Brand actually already has the 'Athlete' feat. I used it to represent some of his skills (i.e., quick climbing) and to explain his high stats, and because he is Sorian and they get a feat as part of their racial characteristics. You can find the details at the very bottom of the 'Features & Traits' tab. Weapons master might be the way to go, if he does want to use exotic weapons.
In that case, I reckon he should have +1 dex already; I kind of get the inability to get +2 dex from Sorian to start (Grumble), but cheating him of +1 from a feat seems a bit rude. I hadnt realized he'd already used a feat! If he must use a feat for skills, then maybe 'Skilled' would work. I'd prefer the +1 Dex already, and Athlete, but Skilled means he gets +1 next level at least.'
The rules as written mean that Brand won't get an ability increase (aka feat in this campaign) until he is fourth level in one of his classes, not his overall class.
Edit: for reference his stats were generated by best 3 of 4 dice method, nothing special. (for the time)
All other non-story-related characters that have a character class are generated using Standard Array and I can't even buy Brand's stats with the current point-buy system as a standard human (i.e., with +1 across the board). I'm happy for him to have the stats he has for historical reasons, but don't want to give him any more pluses to his ability scores for play balance. I already consider him to be somewhat over-powered for most of the scenario challenges he might meet in Constantine. Remember 5 out of 6 of the people he meets will have an average of 8 hit points.
On the other hand, if you want to change his feat to Skilled, what skills do you think he would have?
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
[[Attacking with the hand is supposed to be simulated by the Ray of Sickness (i.e., Brand reaching inside someone and squeezing their heart or brain). If you look at the 'Non-Player Characters' page in the 'Homebrew rules' category on the world site, you will see that 5/6 people Brand is going to meet will most likely be killed by an average roll with this attack.]]
It's not a question of being able to kill people he meets, but being able to kill people he wants to kill (eg. people who might attack him). As he levels, it would be nice if the stone levelled somehow as well, or his skill increased etc. Perhaps even add a 'stun' component: eg. damage + stun; save means no damage? Squeezing the heart of addling the brain is likely to give a person pause at least. The one/day limit means this is a very seldom used ability. Maybe it could be more often if the damage component was removed or reduced? Just mulling ideas.
The Ray of Sickness effect does damage on a successful hit, which is a to-hit roll based on his Dexterity (I am assuming he is proficient with the stone), which will improve with his Proficiency bonus and and Dexterity bonus he gets through feats. The Constitution saving throw is to see if his target is affected by the Poisoned condition (see Poisoned), which is an approximation of being stunned. I'm also not against the idea of holder of the stone learning to use the more powerful aspect of the stone more often than once a day, but at the moment, that is all Brand has been able to do with it.
Being able to affect a combat with the lesser power of this stone is entirely situational, but I suspect moving and spinning a weapon would be an attack far less likely to hit than simply throwing a dagger.]]
I agree. I envisage it being useful as a distraction...throw sand in a face, tap them on shoulder, make a sound behind them; perhaps trip someone, and possibly even deflect an attack (+1 AC when held and used for defence?). But not a regular sword wielding etc.
The above sort of tactics will need to be developed in the course of play. Mage Hand is only a cantrip, so I won't be letting Brand do anything that comes close to what a first level spell would be needed to do with the 'at will' aspect of the stone. However, if there is something that he wants to try to do, that fits in with what a different first level spell could do (e.g., Catapult ), then I wouldn't be against his trying to do this, at the expense of the charge for that day.
Rollback Post to RevisionRollBack
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
The Ray of Sickness effect does damage on a successful hit ...The Constitution saving throw is to see if his target is affected by the Poisoned condition ..I'm also not against the idea of holder of the stone learning to use the more powerful aspect of the stone more often than once a day, but at the moment, that is all Brand has been able to do with it.
That all sounds fine.
The above sort of tactics will need to be developed in the course of play. Mage Hand is only a cantrip, so I won't be letting Brand do anything that comes close to what a first level spell would be needed to do with the 'at will' aspect of the stone. However, if there is something that he wants to try to do, that fits in with what a different first level spell could do (e.g., Catapult ), then I wouldn't be against his trying to do this, at the expense of the charge for that day.
