Pikes action re-do, I will keep the prior 12 Wisdom save, which was a failure.
Attack Action (disadvantage and advantage cancel to "normal") with +1 Halberd, using GWM and PAM
1st attack roll: 23
2nd attack roll: 24
Bonus action:
Attack roll: 21
1st attack magical slashing: 28
2nd attack, crit, magical slashing: 35
Bonus action attack magical bludgeoning: 19
attacking with a vengence, you decimate the flying horror that managed to frighten you, taking your anger out on it. When you are done it falls to the ground, lifeless.
OOC: Does the fear effect end with its demise? Also, I’ve been trying to track carefully, I believe it’s attack was the first to hit Pike, which I noted as 12 damage after factoring in resistance to all non psychic damage. If I missed another hit on the character this encounter let me know and I will adjust my HP.
If either one hits, the girallon will be wounded and suffer 1d4 necrotic damage at the start of its turn. On top of that, add an 8 radiant damage from Divine Smite.
Your first hit is dodged by the four-armed girallon, but the second strike hits home, flashing with radiant power as it hits. As you draw the sword back a festering wound is left behind.
Cindrus will attempt to climb the wall to the west (Athletics: 9) and fire twice at the minotaur with a longbow.
Attack: 9 Damage: 4
Attack: 20 Damage: 10
(Thankfully, that nat 1 never comes into play, since I didn't climb the wall.)
What will you do this round since you did not manage to climb the wall? You can see the flying horror, so could make disadvantage shots against it, or you could do something else. You just cannot move towards the flying horror and your attacks have disadvantage.
Also need your save at the end of your round to see if you remain frightened going into next round.
Brocc has his spider mount lash out at the displacer beast. he then moves his spider mount back from the displacer beast, enough to strike with his lance. He has the spider deflect any attack the beast makes as Brocc moves away. then Brocc moves back in, attacking with his lance again.
Bonus Action: Force Rend from Steel Defendor. Movement: five feet back. Action: Strike with lance. Steel Defendor Reaction: Deflect Attacks
Force Rend attack: Force-Empowered Rend. Melee Weapon Attack: 21 to hit, reach 5 ft., one target you can see. Hit: 10 force damage.
DB1 opportunity attack. Tentacle. Melee Weapon Attack: 13/10 to hit, reach 10 ft., one target. Hit: 6 bludgeoning damage plus 4 piercing damage.
Brocc's attacks... To hit1: 23 Damage: 5
To hit2: 24 Damage: 12
The spider's force attack staggers the displacer beast, and the beast, as it tries to hit Brocc as Brocc moves away, cannot even get close, the spider having to do nothing. Brocc then turns his lance against the beast and drives the sharp point into the displacer beast twice.
The centaurs turn their weapons on Udo after his attack. Longbow1. Ranged Weapon Attack: 8 to hit, range 150/600 ft., one target. Hit: 4 piercing damage. Longbow2. Ranged Weapon Attack: 17 to hit, range 150/600 ft., one target. Hit: 5 piercing damage. Longbow3. Ranged Weapon Attack: 13 to hit, range 150/600 ft., one target. Hit: 7 piercing damage. Longbow4. Ranged Weapon Attack: 15 to hit, range 150/600 ft., one target. Hit: 4 piercing damage. Longbow5. Ranged Weapon Attack: 22 to hit, range 150/600 ft., one target. Hit: 4 piercing damage. Longbow6. Ranged Weapon Attack: 19 to hit, range 150/600 ft., one target. Hit: 6 piercing damage. Longbow7. Ranged Weapon Attack: 16 to hit, range 150/600 ft., one target. Hit: 6 piercing damage. Longbow8. Ranged Weapon Attack: 22 to hit, range 150/600 ft., one target. Hit: 5 piercing damage.
Pikes action re-do, I will keep the prior 12 Wisdom save, which was a failure.
Attack Action (disadvantage and advantage cancel to "normal") with +1 Halberd, using GWM and PAM
1st attack roll: 23
2nd attack roll: 24
Bonus action:
Attack roll: 21
1st attack magical slashing: 28
2nd attack, crit, magical slashing: 35
Bonus action attack magical bludgeoning: 19
attacking with a vengence, you decimate the flying horror that managed to frighten you, taking your anger out on it. When you are done it falls to the ground, lifeless.
OOC: Does the fear effect end with its demise? Also, I’ve been trying to track carefully, I believe it’s attack was the first to hit Pike, which I noted as 12 damage after factoring in resistance to all non psychic damage. If I missed another hit on the character this encounter let me know and I will adjust my HP.
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly.
On Yuno's turn, Yuno will climb the wall next to her (CW91). She will shout, "Come at me, nerd!" to the FH4. She whips out her Wand of Magic Missiles and releases a volley (level 1) at FH4.
Damage; 13 Force
(Also, I notice that there are two FH4s on the map. I am going to assume that's an error. If it's not, then let me know because I will use my movement and BA accordingly then)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly"
OOC: Cool, thank you. It's a lot to track, wanted to make sure.
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly"
OOC: Cool, thank you. It's a lot to track, wanted to make sure.
Your telling me about a lot to track! that made me lol. This is a serious lot of work on this end, but I am having so much fun with it is crazy. Let's see what happens next, what do you say...
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly"
OOC: Cool, thank you. It's a lot to track, wanted to make sure.
Your telling me about a lot to track! that made me lol. This is a serious lot of work on this end, but I am having so much fun with it is crazy. Let's see what happens next, what do you say...
OOC: I imagine! Well, it's been a great experience so far.
This post has potentially manipulated dice roll results.
The minotaur moves to Galin and strikes with his Greataxe, as he cannot gore someone up on the wall. Greataxe. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 19 slashing damage.
