanket included.
And on the troubles here abouts, well... I just seen that mighty big sword of yers and thought... well, never mind. Maybe later as ye say."
'The matronly innkeeper's wife begins to prepare Mazin a plate on her way to the bar to make enquiries about a room.'
Mazin smiles at Brenna. "The pork leg sounds amazing. I have traveled far today, and did not realize how hungry I am. As for the room, the stable is fine for me. Better than the ground I was sleeping on. If there is anymore rooms, let it go to someone who needs it more than I."
At the mention of his sword, his smile falters. "What is the situation you are in? Is it anything I should be concerned about this night?"
As Brenda talks to Mazin, Altani adds “I would also appreciate another mug of ale as well as bread and potatoes. Hold the meats, they are not for me. I’ll also take a space in the stable with Mazin here. I imagine my kin have already organised the same?”
Turning to Mazin, “It looks like we will be bunking together. I apologise now for my kin, they are young and had already had a few to many before I entered the inn.”
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
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Mazin is slightly startled by high pitched laughter of the gnome causing him to gouge into the block of wood he was working on slightly farther then he intended. Hmmm, looks like the bear will have a notched ear. He listens to the exchange between the tiefling woman and Altani. He frowns at the comment. "She is not being nice. I think she is implying you are a horse." He looks curiously at the tiefling as she climbs the bar. Then decides there are better things to do.
At Alwin's show of confidence, Mazin will respond, clapping him on the back "Well said, good man. You show confidence when it is needed. Respecting one's teacher is an admirable trait!"
'As conversation all throughout the inn's common room continues to rise, accompanied by the *clanking* of tankards, the *clatter* of forks and knives, and the *scraping* of chairs and stools across the room's hardwood floors, the noises of simple but shared pleasures rule the frontier night. Suddenly however, a new sound can be heard building through the room, a repeating *thump, bump, thump, bump, thump-bump-thump-bump-thump-bump* sound. Looking around in curiosity, you notice that the large form of the dark-skinned, block-shaped man is *banging* his considerable fists against the table top in a passing semblence of a basic but well-timed beat.
As the tiefling's high, clear voice starts up near the bar, the murmer of conversation all but dies, as heads everywhere swing in that direction to catch sight of the horned, leather-clad woman's form standing atop the counter, one shapely leg raised atop a nearby cask, with what looks to be a wand in each waving hand. As the first of her lyrics sound above the continuing cackle of the flaming hearth, her words expertly in time with the percusive accompaniment of the large 'drummer', the red afro-headed gnome leaps onto one end of the bar, before sumersulting down its length, flipping up above and over the tiefling to a perfectly timed explosion of multi-coloured sparks from the end of one of the tiefling's wands, to land and continue his well-executed tumbling the entire length of the counter-top. Reaching the end, the little man with the painted face leaps out to somehow land in a handstand on a table ten feet away.
All around the common room heads are now nodding in time with the block-man's beat, clapping at the acrobatic antics of the gnomish clown or smiling at the beguiling and magically amplified voice of the tiefling singer.
"Good eve', to all, my friends I sing to ye,
Of days, and nights, once lost now brought to fore
So hark, I call, to ears and eyes of thee,
Listen and learn, a truthful tale of yore..."
'As the tiefling continues to sing, lantern lights throughout the room flicker, brightening and dimming at appropriately timed moments of the woman's performance. At one especially dramatic moment, the shuttered windows of the common room are all blown open simultaneously, to much *ahhing and ohhing* from the enraptured crowd. The gnome for the most part continues tumbling and flipping about the room, though occassionally his movements slow and his actions and features become more expressive, almost as though he is pantomiming events playing out within the song.
The singer goes on to unveil a tale of twin brother and sister, driven to great destinies, only to be torn apart and set against each other to tragic ends. There is mention of the mastery of magical arts, the subjugation of fearsome creatures and star-crossed love... and other stapples of such dramatic performances. The song and theatrics are accompanied by the steady 'drumming' of the block-man throughout, the entire perfomance lasting for approximately ten minutes, though it seems much longer to some and much shorter to others. Upon finishing the performance, most of the crowd sits stunned for a moment, before exploding into enthusiastic applause, though a few individuals sit indifferent while others have been moved to tears. Copper and even silver is thrown the way of the scampering gnome, who has produced a floppy hat from somewhere with which he catches their thrown rewards. The tiefling woman takes the offered arms of two burly star-struck patrons to descend from the bar, briefly speaking with Myren before heading towards the table by the inn's door, where a cloaked and cowled figure, the block-faced 'drummer' and another tiefling woman sit.'
