Mazin smiles at Brenna. "The pork leg sounds amazing. I have traveled far today, and did not realize how hungry I am. As for the room, the stable is fine for me. Better than the ground I was sleeping on. If there is anymore rooms, let it go to someone who needs it more than I."
At the mention of his sword, his smile falters. "What is the situation you are in? Is it anything I should be concerned about this night?"
'Brenna looks uncertain for a moment whether she should say more, but then the self-assured woman continues,'
"Well, it's not me place to speak for the town of course. That's the Alcalde's job, or maybe the Magistrate's. But it don't take no office or great wisdom to know things are bad and gettting worse round here. First these... dissapearances... of our own townsfolk. Now word of an orc attack against the Southtower. As if the usual monsters wandering out of old mines and tombs weren't bad enough.
Here, let me take the glass for ye. And you, pass me that plate. It's like I keep telling Myren, thick headed man that he is, we should sell the inn and move to..."
'Apparently forgetting the goliath's original enquiry, the buys woman moves off to collect more dirty crockery from the next table, complaining all the while to know one in particular about her husband's failure to heed her wise words.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
As Brenda talks to Mazin, Altani adds “I would also appreciate another mug of ale as well as bread and potatoes. Hold the meats, they are not for me. I’ll also take a space in the stable with Mazin here. I imagine my kin have already organised the same?”
Turning to Mazin, “It looks like we will be bunking together. I apologise now for my kin, they are young and had already had a few to many before I entered the inn.”
'The preoccupied woman turns back from her work at the next table to nod at Altani's request for more food and space in the stable, nodding,'
"The four young centaur out front? They have indeed, or at least their elder did when he was here ealier. I belive he himself is staying with the Alcalde tonight. Yer welcome to a pallet alongside them and this big one here though. It'll be a silver for the night, unless you're with those others, in which case the elder already paid?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
"I must have worked up quite an appetite, may I have seconds on that pork leg, if there is enough to go around?"
'Glancing over at the hearth and the inn's massive carving stand beside it, Kestrell notices with some dissapointment that the meat looks all but done, most of the potatos and bread as well. Looking around for Brenna as he calls out, Kestrell is kicked under the table by Pyro, who slides across her own plate of almost untouched pork with a smile, saying,'
"Errr, I prefer vegetables myself. Or seafood. Please, help yourself."
'Gibbs who is sitting next to the young genasi, frowns, his eyes clearly fixed upon the unclaimed meat, before they lift to meet the gaze of the sorcerer.
Breaking the somewhat comically tense moment, most eyes in the common room swing towards the standing form of the large lizardman near the centre of the room, who pats the shoulder of a nearby child as he reaches down with his other hand to clasp the handle of a worn-handled smith's hammer, hoisting the weapon-ready tool up over one shoulder as he turns to the inn's assembled patrons, calling out,'
"People of Ambersilt... and visitors. This young child has brought me tragic news, another one of my... of OUR townsfolk... is missing or worse, last seen heading to the river by the Drake farmstead. I'm a smith, no warrior, but I go to see what can be done. I ask you, those of you who can assist... who will come with me?"
'The broad-shouldered lizardman's eyes scan the room, looking to many of the apparently local men and women, most of whom turn away with embarrased or fearful looks upon their faces. He looks at the two remaining caravan guards, but both are now clearly drunk. His eyes sweep the few capable looking individuals at the bar, before meeting the steady stare of the moonelf warrior by the stairs. Finally, the man's deep, heavy gaze falls upon the nearby table of adventurers. An expectant hush falls over the common room, broken only by the occassional *cough* or *scrape* of chair legs as someone leaves the inn. The young somewhat calmed boy at his side likewise stares around the room, wide eyes still wet with tears.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Kestrell takes her plate of pork and digs in. Then notices Gibbs.'
"Oh, sorry Gibblet, here did you want some too? Say, where do you think I should look for these secrets you speak of?"
'As the lizardman finishes speaking, Kestrell asks':
"I will assist you! What is it that is happening to these people by the river?"
'Pyro nods and smiles, though Gibbs's almost-clawed hand is already reaching out prior to the sorcerer's offer. Snatching the largest piece of meat away which he devours without preamble, the gobling mutters through his open-mouthed chewing,'
"In the woods, in the swamps, in the hills... many secrets around, elf-blood. And one close... oh yes, VERY close. Yesss! Tomorrow, Gibbs will tell you... show you... maybe."
