((In that case Osso will move to K11 and ready his attack for when the Cyclops get within 20ft. What a waste of a Nat 20. All other actions ie the rage activation will apply from then. ))
Sorry Chikra, that was my mistake. I'll take that attack as if it was last round. This round do you want to dash 60 feet, or move 30 feet. (Can I assume you are moving toward the Cyclopses?) If you are moving, instead of dashing, do you want to fire an arrow this round?
Chikra hits the closest monster, cyclops 2, with an arrow doing 13 damage.
Well, she's 55 feet away from the closer one according to the map, so she should be able to get in melee on her second round. (First round: to K9, second round: to F9)
Hallanann pops out from behind his cover and launches a fire bolt at the nearest cyclops (I think you would have surprise attack advantage, so you can roll one more d20)
Hallanann's next action (whenever that's next - I want to make sure I get it out there in case I miss it later): seeing the rock formation and how the cyclops are funneling between them, he'll ready his action until the first cyclops is on/near one of the squares between H7 and H12 and then cast Aganazzar’s Scorcher in a line from H12 directly up (north) 30' to about H7 in order to try and create a barrier while doing some damage.
DC15 DEX save for the cyclops, or else he takes 23 (or half of that if he succeeds)
Vor, seeing how the terrain lies, would have placed himself at M7, should that be possible without either of their foes noticing him. The ridge line should provide sufficient coverage for that.
while awaiting the cyclops he will quickly soak some tinder in a bit of oil and tie around the flask of oil.
As soon as the two monsters pass he’ll light the ‘wick’ and throw it at the closest one.
Krusk is tapping his toes, cleaning the dust under his nails, and is just waiting until the Cyclops pass him so he can attack since he has no ranged weapons. He then decides to put away his Pike +1 and get out his Scimitar of Wounding since he thinks it will be more useful (also, looking at its properties the d4 of damage it takes every round DOES stack for each time I wound it, so Wounding it 3 times means it will take 3d4)
This post has potentially manipulated dice roll results.
Lia sends a shot at one of the giant-kin with her heavy crossbow, moving behind one of the large boulders in the area, just in case one of the giants tosses a bolder at her in her darkness area.
(Sorry I missed the movement. I think it has to do with my procedure for processing the posts. I'm going to put your location in bold and see if that helps me)
cyclops 1 124HP
cyclops 2 139HP-13=126HP
Chikra is going to make a ranged attack -- I needed to know if they were going to be in range without it being at disadvantage.
Attack: Attack: 24 Damage: 13
After attacking, she'll run forward her full movement, and go into a rage.
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
Osso
((In that case Osso will move to K11 and ready his attack for when the Cyclops get within 20ft. What a waste of a Nat 20. All other actions ie the rage activation will apply from then. ))
Sorry Chikra, that was my mistake. I'll take that attack as if it was last round. This round do you want to dash 60 feet, or move 30 feet. (Can I assume you are moving toward the Cyclopses?) If you are moving, instead of dashing, do you want to fire an arrow this round?
Chikra hits the closest monster, cyclops 2, with an arrow doing 13 damage.
cyclops 1 124HP
cyclops 2 126HP - 13 = 113HP
Well, she's 55 feet away from the closer one according to the map, so she should be able to get in melee on her second round. (First round: to K9, second round: to F9)
Attack (reckless): Attack: 23 Damage: 8
Bonus action attack (reckless): Attack: 19 Damage: 10
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
10 - lol Not much better.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Hallanann's next action (whenever that's next - I want to make sure I get it out there in case I miss it later): seeing the rock formation and how the cyclops are funneling between them, he'll ready his action until the first cyclops is on/near one of the squares between H7 and H12 and then cast Aganazzar’s Scorcher in a line from H12 directly up (north) 30' to about H7 in order to try and create a barrier while doing some damage.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Lia casts darkness on her dagger.
Vor, seeing how the terrain lies, would have placed himself at M7, should that be possible without either of their foes noticing him. The ridge line should provide sufficient coverage for that.
while awaiting the cyclops he will quickly soak some tinder in a bit of oil and tie around the flask of oil.
As soon as the two monsters pass he’ll light the ‘wick’ and throw it at the closest one.
Panic is a mechanism that strengthens the gene pool.
9
Vor’s attack
Panic is a mechanism that strengthens the gene pool.
Krusk is tapping his toes, cleaning the dust under his nails, and is just waiting until the Cyclops pass him so he can attack since he has no ranged weapons. He then decides to put away his Pike +1 and get out his Scimitar of Wounding since he thinks it will be more useful (also, looking at its properties the d4 of damage it takes every round DOES stack for each time I wound it, so Wounding it 3 times means it will take 3d4)
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[A]
Chikra attacks cyclops 2 doing 18 damage
(last turn) Out of nowhere, Hallanann strikes with a fire bolt doing 17 damage to cyclops 2. (this turn) casts Aganazzar’s Scorcher.
Lia casts darkness on her dagger.
Vor prepares a burning oil flask.
Krusk waits in ambush.
cyclops 1 124HP
cyclops 2 113HP - 18-17 = 78HP
The Cyclops come up to the wall of fire that Halanann has created and then pick boulders off of the mounds to their sides and lob them at
cyclops 1 lobs a massive bolder at Chikra (50 feet, long range) Attack: 28 Damage: 21
cyclops 2 hurls a rock at Hallanann. (30 feet, close range) Attack: 20 Damage: Unable to parse dice roll.
cyclops 1 misses Chikra.
cyclops 2 misses Hallanann.
Lia sends a shot at one of the giant-kin with her heavy crossbow, moving behind one of the large boulders in the area, just in case one of the giants tosses a bolder at her in her darkness area.
Attack: 15 Damage: 6
(Chikra should be in melee, she moved to F9 on her second turn.)
Birgit | Shifter | Sorcerer | Dragonlords
Shayone | Hobgoblin | Sorcerer | Netherdeep
When the time comes Vor will hurl the flask at C2, then fade back into hiding.
If he gets a sneak attack Attack: 7 Damage: 5
That was not suppose to be an attack just extra dmg.
Panic is a mechanism that strengthens the gene pool.
Hallanann is going to go around to O14 to try and get some cover behind those rocks, and then he'll cast fire bolt at Cyclopse 2.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Krusk, realizing he can throw his hand axes, moves to J12, throws an axe at Cyclops, and moves back to J14. Attack: 14 Damage: 6
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[A]
((Osso had moved to K11. I think you missed post #203. ))
(Sorry I missed the movement. I think it has to do with my procedure for processing the posts. I'm going to put your location in bold and see if that helps me)
Lia hits cyclops 2 doing 6 damage
Chikra is at F9
Vor hurl the flask at cyclops 2, but misses.
Hallanann moves to O14 and casts fire bolt hitting cyclops 2 doing 21 damage
Kusk moves out and throws a hand axe at doing 6 damage to cyclops 2. He then returns to J14.
Osso is at K11
cyclops 1 124HP
cyclops 2 78HP - 6 - 21 - 6 = 45 HP
The two cyclopses flank Chikra and pummel her with their Greatclubs
cyclops 1 Attack: 27 Damage: 17
cyclops 2 Attack: 25 Damage: Unable to parse dice roll.
(Chikra and Osso, are you behind a round?)