[OOC] All PCs should make wisdom OR intelligence saves. If you get a score of 9 or less, you sit mesmerised throughout the extravagent performance, oblivious to all else.
If you get a save score of 10 or more, you may make a insight check and a perception check and read the spoilers below with the DCs your score meets or exceeds:
INSIGHT:
DC 15:
'The tiefling's command of her 'stage' and audience is uncanny, her confidence and swagger undeniably effective in grasping and holding the captive viewers across the common room. Looking into the woman's faces you see a joyous rapture the equal of that on the expressoins of the audience members. Likewise, the practiced capering of the gnome clown is accompanied by a paint-covered expression of wild-eyed fervour.'
DC 20:
'Looking into the tiefling singer's already ember-orange eyes, you sense more than see a flash of something almost savage and uncontained within the horned woman, though whatever it is never interrupts the control of her performance. At one stage, as the gnome cart-wheels past you, and you likewise catch a glimpse of the acrobat's maniacal smile and bright green eyes - a smile that is almost rictus-like in its seeming fixation and rigidity, and a stare that speaks of a borderline madness.'
PERCEPTION:
DC 10:
'Throughout the performance, you retain the presence of mind to gaze about the common room. You note the emergence down the stairwell of a short, swarthy human man in a dented breastplate with a scratchy black beard and eye patch. The man walks past a beautiful elvish warrior, though the woman pays his entrance no mind, her eyes fixed unwaveringly on the tiefling atop the bar.'
DC 15:
'Despite the distraction of the show taking place, your sharp ears and eyes note the sound of the inn's front door opening and the entrance of disheveled looking young lizardperson, a young boy of no more than ten years of age by all appearances. The boy looks around frantically, but calms somewhat when he spots the table full of lizard folk near the centre of the common room, which the boy dashes towards before speaking furtively into the ear of the largest of the seated lizardmen.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Wisdom Save: 2
Insight: 20
Perception: 19
Edit:
Mazin sits and is transfixed by the performance. It was quite a good show.
Alwin finds himself pulled into the show as he falls back into his seat - every bit of what is being said absorbed by the half-elf.
[OOC] rolled in chat - intelligence saving throw: 6
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Insight: 3
(Wrong roll, still a critical fail, but add 2)
Perception 23
Wisdom Save: 7
Before the performance, Cinder would talk to O’eerki saying,
“Nice to meet you O’eerki, Granite, my name is Cinder Graven.”
And though she was captivated by the performance, she tries not to let it show in front of O’eerki. ((OOC Deception if needed 4)) When the other tiefling walks up she will tell her,
“That was a very good performance miss. Very good usage of a tiefling’s special trait as well.”
'The cowled head of O'eerki bobs slightly and the large man also nods in response, quickly devouring his meal before he starts to *bang* his fists on the table-top for a reason that soon becomes readily apparent to the tiefling.
Cinder is unable to disguise her enraptured response to the performance, being moved by the experience that is unlike anything that the travelling monk has ever encountered.'
[OOC] Unfortunately you failed the save, so Cinder just sat there mesmerised along with most of the other inn's patrons.
'The performer approaches the table with a swagger, though she is intercepted frequently by new fans or other well-wishers, many of whom are male, and many of whom thrust drinks or other offerings towards the grinning woman. Eventually reaching the table, her grin vanishes when she sees Cinder sitting at the table. Her horned head swivels to fix the cowled figure with a piercing glare and she spits out, completely ignoring Cinder's complement and words,'
"You petty spider-kissing SLAG! I go away to take care of business, to make us ALL richer and more famed, and YOU DARE to let some common vagabond come and sit in MY chair!"
'The gnome acrobat literally rolls up to the table before pouncing into the fourth and final chair at the table. His white powdery make-up has run somewhat with sweat, though his gleaming smile and bright red frizzy hair are as vibrant as before. He snatches the last remaining scrap of boar meat from the block-man's plate as he turns with a wicked grin to watch the exchange between the three women.