''However, after Kestrell's response to the big lizardman's entreaty, as Pyro begins to stand at the sorcerer's side, the gobling's hand reaches out to grasp the woman's wrist, pulling her back to her seat as he leans across to whisper something in her ear. Whatever the message, it seems to give the genasi pause, as she remains seated. To the side, both the half-elf Aramis and his armoured companion Xavier also stand, though both are engaged in a muted discussion as they do so.
Nodding but clearly looking about for more who might step up and forward, the hammer wielding lizardman merely says,'
"You have the thanks of Thurk. As do these others. Who else will come forward to offer their aid?"
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Altani answers Brenda before the lizardman stands, saying"No, I am not with them. Here is a silver for the night, many thanks for the the place to rest and thank you for the food. It was a long ride today and I am more than hungry" as she slides her the money."
Altani listens intently as Thurk gives his speech, looking around at the reactions of the room with one eye still fixed intently on Fell and her table. After Kestrell and Aramis signal there intentions, Altani raises her mug"Here. I will lend my aide to help you Thurk and my sword if need be. Hopefully it will not come to that however"
Rollback Post to RevisionRollBack
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Breaking the somewhat comically tense moment, most eyes in the common room swing towards the standing form of the large lizardman near the centre of the room, who pats the shoulder of a nearby child as he reaches down with his other hand to clasp the handle of a worn-handled smith's hammer, hoisting the weapon-ready tool up over one shoulder as he turns to the inn's assembled patrons, calling out,'
"People of Ambersilt... and visitors. This young child has brought me tragic news, another one of my... of OUR townsfolk... is missing or worse, last seen heading to the river by the Drake farmstead. I'm a smith, no warrior, but I go to see what can be done. I ask you, those of you who can assist... who will come with me?"
'The broad-shouldered lizardman's eyes scan the room, looking to many of the apparently local men and women, most of whom turn away with embarrased or fearful looks upon their faces. He looks at the two remaining caravan guards, but both are now clearly drunk. His eyes sweep the few capable looking individuals at the bar, before meeting the steady stare of the moonelf warrior by the stairs. Finally, the man's deep, heavy gaze falls upon the nearby table of adventurers. An expectant hush falls over the common room, broken only by the occassional *cough* or *scrape* of chair legs as someone leaves the inn. The young somewhat calmed boy at his side likewise stares around the room, wide eyes still wet with tears.'
Mazin downs his tankard of ale, then slams it down on the table. He stands, straps his sword back onto his back, then picks up his pork leg and hoists it in the air. "I'll help you however I can! Lead the way!" He scans the room to see if anyone else will stand for this worthy cause, while he takes a giant bite out of the pork leg.
Altani answers Brenda before the lizardman stands, saying"No, I am not with them. Here is a silver for the night, many thanks for the the place to rest and thank you for the food. It was a long ride today and I am more than hungry" as she slides her the money."
Altani listens intently as Thurk gives his speech, looking around at the reactions of the room with one eye still fixed intently on Fell and her table. After Kestrell and Aramis signal there intentions, Altani raises her mug"Here. I will lend my aide to help you Thurk and my sword if need be. Hopefully it will not come to that however"
'As Altani raises her drink and calls out her willingness to give aid, the lizardman Thurk responds again with a nod,'
"My thanks, plainswoman. Ever have I known your people to be noble and true. Your blade, if required, is welcome."
'As Altani's gaze drifts to the table of the circus folk, she notices what looks to be the back-end of a heated exchange between Fell and the cowled figure, afterwhich all four rise and depart the inn.'
[OOC] As she has been keeping an eye on the circus folk, Altani may make an perception check and read the spoiler on a score of 10 or more.
DC 10:
'Fell sneers dismisively at the Lizardman and those who answer his call and the colourful gnome merely laughs as though the whole thing is a hilarious joke. The cowled figure simply follows the two from the room with her head down, though the large block-like figure rises more slowly, his eyes taking in the unfolding scene with apparent interest... before he turns equally slowly to follow the others from the room.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Pyro nods and smiles, though Gibbs's almost-clawed hand is already reaching out prior to the sorcerer's offer. Snatching the largest piece of meat away which he devours without preamble, the gobling mutters through his open-mouthed chewing,'
"In the woods, in the swamps, in the hills... many secrets around, elf-blood. And one close... oh yes, VERY close. Yesss! Tomorrow, Gibbs will tell you... show you... maybe."
