Bree's flying cat swoops down and flies around the shrine looking for a good place to settle and get a peek. It finds an unshuttered window on the west side of the building and can see 8 orcs just waking up in the main foyer of the shrine. The kitty's excellent vision also picks up the shadows of at least 4 more in the next room cast on the wall
Tibby steps out into the open as the orcs patrols moves to about 30' from tower 2. Wiggling his/her hips and flasing some cleavage along with a hideous orcan smile and blowing kisses
Orc 2 and 9 start to look googly eyed and whistle and cat call towards Tibby-ette. "Wow, looks at those curacchi's Gorg", and "whats a sweet goil like her doings out here?"
Orc 3 Says " thats the smallest orc woman ever or something is definately wrong!"
Orc1 Slaps Orc 2 and 9 and orders them to attack.
O3 is the first to respond running the 30'to engage Tibby. Catching a crossbow bolt in the shoulder (5dmg) from Skips crossbow in the process. The other orcs make it 20' this turn and Orc number 1 the patrol leader blows a hunting horn for his action.
Tibby disengage as action, hikes up his skirt and runs away screaming like a girl saying, "arent there any good men left in this world?!?"
Ooc: I hope my antics allowed for a surprise round for atleast the ranged fighters lol
(Nope. Only skips prepared attack. But your crew still has initiative for first attack. Against the roving patrol. It was a good try, you had 1/2 the orcs fooled, one skeptical. The leader was too observant. Lol)
Everyone can take their actions and then the orcs will go
Kuori will rush with Noa (assuming he joins her) into the fray and get as close to the orcs as possible if not into melee range.
Action/Bonus Action: Either Two Shortsword Attacks if in melee range, Two Thrown Handaxe Attacks if within 20ft, or Dodge if still outside of 20ft from Orc 3
Seeing the orcs chasing tibby-ette, and skips crossbow striking the first orc, Kuori and Noa spring into action.
Kuoris first strike with the short sword is just parried by the wounded orc that just wanted some midget orc loving, but the 2nd strike finds its mark and blood spurts from the orc throat as he falls to the dirt. Now will move on the 2nd closest Orc ( when he posts)
Bree attempts to distract the orcs with a bude rendition of the midget orc hooker, but the only orc likely to fall for it a 2nd time was just killed by Kuori. ( so if she would like to try a different idea she can do that now)
Bree will change her illusion to be that of another warrior. Hoping to draw an attack or distract one of them for a round. (I know that as soon as someone attacks the illusion it is pretty much useless, but at least it will be an attack not going at a friend...)
This post has potentially manipulated dice roll results.
[OOC: Not to pile onto the next turn's actions, but I'll be out of the house for a good while today, sorry!]
On Kuori's next turn, she will move from the slain orc, removing the blade from his throat before deftly flicking blood off of it and trying to coat it once again. She would move to attack whichever of the pair of orcs that are closest to her and Noa that he does not attack unless that orc is distracted by Bree's illusion. If that is the case, she will attack the same orc as Noa.
Action/Bonus Action (Regardless of Orc): Two Shortsword Attacks (Either Will Be Redirected if the Orc Targeted Dies Before Her Turn)
Shortsword (1 of 2) - Attack: 6 Damage: 5
Shortsword (2 of 2) - Attack: 6 Damage: 7
[OOC: Three nat 1's in two turns? Yikes. Never mind - I'm keeping that Bardic Inspiration for now (though, it was a 5 for reference, in the interest of transparency - I deleted the roll since I can decide to use the Inspiration after a roll but before I know the result...right?)]
we run West towards the Sunset, quickly now....I like your idea Pete, even a few seconds should be enough
60 feet to the West, hoping like Pete does that the 2 groups start attacking each other
(west would be into the woods directly. to parallel the forest you need to go north or south. I will assume south as that's the way I need you to go, lol.
the plow seems to have worked for now. Taking a quick peek back you see the three forms from the forest fire on an kill one of the wardogs and the other dogs that were starting to pick p your scent, turned to deal with the attackers. a squad of 8 orcs appears from behind the dogs about 40 or so feet and they move to engage the forest assailants as well. completely oblivious to your true direction. Another 30 feet in front of you is a small ravine that leads into the tree line where you can find cover and hopefully some rest.
