Well, good bros, not sure but there were tracks just like ours heading down into a hillside a half day that way - and there was this voice saying "bros can't pass" but I bet it lets some guys pass just not bros - which is bogus! If we were like, big bros with big swords we would totally let it know that bros cannot be denied!
Rollback Post to RevisionRollBack
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & -Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
I freakin hate those guys....always going the other way....looking like us. I mean...if you bros were to just head off in that other direction, I'm 100% sure you would find them and then you should totally give them a bunch of gold and magic weapons/items. That's their weakness! They hate gold and magic weapons/items.
Rollback Post to RevisionRollBack
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
The pair give you a salute (double-fisted devil horns held infront of their chins while they flick their tongues repeatedly and make widdly-widdly-wah noises like Steve Vai getting tazered) and bounce on through the forest toward the hillside tomb.
The day wears on. Eventually you emerge from the forest a little farther north than you might have expected, approaching the road. This leaves you closer to the location your ketchup-stained map was pointing to than you might have been aiming for, but you'd need to backtrack if you were going to inform that halfling farmer of her son's death (and your part in it).
This post has potentially manipulated dice roll results.
I mean...that's a reeeeally long way. And I'm sure she'll figure it out after a few weeks. And she's got another one. Don't know why she'd need 2 anyways, with her being all poor and stuff. Really, we did her a favor. Onward to treasure! Burt marches on towards the treasure. Yes, he's narrating this part, and talking about himself in the third person. Why not? Why can't Burt do that? Why can't he hope that Sir Kevin Horsethulu III pops up around here from his disappearance in the other thread? All these questions, and more, will be answered. Stay tuned!
"Ah yes, I'm with Fabulously Burt Investigations on this one," says the knight, "Plenty of time later for informing parents of their child's demise. We've arms to acquire!"
Rollback Post to RevisionRollBack
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
You make your way up into the foothills, the going getting a little tougher with the steepening incline and rocks strewn willy-nilly, but it's still surprisingly wheelchair friendly. You could learn a lot from the place, Pennies Liffey Valley! You come to a ravine who's location matches the immaculately crafted map you followed, though unlike the map there is no ketchup in evidence at all so you can't be 100% certain. The exposed rock face before you is split by a vertical crevice about one and a half Greg-wheel-spans wide and fifteen feet high. Water trickles from the opening and spills into a nearby bog. In the mud around the crevice are many overlapping bootprints. Many head into the crevice, and a few come out. There's rock. There's a trickle. There's a cave. This must be Tricklerock Cave.
"Oi! This must be Tricklerock Cave!" exclaims The Black Knight, because it seems a thing to say when standing in front of something that the humble narrator declares must be Tricklerock Cave. Also, he looks around a bit for a good hiding spot to watch the comings and goings before launching headfirst into an unknown cavern and mentions this to the others, "Hey, maybe we should hide out a bit and watch the comings and goings before running headlong into an unknown underground chamber!?"
Rollback Post to RevisionRollBack
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Worst that happens? Loss of life and limb? Dribblecock Cave does what its name says? A lot of work for too few shinies? In other words, Wednesday. I'm with you boss.
Greg lights a torch and carries the battleaxe. And I suppose you'll be wanting a perception check. Fine. 10
Rollback Post to RevisionRollBack
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & -Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
For those of you just tuning in - which seems to include most of the party - we find ourselves at Tricklerock Cave. The team first heard of it from a map left behind by a Union delegate who was trying to convince 2 complaining quarry workers that they should come here for a team building exercise. A trip to find the so-called "Bloody Treasure". The map later got ketchup on it, and was henceforth known as the 'Chupstained map, as opposed to the "Qwest Mebbe" map which led to a tomb in the hills and was drawn on the back of a mysterious napkin....
I know - pretty compelling stuff! Well the recruitment sign is still lit up, you can be part of the magic if you just believe. And then ask nicely and tell me which current team member you want me to kick out to make room for you. No seat is safe!
While The Black Knight stands around outside whining like a small child, Greg, Burt and Iradon enter the cave.
Ah shaddap, it's the closest I could get. In the flickering torchlight, you make out a figure on the ground lying face down. He's wearing the distinctive overalls of a quarryman from Mellikho's stoneworks.
He's not though. Thanks to Burt's amazing medical skills, and his arm snapping off when you turn him over, you can conclude that he's dead. He's a dried out husk
2 pictures in one day. If I set the mood any better I might end up pregnant. Your investigation turns up nothing.
23
2311
And while you were checking him out, 4 of these little buggers dropped down from the roof and attacked!
They get a surprise round due to their superb stealth skills. Roll init, everyone! TBK, you start outside the cave but you have enough movement to get in there on round 1 proper.