''However, after Kestrell's response to the big lizardman's entreaty, as Pyro begins to stand at the sorcerer's side, the gobling's hand reaches out to grasp the woman's wrist, pulling her back to her seat as he leans across to whisper something in her ear. Whatever the message, it seems to give the genasi pause, as she remains seated. To the side, both the half-elf Aramis and his armoured companion Xavier also stand, though both are engaged in a muted discussion as they do so.
"That sounds great! Yes, you will show me tomorrow!"
'Kestrell slides another piece of pork to Gibbs. And studies him closely after the curious whispering.'
[OOC] Insight check on Gibbs and if he is being truthful about showing me useful secrets: 21
"That sounds great! Yes, you will show me tomorrow!"
'Kestrell slides another piece of pork to Gibbs. And studies him closely after the curious whispering.'
[OOC] Insight check on Gibbs and if he is being truthful about showing me useful secrets: 11
'The gobling smiles and pats Pyro on the shoulder, before reaching out to snatch the piece of meat off the table. The grin that he gives Kestrell seems genuine, as does his manner towards the sorcerer.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
'Wazzock casts the apron over the bar and stands with her hands at her hips and announces,'"This sounds like a worthy quest for Wazzock!"
'Myren tentively pats the burly half-orc on the back with a smile by way of thanks for her assistance, collecting and putting away the discarded apron. As Wazzock rounds the bar, Thurk looks over, his keen eye taking in the formiddable woman's appearance and he pauses for a moment, before finally saying,'
"My thanks, Wazzock. It may be nothing, or it may be something. Dark deeds have plagued our town of late. Regardless, your strong arm is welcome."
[OOC] Wazzock may make an insight check and read the spoiler with a score of 10 or more:
DC 10:
'Thurk seems to pause when he notices the half-orc's features and mutters a short, harsh response to something said by one of his tablemates in a tongue Wazzock doesn't speak. Despite Thurk's words of acceptance and appreciation, the rest of the lizardfolk present are giving Wazzock wary looks.'
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
This post has potentially manipulated dice roll results.
'Wazzock reaches her hand over in greeting, a big smile on her face,' "May Gruumsh deliver us clear skies and happy tidings!" 'Wazzock is accustomed to such prejudice, from humans, orcs, and other races, being half-orc and a follower of the Orcish pantheon besides. She often goes overboard trying to appear as friendly as possible. She shrugs off the wary looks of the lizardmen saying' "When shall we be off? Presently?"
'Wazzock reaches her hand over in greeting, a big smile on her face,' "May Gruumsh deliver us clear skies and happy tidings!" 'Wazzock is accustomed to such prejudice, from humans, orcs, and other races, being half-orc and a follower of the Orcish pantheon besides. She often goes overboard trying to appear as friendly as possible. She shrugs off the wary looks of the lizardmen saying' "When shall we be off? Presently?"
'Thurk nods, looking around the room again as he responds,'
"Yes, soon. But others may also wish to join us and should be given the chance."
Rollback Post to RevisionRollBack
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
Cinder, who was just about to go rest, looks at the small group going to help, then sighs as she looks wistfully up the stairs at the bed she was hoping to go to. Turning back, she calls out,
“I’ll help you if you’ll take me. I can hold my own in a fight if it comes to it.”
She’ll walk forward to stand closer to the lizardman.
Mazin finishes eating his pork leg while waiting to see who else would stand to help there fellow. He slams the bone back onto the plate. He looks over the townsfolk, and shakes his head.
He picks up the carving of the bear he was working on. It came out better than he expected, considering he wasn't really paying attention to what he was doing. He moves over to the lizardfolk boy, giving a smile and nod to Thurk. He takes a knee in front of the boy (but still towering over him). He presents him with the carving of the bear. "Don't worry. We will help find your lost kin. Here, take this. The bear is a symbol of protection. May it lend you it's strength and guidance, little one." Mazin will stand, and start heading towards the door. "I will be waiting outside." He calls back into the room, as he heads out the door.
Alwin just continued to smile at the entertainment until it was finished - his hand coming together in applause. As things began to die down he found his way over to the Centaur who had mentioned his master. As he was about to speak the lizardman began to speak he just nodded"I'll h..." he paused for a moment as he fought through the word"elp you."
