Dog uses his action to fire the wand of magic missiles for two charges at D for 12 force damage. He then turns and sees B behind him and descends to the ground, warhammer arcing down at them, using his action surge.
Attack: 14 Damage: 13 Extra Attack: 12 Damage: 12
Just counting squares and realizing I'm up in the air twenty feet, I realized I may not be able to get there to attack with the hammer. Feel free to negate that if not
Dog uses his action to fire the wand of magic missiles for two charges at D for 12 force damage. He then turns and sees B behind him and descends to the ground, warhammer arcing down at them, using his action surge.
Attack: 14 Damage: 13 Extra Attack: 12 Damage: 12
Just counting squares and realizing I'm up in the air twenty feet, I realized I may not be able to get there to attack with the hammer. Feel free to negate that if not
The assassin lets out an "oof" as the magic missiles strike the assassin. Dog flies down and weaves through the trees to land one blow on the other one but without breaking through the tough leather armor. The second swing missed entirely.
(Althus is up on the driveway. Bulwark is up inside the Inn.)
This post has potentially manipulated dice roll results.
(Bulwark didn't sense them with a 21 but Gashdid with a 15? Or do I have that wrong?)
Bulwark charges at the assassin, using his full 40ft of movement to get right in their face. He rages, before swinging recklessly with his warhammer 4 times, burning his action surge.
(Bulwark didn't sense them with a 21 but Gashdid with a 15? Or do I have that wrong?)
Gash has the Alert feat and cannot be surprised.
3 of the 4 hits land, as the second swing is so wild it allows the assassin time to just barely dodge the blow. The assassin is clearly staggered by the blows but recovers enough to strike back with two rapid slashes.
Bulwark maintains his assault with another two reckless swings, bringing his composure back slightly as recovers from the assasins' poison-coated weapons.
Tock moves across the road (stealth check: 31) and takes a shot at C (also using all good bolts in this fight, this seems serious):
Attack: 30 Damage: 29
The hedge is difficult terrain, so Tock doesn't quite make it across the driveway.
Tock's bolt finds its mark, causing a cry of anguish. The assassin grits his teeth and slashes at Martin as he gains some distance.
Short sword Attack: 8 Damage: 7 + 12 in poison damage.
Turning to fire, one arrow whizzes past the assassin's ear but the second thumps into the drow's thigh.
Dvarik sneaks forward, using the hedge for cover and inadvertently steps on some of Martin's spikes, causing him 4 damage. Then he pops up and fires at Tock (at disadvantage).
Light crossbow: Attack: 17 Damage: 11 + 20 poison damage on a failed CON(15) check, half on a success.
The bolt finds its mark. Tock CON(15) check: 13 (rolled in the duplicate post below.
(are both assassins within 5ft of the sphere? because they take the damage from the slam and when they end their turn within 5ft of it. I'm basically trying to trap them so they are engaged with bulwark on one side and the sphere on the other -- though i don't know how wide the hallway is.)
Gash will use again slam the sphere into the damaged assassin and pairs it with another shot.
Dex Save 15: 9 fire damage, save for half.
Gash then shoots a Fire Bolt at the assassin that Bulwark hit as well.
(are both assassins within 5ft of the sphere? because they take the damage from the slam and when they end their turn within 5ft of it. I'm basically trying to trap them so they are engaged with bulwark on one side and the sphere on the other -- though i don't know how wide the hallway is.)
Gash will use again slam the sphere into the damaged assassin and pairs it with another shot.
Dex Save 15: 9 fire damage, save for half.
Gash then shoots a Fire Bolt at the assassin that Bulwark hit as well.
Fire Bolt Attack: 26 Fire Damage: 17
EDIT:: nevermind saw that one died.
The remaining assassin takes the fire bolt in the back with a grunt after failing to duck the flaming sphere.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
DM shield:
Stealth: 15
Stealth: 25
Both Bulwark and Gash see a drow elf dressed in black garb lit up by Gash's sphere of fire. He is about 40 feet away from Bulwark.
Dog uses his action to fire the wand of magic missiles for two charges at D for 12 force damage. He then turns and sees B behind him and descends to the ground, warhammer arcing down at them, using his action surge.
Attack: 14 Damage: 13
Extra Attack: 12 Damage: 12
Just counting squares and realizing I'm up in the air twenty feet, I realized I may not be able to get there to attack with the hammer. Feel free to negate that if not
The assassin lets out an "oof" as the magic missiles strike the assassin. Dog flies down and weaves through the trees to land one blow on the other one but without breaking through the tough leather armor. The second swing missed entirely.
(Althus is up on the driveway. Bulwark is up inside the Inn.)
(Bulwark didn't sense them with a 21 but Gash did with a 15? Or do I have that wrong?)
Bulwark charges at the assassin, using his full 40ft of movement to get right in their face. He rages, before swinging recklessly with his warhammer 4 times, burning his action surge.