For her part, the cowled woman merely produces a deck of cards which she begins to flip through, keeping the pack in hand, not laying any upon the table before her, as she replies in a mock-innocent voice,'
"My apologies, dearest Fell. I don't recall you asking us to hold your seat? Poor Cinder here merely wished to take a load off after her travels. Isn't that right my dear?"
[OOC] Cinder may make an insight check and read the below spoilers that you meet or exceed the DCs:
DC10:
'The fury in Fell's voice and eyes seems unfeigned and likely to escalate. The look of unashamed anticipation of further conflict on the gnome's face likewise seems genuine.'
DC15:
'While O'eerki is doing little to hide her mock-innocence in the matter, you sense that the cowled figure is intentionally stoking the tiefling's rage... and then likewise intentionally seeks to place Cinder fully within Fell's antagonistic attentions.'
DC20:
'The only almost inscrutable figure at the table is the square-featured, shirtless rough-skinned man, whose small brown/black eyes slowly move about the table, ignoring Cinder but fixating on each of the three individuals in turn... though that flat stare seems to keep returning to the paint-smeared face of the grinning gnome.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Wazzock is busying herself serving drinks to thirsty customers but enjoys the performance as she maneuvers back and forth across the tavern. She notices the one-eyed human heading straight for the tiefling and does her best to use her position as a temporary barmaid to get close enough to intervene if any trouble breaks out, but keeps a respectable distance in case his intent does not appear violent.'
wisdom : 18
insight : 7
perception : 14
~♡~
She empties her mug of ale, and placing it on the bar smiles at Alwin's and Kestrell's responses.
"No shoes for me, my hooves are thicker than any boot you will make. Well it is good to know that you are agreeable to lend aide Alwin. Tregaen had said you may be able to help, through he did mention you had left on a journey of discovery yourself. Is this why you have traveled here?"
As Fell begins her performance and the gnome clown stars dancing, Altani winces, keeping a eye on both of them as well as there table of friends.
"I would like to talk with you more on the matter, maybe at a latter time when we are not being regaled by..." she looks up at Fell but does not finish the sentence.
Altani scoffs at Fell's performance, but her viscous response has her off guard enough that she does not pick up anything further.
She turns her head to face Mazin, "You are right friend. I sense trickery and deception from that lot. Best be on your guard."
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Cinder, seeing that she’s being used as a stick to poke the bear named Fell by O’eerki, stands up with her hand on her spear. Looking at the two women, she’ll say to Fell first,
“My apologies for taking your seat at such a private reserved table my lady. You can have it.”
Turning to the others at the table, she gives a curt nod to O’eerki, gives a wary glance at the gnome, and looks at Granite for a moment, the only one who hasn’t been overly rude or manipulating.
“You’ll have to excuse me Ms. O’eerki, but I think I shall ” Turning to Granite she’ll give a small smile and politely say, “Thanks for the peace and quiet Mr. Granite, I hope you have a nice night.”
Cinder, staying out of reach of the two odd performers Fett and the weird gnome, and walks over to the bar , where she asks for a simple dinner.
Altani see Mazin completely entranced by the performance. "Hmm... yes....trickery......deception.........on guard...................what?"
After the performance, Mazin will blink a few times and look around the table. "Ahh, I'm hungry, who wants some food. Altani, was it, anything for you?" He will try to wave down the Brenna, but if he can't get her attention, will head to the bar.
'The one-eyed man passsed the bar, looking up at the performing tiefling for a moment, before heading to the table with the three caravan guards and the one-handed half-orc with the hook hand. Taking a seat, he seems to engage in an animated conversation with the three guards, though the two humans appear to be more interested in the singer atop the bar. This seems to irritate both the dwarven guard and the man himself, who both get up half-way through the show to leave the common room through the inn's front door.
It would appear Wazzock's concerns for the tiefling singer are unwarranted, as she finishes her act to applause and leaves the stage-bar to much admiration, pausing only to whisper something to Myren who is standing ten feet away from the half-orc.'