His attention went back to the Centaur "You ment...ioned my ma...ster." it was hard to tell if he was asking a question or just putting out a statement or just holding back the rest of the sentence not to be embarrassed. This was truly the first place that his stutter hadn't been made fun of by people and that people wanted his help with things, to say he was out of his element was an understatement.
Cinder, who was just about to go rest, looks at the small group going to help, then sighs as she looks wistfully up the stairs at the bed she was hoping to go to. Turning back, she calls out,
“I’ll help you if you’ll take me. I can hold my own in a fight if it comes to it.”
She’ll walk forward to stand closer to the lizardman.
Alwin just continued to smile at the entertainment until it was finished - his hand coming together in applause. As things began to die down he found his way over to the Centaur who had mentioned his master. As he was about to speak the lizardman began to speak he just nodded"I'll h..." he paused for a moment as he fought through the word"elp you."
Mazin finishes eating his pork leg while waiting to see who else would stand to help there fellow. He slams the bone back onto the plate. He looks over the townsfolk, and shakes his head.
He picks up the carving of the bear he was working on. It came out better than he expected, considering he wasn't really paying attention to what he was doing. He moves over to the lizardfolk boy, giving a smile and nod to Thurk. He takes a knee in front of the boy (but still towering over him). He presents him with the carving of the bear. "Don't worry. We will help find your lost kin. Here, take this. The bear is a symbol of protection. May it lend you it's strength and guidance, little one." Mazin will stand, and start heading towards the door. "I will be waiting outside." He calls back into the room, as he heads out the door.
'Thurk nods his head in agreement at the measured and practiced step of the silver-eyed tiefling as she moves to his side. The large lizardman likewise nods, though with a frown at the man's stuttered offer, as the half-elven fighter steps forward.
After the goliath *slams* the ravaged boar's bone down with enough force to make the already dinged plate jump an inch from the table, all eyes turn to regard Mazin's approach warily, but as the huge warrior kneels before the clearly frightened boy, speaking calming words and offering him the token of strength, all of the lizardfolk smile toothy grins and many other smiles and nods pass among the watching crowd.
As Mazin's large hide-clad back leaves the common room, Thurk calls out with a final glance around those assembled,'
"My thanks to all who have come forward. Let us go now to the river, for we cannot wait any longer. I just hope that it is not already too late..."
'Leading all the volunteers and the other four lizardfolk from the inn, Thark pauses briefly outside the front door to give instructions to the other three lizardmen, who all set of to different parts of the town, one taking the young boy along with him. The boy smiles at Mazin as he departs, clutching the bear figurine to his chest as he leaves.
As this is happening, Aramis and Xavier notice the short, bearded man with the eyepatch down the street, speaking to the dwarven caravan guard. The half-elf seems to finally convince Xavier of something and both men walk off to speak with the pair. Eventually, while Xavier casts a concerned glance back in your group's direction, the man with the eye patch leads the three away Southwards, while Thurk motions for the rest of you to follow him along the NorthEast road that leads out of town. As you walk, the almost-brooding smith says in his direct and forthright manner,'
"Some of you have asked about our current plight and in light of your aid, you deserve an answer. Recently, there have been murders in Ambersilt, where before such things were rare. While the occassional monster attack is not unknown here, this appears to be something else. Most of the victims are common townsfolk, hunters, gatherers, trappers, not adventurers. Their bodies have been left to lie where they've been killed... no, not just killed, but butchered - torn apart as though savaged by beasts. And almost all of the victims have been... my people. Lizardfolk of Ambersilt.
'Thurk pauses for a moment, leading you past the small town's cemetary and outlying bulidings, through the Silverstar watched palisade and Northgate, out over a small creek-spanning stone bridge and into the stream-crossed plains and wildfields beyond. Coming to the top of a small rise, the smith finishes,'
"It is not that the Alcalde has done nothing, asking Briston and Leetha to search around and keep an eye out, but neither of the sergeants is skilled at ferreting out murderers or solving mysteries. Magistrate Arneu seems more worried about resources and keeping the tower and gates manned than finding the killers. But... my people already worry that their lives are seen as somehow less than those of the Alliance's other citizens. Some begin to wonder if we might not be better off returning to the bogs, marshes and swamps.
I fear that these killings, should they go unanswered..."
'The simply but well-spoken smith lets the thought trail away, obviously concerned with the possible repurcussions of these unsolved murders.'
