This post has potentially manipulated dice roll results.
With the enemies now illuminated, Kai sends off a more confident fire bolt this time!
At 2! Attack: 20 Damage: 11
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Aeydof the Dragons || Wood Elf / Way of the Ascendant Dragon Monk Demetrios Zalaoras || Protector Aasimar / Paladin of Torm Hawke || Kalashtar / Circle of the Moon Druid Morticia || Half-Aasimar Rogue Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm /ᐠ。ꞈ。ᐟ\
This post has potentially manipulated dice roll results.
Kaz shifts and twistsand becomes a large cinnamon colored bear, with black tattoo-like markings all across and eyes glowing with sunlight. Bear Kaz rushes forward and assaults the closest stalker.
CLAWS SLAM INTO THE STALKER: Attack: 6 Damage: 8 FORGOT PACK TACTICS WITH SOBEK 15
THEN TEARS INTO IT WITH TEETH: Attack: 13 Damage: 6 FORGOT PACK TACTICS WITH SOBEK 14
This post has potentially manipulated dice roll results.
Blood from the mortally wounded stalker from Lucas' devastating hit goes flying in the air, and covers Shrek....making him lather into a further rage, and goes in for the final kill-
The Jarl of jarls raises his hand and a large stone floor panel on the ground slides away, revealing steps that lead under the thrones on the surface level.
The wind continues to whip around Vetis as she inclines her head to the Jarl, eyes still pale blue chips of ice as she turns and makes her way down the stairs, back straight and silvery hair rippling out behind her.
To your left as you enter this dark hall is a closed, stone double door with no handles or hinges on this side. To your right is a curved tunnel blocked by an iron gate that has one-foot-square gaps between its horizontal and vertical bars. The iron hinges on the northern side of the gate indicate that it swings inward.
Situated in shallow alcoves at the far end of this hall are six braziers, each one in the shape of a four-foot-tall, two-foot-wide stone urn held snugly atop a five-foot-high, clawed basalt pedestal. Carved into each urn is a rune. Above the alcoves looms a stone archway, into which some words are inscribed.
Snatch a scale from a sleeping wyrm; Against the blowing wind, stand firm. Climb a mountain with a stone in your shoe; On little feet, death comes for you. Be the arrow that starts the war; Let life’s blood fall till it falls no more.
"Kai," Vetis says when the genasi makes it down into the chamber. "Try lighting the braziers in the following order." She points at the braziers in the following order of runes: wyrm/dragon, vind/wind, fjell/mountain, dod/death, krig/war, and finally liv/life.
This post has potentially manipulated dice roll results.
Shrek sits down, and literally takes off his boots to use his toes to assist in counting. After many abortive attempts, he proudly announces "Six urn. Need find six thingies to put in urn." Beaming with pride at his seemingly brilliant deduction, he'll put his boots back on and walk over to the door, pushing on it with all his athletic prowess.
Door grunt & push check: 14
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Last to know and first to be blamed...
As a free action, can I regret my life choices?
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With the enemies now illuminated, Kai sends off a more confident fire bolt this time!
At 2! Attack: 20 Damage: 11
Aeyd of the Dragons || Wood Elf / Way of the Ascendant Dragon Monk
Demetrios Zalaoras || Protector Aasimar / Paladin of Torm
Hawke || Kalashtar / Circle of the Moon Druid
Morticia || Half-Aasimar Rogue
Yvan || Goliath / Path of the Wild Soul Barbarian | Paladin of Helm
/ᐠ。ꞈ。ᐟ\
Kaz shifts and twistsand becomes a large cinnamon colored bear, with black tattoo-like markings all across and eyes glowing with sunlight. Bear Kaz rushes forward and assaults the closest stalker.
CLAWS SLAM INTO THE STALKER: Attack: 6 Damage: 8
FORGOT PACK TACTICS WITH SOBEK 15
THEN TEARS INTO IT WITH TEETH: Attack: 13 Damage: 6
FORGOT PACK TACTICS WITH SOBEK 14
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP30), Shrek6
Kai and Kazbear hit!
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP30), Shrek6
Stalker2 attacks Sobek!
Slam Attack: 20 Damage: 12
Slam Attack: 24 Damage: 10
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP30), Shrek6
Swelling with pride, Shrek wants to show the big gods how swell of a raging fighter he is, and continues to smash Stalker2-
Last to know and first to be blamed...