[[OK, wracking my brain to make Rog3 work with history and not getting far. Weapon Master goes some of the way, but does not get armour, Medium Armored gets the armor, but not the weapons. Frustrating as waiting to 5 for a feat may be, I'll probably have to live with Rog2/Ftr1. Boo. ]]
Looking at the "Skilled" feat again, given background, Animal Handler might also be viable in his history, not sure. My preference is still for Acrobatics/Deception/Insight (this fits pretty well with history), but Acrobatics/Deception/Animal Handling might fit with riding etc. Depends on which aspect of history to go with.
[[I think you mentioned I might be able to read/use stuff you owned in this site; does that include the PHB? I have a physical copy, but I can not read it at this site]]
[[Odd, I thought it did, because I am a paying member and have purchased that sourcebook from them. It does give me access to that material for the character sheets, and it certainly should let you read what is in the System Reference Document. Is there any link I have made here that hasn't worked?]]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
[[OK, wracking my brain to make Rog3 work with history and not getting far. Weapon Master goes some of the way, but does not get armour, Medium Armored gets the armor, but not the weapons. Frustrating as waiting to 5 for a feat may be, I'll probably have to live with Rog2/Ftr1. Boo. ]]
Looking at the "Skilled" feat again, given background, Animal Handler might also be viable in his history, not sure. My preference is still for Acrobatics/Deception/Insight (this fits pretty well with history), but Acrobatics/Deception/Animal Handling might fit with riding etc. Depends on which aspect of history you would prefer to go with.
"Are you expecting trouble, Master Alaric," he says, eyeing the various weapons Brand has attached to his armour.
[OOC: I have seen your list giving the disposition of his gear, but I would still like to know what Brand has done with his money (i.e., How much is in the bank? What is he carrying on his person? What has he left at home?]
"Always, Mikkel, always."
[[is there an equivalent to 'si vis pacem, para bellum'? He'd say it. Or 'The greatest victory is that which requires no battle.' Something like that from one of his teachers.]]".
[[Probably. You can make up something, if you like: 'The Art of War' by Sen Yen... Maybe not ;-)]]
"What I hope for is a relaxing ride, and some fresh air...and that the rain you predicted holds off!"
[[I Mikell armoured in any way? Also, from past experience, is he a man-servant, or a guard as well?]]
[[Here's a test. Can you see Mikkel's page on the World Anvil site? Andrew is having trouble seeing some things. Also, Mikkel is wearing clothing equivalent to padded armour.]]
Alaric mounts and waits for Mikkel to do the same them smiles, pleased to be on the road again, if only briefly. "Let's be off!" he says, and nudges Actress into a canter, slowing as they reach the estate border.
As they ride away from the homestead, Alaric and Mikkel pass several of the cottages owned by the permanent farmhands and menagerie workers. They then pass out through the high fence to the house pasture, with its herd of milking animals. To the south and west are the estate vineyards while to the east, down slope, lies the sea, several hundred yards away.
Following the drive they reach the road that marks the border of the estate after about ten minutes of cantering. They turn onto that road and wind their way north towards Constantine...
Several hours later, after travelling through countryside with increasingly more farmhouses and other rural enterprises they reach the landing stage for the barge that will take them across the southernmost arm of the Lyr River.
"I'm thinking you might have to peace-wire that sword of yours, Master Alaric," says Mikkel pointing at two guards standing near the landing stage.
The guards are in studded leather armour and wearing the dark iron helmets of the Constantine town watch; both of them are carrying spears.
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
[[is there an equivalent to 'si vis pacem, para bellum'? He'd say it. Or 'The greatest victory is that which requires no battle.' Something like that from one of his teachers.]]".
[[Probably. You can make up something, if you like]]
The second of my quotes was Art of War; I quite liked this tho:
"Always, Mikkel, always." Brand smiles, "Si vis pacem, para bellum. Wamzut said that once, he said if meant 'if you want peace, prepare for war'. Strange thing for a frail old man to say, but he had the last part worked out pretty well."