[OOC] Below is the map of Ambersilt. The only thing not shown is the wooden palisade that surrounds the buildings and cemetary of the town. The farm fields and the ruin to the East lie outside of the palisade, with a rough wooden gate lying at each of the town's North, East and South gates. The Marsh Oak is the building between the NE and E roads.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
"I must have worked up quite an appetite, may I have seconds on that pork leg, if there is enough to go around?"
'Brenna looks uncertain for a moment whether she should say more, but then the self-assured woman continues,'
"Well, it's not me place to speak for the town of course. That's the Alcalde's job, or maybe the Magistrate's. But it don't take no office or great wisdom to know things are bad and gettting worse round here. First these... dissapearances... of our own townsfolk. Now word of an orc attack against the Southtower. As if the usual monsters wandering out of old mines and tombs weren't bad enough.
Here, let me take the glass for ye. And you, pass me that plate. It's like I keep telling Myren, thick headed man that he is, we should sell the inn and move to..."
'Apparently forgetting the goliath's original enquiry, the buys woman moves off to collect more dirty crockery from the next table, complaining all the while to know one in particular about her husband's failure to heed her wise words.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'The preoccupied woman turns back from her work at the next table to nod at Altani's request for more food and space in the stable, nodding,'
"The four young centaur out front? They have indeed, or at least their elder did when he was here ealier. I belive he himself is staying with the Alcalde tonight. Yer welcome to a pallet alongside them and this big one here though. It'll be a silver for the night, unless you're with those others, in which case the elder already paid?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Glancing over at the hearth and the inn's massive carving stand beside it, Kestrell notices with some dissapointment that the meat looks all but done, most of the potatos and bread as well. Looking around for Brenna as he calls out, Kestrell is kicked under the table by Pyro, who slides across her own plate of almost untouched pork with a smile, saying,'
"Errr, I prefer vegetables myself. Or seafood. Please, help yourself."
'Gibbs who is sitting next to the young genasi, frowns, his eyes clearly fixed upon the unclaimed meat, before they lift to meet the gaze of the sorcerer.
Breaking the somewhat comically tense moment, most eyes in the common room swing towards the standing form of the large lizardman near the centre of the room, who pats the shoulder of a nearby child as he reaches down with his other hand to clasp the handle of a worn-handled smith's hammer, hoisting the weapon-ready tool up over one shoulder as he turns to the inn's assembled patrons, calling out,'
"People of Ambersilt... and visitors. This young child has brought me tragic news, another one of my... of OUR townsfolk... is missing or worse, last seen heading to the river by the Drake farmstead. I'm a smith, no warrior, but I go to see what can be done. I ask you, those of you who can assist... who will come with me?"
'The broad-shouldered lizardman's eyes scan the room, looking to many of the apparently local men and women, most of whom turn away with embarrased or fearful looks upon their faces. He looks at the two remaining caravan guards, but both are now clearly drunk. His eyes sweep the few capable looking individuals at the bar, before meeting the steady stare of the moonelf warrior by the stairs. Finally, the man's deep, heavy gaze falls upon the nearby table of adventurers. An expectant hush falls over the common room, broken only by the occassional *cough* or *scrape* of chair legs as someone leaves the inn. The young somewhat calmed boy at his side likewise stares around the room, wide eyes still wet with tears.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
"Thank you Pyro!"
'Kestrell takes her plate of pork and digs in. Then notices Gibbs.'
"Oh, sorry Gibblet, here did you want some too? Say, where do you think I should look for these secrets you speak of?"
'As the lizardman finishes speaking, Kestrell asks':
"I will assist you! What is it that is happening to these people by the river?"
'Pyro nods and smiles, though Gibbs's almost-clawed hand is already reaching out prior to the sorcerer's offer. Snatching the largest piece of meat away which he devours without preamble, the gobling mutters through his open-mouthed chewing,'
"In the woods, in the swamps, in the hills... many secrets around, elf-blood. And one close... oh yes, VERY close. Yesss! Tomorrow, Gibbs will tell you... show you... maybe."
''However, after Kestrell's response to the big lizardman's entreaty, as Pyro begins to stand at the sorcerer's side, the gobling's hand reaches out to grasp the woman's wrist, pulling her back to her seat as he leans across to whisper something in her ear. Whatever the message, it seems to give the genasi pause, as she remains seated. To the side, both the half-elf Aramis and his armoured companion Xavier also stand, though both are engaged in a muted discussion as they do so.
Nodding but clearly looking about for more who might step up and forward, the hammer wielding lizardman merely says,'
"You have the thanks of Thurk. As do these others. Who else will come forward to offer their aid?"