Attack: 17 Damage: 8
Attack: 25 Damage: 8
Attack: 23 Damage: 11
Attack: 21 Damage: 12
Gash has the Alert feat and cannot be surprised.
3 of the 4 hits land, as the second swing is so wild it allows the assassin time to just barely dodge the blow. The assassin is clearly staggered by the blows but recovers enough to strike back with two rapid slashes.
Shortsword Attack: 23 Damage: 10 + half of 11 poison damage.
Shortsword Attack: 8 Damage: 10 + half of 12 poison damage.
A second assassin steps out of the shadows with two rapid strikes of her own.
Shortsword Attack: 24 Damage: 7 + half of 13 poison damage.
Shortsword Attack: 12 Damage: 5 + half of 10 poison damage.
(Bulwark and Gash are up again!)
Althus dashes towards assassin B, holding up his shield and strengthening his defenses as he runs.
(Action to dash into melee with the assassin, BA for Shield of Faith)
Assassin B is surprised by Dog flying out of the tree but finds composure and slashes at him twice with a poisoned short sword.
Shortsword Attack: 13 Damage: 19
Shortsword Attack: 14 Damage: 23
Assassin C is still lurking in the dark and strikes at Martin with two rapid strikes with a poisoned short sword.
Shortsword Attack: 26 Damage: 19
Shortsword Attack: 22 Damage: 14
(Martin can now see assassins B, C, and D like everyone else. Only A remains hidden. Martin and Tock are up for round 2!)
The current driveway battle map:
Tock moves across the road (stealth check: 31) and takes a shot at C (also using all good bolts in this fight, this seems serious):
Attack: 30 Damage: 29
Martin moves East as far as he can (disadvantage on opportunity attack for Escape the Horde), and turns to fire twice at C.
Attack: 17 Damage: 15
Attack: 21 Damage: 14
Paladin - warforged - orange
Gash moves his flaming sphere to slam it into an assassin. (preferably the one that Bulwark was smashing but will take what I can get.)
Dex Save 15: 4 fire damage, save for half.
Gash then shoots a Fire Bolt at the assassin that Bulwark hit as well.
Fire Bolt Attack: 13 Fire Damage: 18
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Bulwark maintains his assault with another two reckless swings, bringing his composure back slightly as recovers from the assasins' poison-coated weapons.
Second Wind: 10
Attack: 22 Damage: 15
Attack: 18 Damage: 14
Inn Gang:
Assassin DEX(15) check: 13
Gash's firebolt scorches the hallway, leaving wallpaper curling at the edges of the blast.
Bulwark follows with two heavy hits to the head that put the assassin down, leaving one left.
It slashes at Bulwark twice with its poisoned blades.
Short sword Attack: 20 Damage: 7 + half of 14 in poison damage.
Short sword Attack: 10 Damage: 10 + half of 10 in poison damage.
(Gash and Bulwark are up for round 3.)
Driveway crew:
The hedge is difficult terrain, so Tock doesn't quite make it across the driveway.
Tock's bolt finds its mark, causing a cry of anguish. The assassin grits his teeth and slashes at Martin as he gains some distance.
Short sword Attack: 8 Damage: 7 + 12 in poison damage.
Turning to fire, one arrow whizzes past the assassin's ear but the second thumps into the drow's thigh.
Dvarik sneaks forward, using the hedge for cover and inadvertently steps on some of Martin's spikes, causing him 4 damage. Then he pops up and fires at Tock (at disadvantage).
Light crossbow: Attack: 17 Damage: 11 + 20 poison damage on a failed CON(15) check, half on a success.
The bolt finds its mark. Tock CON(15) check: 13 (rolled in the duplicate post below.
Driveway crew:
Ignore this: 14 Damage: 5 ignore this 9
Ignore this: 2
The bolt finds its mark. Tock CON(15) check: 13
Assassin A finally makes herself known, leaping out at Martin in (another) surprise strike with poisoned blades.
Attack: 15 Damage: 20
Attack: 17 Damage: 24
Dog and Althus are up!
(are both assassins within 5ft of the sphere? because they take the damage from the slam and when they end their turn within 5ft of it. I'm basically trying to trap them so they are engaged with bulwark on one side and the sphere on the other -- though i don't know how wide the hallway is.)
Gash will use again slam the sphere into the damaged assassin and pairs it with another shot.
Dex Save 15: 9 fire damage, save for half.
Gash then shoots a Fire Bolt at the assassin that Bulwark hit as well.
Fire Bolt Attack: 26 Fire Damage: 17
EDIT:: nevermind saw that one died.
Gash - Lvl14 Goblin Wizard - The High Court of the Aasimar Queen
Martin falls on the second strike, succumbing to the painful poison.
yes. Forgot about that. DEX(15): 23. The other one takes 5.5 damage.
The remaining assassin takes the fire bolt in the back with a grunt after failing to duck the flaming sphere.