Brand sighs, "It's hard to believe he's dead."
"All I hope for today is a relaxing ride, and some fresh air...and that the rain you predicted holds off!"
[[Here's a test. Can you see Mikkel's page on the World Anvil site? Andrew is having trouble seeing some things. Also, Mikkel is wearing clothing equivalent to padded armour.]]
Yes, but he's hidden under Alaric Brand; in the same way Vossel is hidden under Koric. They are not at the top level of "People". I do NOT see stats or an indication if he is armored of works as a man-servant ONLY.
"I'm thinking you might have to peace-wire that sword of yours, Master Alaric," says Mikkel pointing at two guards standing near the landing stage.
Alaric stops his horse, takes his satchel off his back, and removes the ball of string, "Think this'll do?", he asks as he starts to tie the hilt to the scabbard of each of his two swords. Satisfied that his work is at least somewhat secure, he replaces the string in his satchel, the satchel to his back, and rearranges his weapons. They continue down the road.
[[Is there any link I have made here that hasn't worked?]]
[[I can read the SRD, but not the PHB, DMG, Xanathar etc.]]
[[As to recharging of items, I'm not sure what you mean...]]
[[Directing mana into something that is depleted. If ritualists don't have access to mana, then recharging becomes a problem. Also, am I to assume that more than "Ritual" spells can be used by ritualists? (there are very few ritual spells, mostly utility). ]]
[[Re: money; I think the char sheet says: Pouches of coins 10e in one (in satchel); 2e, 10c, 10l, 10cub inside pocket on belt. The bulk is banked, and he probably has 50-100 in his room, in a lock box.
[[Check. I see that now. Could you also specify what he has in the lock box at home.]]
In the 'Canon' revision I sent, I did ask about banking, property etc. Is there a "Bank of Sorendon"? How advanced does this go? Can he buy jewelry, propery or something else that is less (or more) portable?]]
[[Sorry. Haven't had a chance to look at the revised canon document yet. As you can probably tell by my delay in responding, I have a lot on at the moment.]]
[[Thanks for the birthday message. Much appreciated even if I didn't see it for hours.]]
[[And now I have to get ready to go to meet a client and go to ASTA.]]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
"Are you expecting trouble, Master Alaric," he says, eyeing the various weapons Brand has attached to his armour.
"Always, Mikkel, always." Brand smiles, "Si vis pacem, para bellum. Wamzut said that once, he said if meant 'if you want peace, prepare for war'. Strange thing for a frail old man to say, but he had the last part worked out pretty well."
[[I like your cute thought, and Wamzut might even give the saying in Latin, but Latin is not a language known in Magudonya, so Brand would probably only know it in Sorendenese.]]
Brand sighs, "It's hard to believe he's dead."
[[This would surely start a conversation where Mikkel asks who Wamzut is and Brand would probably tell him to wile away the time during their journey. Happy to macro over that, but would like to know if this is the case.]]
"All I hope for today is a relaxing ride, and some fresh air...and that the rain you predicted holds off!"
Alaric mounts and waits for Mikkel to do the same them smiles, pleased to be on the road again, if only briefly. "Let's be off!" he says, and nudges Actress into a canter, slowing as they reach the estate border.
Rollback Post to RevisionRollBack
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
- brand met her (back from holidays), she still had headaches, she went to priestess of Azura who helped with headaches, but also found she had some kind of power (deity or healing related).
- I think she learned or was taught how to block the effect
- result was S went to Azura temple to be assessed or train]]
"Always, Mikkel, always." Alaric smiles, 'See viss packem....' something. Wamzut said that once, he said it meant 'if you want peace, prepare for war' in some ancient language. It's good advice."
The rules as written mean that Brand won't get an ability increase (aka feat) until he is fourth level in one of his classes, not his overall class.
By that you mean house rules? The 5e stuff is character level for multi-class for feats etc. If not until 4th in class, then the Ftr1 is looking even more undesirable; would probably prefer Rog3 (swash) now and just go short-sword/dagger. The short-sword could be longer than usual given his family height (no game-effects).