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Altani answers Brenda before the lizardman stands, saying "No, I am not with them. Here is a silver for the night, many thanks for the the place to rest and thank you for the food. It was a long ride today and I am more than hungry" as she slides her the money."
Altani listens intently as Thurk gives his speech, looking around at the reactions of the room with one eye still fixed intently on Fell and her table. After Kestrell and Aramis signal there intentions, Altani raises her mug "Here. I will lend my aide to help you Thurk and my sword if need be. Hopefully it will not come to that however"
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Mazin downs his tankard of ale, then slams it down on the table. He stands, straps his sword back onto his back, then picks up his pork leg and hoists it in the air. "I'll help you however I can! Lead the way!" He scans the room to see if anyone else will stand for this worthy cause, while he takes a giant bite out of the pork leg.
'As Altani raises her drink and calls out her willingness to give aid, the lizardman Thurk responds again with a nod,'
"My thanks, plainswoman. Ever have I known your people to be noble and true. Your blade, if required, is welcome."
'As Altani's gaze drifts to the table of the circus folk, she notices what looks to be the back-end of a heated exchange between Fell and the cowled figure, afterwhich all four rise and depart the inn.'
[OOC] As she has been keeping an eye on the circus folk, Altani may make an perception check and read the spoiler on a score of 10 or more.
DC 10:
'Fell sneers dismisively at the Lizardman and those who answer his call and the colourful gnome merely laughs as though the whole thing is a hilarious joke. The cowled figure simply follows the two from the room with her head down, though the large block-like figure rises more slowly, his eyes taking in the unfolding scene with apparent interest... before he turns equally slowly to follow the others from the room.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Wazzock casts the apron over the bar and stands with her hands at her hips and announces,' "This sounds like a worthy quest for Wazzock!"
~♡~
"That sounds great! Yes, you will show me tomorrow!"
'Kestrell slides another piece of pork to Gibbs. And studies him closely after the curious whispering.'
[OOC] Insight check on Gibbs and if he is being truthful about showing me useful secrets: 21
'The gobling smiles and pats Pyro on the shoulder, before reaching out to snatch the piece of meat off the table. The grin that he gives Kestrell seems genuine, as does his manner towards the sorcerer.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Myren tentively pats the burly half-orc on the back with a smile by way of thanks for her assistance, collecting and putting away the discarded apron. As Wazzock rounds the bar, Thurk looks over, his keen eye taking in the formiddable woman's appearance and he pauses for a moment, before finally saying,'
"My thanks, Wazzock. It may be nothing, or it may be something. Dark deeds have plagued our town of late. Regardless, your strong arm is welcome."
[OOC] Wazzock may make an insight check and read the spoiler with a score of 10 or more:
DC 10:
'Thurk seems to pause when he notices the half-orc's features and mutters a short, harsh response to something said by one of his tablemates in a tongue Wazzock doesn't speak. Despite Thurk's words of acceptance and appreciation, the rest of the lizardfolk present are giving Wazzock wary looks.'
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Wazzock reaches her hand over in greeting, a big smile on her face,' "May Gruumsh deliver us clear skies and happy tidings!" 'Wazzock is accustomed to such prejudice, from humans, orcs, and other races, being half-orc and a follower of the Orcish pantheon besides. She often goes overboard trying to appear as friendly as possible. She shrugs off the wary looks of the lizardmen saying' "When shall we be off? Presently?"
insight : 26
~♡~
'Thurk nods, looking around the room again as he responds,'
"Yes, soon. But others may also wish to join us and should be given the chance."
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
Cinder, who was just about to go rest, looks at the small group going to help, then sighs as she looks wistfully up the stairs at the bed she was hoping to go to. Turning back, she calls out,
“I’ll help you if you’ll take me. I can hold my own in a fight if it comes to it.”
She’ll walk forward to stand closer to the lizardman.
Mazin finishes eating his pork leg while waiting to see who else would stand to help there fellow. He slams the bone back onto the plate. He looks over the townsfolk, and shakes his head.
He picks up the carving of the bear he was working on. It came out better than he expected, considering he wasn't really paying attention to what he was doing. He moves over to the lizardfolk boy, giving a smile and nod to Thurk. He takes a knee in front of the boy (but still towering over him). He presents him with the carving of the bear. "Don't worry. We will help find your lost kin. Here, take this. The bear is a symbol of protection. May it lend you it's strength and guidance, little one." Mazin will stand, and start heading towards the door. "I will be waiting outside." He calls back into the room, as he heads out the door.
