((Bordering on meta, but if Alton saw it swing at Gotur, he may be able to dart away while it is still recovering from the swing (ie, already used its action, and wouldn't be able to opp att).))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
((Ok cool sorry about that, I fixed Gotur's token - map is updated))
((I might agree with Spider except that there was a moment of time where the zombie would've been able to retract its arm, during the necromancer's turn. And I think since you can have any number of opportunity attacks per round, I think the zombie does get to make it. Alton disengages though.))
Alton, you swiftly disengage from the zombie and then follow Gotur out the northeast passageway.
Thorvin then immediately swings his war hammer back at the necromancer "Oh no ye don't!" Attack: 14 Damage: 6 and the huge warhammer lands flush in the human's gut. "OUUFFFFFFFGAAAAAAAAAH" the necromancer yells out in pain. (-6)
((You can only make one opportunity attack per round, since it takes your reaction to do so, and you only get one of those, so also can't make an opportunity attack and do something else that uses your reaction, like cast shield.))
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
This post has potentially manipulated dice roll results.
Venovar, the necromancer whips around and gazes at you with crazed eyes once you reach him. He realizes you guys have him surrounded. "Aaaarrrgggghhhh!!"
Zombie 2 stumbles forward towards Gotur and takes a swing: Attack: 15 Damage: 5 you likely had your back turned or something, because the zombie connects rather hard and your large orc body is jolted as you feel the pain from the rotten flesh arm. (-5)
Next Round (Zombie Ogre > Gotur > Human > Alton > Thorvin > Venovar > Zombie 2)
The disgusting rotting ogre lumbers forward, morningstar in hand, licking its chops and mumbling some zombie nothings. It reaches the entrance to that small room and realizes that there is really nowhere for this big rotting blob to go since everyone is filling up the room. The ogre starts to smash its morningstar against the wall in frustration, again blabbering some zombie mumblings but much louder this time. (the way I see it, the only way the ogre can get into that small room is if the zombie 2 is eliminated or one of you leave that room.)
This post has potentially manipulated dice roll results.
20, undead fortitude success.
The zombie takes the staff directly off the side of the head. CRACK! The skull cracks. The zombie remains standing, although does not get an opportunity attack. The thing can barely stand. Gotur runs out of the room, heading towards the others.
The apprentice, now facing Venovar, tries to grab on to him like he did earlier to the dwarf. He just continues to scream aimlessly "aaarrrgghhh!!! Fooooollsss!!" He reaches out with one arm to grab ahold of Ven while he holds his staff in the other: Inflict Wounds Attack: 22 Damage: 13 and Venovar is JUST able to avoid the human's pulsating hand which seemed to be glowing.
Alton, Thorvin and Venovar are up!
(Alton, no need to disengage the zombie if you wanted to leave the room)
Finally! I can attempt to hit this dude; Ven will do so (however, he is sad bc he has no more divine energy to smite, so he will just do it the old fashioned way).
Alton, your sword clanks off an exposed rib of the zombie, causing it no damage. You then dash out of the room and catch up to Gotur. The zombie is distracted by your initial sword attack, and so it does not take any attack of opportunity.
Thorvin says "Enough of this, lad! Time to meet ye maker!" he holds his action as he knows Venovar wants revenge....
And revenge he gets. Venovar, your halberd flashes in the air as the axe-blade part of the weapon completely decapitates the human necromancer. His head falls to the ground, then the body. (-12) Necromancer is dead.
Zombie 2 lumbers forward, dashing to get right beside Alton.
The zombie ogre squishes itself through the smaller entrance into the concrete room, and then proceeds to freak out, swinging its morning star wildly about in the concrete room, smashing some of the concrete to the ground. Just cosmetic damage to the walls. It seems very very agitated.
Gotur, Alton, Thorvin, and Venovar are all up! I will slot in the turns in order.
"GRRRAAHHHH!!!!" he screams in his grief and anger. "F### YOU!" Venovar repeats as he plunges his halberd into the dead body of the necromancer over, and over, and over again, with each curse increasing in rage. Blood completely covers Ven, and with tears flowing from his eyes, he stabs the corpse one last time, before dropping to his knees. "Helm... save me." he says, his head in his hands, sobbing. His pain is unrivaled, and so he ends his turn.