[OOC] Wazzock can make a perception check to try and overhear the singer's words to Myren, reading the spoiler on a score of 15 or more:
DC 15:
'As the tiefling performer leans in towards Myren after steping down from the bar, you somehow hear the woman's whispers above the growing applause,'
"See, I told you tht your simple customers would enjoy the show. Now don't forget our little agreement. I'll expect to see her tomorrow afternoon before the big show."'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Wazzock breathes a sigh of relief and the smile returns to her face as she realizes that nothing untoward is going to happen here, and she returns to serving drinks.
perception : 15
~♡~
'The tiefling woman Fell barely deigns to look at you as you rise from the table, while the cowled head of O'eerki merely nods indifferently at your impending departure. The gnome chuckles and slaps one of his tiny hands, adorned with cheap, fake jewelery down onto the table in mirth, though the large man called Granite stands quietly as you leave, before taking a seat without saying a word as you walk away.
Passing the table with the four large lizardmen at it on your way to the bar, you notice than a smaller younger lizardfolk child with mud-caked feet is leaning into the largest of the men, whispering something into his ear.
As you get to the bar, you are served a plate of food by a young freckled girl who bears an impossible-to-miss resemblence to the innkeeper and his wife. A few steps away is a burly half-orc barwoman, seemingly enjoying herself as she pours and hands out mug-after-mug-after-mug.'
[OOC] Cinder may make a perception check as she passes the group of lizardfolk, being able to read the spoiler with a score of 15 or more:
DC 15:
'Even over the activity and noise in the common room, you notice the clearly distraught features of the young lizardfolk child and the darkening face of the large leather clad man she is speaking to. While you can't hear every word that the upset and quietly spoken child is saying, you catch some of it,'
"... went out to get the nets... the river... always come back... i'm not sure, but... didn't know... Please!"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Brenna does indeed notice Mazin's large hand waving at her and comes over, smiling at the huge man, the centaur woman and the others at the table, saying,'
"Why aren't you a fascinating bunch. It's always good to see new faces around these parts - too often it's just people passing through or even our own young folk moving up to Cragside or Underhome. Not that I can blame them of course, what with all the problems we've been having of late.
Sorry, here I am blathering while you folk sit there all hungry or thirsty. So what will it be?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
To Brenna, "I will take what whatever meal you have available, something with meat. Also, do you have anymore rooms available for the night. Let's talk more about these problems you've all been having later, when things quite down more. Maybe I can be of assistance."
Cinder will thank the young girl and go lean on a wall while she eats, just looking out among the crowds. She’ll then go to bed, because she’s been traveling for a while and she’s tired. Walking back up to the bar, she’ll ask one of the owner’s family,
“Excuse me, which room is mine? I’d like to retire for the night.”
'Despite the huge man being seated, Brenna still has to smile up at Mazin, as she replies,'
"Meat I can do, big fella. In fact, how about a big pork leg, still with plenty on it? Somethin' ye can sink yer teeth into, heh. With potatos and bread, it'll run you two silver for the meal.
Rooms? I think we're almost full-up, but I can check with Myren or Barella at the bar and get back to ye. Even if all the rooms upstairs are taken, ye can always make a comfortable enough pallet of straw in the stable. Warm enough in there too, if ye don't mind some noisy roommates. And it's only a silver piece, straw and horse blanket included.
And on the troubles here abouts, well... I just seen that mighty big sword of yers and thought... well, never mind. Maybe later as ye say."
'The matronly innkeeper's wife begins to prepare Mazin a plate on her way to the bar to make enquiries about a room.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Myren seems to have a moment to himself, the innkeeper standing with a smile as he watches his daughter and the half-orc serve the crowd of thirsty customers at the bar. Hearing Cinder's call, he turns to the agile warrior, responding,'
"Ahh, yes, your room. I belive my girl gave you room seventeen, top of the stairs over there and right down the end of the hall. You can't miss it. Goodnight, miss. Pleasnt dreams and rest to you."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Mazin smiles at Brenna. "The pork leg sounds amazing. I have traveled far today, and did not realize how hungry I am. As for the room, the stable is fine for me. Better than the ground I was sleeping on. If there is anymore rooms, let it go to someone who needs it more than I."
At the mention of his sword, his smile falters. "What is the situation you are in? Is it anything I should be concerned about this night?"
As Brenda talks to Mazin, Altani adds “I would also appreciate another mug of ale as well as bread and potatoes. Hold the meats, they are not for me. I’ll also take a space in the stable with Mazin here. I imagine my kin have already organised the same?”
Turning to Mazin, “It looks like we will be bunking together. I apologise now for my kin, they are young and had already had a few to many before I entered the inn.”
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder