Moving South and East, Reginald lifts his weapon and sends two blasts at one of the armors. The first bullet hits home, causing the armor to drop the sword it is fighting with, and then getting blasted back ten feet from its position. The second shot, clearly not taking into account the first's hit, goes wide.
Bhardrus
Raising your staff, you cast a spell, catching the two closer armors in the area of affect. Both seem to be caught under the power of the spell. (Both failed to save.)
Silence and Seruk
I see Seruk has posted already. Silence can I get an action for you? Thanks.
Silence snaps, casting spike growth centered on the armor furthest from Bella. Thick vines covered in spikes burst from the ground around it. (In a 20 foot radius circle around it, it is difficult terrain and everyone takes 2d4 damage for every five feet they move.)
Rollback Post to RevisionRollBack
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Silence casts a spell, causing the area around the furthest two armored figures to become sharp and dangerous. (I went with your description, the furthest away from Bella was armor2, which would then also get armor3 in the area of the spike growth.)
Seruk
Seruk moves forward, then teleports to the very edge of the spike growth area. He slashes out at the armor there with green flames covering his blade. The strike hits home, clanging against the armor and leaving a deep rent. No other armors are nearby though, as #3 had gotten knocked back by Reginald's earlier shot.
Bella
Bella is now up, as the storm swirls closer to you, moving to S1 - S25.
Bella and her illusion dance around the armor in front of her, confusing it. Suddenly, Bella darts in, her illusion doing the same. Their twin rapiers strike at the exact same spot. Then, she dances back, out of range.
Attack: Attack: 24 Damage: 10+8
Bonus action: Disengage-Bella will retreat to L9 but the illusion will remain.
Bella drives her blade into the armor before her, then she steps back, moving away from the armor.
armor2
The further away armor, in the middle of the spike growth area, takes a step forward, and is injured by the spikes. It then lifts off of the ground, flying forward and up to land before the soldier again. Striking at the soldier with three flail attacks, the soldier is able to deflect each without taking any damage.
soldier
The soldier strikes back at the armor, slashing at it with her longsword twice, the first deflecting harmlessly off of the armored figure, while the second hits a joint in the armor, cleaving in deep for a critical hit. She tries to follow up with a blow of her short sword, but the blade again simply bounces harmlessly off of the heavy armor.
armor1
Stands unmoving. it also remains confused at the end of its turn.
armor3
Also remains as still as a statue. It too is still confused at the end of its turn.
Striding forward, Reginald blasts two more shots at the armor near the soldier. The first hits, driving a hole clean-through the armor and out the back. The second pings off a heavier part of the armor and does not penitrate.
Bhardrus
Seeing one of the armors fly, Bhardrus tries to send a ghostly hand to grab it, but misses, the hand dissolving without making contact.
Seruk strikes at the confused armor, cutting into it and sending green flames searing its metal. Flames spread to the armor near it, also damaging that armor in turn.
Storm
The storm continues its slow movement outward, expanding to now cover the confused armor 3.
Bella studies the situation for a moment then, concentrating, murmurs, "O, My Lady, work they will on these creations," and casts Bane on each armor. She then moves a bit.
ooc: Casts bane and then moves to L10. CHA save is DC 15
Bella casts Bane and 2 of the armor's are affected. #1 saved.
armor2
Even with the Bane affect, the armor #2 strikes at the soldier. It's first strike gets through her defenses and scores a hit, but the other two miss, going wide even without the need of the bane.
soldier
The female warrior slashes at the armor in front of her. She misses on her first strike, lands her second,t hen misses with ehr short sword.
armor1
Still confused, it remains motionless. Fails save at end of turn to end confusion.
armor3
The armor back in the storm now seems to have a moment of clarity. It flies up, over the female soldier's head, and lands facing Bella. It lashes out at Bella with its flail... The first strike goes wide, no where close to hitting.
The second strike to hit is 19 minus 1. Damage is 10. The third strike to hit is 18 minus 3 Damage is 7. The armor fails its save vs confusion at the end of its turn.
Bella tenses as the suit of armor lands in front of her, nimbly avoiding the first swing of its flail. She's not quick enough to avoid the second blow but rolls with it, lessening its impact on her. She dances aside from the last strike but knows it was her goddess's divine power which saved her from that blow.
Reginald will advance 10' forward while yelling out at the armor, "You dolt why attack that one when you could be attacking me!" And then he once again fires at the armor attacking the soldier.
Random roll to determine if the Armor attacked Bella or the illusion. 1-50, Bella (at O8), 51-100 Illusion (at O9) 21.
If Bella, only the 18 hits so that's the only 1 I'm rolling for. If it hits she uses her reaction to Uncanny Dodge and take 1/2 damage.
Tandor the White, Human Life Cleric
Bella concentration on Illusion 9
Using Halfling Luck to re-roll concentration save; 17
Tandor the White, Human Life Cleric
Bhardrus raises the crystal at the tip of his cane and enchanting wisps appear across the armor foes, attempting to get in.
Casting confusion DC 16 wis save
Paladin - warforged - orange
Broufen
Skipping due to no post.
Reginald
Moving South and East, Reginald lifts his weapon and sends two blasts at one of the armors. The first bullet hits home, causing the armor to drop the sword it is fighting with, and then getting blasted back ten feet from its position. The second shot, clearly not taking into account the first's hit, goes wide.
Bhardrus
Raising your staff, you cast a spell, catching the two closer armors in the area of affect. Both seem to be caught under the power of the spell. (Both failed to save.)