This post has potentially manipulated dice roll results.
Gotur extends his staff past Alton, a thorny tendril lashing out at the zombie that followed them.
Attack: 8 Damage: 3
*Edit: He'll back down the hallway, hollering to Ven taking a blood shower. "The big guy's loose, and looking to make friends... but think it'll be a tight squeeze for him in here."
This post has potentially manipulated dice roll results.
Gotur, the thorny tendril lashes at the zombie: fortitude = 12 success, the zombie takes the whipping like a champ.
In the next moment, Alton's swords flash in the air and come down on the zombie: attack 1 fortutude = 21 fail, and that's all it takes. Your first sword cuts deep into the zombie's neck, and then the second one finishes the job. The head lops off, just like the necromancer's did. Zombie 2 is dead.
Gotur and Alton then both proceed south towards Venovar who is clearly distraught.
Thorvin moves the headless body of the necromancer away from Venovar, and puts his hand on his shoulder. "It's ok lad, we are here for ye." He then looks up at Gotur "Big guy? Loose? Is that what that ruckus is?"
Next Round = Ogre, Gotur, Alton, Thorvin, Venovar
The ogre zombie continues to thrash his morningstar angrily against the walls in that concrete room. He is very agitated, but doesn't seem to be following you into the longer passageways of the sewer system. The walls continue to chip away, and its weapon is likely taking a good beating, but neither are structurally failing.
Gotur, Alton, Thorvin, and Venovar are up!
If Anyone plans on getting closer to the ogre, feel free to make two movement moves as the ogre is just going to repeat its action the next turn anyhow. Just let me know where you would want to be situated on the map.
"That ogre's a tight fight, but so are we if we're all on this side.", Gotur says, before pushing past Alton to get to the other side of the passage.
As long as it doesn't look to be able to jam its weapon through if he goes past, Gotur will dash up to the entrance, seeing it still smashing things up, will then quickly move past the opening, and prepare and hold a thorn whip on the far side for if/when it comes through.
Rollback Post to RevisionRollBack
DM:Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Gotur, you advance back up towards the ogre, and you are easily able to get to the other side of the passage since the ogre was still thrashing about. Your thorn whip is held and at the ready should the big guy decide to peek its head out...
Alton, you do the same thing, and end up positioning yourself right behind the half orc. Is there any action you'd like to ready?
Thorvin says to Venovar"Lad, let us defeat this last foe and then we can go back to the temple and rejoice while your mother recovers." Thorvin then heads up through the larger room in an attempt to surround the ogre. He casts sacred flame on the ogre in an attempt to distract it from Gotur and Alton. 2 the ogre's Dex save: 0 and the holy flames surround the ogre, making it even more angry. (-4)
Venovar is up! Did he follow Thorvin? Or did he go with Gotur and Alton? Or, is he still falling apart on the ground beside the headless apprentice?
Alton will use his action to disengage, and his bonus action to dash, following Gotur, moving past him towards Thorvin if possible.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
((Bordering on meta, but if Alton saw it swing at Gotur, he may be able to dart away while it is still recovering from the swing (ie, already used its action, and wouldn't be able to opp att).))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Ok cool sorry about that, I fixed Gotur's token - map is updated))
((I might agree with Spider except that there was a moment of time where the zombie would've been able to retract its arm, during the necromancer's turn. And I think since you can have any number of opportunity attacks per round, I think the zombie does get to make it. Alton disengages though.))
Alton, you swiftly disengage from the zombie and then follow Gotur out the northeast passageway.
Thorvin then immediately swings his war hammer back at the necromancer "Oh no ye don't!" Attack: 14 Damage: 6 and the huge warhammer lands flush in the human's gut. "OUUFFFFFFFGAAAAAAAAAH" the necromancer yells out in pain. (-6)
Venovar is up!
Map: https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=0
((You can only make one opportunity attack per round, since it takes your reaction to do so, and you only get one of those, so also can't make an opportunity attack and do something else that uses your reaction, like cast shield.))