(you both get 150xp for effective dealing with the two forces)
As you come out of the crypt feeling refreshed and filled with purpose and power your retainers are glad to see you. they were getting worried about the sounds they could hear coming form the crypt and the fact that Ash bailed and Anyll went creeping off into the forest and hasn't returned yet. You hear a splash and a yelp in the woods behind the crypt
This post has potentially manipulated dice roll results.
On tibby's next turn he will get as far away as possible but just in range to cast vicious mockery we wis 13
damage 2
(in this setting you will need to be specific on direction and distance. use the map of the shrine to give me your position relative to tower 2 each square will be 5' for this event. count the squares and as an example Tibby moves north 2 and west 1sq or even just n2 and w1..this will make it easier to run this battle for everyone and make sure people are not stepping on each other)
Noa attacks Orc4 with a slashing Spear Attack: 11 Damage: 7 to the orcs face and follows up with a low roundhouse kick to the orcs legs, hoping to knock him prone Attack: 10 Damage: 4 (dex check for a hit 17)
Orc str ck to resist being knocked down-20,
The orc has a solid stance that is low to the ground and powerful, but it is not enough to resist the two pronged attack by Noa and his lead leg is swept out from underneath him. The orc hits the ground with a mighty thud, and loses consciousness.
Brees Treesym indicates to her the orcs inside the Shrine are mobilizing quickly and several are almost to the door. A loud , Challenging roar can be heard from across the courtyard where the fire pit is near the broken north part of western wall. you presume that to be one of the ogres that will now be joining the fun.
@Bree- (let me know exactly where you want your illusory warrior to be placed)
3 of the Goblins have been successful in taking tower 1 as no orcs were in the tower. the stairway to the battlement was a wreck, but the nimble goblins climbed the tower and will wait til the ogre passes them to fire on it.
the two goblins in tower two will fire on the orc patrol.
This post has potentially manipulated dice roll results.
Dm
Tower2 Goblin1 will fire his shortbow at orc3 Attack: Attack: 21 Damage: 5 and hide behind crenalation
Goblin2 will do the same Attack: 13 Damage: 5
Orc 3 is surprised the attack from the tower, he had assumed his buddies were manning the tower. the two arrows sink into his chest and he turns to try and flee. he makes 15' and collapses from blood loss and punctured lungs.
Orc 1 sees his squad wiped out before his eyes as he bleeds from his own wound, he will attempt to flee towards the shrine, but before he can Yessica leaps into action from the shadows of tower two attacking with her whip first from distance and her shortsword as she closes the gap
As orc1 turns to flee his movement is stopped dead as Yessicas whip encircles his neck, the look of shock and disbelief on his face as she plunges her shortsword through his spine and out his. She lowers him slowly to the ground and pulls her sword out and wipes it on his shirt. She will then use her remaining 15 ' movement
As you come out of the crypt feeling refreshed and filled with purpose and power your retainers are glad to see you. They were getting worried about the sounds they could hear coming from the crypt and the fact that Ash bailed and Anyll went creeping off into the forest and hasn't returned yet.
Daishi greets them warmly, handing his torch to Veran. The man grips his shoulder warmly. "I bid you welcome! Like emerging from the dead! A trap?"
"No," the knight shakes his head. He looks around. "Report?"
They talk, huddled in the ruins while the sun shimmers.
Quote from DM
You hear a splash and a yelp in the woods behind the crypt
Daishi sheathes his new sword, not ready to look at it yet with the action continuing. He arms himself with his old shortsword as he moves toward the sound. He sends the bird ahead to scout from above. What do you see, wise old owl?
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Odyssey | Daishi Longguard | Human | Healthy | Perception: 13 | Equipped: old leather armor, green cloak, fine clothes, signet ring | Wielding: shortsword, shield | map
here is the map with your approx positions. use this to give your exact movements and attacks. I don't show the orcs that are in the shrine as you can really see them yet.
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DM
@ Conyberry
Bree's flying cat swoops down and flies around the shrine looking for a good place to settle and get a peek. It finds an unshuttered window on the west side of the building and can see 8 orcs just waking up in the main foyer of the shrine. The kitty's excellent vision also picks up the shadows of at least 4 more in the next room cast on the wall
Tibby steps out into the open as the orcs patrols moves to about 30' from tower 2. Wiggling his/her hips and flasing some cleavage along with a hideous orcan smile and blowing kisses
Orc saving throws (dc12?)
