This post has potentially manipulated dice roll results.
OOC you are on hands and knees, so crawling, which means you don't have full movement and are at a disadvantage on melee attacks
IC Moshet casts his spell on the first goblin, wis saving throw: 12
The goblin fails his save and takes 8 damage
Lorgar is able to get close enough to cast burning hands at the front goblin, dex save: 17
The goblin falls over dead from the attack.
Seeing the first goblin fall over dead, the second goblin will charge forward to attack Lukas who has moved into that spot, and will get his attack in first, hitting for 8 points of damage, with a crossbow bolt from Khoraj finishing it off before he could attack.
ok, if I took damage, can I use my old roll on the last goblin. or do I have to reroll? cuz if i took damage, I'm at 5 hp. I will use a second wind to recoup lost hp.
ooc Lukas did the 8 points of damage, the goblin did not have a chance to attack before he was killed. Sorry, that sentence was poorly written. It should have said that Lukas attacked the goblin first and did 8 points of damage.
Quiller: 17/ attacked (although I think he was out of range)
Quin: 4 / moved readied an attack as a response
Average: 13
Goblin 1:12
Goblin 2:15
Goblin 3: 15
Average: 14
OCC: I think that's all for our side. There was one more goblin and I think it's his turn. Gobs got initial initiative but chose to move back. Our side attacked as indicated. So yeah think its gob#3's turn to attack or run.
Khoraj will return fire if appropriate. in any case he will keep his crossbow ready and loaded and will continuously observe within his sight parameter including up above and behind him when appropriate.
if needed: attack Attack: 10 Damage: Unable to parse dice roll.
Lorgar pauses for a moment, the expression of maddening rage vanishing from his face as quickly as it appeared. He slowly takes lead, shield raised, carefully advancing after the last goblin while stating in a calm voice: "Keep your wits about you. These wretched creatures are cunning, and we are in its lair. There are probably traps, and maybe even more of those monsters. It knows it can't stand alone against all of us in a straight fight and will try to lure us into an ambush of some kind. We must remain alert and keep our eyes open. The Watchers Light will illuminate our way. Stay close."
This post has potentially manipulated dice roll results.
"Let me up front. I can handle they traps. Cause you're right there will be more"
If agreed upon Quin will move to the front looking for secret passages or traps then disarming or unlocking what ever is required. He'll use his lantern for light.
Perception: 18
Sleight: 22
Rollback Post to RevisionRollBack
**This Space for Rent**
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Khoraj takes aim and fires
Attack 21
Damage 6
Quin readies a reaction. If a goblin steps out of the tunnel he'll strike.
**This Space for Rent**
Quiller jumps up (from near death), snarls as he shakes his head a bit and stabs the nearest goblin. Attack: 16 Damage: 7
OCC Ooophs, forgot the disadvantage; what is that anyway?
18. Second roll
Panic is a mechanism that strengthens the gene pool.
disadvantage and advantage requires you to roll a die twice: advantage uses the higher value, disadvantage the lower value.
OOC you are on hands and knees, so crawling, which means you don't have full movement and are at a disadvantage on melee attacks
IC Moshet casts his spell on the first goblin, wis saving throw: 12
The goblin fails his save and takes 8 damage
Lorgar is able to get close enough to cast burning hands at the front goblin, dex save: 17
The goblin falls over dead from the attack.
Seeing the first goblin fall over dead, the second goblin will charge forward to attack Lukas who has moved into that spot, and will get his attack in first, hitting for 8 points of damage, with a crossbow bolt from Khoraj finishing it off before he could attack.
ok, if I took damage, can I use my old roll on the last goblin. or do I have to reroll? cuz if i took damage, I'm at 5 hp. I will use a second wind to recoup lost hp.
nvm. saw my roll prior. i'm good.
"Push on!" Encourages Quin realizing that stealth was probably pointless at this point. "One left!"
**This Space for Rent**
let me be clear: was my action used to kill the 2nd goblin, or was i damaged for 8?
ooc Lukas did the 8 points of damage, the goblin did not have a chance to attack before he was killed. Sorry, that sentence was poorly written. It should have said that Lukas attacked the goblin first and did 8 points of damage.
thank you. so my turn was spent, who's next on the block?
OCC: I think that's all for our side. There was one more goblin and I think it's his turn. Gobs got initial initiative but chose to move back. Our side attacked as indicated. So yeah think its gob#3's turn to attack or run.
**This Space for Rent**
The third goblin is no longer visible in the hallway.
Khoraj will return fire if appropriate. in any case he will keep his crossbow ready and loaded and will continuously observe within his sight parameter including up above and behind him when appropriate.
if needed: attack Attack: 10 Damage: Unable to parse dice roll.
Damage 9
"should we pursue or withdraw?"
Quiller spits out, “Let’s finish this thing!”
Panic is a mechanism that strengthens the gene pool.
Lorgar pauses for a moment, the expression of maddening rage vanishing from his face as quickly as it appeared. He slowly takes lead, shield raised, carefully advancing after the last goblin while stating in a calm voice: "Keep your wits about you. These wretched creatures are cunning, and we are in its lair. There are probably traps, and maybe even more of those monsters. It knows it can't stand alone against all of us in a straight fight and will try to lure us into an ambush of some kind. We must remain alert and keep our eyes open. The Watchers Light will illuminate our way. Stay close."
perception roll if needed: 6
"agreed" 8 perception
"Let me up front. I can handle they traps. Cause you're right there will be more"
If agreed upon Quin will move to the front looking for secret passages or traps then disarming or unlocking what ever is required. He'll use his lantern for light.
Perception: 18
Sleight: 22
**This Space for Rent**