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
((Ah you are right about the one opportunity attack per round, I see it now! Thank you))
Alton feel free to redo your turn now that you don’t have to disengage.
((Just for simplicities sake I’ll keep the same turn.))
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Ven will Dash again to get right next to the necromancer. "YOUR DEATH WILL BRING ME PEACE!" he rages.
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Venovar, the necromancer whips around and gazes at you with crazed eyes once you reach him. He realizes you guys have him surrounded. "Aaaarrrgggghhhh!!"
Zombie 2 stumbles forward towards Gotur and takes a swing: Attack: 15 Damage: 5 you likely had your back turned or something, because the zombie connects rather hard and your large orc body is jolted as you feel the pain from the rotten flesh arm. (-5)
Next Round (Zombie Ogre > Gotur > Human > Alton > Thorvin > Venovar > Zombie 2)
The disgusting rotting ogre lumbers forward, morningstar in hand, licking its chops and mumbling some zombie nothings. It reaches the entrance to that small room and realizes that there is really nowhere for this big rotting blob to go since everyone is filling up the room. The ogre starts to smash its morningstar against the wall in frustration, again blabbering some zombie mumblings but much louder this time. (the way I see it, the only way the ogre can get into that small room is if the zombie 2 is eliminated or one of you leave that room.)
Gotur is up!
Map: https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=0
(scroll down for the bottom of the map where Ven and Thorvin are)
Gotur bellows and spins, swinging at the zombie with his staff.
Attack: 12 Damage: 8
"C'mon, I don't want to meet the ogre, and I don't like leaving the others alone with the necromancer!"
He runs out of the room.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
20, undead fortitude success.
The zombie takes the staff directly off the side of the head. CRACK! The skull cracks. The zombie remains standing, although does not get an opportunity attack. The thing can barely stand. Gotur runs out of the room, heading towards the others.
The apprentice, now facing Venovar, tries to grab on to him like he did earlier to the dwarf. He just continues to scream aimlessly "aaarrrgghhh!!! Fooooollsss!!" He reaches out with one arm to grab ahold of Ven while he holds his staff in the other: Inflict Wounds Attack: 22 Damage: 13 and Venovar is JUST able to avoid the human's pulsating hand which seemed to be glowing.
Alton, Thorvin and Venovar are up!
(Alton, no need to disengage the zombie if you wanted to leave the room)
Map Updated: https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=0
Alton will take a singular strike with his shortsword at the zombie before following Gotur by using his bonus action to dash
(Without Sneak Attack) Attack: 6 Damage: 6
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Finally! I can attempt to hit this dude; Ven will do so (however, he is sad bc he has no more divine energy to smite, so he will just do it the old fashioned way).
Halberd Attack: 23 Damage: 12
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Alton, your sword clanks off an exposed rib of the zombie, causing it no damage. You then dash out of the room and catch up to Gotur. The zombie is distracted by your initial sword attack, and so it does not take any attack of opportunity.
Thorvin says "Enough of this, lad! Time to meet ye maker!" he holds his action as he knows Venovar wants revenge....
And revenge he gets. Venovar, your halberd flashes in the air as the axe-blade part of the weapon completely decapitates the human necromancer. His head falls to the ground, then the body. (-12) Necromancer is dead.
Zombie 2 lumbers forward, dashing to get right beside Alton.
Next Round! (Zombie Ogre > Gotur > Alton > Thorvin > Venovar > Zombie 2)
The zombie ogre squishes itself through the smaller entrance into the concrete room, and then proceeds to freak out, swinging its morning star wildly about in the concrete room, smashing some of the concrete to the ground. Just cosmetic damage to the walls. It seems very very agitated.
Gotur, Alton, Thorvin, and Venovar are all up! I will slot in the turns in order.
Map Updated: https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=72106405
"GRRRAAHHHH!!!!" he screams in his grief and anger. "F### YOU!" Venovar repeats as he plunges his halberd into the dead body of the necromancer over, and over, and over again, with each curse increasing in rage. Blood completely covers Ven, and with tears flowing from his eyes, he stabs the corpse one last time, before dropping to his knees. "Helm... save me." he says, his head in his hands, sobbing. His pain is unrivaled, and so he ends his turn.
