This post has potentially manipulated dice roll results.
On His turn uses Fighting Spirit (As a bonus action, you can give yourself advantage on weapon attack rolls until the end of the current turn and give yourself 5 temporary HP). He then attack the orog with his morningstar.
“So short rest or a long rest? I am good for either.”
"The wizard will need a long rest if he is to get his spell back."
Perception checks for each of the 4 watches which last two hours during the long rest.
Perception: 16
Lyoko has a peaceful watch.
Perception 4
Doh!
Huh, what?: 6
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
A troop of orcs stumbles upon the camp! RolL for initiative!
Orc 1 9
Orc 2 11
Orc 3 4
Orog 12
Rhogar’s watch:
Perception: 5
Zzzzz...Zzzzz
Initiative: 17
Stoopeed rolled 8 on Init
Egads!
Initiative: 21
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Digg
Folsorm
Lyoko
Rhogar
Orog 35 hp
Orc 2
Orc 1
Stoopeed
Orc 3
Rhogar rolled a 14
Doing initiative for Folsorm 19
Folsorm will attack the nearest Orc
Shortsword Attack: 15 Damage: 8
Shortsword bonus action Attack: 19 Damage: 9
Colossus Slayer (if both hit) 1
On His turn uses Fighting Spirit (As a bonus action, you can give yourself advantage on weapon attack rolls until the end of the current turn and give yourself 5 temporary HP). He then attack the orog with his morningstar.
Attack: 17 Damage: 5
Folsorm misses! Solid hit from Lyoko on the Orog!
Digg lets loose a fire bolt on the orog.
Fire Bolt Attack: 16 Damage: 8
Corrin Kettlewhistle: Halfling Life Cleric (Curse of Strahd)
Kip Dalton: Human Lore Bard (Waterdeep Dragon Heist)
Debauchery Dalliance: Half-Drow Oath of Conquest Paladin (White Plume Mountain)
Rhogar surveys the scene and moves into position to get as many enemies as he can with his fiery breath while not hitting his friends.
As an action once per short rest, exhale in a 15 ft. cone (DEX DC 11, half damage on success) for 2d6 Fire Damage.
6 Fire Damage