That is incorrect. Both the rules as written (PHB 165) and Jeremy Crawford of Wizard of the Coast (see https://www.sageadvice.eu/2015/09/03/ability-score-improvements-in-multiclass/ ) state the Ability Score Improvement (which include taking a feat) are a feature of a character's class level, not their overall character level. This makes a hell of a lot of sense to me as the features gained by picking up a new class make most Feats pale into insignificance.
Also, removing the fighter class would lose Brand access to martial weapons (i.e., scimitar) and medium armour (i.e., chainmail). Rogue 2, Fighter 1 was the closest I could get to the historic Brand.
On the other hand, if you want to change his feat to Skilled, what skills do you think he would have?
Probably Acrobatics/Insight/Deception (Preferred) or Acrobatics/Insight/Arcana (if plausible), or Acrobatics/Insight/Survival.
Happy to change his Athlete feat to the Skilled feat with your above preferred option, but his stats will stay the same.
Edit: I think I lied. Proficiency goes with level, feats with class level.
Can we go back to Rog3? I am much too used to 3e...
Rollback Post to RevisionRollBack
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist) Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon. The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
That is incorrect. Both the rules as written (PHB 165) and ...
Yeah, apologies, I did a later post where I said I was in error. Never sure about editing vs. new post (sometimes you have seemed to miss my edits because, I assume, they are after you read the post).
On the other hand, if you want to change his feat to Skilled, what skills do you think he would have?
Probably Acrobatics/Insight/Deception (Preferred) or Acrobatics/Insight/Arcana (if plausible), or Acrobatics/Insight/Survival.
Happy to change his Athlete feat to the Skilled feat with your above preferred option, but his stats will stay the same.
So long as "stay the same" means Dex 15, Wis 14 (as rolled), I'm happy.
I did post a later question about 'Disguise Kit', but I'd be happy with the original preferred option as well. So, your choice: Acrobatics/Insight/Deception or Disguise Kit/Insight/Deception
Can we go back to Rog3? I am much too used to 3e...
Also ignore this; a later post if about my futile efforts to make Rog3 work.
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Is that previous reply missing some text? (it looks like a repeat of 223)
As above, I think I lied. Proficiency goes with level, feats with class level.
Can we go back to Rog3? I am much too used to 3e...
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
The Ray of Sickness effect does damage on a successful hit ...The Constitution saving throw is to see if his target is affected by the Poisoned condition ..I'm also not against the idea of holder of the stone learning to use the more powerful aspect of the stone more often than once a day, but at the moment, that is all Brand has been able to do with it.
That all sounds fine.
The above sort of tactics will need to be developed in the course of play. Mage Hand is only a cantrip, so I won't be letting Brand do anything that comes close to what a first level spell would be needed to do with the 'at will' aspect of the stone. However, if there is something that he wants to try to do, that fits in with what a different first level spell could do (e.g., Catapult ), then I wouldn't be against his trying to do this, at the expense of the charge for that day.
Ditto, fine.
[[OK, wracking my brain to make Rog3 work with history and not getting far. Weapon Master goes some of the way, but does not get armour, Medium Armored gets the armor, but not the weapons. Frustrating as waiting to 5 for a feat may be, I'll probably have to live with Rog2/Ftr1. Boo. ]]
Looking at the "Skilled" feat again, given background, Animal Handler might also be viable in his history, not sure. My preference is still for Acrobatics/Deception/Insight (this fits pretty well with history), but Acrobatics/Deception/Animal Handling might fit with riding etc. Depends on which aspect of history to go with.
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
As they ride away from the homestead, Alaric and Mikkel pass several of the cottages owned by the permanent farmhands and menagerie workers. They then pass out through the high fence to the house pasture, with its herd of milking animals. To the south and west are the estate vineyards while to the east, down slope, lies the sea, several hundred yards away.
Following the drive they reach the road that marks the border of the estate after about ten minutes of cantering. They turn onto that road and wind their way north towards Constantine...
