This post has potentially manipulated dice roll results.
Grimnir is running his 45ft toward Eldeth. As he runs, he spots that the drow was already wounded and targets her with his Chill touch Targeting Ashara takes 12 necrotic damage and cannot be regain HP for 1 turn... Attack Roll: 18 + 2 (Bless) ... ok attack probably missed....
Using a Ki point (Ki left 4/5) to Dash another 45ft as a Bonus action (Dash Left 5/6)
Telepathically: "Let's move Folks !!! No time for caution"(OOC: don't disengage ! take the attack of opportunity) "and if you can while running, blast them with range attacks !" One of the Drow in the back seems already wounded"
This post has potentially manipulated dice roll results.
Brox extends her hand towards Eldeth. "Give me your hand, you will be faster up here with me! And you can shoot your bow from the back too!"Brox pulls Eldeth up onto her mount.
Then she whispers into Elkapone's ear. "Run like the wind!" The elk runs as far away from their enemies as possible (dashing action, 100ft)
Ashara, still recovering from the green slime, stumbles into a patch of sharp rocks, and tries to dance out of them. (DC 10 Dex Save: 16) She avoids taking any damage, and rushes to catch up with the others.
Next Complication: 5
The drow warriors rush forward, dodging around stalagmites: 1: 6 2: 18 3: 14 4: 20. The one that was poisoned by Grimnir's spores has a coughing fit and slams into one of the stalagmites taking 3 damage. The others dash forward.
Next Complication: 3
As Eldeth jumps up on Brox's Elk, a swarm of bats is disturbed by all the commotion and flies down into her face. Bite Attack: 20 Damage: 6 The attack prevents Eldeth from getting off a bow shot as she rides away, taking several bites. The swarm of bats disperses.
Ilvara, growing increasingly agitated at her quarry getting away continues rushing forward, and then raises the tentacle rod up. As she swirls it around a cloud of biting gnats and flies forms in the center of the caverns, descending on the area surrounding Brox. (Insect Plague: DC 14 Con Save. Take 16 piercing damage on a failed save, or half on a success.) (OOG Affects Brox, Elkapone, Eldeth, Grimnir, and Oorr. Eldeth is in range of Brox's aura.)
Next Complication: 20
Jorlan continues rushing forward.
Next Complication: 11
Shoor tries once more to extricate himself from the entangling vines. (DC 13 STR Save: 12). Yeah, he's upset.
Grimnir looks behind. The drows are still here but the party seems to stay ahead. He targets the drow that seems to get close to the location of Belwar (n3) with his Chill touch Targeting Drow: Attack Roll: 14 + 1 (Bless), takes 13 necrotic damage and cannot be regain HP for 1 turn.
Grimnir looks behind. The drows are still here but the party seems to stay ahead. He targets the drow that seems to get close to the location of Belwar (n3) with his Chill touch Targeting Drow: Attack Roll: 14 + 1 (Bless), takes 13 necrotic damage and cannot be regain HP for 1 turn.
(Dash Left 5/6)
Telepathically: "Almost there folks !"
Complication for Brox: 2
Grimnir, your chill tough grips the drow warrior, chilling him to his cold. He falls over, unconscious, on the cavern floor.
A patch of debris lies ahead of the Elk. (DC 10 Dex Save. On failure the Elk falls prone. If the Elk falls prone, DC 10 Dex Saves for Eldeth and Brox or they also fall prone.)
The elk is working hard to get his two riders to safety, but he pays more attention to the chasers behind than to the floor and he stumbles over some rocks, falling prone.
Brox saving throw: 20
Eldeth saving throw: 7
Brox gets thrown in the air and with her heavy armour lands hard on her back. Eldeth makes an agile somersault and lands on her feet.
Brox gets up (half movement) and places her hands on Eldeth, healing her wounds (lay on hands: healing 14 HP). Then she climbs on her elk (half movement again). She gently encourages Elkapone forwards (moving 30ft).
"We'll wait for you, Eldeth, come after us when you can!"
The drow warriors navigate rocky terrain to give chase: (2: 14; 1: 17; 4: 5)
One of them stumbles, and takes 4 piercing damage, but recovers and fires a crossbow bolt at Oorr. Attack: 17 Damage: 5 (Disadvantage: 21) Even though Oorr is dodging the attack, the crossbow bolt grazes his neck, doing 8 total damage. The tip is poisoned, and you can feel it seep into your body. (DC 13 Con Save. On a failure, you are Poisoned for 1 hour. If you fail the save by 5 or more, you are knocked unconscious.)
The other drow warriors dash ahead to get within range of the others.
Next complication: 6
Eldeth stands up, and rushes towards the Elk and Brox. (Brox, action on your next turn to get Eldeth up on the Elk again)
Belwar, invisible and silent, feels a rumble as an rumble of rock and rubble cascades down the wall towards him. (DC 12 Acrobatics check. On a Failure you are restrained)
This post has potentially manipulated dice roll results.
I sense a thread of Faerzress poking at my invisibility spell curiously, so of course I examine it in return. Unfortunately, my doing so triggers a barrage of short-range teleports, entirely too many of which look likely to result in rocks being uncomfortable close to me. There's about a half-second delay before the problematic teleports start, however--just long enough for me to impose my will on a small section of the storm and make it carry me to safety.
I emerge 20 feet from the center of the chaos, slightly disoriented but still holding a bit of harnessed (if not entirely tamed) wild magic, though I can already feel it slipping away.
OOC: Said chaos is up to you. Sorry.
Also OOC: Until something major happens or the wild magic runs out, I'll spend my turns walking 25 feet, teleporting 20 feet, and taking the Hide action.
Still OOC: I kinda feel like there's some information missing between those sentences up there, but this post needs to get out, preferably today, so I'm not going to rewrite it.
Next complication: 18
Rollback Post to RevisionRollBack
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
This post has potentially manipulated dice roll results.
Just when the cascade of rocks was sure to crush Belwar, his magic interacting with the Faezress teleports him away, giving him a boon for the next minute.
Ilvara continues to dash after everyone.
Next complication: 14
Jorlan tries once more to escape the vines. (Str Save: 12) After finally breaking free, he painstakingly crosses the difficult terrain, and then starts to run forward.
Next Complication: 5
Shoor continues running forward.
Next Complication: 7
Grimnir, the ground becomes uneven, and you momentarily lose your footing. (DC 10 Acrobatics Check; On a failure, you lose 10 feet of movement.)
This post has potentially manipulated dice roll results.
Grimnir Acrobatic check: 5
Grimnir loose his balance for a second but manage to not fall. A quick glance behind allow him to see one drow getting a bit too close. In a swift mouvement, he send some chilling spores on him (Chill touch) Targeting Drow n1: Attack Roll: 20 + 3 (Bless), takes 12 necrotic damage and cannot be regain HP for 1 turn.
Using a ki point, Grimnir dashes (bonus action) (Dash Left 4/6)
This post has potentially manipulated dice roll results.
Because he feels a good shot is coming, Oorr takes the aim to the drow warrior (1) and shoots a bolt. He proceeds then to fly toward the exit. Zippy also keep walking forward without rushing it.
Belwar continues to teleport and run while the drow fall further behind.
Next Complication: 17
"You idiots!" screams Ilvara as her drow warriors all succumb to webbing on the floor. "They mustn't get away, I don't care if they reach the surface! We will hunt them down!" She completes a final dash after you, and then stops in the middle of the cavern, shaking her tentacle rod in frustration.
Next complication: 18
Jorlan attempts to dodge more uneven ground: Dex Check: 5 And he keeps running.
Grimnir is running his 45ft toward Eldeth. As he runs, he spots that the drow was already wounded and targets her with his Chill touch
Targeting Ashara takes 12 necrotic damage and cannot be regain HP for 1 turn... Attack Roll: 18 + 2 (Bless) ... ok attack probably missed....
Using a Ki point (Ki left 4/5) to Dash another 45ft as a Bonus action (Dash Left 5/6)
Telepathically: "Let's move Folks !!! No time for caution" (OOC: don't disengage ! take the attack of opportunity) "and if you can while running, blast them with range attacks !" One of the Drow in the back seems already wounded"
Complication for Brox: 8
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Brox extends her hand towards Eldeth. "Give me your hand, you will be faster up here with me! And you can shoot your bow from the back too!" Brox pulls Eldeth up onto her mount.
Then she whispers into Elkapone's ear. "Run like the wind!" The elk runs as far away from their enemies as possible (dashing action, 100ft)
Complication for Ashara 9
Ashara, still recovering from the green slime, stumbles into a patch of sharp rocks, and tries to dance out of them. (DC 10 Dex Save: 16) She avoids taking any damage, and rushes to catch up with the others.
Next Complication: 5
The drow warriors rush forward, dodging around stalagmites: 1: 6 2: 18 3: 14 4: 20. The one that was poisoned by Grimnir's spores has a coughing fit and slams into one of the stalagmites taking 3 damage. The others dash forward.
Next Complication: 3
As Eldeth jumps up on Brox's Elk, a swarm of bats is disturbed by all the commotion and flies down into her face.
Bite Attack: 20 Damage: 6
The attack prevents Eldeth from getting off a bow shot as she rides away, taking several bites. The swarm of bats disperses.
Next Complication: 20
Round 3:
22 Drow Warriors (HP 1: 12/13 2: 13/13 3: 13/13 4: 13/13)
22 Eldeth (Dash Counter: 5/6) (HP: 10/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 3/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 5/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
Dodging eventual attacks, Oorr flies back, stay at the rear of the group. Zippy takes a big leap of 90 feet toward the exit.
Complications 15
The drow warriors attack you as you move away, but it's harder to get through your defenses.
Drow 1 Shortsword Attack: 10 Damage: 8
Drow 2 Shortsword Attack: 12 Damage: 5
Next Complication: 12
Ilvara, growing increasingly agitated at her quarry getting away continues rushing forward, and then raises the tentacle rod up. As she swirls it around a cloud of biting gnats and flies forms in the center of the caverns, descending on the area surrounding Brox. (Insect Plague: DC 14 Con Save. Take 16 piercing damage on a failed save, or half on a success.) (OOG Affects Brox, Elkapone, Eldeth, Grimnir, and Oorr. Eldeth is in range of Brox's aura.)
Next Complication: 20
Jorlan continues rushing forward.
Next Complication: 11
Shoor tries once more to extricate himself from the entangling vines. (DC 13 STR Save: 12). Yeah, he's upset.
Next Complication: 20
Round 3:
22 Drow Warriors (HP 1: 12/13 2: 13/13 3: 13/13 4: 13/13)
22 Eldeth (Dash Counter: 5/6) (HP: 10/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 5/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
CON saves DC 14:
Brox: 13 Elkapone: 22 Eldeth: 20
Grimnir looks behind. The drows are still here but the party seems to stay ahead. He targets the drow that seems to get close to the location of Belwar (n3) with his Chill touch
Targeting Drow: Attack Roll: 14 + 1 (Bless), takes 13 necrotic damage and cannot be regain HP for 1 turn.
(Dash Left 5/6)
Telepathically: "Almost there folks !"
Complication for Brox: 2
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
Grimnir, your chill tough grips the drow warrior, chilling him to his cold. He falls over, unconscious, on the cavern floor.
A patch of debris lies ahead of the Elk. (DC 10 Dex Save. On failure the Elk falls prone. If the Elk falls prone, DC 10 Dex Saves for Eldeth and Brox or they also fall prone.)
Round 3:
22 Drow Warriors (HP 1: 12/13 2: 13/13 3: 13/13 4: 13/13)
22 Eldeth (Dash Counter: 5/6) (HP: 10/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 5/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
Elkapone DEX DC 10 saving throw: 16
The elk is working hard to get his two riders to safety, but he pays more attention to the chasers behind than to the floor and he stumbles over some rocks, falling prone.
Brox saving throw: 20
Eldeth saving throw: 7
Brox gets thrown in the air and with her heavy armour lands hard on her back. Eldeth makes an agile somersault and lands on her feet.
Brox gets up (half movement) and places her hands on Eldeth, healing her wounds (lay on hands: healing 14 HP). Then she climbs on her elk (half movement again). She gently encourages Elkapone forwards (moving 30ft).
"We'll wait for you, Eldeth, come after us when you can!"
complication Ashara: 5
Ashara continues giving chase, dashing once more.
Next Complication: 6
The drow warriors navigate rocky terrain to give chase: (2: 14; 1: 17; 4: 5)
One of them stumbles, and takes 4 piercing damage, but recovers and fires a crossbow bolt at Oorr.
Attack: 17 Damage: 5 (Disadvantage: 21)
Even though Oorr is dodging the attack, the crossbow bolt grazes his neck, doing 8 total damage. The tip is poisoned, and you can feel it seep into your body. (DC 13 Con Save. On a failure, you are Poisoned for 1 hour. If you fail the save by 5 or more, you are knocked unconscious.)
The other drow warriors dash ahead to get within range of the others.
Next complication: 6
Eldeth stands up, and rushes towards the Elk and Brox. (Brox, action on your next turn to get Eldeth up on the Elk again)
Next complication: 6
Round 4:
22 Drow Warriors (HP 1: 9/13 2: 10/13 3: 0/13 4: 13/13)
22 Eldeth (Dash Counter: 4/6) (HP: 16/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 5/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
Oorr CON save for Poison:16; CON save for Concentration: 22
Now it's Oorr's turn to dash flying ahead, while Zippy just walks happily.
d20 = 6
Belwar, invisible and silent, feels a rumble as an rumble of rock and rubble cascades down the wall towards him. (DC 12 Acrobatics check. On a Failure you are restrained)
I sense a thread of Faerzress poking at my invisibility spell curiously, so of course I examine it in return. Unfortunately, my doing so triggers a barrage of short-range teleports, entirely too many of which look likely to result in rocks being uncomfortable close to me. There's about a half-second delay before the problematic teleports start, however--just long enough for me to impose my will on a small section of the storm and make it carry me to safety.