O1- 20
O2- 8
O3- 12
O4- 9
DM
@ Conyberry
Orc 2 and 9 start to look googly eyed and whistle and cat call towards Tibby-ette. "Wow, looks at those curacchi's Gorg", and "whats a sweet goil like her doings out here?"
Orc 3 Says " thats the smallest orc woman ever or something is definately wrong!"
Orc1 Slaps Orc 2 and 9 and orders them to attack.
O3 is the first to respond running the 30'to engage Tibby. Catching a crossbow bolt in the shoulder (5dmg) from Skips crossbow in the process. The other orcs make it 20' this turn and Orc number 1 the patrol leader blows a hunting horn for his action.
(Inspiration to Tibby for his hilarious scheme)
Tibby disengage as action, hikes up his skirt and runs away screaming like a girl saying, "arent there any good men left in this world?!?"
Ooc: I hope my antics allowed for a surprise round for atleast the ranged fighters lol
Bree will move out to make sure the others know about the ten, or so, orcs in the shrine itself. She will then help in the fighting where needed.
(Nope. Only skips prepared attack. But your crew still has initiative for first attack. Against the roving patrol. It was a good try, you had 1/2 the orcs fooled, one skeptical. The leader was too observant. Lol)
Everyone can take their actions and then the orcs will go
On tibby's next turn he will get as far away as possible but just in range to cast vicious mockery we wis 13
damage 2
When it is Bree's turn she will cast silent image She will make a naked version of Tibby's disguise, hoping to distract the orcs a bit more.
Kuori will rush with Noa (assuming he joins her) into the fray and get as close to the orcs as possible if not into melee range.
Action/Bonus Action: Either Two Shortsword Attacks if in melee range, Two Thrown Handaxe Attacks if within 20ft, or Dodge if still outside of 20ft from Orc 3
Shortsword/Handaxe - Attack: 6 Damage: 4
Shortsword/Handaxe - Attack: 12 Damage: 5
Dm
@ Conyberry
Seeing the orcs chasing tibby-ette, and skips crossbow striking the first orc, Kuori and Noa spring into action.
Kuoris first strike with the short sword is just parried by the wounded orc that just wanted some midget orc loving, but the 2nd strike finds its mark and blood spurts from the orc throat as he falls to the dirt. Now will move on the 2nd closest Orc ( when he posts)
Bree attempts to distract the orcs with a bude rendition of the midget orc hooker, but the only orc likely to fall for it a 2nd time was just killed by Kuori. ( so if she would like to try a different idea she can do that now)
Perzy'S
Perzy'S will fire on the orc1 with the horn
Attack: 23 Damage: 10
Bree will change her illusion to be that of another warrior. Hoping to draw an attack or distract one of them for a round. (I know that as soon as someone attacks the illusion it is pretty much useless, but at least it will be an attack not going at a friend...)
we run West towards the Sunset, quickly now....I like your idea Pete, even a few seconds should be enough
60 feet to the West, hoping like Pete does that the 2 groups start attacking each other
On Tibby's next turn he will:
Bonus action: Bardic Inspirationto Kuori, singing "anything you can kill I can kill better, I can kill anything better than you."
Action: vicious mockery to the closest foe "Your momma's so ugly, clerics try to turn her!" (DC wis 13) damage 2
Movement: Get as far away as possible possibly behind cover.
[OOC: Not to pile onto the next turn's actions, but I'll be out of the house for a good while today, sorry!]
On Kuori's next turn, she will move from the slain orc, removing the blade from his throat before deftly flicking blood off of it and trying to coat it once again. She would move to attack whichever of the pair of orcs that are closest to her and Noa that he does not attack unless that orc is distracted by Bree's illusion. If that is the case, she will attack the same orc as Noa.