As a free action, can I regret my life choices?
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP30), Shrek6
Shrek hits twice.
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP11), Shrek6
Stalker1 attacks Percy!
Slam Attack: 22 Damage: 12
Slam Attack: 24 Damage: 10
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP11), Shrek6
Vetis does the same thing as before, cause it's been working out pretty well, switching to S2. If it dies, she goes to S1.
DC 14 Wis ST from both stalkers for half of 7 radiant damage.
Attack: 26 Damage: 9
Attack: 23 Damage: 5
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP52), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Stalker2(6)(AC14/HP11), Shrek6
Here's the saves: 4, 7.
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP47), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Shrek6
Percival moves his Hex towards the remaining Stalker and attacks it!
Attack: 20 Damage: 12
Attack: 14 Damage: 14
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP47), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Shrek6
Percy hits!
VETIS AND AURIL ARE FRIENDS
Stalker1(23)(AC14/HP21), Kaz19, Sobek19, Percy18, Kai14, Vetis12, Lucas11, Shrek6
Lucas makes his twin shots at Stalker1, moving his HM over to it as he does.
Attack: 16 Damage: 11 + (HM) 3 + (Colossus Slayer) 6 +(another nat 20, so here's the added damage from these two) (HM) 6 + (Colossus Slayer) 5
Attack: 23 Damage: 12 + (HM) 5
Blood from the mortally wounded stalker from Lucas' devastating hit goes flying in the air, and covers Shrek....making him lather into a further rage, and goes in for the final kill-
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The Jarl of jarls raises his hand and a large stone floor panel on the ground slides away, revealing steps that lead under the thrones on the surface level.
Shrek bows deeply towards the Jarl as well as all of his companion gods/goddesses, and then swivels on his feet and quickly runs down the steps.
Last to know and first to be blamed...
As a free action, can I regret my life choices?
The wind continues to whip around Vetis as she inclines her head to the Jarl, eyes still pale blue chips of ice as she turns and makes her way down the stairs, back straight and silvery hair rippling out behind her.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
To your left as you enter this dark hall is a closed, stone double door with no handles or hinges on this side. To your right is a curved tunnel blocked by an iron gate that has one-foot-square gaps between its horizontal and vertical bars. The iron hinges on the northern side of the gate indicate that it swings inward.
Situated in shallow alcoves at the far end of this hall are six braziers, each one in the shape of a four-foot-tall, two-foot-wide stone urn held snugly atop a five-foot-high, clawed basalt pedestal. Carved into each urn is a rune. Above the alcoves looms a stone archway, into which some words are inscribed.
Snatch a scale from a sleeping wyrm;
Against the blowing wind, stand firm.
Climb a mountain with a stone in your shoe;
On little feet, death comes for you.
Be the arrow that starts the war;
Let life’s blood fall till it falls no more.
That was too easy.
THE TRIALS WERE INTENDED FOR THE TIEFLING. NOT THE SEVEN OF YOU.
Fair enough point. The power that you gave me proved useful.
"Anything in here besides a poem?"
Xenophon: Topaz Dragonborn Fighter (ixi's Dragon of Icespire Peak)
More
The whipping winds finally die down around Vetis as she approaches a rune, examining it and trying to figure out what it is.
Arcana?: 13+3
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
The double door to area J5 is unlocked. As an action, anyone can push open either door with a successful DC 15 Strength (Athletics) check.
The iron gate that seals off area J3 is locked. The gaps between the bars are too small for Small or Medium characters to squeeze through.
The runes on the six braziers as follows: dod (death), fjell (mountain), krig (war), liv (life), vind (wind), and wyrm (dragon).
"Kai," Vetis says when the genasi makes it down into the chamber. "Try lighting the braziers in the following order." She points at the braziers in the following order of runes: wyrm/dragon, vind/wind, fjell/mountain, dod/death, krig/war, and finally liv/life.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Shrek sits down, and literally takes off his boots to use his toes to assist in counting. After many abortive attempts, he proudly announces "Six urn. Need find six thingies to put in urn." Beaming with pride at his seemingly brilliant deduction, he'll put his boots back on and walk over to the door, pushing on it with all his athletic prowess.
Door grunt & push check: 14
Last to know and first to be blamed...
As a free action, can I regret my life choices?