Shere still feeling the pain from the stings he looks at the swarm on Krom mockingly "The world has pulled a fast one on you because really you're only ordinary flies on a dwarfs beard " Vicious Mockery DC13 Wisdom Save 13 2
(( Has the cleric got two swarms on him? "SW3 will move south and attack the dwarf...SW4 moves to attack the cleric!" ; Guessing one is not in his square? ))
Assuming SW4 is in the clear, Ithelion's will take aim with her trusty bow, hands erupt again in flames, but this time it is a single bolt of fire that launches from her hand. She then moves down to F2, hiding behind the fearsome visage that Garnet, who seems to be keeping some of the creatures at bay.
Attack: 11 Damage: 6
(( oops, off day, that should have been a spell -- same attack roll, 3 less fire damage, but pretty sure it misses anyway ))
Shere still feeling the pain from the stings he looks at the swarm on Krom mockingly "The world has pulled a fast one on you because really you're only ordinary flies on a dwarfs beard " Vicious Mockery DC13 Wisdom Save 13 2
So if the swarm is dead move my attack to a new one
Daemyar roll another attack (disadvantage vs the swarm as it is in Ithelions space covering her).
Wiz save for Shere’s attack - 3
Ithelions attack misses!
Krom is up!
Except it's not, because she disengaged and ran. The prior move was written before all the swarms moved...while we were waiting for Garnet...or did they move AFTER she attacked? In which case Daemyar probably attacked it before it moved as well...
Garnet closes in with SW4 and sipes a long sword slash through the swarm: Attack: 16Damage: 4 And 5 Fire damage on a hit from searing smite!
Garnets blade and holy fire do damage! SW4 is dead!
[Okay, here we go. I realize it won't satisfy everyone but here's the final word. Let's go with this.] 1. Garnet first up, she kills SW4. 2. Then Shere attacks SW3 with Vicious Mockery - SW3 fails and takes 2 damage (disadv. on next attack) 3. Ithelion's attack goes wide (it misses. This was scheduled to be at SW4 but it since was killed - again, posting before turn has its drawbacks). Even if it was on SW3, it would be at disadvantage because it is on Krom). 4. SW3 tries to hit Krom - at disadvantage but will miss anyways since it's roll was terrible. 5. SW1 saves vs. Garnet's effect. SW1 wanted to move to Ithelion but seeing as how she moved and SW1 cannot get to her, SW1 would focus on Garnet. The attack fails. 6. Daemyar's whip attack hits SW1 and gets sneak since Garnet is engaging within melee. It is very much hurt! Krom is up!
Here is the map:
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Not much Krom can do, but swing his warhammer at the swarm attacking him.
Action: Uses both hands to swing the warhammer at SW3, Attack: 17 Damage: 5 Bludgeoning
Be excellent to each other, and roll for initiative dudes!
(( GW and a swarm are gone, how do the rest look? ))
You swing about but the warhammer is a it unwieldy when trying to squish some stupid wasps! Miss!
End of Round 1.
Round 2:
Garnet is up!
Updated Map:
Same as post above - Note: SW3 is swarming Krom so any attacks on that swarm are at disadvantage. SW3 and SW4 are looking pretty rough. SW1 less so.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Shere still feeling the pain from the stings he looks at the swarm on Krom mockingly "The world has pulled a fast one on you because really you're only ordinary flies on a dwarfs beard " Vicious Mockery DC13 Wisdom Save 13 2
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
(( Has the cleric got two swarms on him? "SW3 will move south and attack the dwarf...SW4 moves to attack the cleric!" ; Guessing one is not in his square? ))
Assuming SW4 is in the clear, Ithelion's
will take aim with her trusty bow, hands erupt again in flames, but this time it is a single bolt of fire that launches from her hand. She then moves down to F2, hiding behind the fearsome visage that Garnet, who seems to be keeping some of the creatures at bay.Attack: 11 Damage: 6
(( oops, off day, that should have been a spell -- same attack roll, 3 less fire damage, but pretty sure it misses anyway ))
Garnet
Garnet closes in with SW4 and sipes a long sword slash through the swarm: Attack: 14 Damage: 8 And 4 Fire damage on a hit from searing smite!
Garnets blade and holy fire do damage! SW4 is dead!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
SW3 vs Krom - the swarm attacks: Attack: 6 Damage: 5
SW1 flies to Ithelion and attacks! Attack: 6 Damage: 10
Shere Daemyar and Ithelion, you’re up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Daemyar swipes the whip at SW1
Attack: 23 Damage: 4 sneak attack 5
Paladin - warforged - orange
So if the swarm is dead move my attack to a new one
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
If ithelion is surrounded by a swarm, she disengages and moves to the square SW of Garnet.
(( If NOT surrounded, she will also attack... as per above, but I think she misses. ))
Daemyar roll another attack (disadvantage vs the swarm as it is in Ithelions space covering her).
Wiz save for Shere’s attack - 2
Ithelions attack misses!
Krom is up!
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Except it's not, because she disengaged and ran. The prior move was written before all the swarms moved...while we were waiting for Garnet...or did they move AFTER she attacked? In which case Daemyar probably attacked it before it moved as well...
(( Also: notifications are broken again, but I asked in OOC: did SW1 overcome the fear? Ithelion is nearer to Garnet than SW1... ))
[Okay, here we go. I realize it won't satisfy everyone but here's the final word. Let's go with this.]
1. Garnet first up, she kills SW4.
2. Then Shere attacks SW3 with Vicious Mockery - SW3 fails and takes 2 damage (disadv. on next attack)
3. Ithelion's attack goes wide (it misses. This was scheduled to be at SW4 but it since was killed - again, posting before turn has its drawbacks). Even if it was on SW3, it would be at disadvantage because it is on Krom).
4. SW3 tries to hit Krom - at disadvantage but will miss anyways since it's roll was terrible.
5. SW1 saves vs. Garnet's effect. SW1 wanted to move to Ithelion but seeing as how she moved and SW1 cannot get to her, SW1 would focus on Garnet. The attack fails.
6. Daemyar's whip attack hits SW1 and gets sneak since Garnet is engaging within melee. It is very much hurt!
Krom is up!
Initiative Order:
1
. SW2,Garnet2. Shere, SW1, Daemyar, Ithelion, SW3,
GW,3.
SW4,KromMAP - updated - let's go with this one for clarity! Both SW1 and SW3 are severely injured...
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Krom just angrily swings his warhammer at the swarm that is annoying him.
Action: Attacks SW3 with the warhammer using two hands, Attack: 22 Damage: 10 Bludgeoning
Be excellent to each other, and roll for initiative dudes!
Krom's warhammer wasp-swats the creatures back to the hive, destroying them all! SW3 is dead!
MAP is the same as above, with the exception of SW3, which Krom just juiced!
Garnet is up !
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Garnet swings her long sword at the SW1 swarm, searing the swarm as well, swatting away.
Attack: 24 Damage: 12
Searing smite : 1
A wizard is never late, nor is he early, he arrives precisely when he means to.
And where it begins so too shall it end. Garnet swipes the last of the swarm from existence - combat is over!
Note the green x is where you saw the kobolds head off.
DM - And In The Darkness, Rot: The Sunless Citadel
DM - Our Little Lives Kept In Equipoise: Curse of Strahd
DM - Misprize Thou Not These Shadows That Belong: The Lost Mines of Phandelver
PC - Azzure - Tyranny of Dragons
Shere moves to attack SW he draws his rapier he feels different wanting revenge but still calm as he attacks he makes a shrill whistleAttack: 13 Damage: 10 psychic: 8Disregard
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please