I emerge 20 feet from the center of the chaos, slightly disoriented but still holding a bit of harnessed (if not entirely tamed) wild magic, though I can already feel it slipping away.
OOC: Said chaos is up to you. Sorry.
Also OOC: Until something major happens or the wild magic runs out, I'll spend my turns walking 25 feet, teleporting 20 feet, and taking the Hide action.
Stealth: 22
Still OOC: I kinda feel like there's some information missing between those sentences up there, but this post needs to get out, preferably today, so I'm not going to rewrite it.
Next complication: 18
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
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Just when the cascade of rocks was sure to crush Belwar, his magic interacting with the Faezress teleports him away, giving him a boon for the next minute.
Ilvara continues to dash after everyone.
Next complication: 14
Jorlan tries once more to escape the vines. (Str Save: 12)
After finally breaking free, he painstakingly crosses the difficult terrain, and then starts to run forward.
Next Complication: 5
Shoor continues running forward.
Next Complication: 7
Grimnir, the ground becomes uneven, and you momentarily lose your footing. (DC 10 Acrobatics Check; On a failure, you lose 10 feet of movement.)
Round 4:
22 Drow Warriors (HP 1: 9/13 2: 10/13 3: 0/13 4: 13/13)
22 Eldeth (Dash Counter: 4/6) (HP: 16/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 5/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
Grimnir Acrobatic check: 5
Grimnir loose his balance for a second but manage to not fall. A quick glance behind allow him to see one drow getting a bit too close. In a swift mouvement, he send some chilling spores on him (Chill touch)
Targeting Drow n1: Attack Roll: 20 + 3 (Bless), takes 12 necrotic damage and cannot be regain HP for 1 turn.
Using a ki point, Grimnir dashes (bonus action) (Dash Left 4/6)
Complication for Brox: 2
Currently Playing: Regdus Ironfist (Greyhawk) Lvl 1 Storm Sorcerer ; Goraseth Drerjoxian (Icespeak) Lvl 3 Paladin Oath of Glory; Lerak (The Wild Beyond the Witchlight) Lvl 3 Barbarian Wild Magic
In Pause: Grimnir " Shadow-Feet", Lv 11 Owner of "The Basilisk & the Monk" (OotA) - Kurma Kappa, Lv 8 Priest of Oghma (ToA)
Currently DM'ing: Princes of Apocalypse >> Tomb of Annihilation
When Eldeth catches up with the elk, Brox grabs her hand again and pulls her up on his back.
Then she urges the elk to run forwards as quickly as he can (100 ft - dashing - I moved us three squares on the map).
Complications for Ashara 6
Ashara runs into webbing and attempts to leap out of it. Dex Check: 12 She trips, falls, and is restrained in the webs.
Next Complication: 17
More webbing is in the path of the drow warriors (Dex Checks: 1: 6; 2: 13; 4 12)
... They are also restrained.
Next Complication: 2
Eldeth, atop Elkapone, is too far for any crossbow shots, so she just holds on to Brox.
Next Complication: 13
Round 5:
22 Drow Warriors (HP 1: 9/13 2: 10/13 3: 0/13 4: 13/13)
22 Eldeth (Dash Counter: 4/6) (HP: 16/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 4/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)
Because he feels a good shot is coming, Oorr takes the aim to the drow warrior (1) and shoots a bolt. He proceeds then to fly toward the exit. Zippy also keep walking forward without rushing it.
Crossbow Attack: 19 Damage: 8
Complication: 14
Belwar continues to teleport and run while the drow fall further behind.
Next Complication: 17
"You idiots!" screams Ilvara as her drow warriors all succumb to webbing on the floor. "They mustn't get away, I don't care if they reach the surface! We will hunt them down!" She completes a final dash after you, and then stops in the middle of the cavern, shaking her tentacle rod in frustration.
Next complication: 18
Jorlan attempts to dodge more uneven ground: Dex Check: 5 And he keeps running.
Next complication: 20
Shoor also keeps running.
Next complication: 1
Round 5:
22 Drow Warriors (HP 1: 9/13 2: 10/13 3: 0/13 4: 13/13)
22 Eldeth (Dash Counter: 4/6) (HP: 16/16)
16 Oorr/Zippy (Dash Counter: Oorr 6/6, Zippy 2/5)
16 Belwar (Dash Counter 4/5)
15 Ilvara (HP 71/71)
11 Jorlan (HP 67/71)
11 Shoor (HP 71/71)
09 Grimnir (Dash Counter 4/6)
07 Brox (Dash Counter: Brox 7/7, Elk 3/4)
04 Ashara (HP 17/27)