Alwin just continued to smile at the entertainment until it was finished - his hand coming together in applause. As things began to die down he found his way over to the Centaur who had mentioned his master. As he was about to speak the lizardman began to speak he just nodded "I'll h..." he paused for a moment as he fought through the word "elp you."
His attention went back to the Centaur "You ment...ioned my ma...ster." it was hard to tell if he was asking a question or just putting out a statement or just holding back the rest of the sentence not to be embarrassed. This was truly the first place that his stutter hadn't been made fun of by people and that people wanted his help with things, to say he was out of his element was an understatement.
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
'Thurk nods his head in agreement at the measured and practiced step of the silver-eyed tiefling as she moves to his side. The large lizardman likewise nods, though with a frown at the man's stuttered offer, as the half-elven fighter steps forward.
After the goliath *slams* the ravaged boar's bone down with enough force to make the already dinged plate jump an inch from the table, all eyes turn to regard Mazin's approach warily, but as the huge warrior kneels before the clearly frightened boy, speaking calming words and offering him the token of strength, all of the lizardfolk smile toothy grins and many other smiles and nods pass among the watching crowd.
As Mazin's large hide-clad back leaves the common room, Thurk calls out with a final glance around those assembled,'
"My thanks to all who have come forward. Let us go now to the river, for we cannot wait any longer. I just hope that it is not already too late..."
'Leading all the volunteers and the other four lizardfolk from the inn, Thark pauses briefly outside the front door to give instructions to the other three lizardmen, who all set of to different parts of the town, one taking the young boy along with him. The boy smiles at Mazin as he departs, clutching the bear figurine to his chest as he leaves.
As this is happening, Aramis and Xavier notice the short, bearded man with the eyepatch down the street, speaking to the dwarven caravan guard. The half-elf seems to finally convince Xavier of something and both men walk off to speak with the pair. Eventually, while Xavier casts a concerned glance back in your group's direction, the man with the eye patch leads the three away Southwards, while Thurk motions for the rest of you to follow him along the NorthEast road that leads out of town. As you walk, the almost-brooding smith says in his direct and forthright manner,'
"Some of you have asked about our current plight and in light of your aid, you deserve an answer. Recently, there have been murders in Ambersilt, where before such things were rare. While the occassional monster attack is not unknown here, this appears to be something else. Most of the victims are common townsfolk, hunters, gatherers, trappers, not adventurers. Their bodies have been left to lie where they've been killed... no, not just killed, but butchered - torn apart as though savaged by beasts. And almost all of the victims have been... my people. Lizardfolk of Ambersilt.
'Thurk pauses for a moment, leading you past the small town's cemetary and outlying bulidings, through the Silverstar watched palisade and Northgate, out over a small creek-spanning stone bridge and into the stream-crossed plains and wildfields beyond. Coming to the top of a small rise, the smith finishes,'
"It is not that the Alcalde has done nothing, asking Briston and Leetha to search around and keep an eye out, but neither of the sergeants is skilled at ferreting out murderers or solving mysteries. Magistrate Arneu seems more worried about resources and keeping the tower and gates manned than finding the killers. But... my people already worry that their lives are seen as somehow less than those of the Alliance's other citizens. Some begin to wonder if we might not be better off returning to the bogs, marshes and swamps.
I fear that these killings, should they go unanswered..."
'The simply but well-spoken smith lets the thought trail away, obviously concerned with the possible repurcussions of these unsolved murders.'
[OOC] Below is the map of Ambersilt. The only thing not shown is the wooden palisade that surrounds the buildings and cemetary of the town. The farm fields and the ruin to the East lie outside of the palisade, with a rough wooden gate lying at each of the town's North, East and South gates. The Marsh Oak is the building between the NE and E roads.
D&D is a game, but it's not just a game. It's the ultimate storyboard, a campfire to share with friends, an imaginary call to imaginary arms and a ship to sail to horizons yet undreamt of...
DM Trevails Upon the Trackless Sea
'Kestrell, not sure who or what the Alcalde, Briston, Leetha, and Magistrate Arneu is, is still concerned by this tale.'
"Brutally ripped apart, you say? That doesn't sound good. Is it a wild animal of some kind, or a more sinister menace, do you think?"