Silence and Seruk
I see Seruk has posted already. Silence can I get an action for you? Thanks.
Map
Updated Map
Silence snaps, casting spike growth centered on the armor furthest from Bella. Thick vines covered in spikes burst from the ground around it. (In a 20 foot radius circle around it, it is difficult terrain and everyone takes 2d4 damage for every five feet they move.)
I will protect those I hate. Even ... even if the one I hate most ... is ... myself.
Silence
Silence casts a spell, causing the area around the furthest two armored figures to become sharp and dangerous. (I went with your description, the furthest away from Bella was armor2, which would then also get armor3 in the area of the spike growth.)
Seruk
Seruk moves forward, then teleports to the very edge of the spike growth area. He slashes out at the armor there with green flames covering his blade. The strike hits home, clanging against the armor and leaving a deep rent. No other armors are nearby though, as #3 had gotten knocked back by Reginald's earlier shot.
Bella
Bella is now up, as the storm swirls closer to you, moving to S1 - S25.
Map
Updated Map
Bella and her illusion dance around the armor in front of her, confusing it. Suddenly, Bella darts in, her illusion doing the same. Their twin rapiers strike at the exact same spot. Then, she dances back, out of range.
Attack: Attack: 24 Damage: 10+8
Bonus action: Disengage-Bella will retreat to L9 but the illusion will remain.
Tandor the White, Human Life Cleric
Bella
Bella drives her blade into the armor before her, then she steps back, moving away from the armor.
armor2
The further away armor, in the middle of the spike growth area, takes a step forward, and is injured by the spikes. It then lifts off of the ground, flying forward and up to land before the soldier again. Striking at the soldier with three flail attacks, the soldier is able to deflect each without taking any damage.
soldier
The soldier strikes back at the armor, slashing at it with her longsword twice, the first deflecting harmlessly off of the armored figure, while the second hits a joint in the armor, cleaving in deep for a critical hit. She tries to follow up with a blow of her short sword, but the blade again simply bounces harmlessly off of the heavy armor.
armor1
Stands unmoving. it also remains confused at the end of its turn.
armor3
Also remains as still as a statue. It too is still confused at the end of its turn.
Broufen, Reginald, and Bhardrus
You three are now up.
Map
Updated Map
Reginald will move 20' forward continuing to fire at the armor that is threatening the soldier.
Pistol 1: Attack: 30 Damage: 15
Pistol 2: Attack: 21 Damage: 11
Broufen and Bhardrus...
Bhardrus picks out the armor that flew and casts a chill touch at it
Attack: 14 Damage: 6
Paladin - warforged - orange
Reginald
Striding forward, Reginald blasts two more shots at the armor near the soldier. The first hits, driving a hole clean-through the armor and out the back. The second pings off a heavier part of the armor and does not penitrate.
Bhardrus
Seeing one of the armors fly, Bhardrus tries to send a ghostly hand to grab it, but misses, the hand dissolving without making contact.
Silence and Seruk
You two are up again.
map
Updated Map
Seruk takes another swing with his flaming sword at the northern armor.
[spell]Green-Flame Blade]/spell] Attack: 27 Damage: 19 + 1 fire and 7 fire to the next one.
Silence?
Seruk
Seruk strikes at the confused armor, cutting into it and sending green flames searing its metal. Flames spread to the armor near it, also damaging that armor in turn.
Storm
The storm continues its slow movement outward, expanding to now cover the confused armor 3.
Bella
Bella is now up...
Map
Updated Map
Bella studies the situation for a moment then, concentrating, murmurs, "O, My Lady, work they will on these creations," and casts Bane on each armor. She then moves a bit.
ooc: Casts bane and then moves to L10. CHA save is DC 15
Tandor the White, Human Life Cleric
Bella
Bella casts Bane and 2 of the armor's are affected. #1 saved.
armor2
Even with the Bane affect, the armor #2 strikes at the soldier. It's first strike gets through her defenses and scores a hit, but the other two miss, going wide even without the need of the bane.
soldier
The female warrior slashes at the armor in front of her. She misses on her first strike, lands her second,t hen misses with ehr short sword.
armor1
Still confused, it remains motionless.
Fails save at end of turn to end confusion.
armor3
The armor back in the storm now seems to have a moment of clarity. It flies up, over the female soldier's head, and lands facing Bella. It lashes out at Bella with its flail...
The first strike goes wide, no where close to hitting.
The second strike to hit is 19 minus 1. Damage is 10.
The third strike to hit is 18 minus 3 Damage is 7.
The armor fails its save vs confusion at the end of its turn.
Broufen, Reginald, and Bhardrus
You are now up...
Map
Updated Map
Bella tenses as the suit of armor lands in front of her, nimbly avoiding the first swing of its flail. She's not quick enough to avoid the second blow but rolls with it, lessening its impact on her. She dances aside from the last strike but knows it was her goddess's divine power which saved her from that blow.
CON roll (concentration) 10
ooc: Using Uncanny Dodge to halve the 10 to 5.
Tandor the White, Human Life Cleric
Reginald will advance 10' forward while yelling out at the armor, "You dolt why attack that one when you could be attacking me!" And then he once again fires at the armor attacking the soldier.
Pistol: Attack: 19 Damage: 13
Pistol: Attack: 23 Damage: 15
Bhardrus reacts to defend company personnel, waving the crystal tipped staff to conjure a spectral claw. He launches it at the one near Bella
chill touch Attack: 13 Damage: 5
Paladin - warforged - orange