Rober grounds his teeth in frustration as the ball of magical energy misses the wizard. "Well, I'm a better fighter than wizard, I guess!" He charges up the ladder to the wizard, dropping his great axe to the deck to free his hands and mentally commanding Cyryc to try to distract the bastard. As he gets up the ladder and moves to attack, he swings his hands in an attack, summoning Justice back to his hands. "Feel the bite of Justice!"
Cyryc will move in and give the Aid action to Rober.
Rober attacks with great axe: Attack: 13 Damage: 14
This post has potentially manipulated dice roll results.
Feanaro adjusts his stance as the Bosun and another pirate are so near the ladder up to him and Alex. He pulls out another wand and casts Catapult, gathering up bundles of ropes or other loose detritus and flinging them at the Bosun.
Seeing the flames on the aft deck, he casts misty step again, teleporting half-way to the aft deck this time. He then uses his movement to get closer to the ladder to the aft deck. He takes the dash action then to get up onto the aft deck.
(Orgen's action will be the same, but I forgot that attack roles from melee weapons gain advantage on prone enemies. So I am rolling my second attack role.)
This post has potentially manipulated dice roll results.
Rober grounds his teeth in frustration as the ball of magical energy misses the wizard. "Well, I'm a better fighter than wizard, I guess!" He gathers himself to charge up the ladder to the wizard...just as the wizard disappears again. Cursing in three languages, Rober spins around and watches as the wizard re-appears behind him and dashes up onto the aft deck. He is already moving, feeling the light touch on his leg as Cyryc scrambles up to his shoulder. Dropping his great axe to the deck to free his hands he pulls out his heavy crossbow and, coming to a stop, aims at the wizard and fires.
ooc: Cyryc will run to Rober and climb up to his shoulder. Rober will move to F48 and shoot his heavy crossbow at the Wizard, Attack: 12 Damage: 5
Sorry the bonus attack should also have been against Pirate 5 unless he was brought down by first attack. Pirate 5 will have disadvantage against anyone other than Hector
Rober moves and shoots at the wizard, but misses, the bolt deflecting off a sheen of protective power that surrounds the wizard. (Mage Armor)
Hector takes out pirate5 and then injures pirate4 badly.
Belle casts ray of frost at the enemy wizard. To hit: 21 Damage: 5 She then uses misty step to teleport onto the Foredeck, away from the other pirates.
This post has potentially manipulated dice roll results.
The Pirate Wizard casts prestidigitation, making about half of the flames on the aft deck vanish.
The first mate attacks orgin. Longsword. attack 1, Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 7 slashing damage. Longsword. attack 2, Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 9 slashing damage.
Pirate4 attacks Hector Scimitar. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 3 slashing damage.
Pirate3 attacks Rober Scimitar. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 6 slashing damage.
the Bosun attacks Rober. Hook. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 7 piercing damage, and the target is grappled (escape DC 13).
This post has potentially manipulated dice roll results.
Orgen gets hit by the first hit, he seems to be losing is vigor but manages to deflect the second attack away. He grunts and says, "I could use some help here." He swings the greatsword at the first mate attempting to pay back his attacker.
If the attack hits and the first mate doesn't go down. Orgen will use his reaction to use his fire rune. Fiery chains coil out of the greatsword. attempting to burn and bind the first mate. strength save 12. it will take 2d6 of fire damage at the beginning of its turn and can attempt the save again.
Rober curses again, swaying under the multiple blows. Dropping the crossbow, he unlimbers his shield and summons Vindication, setting himself defensively. He hates using his shield but facing two opponents and with the captain back on the deck behind him...well discretion was sometimes the thing.
Taking a deep breath, he steadied himself and prepared for more blows, ready to cast Shield if any looked like they'd hit.
Cyryc scampered down his leg and up that of the bosun.
Pirate5 and the First Mate are both prone, having failed their dex saves vs grease.
Here is the map:
https://www.dropbox.com/s/dw1p0ryj4f45h08/Sea Ghost Enc 1.xlsx?dl=0
Everyone can post next round actions now.
Rober grounds his teeth in frustration as the ball of magical energy misses the wizard. "Well, I'm a better fighter than wizard, I guess!" He charges up the ladder to the wizard, dropping his great axe to the deck to free his hands and mentally commanding Cyryc to try to distract the bastard. As he gets up the ladder and moves to attack, he swings his hands in an attack, summoning Justice back to his hands. "Feel the bite of Justice!"
Cyryc will move in and give the Aid action to Rober.
Rober attacks with great axe: Attack: 13 Damage: 14
Tandor the White, Human Life Cleric
Ogren picks up his greatsword and charges at the down opponents. With his extended reach we will attack Pirate 5
(I think large creatures have a 10 ft reach normally. So I am attacking them from there. Let me know if that isn't the case. _
Attack: 17
Damage: 14
Giant's Might: 5
Dormark Calling of Strahd (warforged cleric) 4
Feanaro adjusts his stance as the Bosun and another pirate are so near the ladder up to him and Alex. He pulls out another wand and casts Catapult, gathering up bundles of ropes or other loose detritus and flinging them at the Bosun.
