On its turn Drake1 would have gotten to make another dex save, DC 20, on a failure it takes 9 fire damage. On a success it puts the immolation fire out and I get to stop concentrating. I would like to know the result of that before I post my action, if I am no longer concentrating I have more options.
Drake2 gets up and moves forward to attack dain. Bite. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 7 piercing damage and 70 poison damage. Crits on 17 - 20.
Zelroch ... please post action. golden rose ... please post action. Cobalt ... please post action.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Dragon Slayer #3 Dragon Type Damage and Crit Damage: 23
[OOC: forgot to initially roll Dragon Type damage on sword attack #3. Also if Attack #1 hits with a 22 then it gets the Augmented strike damage, otherwise Attack #2 will get it and then would also need to be doubled. - Let's see just how confusing I can make this.]
"Let's try some cold now," Cobalt casts Frostbite on the Acolyte2.
Con Save: 20
Damage: 14 Cold Damage, Disadvantage on next weapon roll if it fails.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
(Drake 2 is still alive, right? And wall of force lasts 10 minutes.)
both drake 1 and 2 are down and dead. Unless someone wants to say they were doing non-lethal damage on the hit that took them below 1 HP. I am fine with the last strike being a knock-out if that is what you are wanting.
This post has potentially manipulated dice roll results.
With the Force Wall not a lot Zelroch can do sine obviously my Intimidation failed. So Zelroch will wait to see what the enemy does and then wait till he can strike the nearest enemy. Rage falls during all of this, since I am not attacking or taking damage.
[OOC: Zelroch should already be standing in block G16.]
Zelroch grins at Art with a nod of his head and then looks at Kobold 2 and his grin turns to a sneer, in Draconic, "I gave you a chance."
This post has potentially manipulated dice roll results.
Art will wait for his allies to be ready, then drop his wall of force and promptly recast it from his [Tooltip Not Found] cutting off the exit and the acolytes, exposing the kobolds to our attacks simultaneously launching a blast from each of his canons at the nearest of them.
Attack: 30 Damage: 14 Attack: 26 Damage: 9
Rollback Post to RevisionRollBack
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Dex save ... 24
.
Looks like you are done concentrating.
mr black ... Sends 3 shafts into drake1, all hitting for damage. Again the drake seems not to notice the poison on the shafts.
dain ... casts armor of agathys putting up another layer of ice over his armor and body.
Art Illery ... Casts cone of cold, hitting both drakes.
d1 con save ... 31
d2 con save ... 21
Thueban al'Naar ...
Art's first cannon hits Drake2, pushing it back 5 feet from Dain, the second cannon misses though.
We will give Bounces a bit longer, as i know they are busy in RL right now.
Thueban casts Blindness/Deafness At level 3, targeting both drakes.
Drake1 con save ... 16 DC is 20.
Drake2 con save ... 23 DC is 20.
Drake1 is now blinded.
Drake2 gets up and moves forward to attack dain.
Bite. Melee Weapon Attack: 24 to hit, reach 5 ft., one target. Hit: 7 piercing damage and 70 poison damage. Crits on 17 - 20.
Zelroch ... please post action.
golden rose ... please post action.
Cobalt ... please post action.
Cobalts points at Acolyte2 and attempts to cast Create Bonfire on them, "Light 'im up,"
Con Save Throw DC: 20
Damage: 24 Fire
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneNow from a safe distance Rose attacks Drake 1 again - Attack: 32 Damage: 37
Meili Liang Lvl 5 Monk
Dice
Zelroch will grin menacingly and focus on Drake #2 and use a bonus action to telekinetically draw the creature to me and then attack him 3 times.
Strength of Mind: 12 Force Damage DC 19 STR will take half damage and not be moved.
Reckless Dragon Slayer #1: Attack: 22 Damage: 16 Dragon Type: 6
Dragon Slayer #2: Attack: 34 Damage: 28 Dragon Type: 13
Dragon Slayer #3: Attack: 34 Damage: 28
On the first successful hit I would use my additional Augmented Strikes ability for additional damage: 3
[OOC: If my Strength of Mind ability fails to move Drake #2 forward to me, then I will just move up 15; to G16 and attack Drake #1]
Dragon Slater #2 Crit Dragon Type Damage: 16
Dragon Slayer #3 Dragon Type Damage and Crit Damage: 23
[OOC: forgot to initially roll Dragon Type damage on sword attack #3. Also if Attack #1 hits with a 22 then it gets the Augmented strike damage, otherwise Attack #2 will get it and then would also need to be doubled. - Let's see just how confusing I can make this.]
Zelroch ... tries to pull drake 2 towards him... DC 19 str save: 30
Then moves in to strike, taking down the drake.
Golden rose then easily takes down Drake1 as well.
Cobalt ... casts create bondfire.
Acolyte con save: 11
bYou have only a few moments until the wall of force goes down, probably like 8 rounds. What are you going to do?
Next round, so go ahead and post next actions.
(Drake 2 is still alive, right? And wall of force lasts 10 minutes.)
"Let's try some cold now," Cobalt casts Frostbite on the Acolyte2.
Con Save: 20
Damage: 14 Cold Damage, Disadvantage on next weapon roll if it fails.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneZelroch will stand over the bloody pulp that is left of the drake and glare at the Kobolds & Acolytes shouting out, "Drop your weapons or die!"
Intimidation: 4
[ooc: dice gods are not with me tonight.]
both drake 1 and 2 are down and dead. Unless someone wants to say they were doing non-lethal damage on the hit that took them below 1 HP. I am fine with the last strike being a knock-out if that is what you are wanting.
Need actions from:
mr black
dain
Art Illery
Thueban al'Naar
Zelroch
With the Force Wall not a lot Zelroch can do sine obviously my Intimidation failed. So Zelroch will wait to see what the enemy does and then wait till he can strike the nearest enemy. Rage falls during all of this, since I am not attacking or taking damage.[OOC: Zelroch should already be standing in block G16.]
Zelroch grins at Art with a nod of his head and then looks at Kobold 2 and his grin turns to a sneer, in Draconic, "I gave you a chance."
Reckless Greatsword #1: Attack: 31 Damage: 20 Dragon Type: 8
Greatsword #2: Attack: 26 Damage: 22 Dragon Type: 9
Greatsword #3: Attack: 19 Damage: 21 Dragon Type: 6
Augmented Strike Psychic Damage on 1st hit: 4
Art will wait for his allies to be ready, then drop his wall of force and promptly recast it from his [Tooltip Not Found] cutting off the exit and the acolytes, exposing the kobolds to our attacks simultaneously launching a blast from each of his canons at the nearest of them.
Attack: 30 Damage: 14
Attack: 26 Damage: 9