"Thank you, Valefor... I feel better exploring the building without that blocking a possible escape route or allowing spiders to come in from behind us. If no one sees any angry spiders or zombies, or plants, I'd like to explore this building." Rand peers through the lifting smoke to see if anything might be coming (Perception: 6), and if no else raises an alarm, he will move to the door of the building. If the door is closed, Rand will do the usual look and listen inspection of the door. If it is open, Rand will move into the doorway to see what he can see.
Rand leads the group to the now clear front entrance, acrid smoke stinging your eyes from the burned-off webs. Some lone strands float on the air, still anchored to the trees or side of the building. The door is partially open, hanging from one hinge. There are more spider webs just inside the door - filling the first 10' of the eastern part of this building. Rand can see this rom is about 20'x20', with an opening to another section to the west. (Everyone roll initiative and a perception check!)
(Guess those double nat 20's are better going for Bankur than for the giant spiders' attack rolls... Too bad I rolled a nat 20 for their stealth earlier! =/
While the party is watching Rand and Penumbra looking into the room at the door, two giant spiders stealthily climb up on the partially destroyed building and shoot webs at you! (1=Bankur, 2=Salty Joe, 3=Valefor, 4=Rand, 5=Penumbra, 6=DM's choice)
Surprise Round: Blue Spider targets 5: Ranged web attack: 23
Green Spider targets 2: Ranged web attack: 18
(If Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (roll attack and damage))
(Sorry guys! We hosted Christmas at our house this year and things have been crazy. I'm back now.)
Bankur glances over at the webbed Penumbra and considers freeing her from the webs, then glances down at the mace in his hand and thinks twice. Instead, he steps in front of Penumbra to shield her from any attacks and swings his mace at the closest spider (not sure which one that is).
Bankur shoots his crossbow at the spider, just nicking it. Salty Joe is covered in sticky spider webs, but still manages to cast a spell at the spiders, but they nimble creatures manage to sidestep the effects of the spell.
"Ugh, Spiders!" Rand identifies the closest one, and briefly utters a prayer against it (Casts Hunters Mark as a bonus action for an extra 1d6 when I hit it).
Rand then raises his crossbow and fires at the marked spider. (Attack: 9 Damage: 8)
Bankur shoots his crossbow at the spider, just nicking it. Salty Joe is still covered in sticky spider webs, but manages to cast a spell at the spiders. The nimble creatures manage to sidestep the effects of the spell.
Valefor ??
Rand shoots at the spiders, but misses the mark. Penumbra tries to cut her way out but remains tightly bound in the webbing.
With two characters bound up by webs, the spiders quickly scuttle down and try to bite them!
Blue (-1) vs Penumbra: Attack: 12 Damage: 6 (+ 12 poison damage on a failed DC11 Con save (1/2 if successful))
Green (-0) vs Salty Joe: Attack: 16 Damage: 6 (+ 10 poison damage on a failed DC11 Con save (1/2 if successful))
The fire bolts make quick work of the webs, burning through them and leaving an acrid smoke hanging in the air...
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"Thank you, Valefor... I feel better exploring the building without that blocking a possible escape route or allowing spiders to come in from behind us. If no one sees any angry spiders or zombies, or plants, I'd like to explore this building." Rand peers through the lifting smoke to see if anything might be coming (Perception: 6), and if no else raises an alarm, he will move to the door of the building. If the door is closed, Rand will do the usual look and listen inspection of the door. If it is open, Rand will move into the doorway to see what he can see.
Deciding to try a diffrent approach this time Penumbra follows behind Rand, short sword and dagger at the ready.
Rand leads the group to the now clear front entrance, acrid smoke stinging your eyes from the burned-off webs. Some lone strands float on the air, still anchored to the trees or side of the building. The door is partially open, hanging from one hinge. There are more spider webs just inside the door - filling the first 10' of the eastern part of this building. Rand can see this rom is about 20'x20', with an opening to another section to the west. (Everyone roll initiative and a perception check!)