Dex DC 13 Damage: 21
Forgot the wizard's action...
Seeing the flames on the aft deck, he casts misty step again, teleporting half-way to the aft deck this time. He then uses his movement to get closer to the ladder to the aft deck. He takes the dash action then to get up onto the aft deck.
Belle gets an attack of opportunity as the pirate wizard passes her:
to hit: 11
damage: 3
.
Ok, revise actions if needed. Still waiting on one more response for sure, so will give until tonight for that to happen. (12 hours from now.)
ooc: May I re-do Rober's action, then? At his initiative rank of 4 the Wizard would have acted before him.
Tandor the White, Human Life Cleric
(Orgen's action will be the same, but I forgot that attack roles from melee weapons gain advantage on prone enemies. So I am rolling my second attack role.)
Attack: 20
Dormark Calling of Strahd (warforged cleric) 4
exactly why I said to do so.
Rober grounds his teeth in frustration as the ball of magical energy misses the wizard. "Well, I'm a better fighter than wizard, I guess!" He gathers himself to charge up the ladder to the wizard...just as the wizard disappears again. Cursing in three languages, Rober spins around and watches as the wizard re-appears behind him and dashes up onto the aft deck. He is already moving, feeling the light touch on his leg as Cyryc scrambles up to his shoulder. Dropping his great axe to the deck to free his hands he pulls out his heavy crossbow and, coming to a stop, aims at the wizard and fires.
ooc: Cyryc will run to Rober and climb up to his shoulder. Rober will move to F48 and shoot his heavy crossbow at the Wizard, Attack: 12 Damage: 5
Tandor the White, Human Life Cleric
Hector notices the clump of enemies between his colleagues and the ladder to the foredeck. So, he charges in to try and reduce their number.
Move J161
Attack Pirate 5 Attack: 25 Damage: 12
Bonus Attack Pirate (unless it does in which case move to K161 bonus attack will be on Pirate 4) Attack: 26 Damage: 10
Sorry the bonus attack should also have been against Pirate 5 unless he was brought down by first attack. Pirate 5 will have disadvantage against anyone other than Hector
Orgin hits pirate 5 for damage.
Feanaro casts catipult
Bosun dex save: 2 21 damage.
Rober moves and shoots at the wizard, but misses, the bolt deflecting off a sheen of protective power that surrounds the wizard. (Mage Armor)
Hector takes out pirate5 and then injures pirate4 badly.
Belle casts ray of frost at the enemy wizard.
To hit: 21
Damage: 5
She then uses misty step to teleport onto the Foredeck, away from the other pirates.
The Pirate Wizard casts prestidigitation, making about half of the flames on the aft deck vanish.
The first mate attacks orgin.
Longsword. attack 1, Melee Weapon Attack: 19 to hit, reach 5 ft., one target. Hit: 7 slashing damage.
Longsword. attack 2, Melee Weapon Attack: 13 to hit, reach 5 ft., one target. Hit: 9 slashing damage.
Pirate4 attacks Hector
Scimitar. Melee Weapon Attack: 15 to hit, reach 5 ft., one target. Hit: 3 slashing damage.
Pirate3 attacks Rober
Scimitar. Melee Weapon Attack: 21 to hit, reach 5 ft., one target. Hit: 6 slashing damage.
the Bosun attacks Rober.
Hook. Melee Weapon Attack: 20 to hit, reach 5 ft., one target. Hit: 7 piercing damage, and the target is grappled (escape DC 13).
The pirate captain climbs back onto the ship.
DD, can we get a updated map, please?
Tandor the White, Human Life Cleric
Orgen gets hit by the first hit, he seems to be losing is vigor but manages to deflect the second attack away. He grunts and says, "I could use some help here." He swings the greatsword at the first mate attempting to pay back his attacker.
Attack: 22 Damage: 12
Giant's Might: 3
Dormark Calling of Strahd (warforged cleric) 4
If the attack hits and the first mate doesn't go down. Orgen will use his reaction to use his fire rune. Fiery chains coil out of the greatsword. attempting to burn and bind the first mate. strength save 12. it will take 2d6 of fire damage at the beginning of its turn and can attempt the save again.
Dormark Calling of Strahd (warforged cleric) 4
Rober curses again, swaying under the multiple blows. Dropping the crossbow, he unlimbers his shield and summons Vindication, setting himself defensively. He hates using his shield but facing two opponents and with the captain back on the deck behind him...well discretion was sometimes the thing.
Taking a deep breath, he steadied himself and prepared for more blows, ready to cast Shield if any looked like they'd hit.
Cyryc scampered down his leg and up that of the bosun.
Cyryc, Acrobatics 9
Rober, Bonus Action Second Wind: 6
Tandor the White, Human Life Cleric
The appearance of the wizard behind Feanaro causes him to whip around pulling out his amur maple wand and slinging a ray of icy frost at the enemy.
Ray of Frost Attack: 18 Cold Damage: 1