On Yuno's turn, Yuno will climb the wall next to her (CW91). She will shout, "Come at me, nerd!" to the FH4. She whips out her Wand of Magic Missiles and releases a volley (level 1) at FH4.
Damage; 13 Force
(Also, I notice that there are two FH4s on the map. I am going to assume that's an error. If it's not, then let me know because I will use my movement and BA accordingly then)
the three missiles strike the horror, making it cry out in fury.
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OOC: Does the fear effect end with its demise? Also, I’ve been trying to track carefully, I believe it’s attack was the first to hit Pike, which I noted as 12 damage after factoring in resistance to all non psychic damage. If I missed another hit on the character this encounter let me know and I will adjust my HP.
Your first hit is dodged by the four-armed girallon, but the second strike hits home, flashing with radiant power as it hits. As you draw the sword back a festering wound is left behind.
Ethan again strikes at the owlbear. His blade glows with divine power and a greenish thrumming.
Movement: none.
Bonus Action: None.
Attack: Cast booming blade
To hit: 27
damage: 10 slashing and 4 radiaint and 3 thunder.
Critical damage bonus: 8 slashing plus 1 radiant and 8 thunder.
Ethan takes down the Owlbear. The Arena Master's Voice calls out again. "Our Third kill of the battle."
What will you do this round since you did not manage to climb the wall? You can see the flying horror, so could make disadvantage shots against it, or you could do something else. You just cannot move towards the flying horror and your attacks have disadvantage.
Also need your save at the end of your round to see if you remain frightened going into next round.
Brocc has his spider mount lash out at the displacer beast. he then moves his spider mount back from the displacer beast, enough to strike with his lance. He has the spider deflect any attack the beast makes as Brocc moves away. then Brocc moves back in, attacking with his lance again.
Bonus Action: Force Rend from Steel Defendor.
Movement: five feet back.
Action: Strike with lance.
Steel Defendor Reaction: Deflect Attacks
Force Rend attack:
Force-Empowered Rend. Melee Weapon Attack: 21 to hit, reach 5 ft., one target you can see. Hit: 10 force damage.
DB1 opportunity attack.
Tentacle. Melee Weapon Attack: 13/10 to hit, reach 10 ft., one target. Hit: 6 bludgeoning damage plus 4 piercing damage.
Brocc's attacks...
To hit1: 23
Damage: 5
To hit2: 24
Damage: 12
The spider's force attack staggers the displacer beast, and the beast, as it tries to hit Brocc as Brocc moves away, cannot even get close, the spider having to do nothing. Brocc then turns his lance against the beast and drives the sharp point into the displacer beast twice.
The centaurs turn their weapons on Udo after his attack.
Longbow1. Ranged Weapon Attack: 8 to hit, range 150/600 ft., one target. Hit: 4 piercing damage.
Longbow2. Ranged Weapon Attack: 17 to hit, range 150/600 ft., one target. Hit: 5 piercing damage.
Longbow3. Ranged Weapon Attack: 13 to hit, range 150/600 ft., one target. Hit: 7 piercing damage.
Longbow4. Ranged Weapon Attack: 15 to hit, range 150/600 ft., one target. Hit: 4 piercing damage.
Longbow5. Ranged Weapon Attack: 22 to hit, range 150/600 ft., one target. Hit: 4 piercing damage.
Longbow6. Ranged Weapon Attack: 19 to hit, range 150/600 ft., one target. Hit: 6 piercing damage.
Longbow7. Ranged Weapon Attack: 16 to hit, range 150/600 ft., one target. Hit: 6 piercing damage.
Longbow8. Ranged Weapon Attack: 22 to hit, range 150/600 ft., one target. Hit: 5 piercing damage.
Displacer Beast DB1 attacks Brodcc.
Tentacle. Melee Weapon Attack: 14 to hit, reach 10 ft., one target. Hit: 9 bludgeoning damage plus 2 piercing damage.
Tentacle. Melee Weapon Attack: 14 to hit, reach 10 ft., one target. Hit: 5 bludgeoning damage plus 3 piercing damage.
DB2 moves in to threaten Wilm's Echo, but cannot attack this round.
Neither of DB1's strikes hit Brocc.
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly.
error, just the one closer to you.
Karnys Ruby-Eye is up. There is a girillon right next to you now. I did not see an action from you, so let me know if I missed it somewhere.
(Was waiting to make sure I was up, haven't posted yet.)
Karnys will bash his axe into its head, the only appropriate response.
Attack: 26 Damage: 11 slashing 5 thunder, 12 thunder if it moves
Action: booming blade
Familiar action: help
If Karnys has flanking advantage from anyone, his familiar will help whoever doesn't have advantage.
(And yes, that is the advantage roll.)
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Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
OOC: Replying to: "
definitely done with frightened. Also that is the only one that hit you, unless the disadvantaged manticore strikes hit, which I believe they all missed, badly"
OOC: Cool, thank you. It's a lot to track, wanted to make sure.
You miss and no one is flanking the girallon as of yet.
Your telling me about a lot to track! that made me lol. This is a serious lot of work on this end, but I am having so much fun with it is crazy. Let's see what happens next, what do you say...
OOC: I imagine! Well, it's been a great experience so far.
Flen's wis save: 20
Flen focuses and sends 4 magic darts flashing up at the flying horror above them.
Movement: none.
Bonus Action: None.
Action: cast magic missile at 2nd level
Force damage: 10
The minotaur moves to Galin and strikes with his Greataxe, as he cannot gore someone up on the wall.
Greataxe. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 19 slashing damage.
the three missiles strike the horror, making it cry out in fury.