Action/Bonus Action (Regardless of Orc): Two Shortsword Attacks (Either Will Be Redirected if the Orc Targeted Dies Before Her Turn)
Shortsword (1 of 2) - Attack: 6 Damage: 5
Shortsword (2 of 2) - Attack: 6 Damage: 7
[OOC: Three nat 1's in two turns? Yikes. Never mind - I'm keeping that Bardic Inspiration for now (though, it was a 5 for reference, in the interest of transparency - I deleted the roll since I can decide to use the Inspiration after a roll but before I know the result...right?)]
(west would be into the woods directly. to parallel the forest you need to go north or south. I will assume south as that's the way I need you to go, lol.
the plow seems to have worked for now. Taking a quick peek back you see the three forms from the forest fire on an kill one of the wardogs and the other dogs that were starting to pick p your scent, turned to deal with the attackers. a squad of 8 orcs appears from behind the dogs about 40 or so feet and they move to engage the forest assailants as well. completely oblivious to your true direction. Another 30 feet in front of you is a small ravine that leads into the tree line where you can find cover and hopefully some rest.
(you both get 150xp for effective dealing with the two forces)
Dm
@Daishi
As you come out of the crypt feeling refreshed and filled with purpose and power your retainers are glad to see you. they were getting worried about the sounds they could hear coming form the crypt and the fact that Ash bailed and Anyll went creeping off into the forest and hasn't returned yet. You hear a splash and a yelp in the woods behind the crypt
(in this setting you will need to be specific on direction and distance. use the map of the shrine to give me your position relative to tower 2 each square will be 5' for this event. count the squares and as an example Tibby moves north 2 and west 1sq or even just n2 and w1..this will make it easier to run this battle for everyone and make sure people are not stepping on each other)
Noa attacks Orc4 with a slashing Spear Attack: 11 Damage: 7 to the orcs face and follows up with a low roundhouse kick to the orcs legs, hoping to knock him prone Attack: 10 Damage: 4 (dex check for a hit 17)
Orc str ck to resist being knocked down-20,
The orc has a solid stance that is low to the ground and powerful, but it is not enough to resist the two pronged attack by Noa and his lead leg is swept out from underneath him. The orc hits the ground with a mighty thud, and loses consciousness.
Brees Treesym indicates to her the orcs inside the Shrine are mobilizing quickly and several are almost to the door. A loud , Challenging roar can be heard from across the courtyard where the fire pit is near the broken north part of western wall. you presume that to be one of the ogres that will now be joining the fun.
@Bree- (let me know exactly where you want your illusory warrior to be placed)
3 of the Goblins have been successful in taking tower 1 as no orcs were in the tower. the stairway to the battlement was a wreck, but the nimble goblins climbed the tower and will wait til the ogre passes them to fire on it.
the two goblins in tower two will fire on the orc patrol.
Dm
Tower2 Goblin1 will fire his shortbow at orc3 Attack: Attack: 21 Damage: 5 and hide behind crenalation
Goblin2 will do the same Attack: 13 Damage: 5
Orc 3 is surprised the attack from the tower, he had assumed his buddies were manning the tower. the two arrows sink into his chest and he turns to try and flee. he makes 15' and collapses from blood loss and punctured lungs.
Orc 1 sees his squad wiped out before his eyes as he bleeds from his own wound, he will attempt to flee towards the shrine, but before he can Yessica leaps into action from the shadows of tower two attacking with her whip first from distance and her shortsword as she closes the gap
whip Attack: 22 Damage: 6, shortsword Attack: 15 Damage: 9
As orc1 turns to flee his movement is stopped dead as Yessicas whip encircles his neck, the look of shock and disbelief on his face as she plunges her shortsword through his spine and out his. She lowers him slowly to the ground and pulls her sword out and wipes it on his shirt. She will then use her remaining 15 ' movement
Daishi Longguard
Daishi greets them warmly, handing his torch to Veran. The man grips his shoulder warmly. "I bid you welcome! Like emerging from the dead! A trap?"
"No," the knight shakes his head. He looks around. "Report?"
They talk, huddled in the ruins while the sun shimmers.
Daishi sheathes his new sword, not ready to look at it yet with the action continuing. He arms himself with his old shortsword as he moves toward the sound. He sends the bird ahead to scout from above. What do you see, wise old owl?
DM
here is the map with your approx positions. use this to give your exact movements and attacks. I don't show the orcs that are in the shrine as you can really see them yet.