This post has potentially manipulated dice roll results.
(Myon will not auto-attack. He needs a bonus action direction each time. It didn't matter on this round.)
STR(11) check: 16
STR(11) check: 18
STR(11) check: 7
STR(11) check: 14
STR(11) check: 7
DEX(13) check (actually comes before the STR checks): 5
Amazingly, the stone golem does NOT fall down, despite many wolves and slippery grease appearing under its feet.
DEX(13) for W1: 11
DEX(13) for W2: 6
DEX(13) for W5: 22
Wolf 5 DOES slip on the grease, though, and falls prone.
Tock's shot lands squarely in the golem's chest. large cracks form around its torso, stretch up to its head and down to its hips. It does not fall, however.
Dog wades back into the fray again, attacks with warhammer while flanking with a wolf opposite the golem, and then retreats back to where he was:
Attack: 7 Damage: 4
Extra Attack: 16 Damage: 8
Once again that's plus eight to attack and plus 5 to damage (THANK YOU MOBILE DICE ROLLER BUG). So that's 13 to hit with 5 damage for first attack and 21 to hit with the first and 10 damage for the extra attack.
Dog's first swing hits nothing but air. But his second one connects right on Tock's embedded bolt, driving it in deeper. The golem breaks apart, falling in a cascade of stone to the ground.
"Wow that wolf army was amazing Keyrie! That was less scary than I thought it would be. Thanks little doggies," he says to the wolves, bending down to scratch some ears and glances at the party to see if everyone is okay. He looks at the fallen stone to see if there's another shard in there, and listens for any sign of activity approaching.
"Is there anything else we want to do here? Keyrie you know where all the secrets are. And what can we expect on the other side? Thanks Bulwark for your help. And Stones you are a PUNishing machine. Both of you are welcome to join us if you like if we ever get out of Taur."
This post has potentially manipulated dice roll results.
Keyrie turns to the summoned spirits and speaks in sylvan, "Thank you for your help." Keyrie then moves to the secret alcove to investigate. (Not sure if I need to roll or not seeing that I know its there Investigation: 12)
“Bulwark, you’re going to feel a little weird soon but it will pass on a couple seconds.” Gash keeps up his concentration on the spell until it runs out just in case.
Dog suggests throwing the potions and scrolls in the bag of holding that Keyrie'd been holding, where he's thrown the bid cage, the gold, the tapestry, and the extra shield they retrieved from the chasm. "I don't get the scroll of protection, but that's just me."
(OOC: is there another shard in the shattered stone?)
"So should we all step on the spot where the golem was standing all together? Holding hands? How does this work?"
The debris from the fallen stone golem contains not a crystal shard but a perfectly formed stone heart. Looking around the room, two small alcoves on the western wall sit beneath pictographs of a minotaur (on the right) and a generic humanoid figure.
Keyrie hands the bag of holding back to Dog "Honestly I have forgotten what half the stuff in here is, I think you have a better idea about how we could use anything too."
"This is a good one too... Dog, put this in the bag, we're going to have a lot of things to sort out when we get to Gen and Nev. I'm ready to get out of here."
Rollback Post to RevisionRollBack
Gash- Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Dog puts it in the bag and sits for a while with Keyrie, thanking her for returning and picking her brain a bit on the dangers they managed to avoid in the rest of the labyrinth. If she knows whether the Trial has a time limit, or if there is anything else they should know about minotaurs, now's a good time to say!
He asks how she is doing, tells her about the rest of their trial, and grieves with her (and Gash and Tock and even the recruits if they'll listen) about FeyTok.
It's not a memorial service, not yet, but now they have a chance to breathe and rest he just wanted to connect with his family. If that time is long enough for a short rest so be it, if not, that's fine.
Once everything seems good to go and items are identified, he looks to Keyrie for guidance on what to do next with the place on which the golem was standing.
Tock takes another shot at the golem:
Attack: 22 Damage: 20
And another attack roll in case it's prone or something: 16
(Myon will not auto-attack. He needs a bonus action direction each time. It didn't matter on this round.)
STR(11) check: 16
STR(11) check: 18
STR(11) check: 7
STR(11) check: 14
STR(11) check: 7
DEX(13) check (actually comes before the STR checks): 5
Amazingly, the stone golem does NOT fall down, despite many wolves and slippery grease appearing under its feet.