Stirge group init 8 -> If you roll higher than this feel free to act immediately, but first here are the surprise round attacks
S1 Attack: 17 Damage: 7 - vs Burt
S2 Attack: 15 Damage: 6 - vs Greg
S3 Attack: 11 Damage: 7 - Vs Burt
S4 Attack: 8 Damage: 4 - Vs Burt
Note - if an attack hit you, the blood-sucking little swine attaches itself to you and starts feeding. That's an automatic hit next turn!
This post has potentially manipulated dice roll results.
Missed me! Initiative is 8
We'll see what Greg does when we know when he goes, meanwhile he has an interval thinking back - he knows "Bloody Treasure", and thinks it's a miracle we made it hear given our leadership. He just didn't remember it being called Tingleprick Hole. But he missed the union meeting that might have been revealed the name due to stairs. So, pretending I did not read the posts I should not have, Greg has to retroactively wonder, Where did this little guy come from, and why does he smell like vinegar and tomato?
and...
Better than a six, so Greg'll swing his axe at S2, since it flew at him first, and then the torch at it (if it is still flying) or another (if he smites the first one down). S3 is the second target. Not sure I should swing at the one stuck to Burt, seems like a setup to a slapstick gag. Maybe magic it off?
Battleaxe 7 if hit damage is 8
Torch 16 if hit damage is 4
(effin hell put hear vice here above, and can't edit because dice, and me as is complaining about 3rd person non-gender possessive)
Well, good bros, not sure but there were tracks just like ours heading down into a hillside a half day that way - and there was this voice saying "bros can't pass" but I bet it lets some guys pass just not bros - which is bogus! If we were like, big bros with big swords we would totally let it know that bros cannot be denied!
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
I freakin hate those guys....always going the other way....looking like us. I mean...if you bros were to just head off in that other direction, I'm 100% sure you would find them and then you should totally give them a bunch of gold and magic weapons/items. That's their weakness! They hate gold and magic weapons/items.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
"You bros rock, bros!"
The pair give you a salute (double-fisted devil horns held infront of their chins while they flick their tongues repeatedly and make widdly-widdly-wah noises like Steve Vai getting tazered) and bounce on through the forest toward the hillside tomb.
The day wears on. Eventually you emerge from the forest a little farther north than you might have expected, approaching the road. This leaves you closer to the location your ketchup-stained map was pointing to than you might have been aiming for, but you'd need to backtrack if you were going to inform that halfling farmer of her son's death (and your part in it).
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
I mean...that's a reeeeally long way. And I'm sure she'll figure it out after a few weeks. And she's got another one. Don't know why she'd need 2 anyways, with her being all poor and stuff. Really, we did her a favor. Onward to treasure! Burt marches on towards the treasure. Yes, he's narrating this part, and talking about himself in the third person. Why not? Why can't Burt do that? Why can't he hope that Sir Kevin Horsethulu III pops up around here from his disappearance in the other thread? All these questions, and more, will be answered. Stay tuned!
survival 16
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
(the blue stick isn't glowing. So they wouldn't have known we had a blue stick....)
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
(spot the cunning edit that makes you look a fool. A FOOL!)
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
(Also she probably has another one on the way, after Burt's visit. I'm sure the spirit of little Hob will live on)
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
"Ah yes, I'm with Fabulously Burt Investigations on this one," says the knight, "Plenty of time later for informing parents of their child's demise. We've arms to acquire!"
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
You make your way up into the foothills, the going getting a little tougher with the steepening incline and rocks strewn willy-nilly, but it's still surprisingly wheelchair friendly. You could learn a lot from the place, Pennies Liffey Valley! You come to a ravine who's location matches the immaculately crafted map you followed, though unlike the map there is no ketchup in evidence at all so you can't be 100% certain. The exposed rock face before you is split by a vertical crevice about one and a half Greg-wheel-spans wide and fifteen feet high. Water trickles from the opening and spills into a nearby bog. In the mud around the crevice are many overlapping bootprints. Many head into the crevice, and a few come out. There's rock. There's a trickle. There's a cave. This must be Tricklerock Cave.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
"Oi! This must be Tricklerock Cave!" exclaims The Black Knight, because it seems a thing to say when standing in front of something that the humble narrator declares must be Tricklerock Cave. Also, he looks around a bit for a good hiding spot to watch the comings and goings before launching headfirst into an unknown cavern and mentions this to the others, "Hey, maybe we should hide out a bit and watch the comings and goings before running headlong into an unknown underground chamber!?"
Though not currently a member, seeking admission to the really long and important signature club. Please consider this as a current CV.
