Wyldfryer searches what's left of the shambling mound and finds a chest with two lizard men's skeletons still holding on to it.
The lock has been rusted away the lid already opened inside after opening she finds 120gp and 70pp you get the thought that this chest held more at one time.
Queanys will wait until the boat is overturned before coming over to Wyldfyre and taking a closer look at the chest to see what kind of thing it might have held at one point.
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“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Queanys shrugs, and thinks, 'No point in crying over spilled coins.' He doesn't tell the others about his suspicions because there is no reason to make them feel like they missed out and just prepares to board the boat with the others.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Queanys rushes over to help Snapjaw as well.
Athletics: 6
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Runvial has a quick look at the heap of leftovers, before helping with the boat as well.
Just waiting for you guys to post what you are doing (Wyldfyre, Fragum) help with the boat, role play and we'll move on.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre will help if needed (lending a help action to Snap Jaw) or search through the remains of the mound. (Investigation check: 19)
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
“Well, that was an interesting way to wake up.” Azurre tightens up his straps and chews on a piece of jerky. “Where to now, Snapjaw?”
Wyldfryer searches what's left of the shambling mound and finds a chest with two lizard men's skeletons still holding on to it.
The lock has been rusted away the lid already opened inside after opening she finds 120gp and 70pp you get the thought that this chest held more at one time.
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre calls the others over, "take a look at what that pile of muck brought us. I hope those two weren't close friends of yours, Snap Jaw."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys will wait until the boat is overturned before coming over to Wyldfyre and taking a closer look at the chest to see what kind of thing it might have held at one point.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Snapjaw just shrugs "Partss Ofss lifess"
roll insight Queanys
Fragum helps with the boat rolling with advantage 22
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The boat is now righted and you guys load it back up any rp before you leave?
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Insight: 4
After the boat is righted, Queanys helps load it up before hopping in with the others and asking, "We ready?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
You think that this chest contained twenty pounds more, mostly coins lost to the swamp. And now, impossible to find
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys shrugs, and thinks, 'No point in crying over spilled coins.' He doesn't tell the others about his suspicions because there is no reason to make them feel like they missed out and just prepares to board the boat with the others.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Fragum climbs into the boat. He looks at snapjaw, "How much further?"
When players get creative.
Wyldfyre gathers her gear and and prepares to leave. With a last look around the island and its surroundings, she's ready to go.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
It takes two more days your still on the boat when you see a shape outlined in the mist of the castle Snapjaw stops at a picket of guards
consisting of Lizard those that speak Draconic hear him say
These are great warriors I can vouch for them
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Runvial carefully looks around for any more sentries. 14
Wyldfyre will approach, but stay one step behind and one step to Snap Jaw's right, say nothing, but nod at the guards.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys also remains silent, but he keeps his blade in his hand and watches the guards carefully. He stands one step behind and to Snap Jaw's left.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Nice Castle" Fragum has his sword stowed, and seems to just be walking about, but carefully looks for any threats and traps.
When players get creative.