DEX(13) for W1: 11
DEX(13) for W2: 6
DEX(13) for W5: 22
Wolf 5 DOES slip on the grease, though, and falls prone.
Tock's shot lands squarely in the golem's chest. large cracks form around its torso, stretch up to its head and down to its hips. It does not fall, however.
(Dog is up!)
Dog wades back into the fray again, attacks with warhammer while flanking with a wolf opposite the golem, and then retreats back to where he was:
Attack: 7 Damage: 4
Extra Attack: 16 Damage: 8
Once again that's plus eight to attack and plus 5 to damage (THANK YOU MOBILE DICE ROLLER BUG). So that's 13 to hit with 5 damage for first attack and 21 to hit with the first and 10 damage for the extra attack.
Dog's first swing hits nothing but air. But his second one connects right on Tock's embedded bolt, driving it in deeper. The golem breaks apart, falling in a cascade of stone to the ground.
(Combat has ended...surprisingly fast!)
“Well, I guess he wasn’t all he was cracked up to be.”
Tock says, "So there is supposed to be a secret alcove in the back of this room?"
"Wow that wolf army was amazing Keyrie! That was less scary than I thought it would be. Thanks little doggies," he says to the wolves, bending down to scratch some ears and glances at the party to see if everyone is okay. He looks at the fallen stone to see if there's another shard in there, and listens for any sign of activity approaching.
"Is there anything else we want to do here? Keyrie you know where all the secrets are. And what can we expect on the other side? Thanks Bulwark for your help. And Stones you are a PUNishing machine. Both of you are welcome to join us if you like if we ever get out of Taur."
“Well you certainly seem like my kind of crowd, and I do like to travel and meet new people. I’m in!”
Keyrie turns to the summoned spirits and speaks in sylvan, "Thank you for your help." Keyrie then moves to the secret alcove to investigate.
(Not sure if I need to roll or not seeing that I know its there Investigation: 12)
“Bulwark, you’re going to feel a little weird soon but it will pass on a couple seconds.” Gash keeps up his concentration on the spell until it runs out just in case.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
DM shield:
Keyrie finds the mechanism to unlock the secret door quite easily. Inside she finds:
Dog suggests throwing the potions and scrolls in the bag of holding that Keyrie'd been holding, where he's thrown the bid cage, the gold, the tapestry, and the extra shield they retrieved from the chasm. "I don't get the scroll of protection, but that's just me."
(OOC: is there another shard in the shattered stone?)
"So should we all step on the spot where the golem was standing all together? Holding hands? How does this work?"
Gash throws the two rings in as well and the rest of the mushrooms
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
The debris from the fallen stone golem contains not a crystal shard but a perfectly formed stone heart. Looking around the room, two small alcoves on the western wall sit beneath pictographs of a minotaur (on the right) and a generic humanoid figure.
Keyrie hands the bag of holding back to Dog "Honestly I have forgotten what half the stuff in here is, I think you have a better idea about how we could use anything too."
"Huh, look at this... If you guys don't mind waiting another 10minutes on me, I'd like to see if there is some sort of magic attached."
Gash picks up the stone heart and his pearl and begins to cast identify as a ritual.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
After 10 minutes, Gash identifies the stone heart as being a Stone of Good Luck (Luckstone).
"This is a good one too... Dog, put this in the bag, we're going to have a lot of things to sort out when we get to Gen and Nev. I'm ready to get out of here."
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Dog puts it in the bag and sits for a while with Keyrie, thanking her for returning and picking her brain a bit on the dangers they managed to avoid in the rest of the labyrinth. If she knows whether the Trial has a time limit, or if there is anything else they should know about minotaurs, now's a good time to say!
He asks how she is doing, tells her about the rest of their trial, and grieves with her (and Gash and Tock and even the recruits if they'll listen) about FeyTok.
It's not a memorial service, not yet, but now they have a chance to breathe and rest he just wanted to connect with his family. If that time is long enough for a short rest so be it, if not, that's fine.
Once everything seems good to go and items are identified, he looks to Keyrie for guidance on what to do next with the place on which the golem was standing.
Keyrie points to the west wall with the alcoves in them. "One takes the stone heart. The other takes a crystal from one of the minotaurs," she says.