- gem of Air elemental Summoning already identified
1). A small, dull glass sphere: Evocation magic; you think you could use this to cast the Light spell, and perhaps something else?
2). One unfamiliar potion, with an orange liquid that flickers: Definitely evocation, something to do with fire. You're not sure, but you are confident it's beneficial, not harmful.
3). One unfamiliar potion, clear with a spot of red colour which expands and contracts: You sense transmutation magic, and think this potion would change the drinker's size.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Varan flashes Aiwin a smile, "You hurt me, Aiwin. Accusin' me of cheatin' when I'm just lucky. But, agreed, no money bets... yet. So, what's your poison? Liars dice, Pig, Twelve, or Critical Roll?"
The cyclopes look up. One looks at Soar, and then at your group, shrugs, and goes back to what they were doing.
Soar, you see your group, camped out in the middle of the cyclopes' clearing. Tobin appears to be inspecting magical items. The others - did you actually agree a game and start playing?
"Hello!? There you are! Here's a tip, don't try to fly out of the maze. They make you start all over again. I followed the lone shadow to the east at first, and then when the shadows were pointing north and east, I tried going east like we did before when we got to the big pool and those awful things. But I didn't go there. It was a narrow passage with odd flowers in the hedge and a small pool. I slowly walked past, and exited, and I ended back where I had been with thee sundial. But then I decided to try the path between the two shadows, and it took me here,"Soar says in a long burst. She pauses, and scratches her head. "I'm not sure if that makes any more sense than it did before. Are you rolling dice?"
”Glad you made it back to us,” says Tobin. The diminutive wizard is identifying the third item on his list, so he only looks up briefly before continuing his ritual. A small glass globe floats over his left shoulder, glowing with soft light that illuminates his work.
“Let me finish this ritual and I’ll be ready to go,” he adds.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Standing up, Tobin says, "Well, this one potion will give you powerful halitosis--enough to breathe flame on your foes. This other one temporarily stimulates your pituitary gland to grant you great size and strength."
"I'd like to keep the Driftglobe, but I think someone else should take the potions as well as the gem of air elemental summoning," he concludes, dusting himself off and preparing to continue their journey.
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Varan looks up from his dice game with Aiwin, "Hey, welcome back. Yeah, we're rollin' dice, but just for fun. At least you didn't get lost on your way back."
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Be excellent to each other, and roll for initiative dudes!
Aiwin just nods as their companion returns as he rolls the dice one last time and then stands up "Since I try to stay in the back I could hold onto the gem of elemental summoning."
"Take what you wish,"Soar says, settling down and looking at the dice rolls. "Let me know when you are ready to move along. I don't know that any of those items are good for me, but if no one wants something, I will try to make use of it."
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Aiwin just gives a whistle as Soar is catapulted out of the maze “Think it was for cheating technically?”
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Tobin gets out of the way of the cyclops and any party member, then starts identifying magic items as they wait for Soar to return.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
You settle down and begin to wait.
Give me the first three items that Tobin will attempt to identify, in order.
Tobin works on identifying the items:
- wand already identified as Fear
- gem of Air elemental Summoning already identified
1). A small, dull glass sphere: Evocation magic; you think you could use this to cast the Light spell, and perhaps something else?
2). One unfamiliar potion, with an orange liquid that flickers: Definitely evocation, something to do with fire. You're not sure, but you are confident it's beneficial, not harmful.
3). One unfamiliar potion, clear with a spot of red colour which expands and contracts: You sense transmutation magic, and think this potion would change the drinker's size.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
1) The sphere is a Driftglobe.
Soar is making her way through... whatever she is doing. Bazavur lands and does not follow her.
We will get to the second item if you have time.
(Bazavur is content to wait for Soar to rejoin the group. Or continue with the group should they decide to press on)
Soar is having an exciting adventure! With flowers! We shall see what happens...
Aiwin just sits looking around “So, anyone got any cards to pass the time while we wait?”
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Varan holds up a pouch that rattles with dice, "I don't have cards, but I've got my dice."
Be excellent to each other, and roll for initiative dudes!
Aiwin just looks at the dice pouch "No money then, I know you and know your tricks, not looking to lose money today."
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
Tobin, the orange potion is a Potion of Fire Breath.
Varan flashes Aiwin a smile, "You hurt me, Aiwin. Accusin' me of cheatin' when I'm just lucky. But, agreed, no money bets... yet. So, what's your poison? Liars dice, Pig, Twelve, or Critical Roll?"
Be excellent to each other, and roll for initiative dudes!
A wild Soar appears.
The cyclopes look up. One looks at Soar, and then at your group, shrugs, and goes back to what they were doing.
Soar, you see your group, camped out in the middle of the cyclopes' clearing. Tobin appears to be inspecting magical items. The others - did you actually agree a game and start playing?
"Hello!? There you are! Here's a tip, don't try to fly out of the maze. They make you start all over again. I followed the lone shadow to the east at first, and then when the shadows were pointing north and east, I tried going east like we did before when we got to the big pool and those awful things. But I didn't go there. It was a narrow passage with odd flowers in the hedge and a small pool. I slowly walked past, and exited, and I ended back where I had been with thee sundial. But then I decided to try the path between the two shadows, and it took me here," Soar says in a long burst. She pauses, and scratches her head. "I'm not sure if that makes any more sense than it did before. Are you rolling dice?"
Tobin:
”Glad you made it back to us,” says Tobin. The diminutive wizard is identifying the third item on his list, so he only looks up briefly before continuing his ritual. A small glass globe floats over his left shoulder, glowing with soft light that illuminates his work.
“Let me finish this ritual and I’ll be ready to go,” he adds.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
It is a Potion of Growth.
Tobin:
Standing up, Tobin says, "Well, this one potion will give you powerful halitosis--enough to breathe flame on your foes. This other one temporarily stimulates your pituitary gland to grant you great size and strength."
"I'd like to keep the Driftglobe, but I think someone else should take the potions as well as the gem of air elemental summoning," he concludes, dusting himself off and preparing to continue their journey.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Varan looks up from his dice game with Aiwin, "Hey, welcome back. Yeah, we're rollin' dice, but just for fun. At least you didn't get lost on your way back."
Be excellent to each other, and roll for initiative dudes!
Aiwin just nods as their companion returns as he rolls the dice one last time and then stands up "Since I try to stay in the back I could hold onto the gem of elemental summoning."
Campaigns:
Wildemount: The Felderwin Irregulars (2020) - Balassar Silverstone - Dragonborn Fighter (Rune Knight) Lv. 5 | Rise of TIamat - Aiwin Aralana - Wood Elf Fighter/Ranger (Arcane Archer/Gloom Stalker) Lv. 9
"Take what you wish," Soar says, settling down and looking at the dice rolls. "Let me know when you are ready to move along. I don't know that any of those items are good for me, but if no one wants something, I will try to make use of it."