The three teachings of Tyre:
Nothing is forbidden.
Nothing is sacred.
Nothing is impossible.
Also I stan Tomoe for life
Gotur extends his staff past Alton, a thorny tendril lashing out at the zombie that followed them.
Attack: 8 Damage: 3
*Edit: He'll back down the hallway, hollering to Ven taking a blood shower. "The big guy's loose, and looking to make friends... but think it'll be a tight squeeze for him in here."
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Alton will follow the lead of Gotur, putting all his strength into finishing the zombie off.
1st Shortsword (With Sneak Attack): Attack: 8 Damage: 7
2nd Shortsword: Attack: 13 Damage: 6
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Gotur, the thorny tendril lashes at the zombie: fortitude = 12 success, the zombie takes the whipping like a champ.
In the next moment, Alton's swords flash in the air and come down on the zombie: attack 1 fortutude = 21 fail, and that's all it takes. Your first sword cuts deep into the zombie's neck, and then the second one finishes the job. The head lops off, just like the necromancer's did. Zombie 2 is dead.
Gotur and Alton then both proceed south towards Venovar who is clearly distraught.
Thorvin moves the headless body of the necromancer away from Venovar, and puts his hand on his shoulder. "It's ok lad, we are here for ye." He then looks up at Gotur "Big guy? Loose? Is that what that ruckus is?"
Next Round = Ogre, Gotur, Alton, Thorvin, Venovar
The ogre zombie continues to thrash his morningstar angrily against the walls in that concrete room. He is very agitated, but doesn't seem to be following you into the longer passageways of the sewer system. The walls continue to chip away, and its weapon is likely taking a good beating, but neither are structurally failing.
Gotur, Alton, Thorvin, and Venovar are up!
If Anyone plans on getting closer to the ogre, feel free to make two movement moves as the ogre is just going to repeat its action the next turn anyhow. Just let me know where you would want to be situated on the map.
Map is updated: https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=72106405
"That ogre's a tight fight, but so are we if we're all on this side.", Gotur says, before pushing past Alton to get to the other side of the passage.
As long as it doesn't look to be able to jam its weapon through if he goes past, Gotur will dash up to the entrance, seeing it still smashing things up, will then quickly move past the opening, and prepare and hold a thorn whip on the far side for if/when it comes through.
DM: Forged in Chaos, Spiders of the Abyss, The Sundered Way, Champions of the Citadel
Active Characters:
Breldo, Halfling Ranger | Kathryn, Wood Elf Rogue/Ranger | Kroshav, Dragonborn Paladin | T'laren Farsiel, Wood Elf Fighter | Trill, Kenku Bard | Val "Janellae", Mark of Shadow Elf Warlock
Alton cautiously follows Gotur, peeking out from behind the large half orc to look at the rampaging ogre.
Alton Thorngage- (Klein’s One Shot String Adventure)
Holden Stonefist-(A Tale of Mercenaries)
Fenrick Wolfsbane- (Icewind Dale: Rime of the Frostmaiden)
DMing-Ctleath13’s Lost Mines of Phandelver and Ctleath13’s Out of the Abyss
Gotur, you advance back up towards the ogre, and you are easily able to get to the other side of the passage since the ogre was still thrashing about. Your thorn whip is held and at the ready should the big guy decide to peek its head out...
Alton, you do the same thing, and end up positioning yourself right behind the half orc. Is there any action you'd like to ready?
Thorvin says to Venovar "Lad, let us defeat this last foe and then we can go back to the temple and rejoice while your mother recovers." Thorvin then heads up through the larger room in an attempt to surround the ogre. He casts sacred flame on the ogre in an attempt to distract it from Gotur and Alton. 2 the ogre's Dex save: 0 and the holy flames surround the ogre, making it even more angry. (-4)
Venovar is up! Did he follow Thorvin? Or did he go with Gotur and Alton? Or, is he still falling apart on the ground beside the headless apprentice?
Map is updated! https://docs.google.com/spreadsheets/d/1JMcWkjg_2bADKFk72NcYqCT9q6iqli_XAHA77ojzLz0/edit#gid=72106405