Other personalities... Burgee , The Colorless Knight, Fiorello, RW Goodbarrel, Dred, Evrik - Out of the Abyss & Dungeon of the Mad Mage
Site Rules & Guidelines || Tooltips || Homebrew FAQ || Snippet Codes || Syllvva's Guides
As the King of Burgers says this, Burt is heading into the cave. Come on guys! What's the worst that could happen?
Your move, DM.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Worst that happens? Loss of life and limb? Dribblecock Cave does what its name says? A lot of work for too few shinies? In other words, Wednesday. I'm with you boss.
Greg lights a torch and carries the battleaxe. And I suppose you'll be wanting a perception check. Fine. 10
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
Iradon walks in afterwards, not remembering why we wanted this cave. Is this qwest mebbe or somthing else?
After joining more my signature got out of hand so I am now a proud member of the extended signature club!! :)
For those of you just tuning in - which seems to include most of the party - we find ourselves at Tricklerock Cave. The team first heard of it from a map left behind by a Union delegate who was trying to convince 2 complaining quarry workers that they should come here for a team building exercise. A trip to find the so-called "Bloody Treasure". The map later got ketchup on it, and was henceforth known as the 'Chupstained map, as opposed to the "Qwest Mebbe" map which led to a tomb in the hills and was drawn on the back of a mysterious napkin....
I know - pretty compelling stuff! Well the recruitment sign is still lit up, you can be part of the magic if you just believe. And then ask nicely and tell me which current team member you want me to kick out to make room for you. No seat is safe!
While The Black Knight stands around outside whining like a small child, Greg, Burt and Iradon enter the cave.
Ah shaddap, it's the closest I could get. In the flickering torchlight, you make out a figure on the ground lying face down. He's wearing the distinctive overalls of a quarryman from Mellikho's stoneworks.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Hey! Those overalls are quite distinctive. And that is lovely shade of pink, Donny. Burt will move forward and take a look at the body.
perception 7
investigation 4
medicine 7
animal handling 14
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
He could be asleep!
He's not though. Thanks to Burt's amazing medical skills, and his arm snapping off when you turn him over, you can conclude that he's dead. He's a dried out husk
2 pictures in one day. If I set the mood any better I might end up pregnant. Your investigation turns up nothing.
23
2 3 1 1
And while you were checking him out, 4 of these little buggers dropped down from the roof and attacked!
They get a surprise round due to their superb stealth skills. Roll init, everyone! TBK, you start outside the cave but you have enough movement to get in there on round 1 proper.
Stirge group init 8 -> If you roll higher than this feel free to act immediately, but first here are the surprise round attacks
S1 Attack: 17 Damage: 7 - vs Burt
S2 Attack: 15 Damage: 6 - vs Greg
S3 Attack: 11 Damage: 7 - Vs Burt
S4 Attack: 8 Damage: 4 - Vs Burt
Note - if an attack hit you, the blood-sucking little swine attaches itself to you and starts feeding. That's an automatic hit next turn!
Party - GO!
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin
Burt officially pronounces the guy dead.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Missed me! Initiative is 8
We'll see what Greg does when we know when he goes, meanwhile he has an interval thinking back - he knows "Bloody Treasure", and thinks it's a miracle we made it hear given our leadership. He just didn't remember it being called Tingleprick Hole. But he missed the union meeting that might have been revealed the name due to stairs. So, pretending I did not read the posts I should not have, Greg has to retroactively wonder, Where did this little guy come from, and why does he smell like vinegar and tomato?
and...
Better than a six, so Greg'll swing his axe at S2, since it flew at him first, and then the torch at it (if it is still flying) or another (if he smites the first one down). S3 is the second target. Not sure I should swing at the one stuck to Burt, seems like a setup to a slapstick gag. Maybe magic it off?
Battleaxe 7 if hit damage is 8
Torch 16 if hit damage is 4
(effin hell put hear vice here above, and can't edit because dice, and me as is complaining about 3rd person non-gender possessive)
Galanodel Deacon Tosh - Less-than-Half-Elf Bard - & - Flitterbug - Pixie Sorceress : Meanwhile in the Westwoods
Amadow 'Tug' Rioux - Human Psionic Palooka : Revenge Heist - - - Gofer Bayut - Bugbear Paladin Messenger : Shrouded Sky
Init: 18
Burt will stab downward at the attached one with his rapier:
Attack: 11 Damage: 9
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
The Stirge on Burt burts I mean bursts as the rapiers point pierces it's distended belly, spraying eau du Burt everywhere.
Greg's axe swings wide but he thrusts the torch into S2, eliciting a squeal of pain, but it flutters on.
Strix, Shifter Shadow Monk in Lost Mines of Phandelver ¦ Sihegiall Human Soulknife Rogue in In Search of Molly McGuffin