Several hours later, after travelling through countryside with increasingly more farmhouses and other rural enterprises they reach the landing stage for the barge that will take them across the southernmost arm of the Lyr River.
"I'm thinking you might have to peace-wire that sword of yours, Master Alaric," says Mikkel pointing at two guards standing near the landing stage.
The guards are in studded leather armour and wearing the dark iron helmets of the Constantine town watch; both of them are carrying spears.
---
Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
[[is there an equivalent to 'si vis pacem, para bellum'? He'd say it. Or 'The greatest victory is that which requires no battle.' Something like that from one of his teachers.]]".
[[Probably. You can make up something, if you like]]
The second of my quotes was Art of War; I quite liked this tho:
[[Here's a test. Can you see Mikkel's page on the World Anvil site? Andrew is having trouble seeing some things. Also, Mikkel is wearing clothing equivalent to padded armour.]]
Yes, but he's hidden under Alaric Brand; in the same way Vossel is hidden under Koric. They are not at the top level of "People". I do NOT see stats or an indication if he is armored of works as a man-servant ONLY.
"I'm thinking you might have to peace-wire that sword of yours, Master Alaric," says Mikkel pointing at two guards standing near the landing stage.
Alaric stops his horse, takes his satchel off his back, and removes the ball of string, "Think this'll do?", he asks as he starts to tie the hilt to the scabbard of each of his two swords. Satisfied that his work is at least somewhat secure, he replaces the string in his satchel, the satchel to his back, and rearranges his weapons. They continue down the road.
[[Is there any link I have made here that hasn't worked?]]
[[I can read the SRD, but not the PHB, DMG, Xanathar etc.]]
[[As to recharging of items, I'm not sure what you mean...]]
[[Directing mana into something that is depleted. If ritualists don't have access to mana, then recharging becomes a problem. Also, am I to assume that more than "Ritual" spells can be used by ritualists? (there are very few ritual spells, mostly utility). ]]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Happy with a conversation.with Mikkel, Brand would also seek info on Mikkelsen past, interests, and plans.
[[Basic stuff would also help: how old, how badly injured, what training, family etc]]
[[Remembered more sirglinde stuff:
- brand met her (back from holidays), she still had headaches, she went to priestess of Azura who helped with headaches, but also found she had some kind of power (deity or healing related).
- I think she learned or was taught how to block the effect
- result was S went to Azura temple to be assessed or train]]
[[Brand has a decent memory...how about:]]
"Always, Mikkel, always." Alaric smiles, 'See viss packem....' something. Wamzut said that once, he said it meant 'if you want peace, prepare for war' in some ancient language. It's good advice."
[[Just a reminder, no rush: can we swap the Athlete feat for Skillful? (and keep the rolled Dex[15] and Wis[14] that were swapped)]]
[[Is there a mud-map showing New Ninevah, and another showing the Brand Estate relative to Constantine? I can only see the Engle map in World Anvil]]
Edit:
[[ Am I correct in assuming I could not choose "Disguise Kit" as one of the skills?]]
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Tyrus Mountson: Lvl 3 Dwarvish Bard; Waterdeep Campaign (Dragon Heist)
Nanoc the Younger: Semi-retired Lvl 2 Rogue / Level 2 Barbarian Human; The Knuckle, Mror Holds, Ebberon.
The Honourable Jaden Fellan: Level 3 Human Eldritch Knight; Band of Sunswall
AKA: Phillip Berrie: writer, editor and academic thrillseeker—a little knowledge is a dangerous thing.
Yeah, apologies, I did a later post where I said I was in error. Never sure about editing vs. new post (sometimes you have seemed to miss my edits because, I assume, they are after you read the post).
So long as "stay the same" means Dex 15, Wis 14 (as rolled), I'm happy.
I did post a later question about 'Disguise Kit', but I'd be happy with the original preferred option as well. So, your choice: Acrobatics/Insight/Deception or Disguise Kit/Insight/Deception
Also ignore this; a later post if about my futile efforts to make Rog3 work.