Stealth: 27 . Init: 5
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Initiative: 11
Perception: 14
“I don’t like the looks of this.”
Perception: 6 (from previous post)
Initiative: 7
initiative 21
perception 2
I got alot a doods
Initiative: 6
Perception: 18
(Just need Bankur. Also, Bankur and Penumbra - don't forget to see the OOC post about rolling 3d100...)
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(Gonna roll for Bankur and move on =) Init: 21 . Perception: 23
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(Guess those double nat 20's are better going for Bankur than for the giant spiders' attack rolls... Too bad I rolled a nat 20 for their stealth earlier! =/
While the party is watching Rand and Penumbra looking into the room at the door, two giant spiders stealthily climb up on the partially destroyed building and shoot webs at you! (1=Bankur, 2=Salty Joe, 3=Valefor, 4=Rand, 5=Penumbra, 6=DM's choice)
Surprise Round: Blue Spider targets 5: Ranged web attack: 23
Green Spider targets 2: Ranged web attack: 18
(If Hit: The target is restrained by webbing. As an action, the restrained target can make a DC 12 Strength check, bursting the webbing on a success. The webbing can also be attacked and destroyed (roll attack and damage))
Init Order: Bankur / Salty Joe / Valefor / Rand / Penumbra / Spiders
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(Sorry guys! We hosted Christmas at our house this year and things have been crazy. I'm back now.)
Bankur glances over at the webbed Penumbra and considers freeing her from the webs, then glances down at the mace in his hand and thinks twice. Instead, he steps in front of Penumbra to shield her from any attacks and swings his mace at the closest spider (not sure which one that is).
Attack: 13 Damage: 7
Covered in Webs, Salty Joe winks at the spiders casting Faerie Fire (Dex save 13 or attacks have disadvantage).
I got alot a doods
(Sorry - the spiders are about 15 feet up and 10-15 away on top of the building. Ranged attacks until they come down!)
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(faerie fire has a range of 60 ft.)
I got alot a doods
(Re-doing my original post to use ranged instead of melee weapon)
Bankur steps in front of the webbed Penumbra to shield her from further attacks, nocks a bolt into his crossbow and fires at the blue spider.
(If they make the faerie fire save):
Attack: 13 Damage: 3
(If they fail the save):
Attack: 21 Damage: 4
DC13 Dex save: 18
Bankur shoots his crossbow at the spider, just nicking it. Salty Joe is covered in sticky spider webs, but still manages to cast a spell at the spiders, but they nimble creatures manage to sidestep the effects of the spell.
Valefor / Rand / Penumbra / Spiders
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"Ugh, Spiders!" Rand identifies the closest one, and briefly utters a prayer against it (Casts Hunters Mark as a bonus action for an extra 1d6 when I hit it).
Rand then raises his crossbow and fires at the marked spider. (Attack: 9 Damage: 8)
"Thanks for the cover, I'll be out of this in no time." Penumbra says while attempting to cut herself loose with her shortsword and dagger.
Attack: 6 Damage: 6
Attack: 7 Damage: 1
Bankur shoots his crossbow at the spider, just nicking it. Salty Joe is still covered in sticky spider webs, but manages to cast a spell at the spiders. The nimble creatures manage to sidestep the effects of the spell.
Valefor ??
Rand shoots at the spiders, but misses the mark. Penumbra tries to cut her way out but remains tightly bound in the webbing.
With two characters bound up by webs, the spiders quickly scuttle down and try to bite them!
Blue (-1) vs Penumbra: Attack: 12 Damage: 6 (+ 12 poison damage on a failed DC11 Con save (1/2 if successful))
Green (-0) vs Salty Joe: Attack: 16 Damage: 6 (+ 10 poison damage on a failed DC11 Con save (1/2 if successful))
Round 3: Bankur / Salty Joe / Valefor / Rand / Penumbra / Spiders
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