(Wait... Gordon is on the other team. Good game, guys. We're screwed. There's no way we can possibly contest his rolls, his connection with the dice gods is too great.)
Rollback Post to RevisionRollBack
"Ignorance is bliss, and you look absolutely miserable."
False Life(2nd Level) for 11 Temporary HP to self.
Enhance Ability(Landwyrm's Endurance) granting 9 Temporary HP and advantage on Con. Saves to an ally (To be determined upon knowing team formation). But, if Og is on her team, she will booping him with the spell.
(Rust)Bag of Tricks: Rat appears into the box, and following a dance routine is given the order to standby at position H1... unless its the rat. In which case, she has it hide on her person for the time being.
(Talmich would've received Enhance Ability's effect, so add 9 Temp HP buddy. Sorry Gordon! Please accept my a consolation prize?)
For when team Talmardan turn actually comes around:
"Alright little buddy. Here's the jam. Until I say otherwise, I want you to ride on 'ol Ghostboy's person until the time is rightHelphim against anyone that gets within striking distance of those blades of his, alright?" Marmaduke 'commands' her little rat friend before setting him on Gordon. "It's gonna be tough, but show tusk boy whose boss, eh?" She says to Gordon before looking to the wall, spitting on her hands, and attempt to climb over and move to N-14 if possible.
Calgin roars back at the Griannasaurous Rex and slashes out with his sword.
Attack: 26 Damage: 17
Attack: 24 Damage: Unable to parse dice roll.
(If griane loses her polymorph due to lack of concentration, ignore the following)
If Grianne is still a t-rex after the blows, Calgin slashes his arm and growls to the monster before him, "Bleed with me." (Amplify Blood Curse of Mutual Suffering 2)
Totally forgot advantage rolls. First attack advantage: 12. Second attack to try for a crit: 12
"Ugh... rats..." Gordon says as he puts the rat in a safe pocket and then clinks his blades and will rush to M14 to the low wall there and "hide" behind it (really just want some cover) and will use the Dodge action.
Marmaduke hops up to grab the ledge of the wall and kicks off of Gordon's shoulder to climb over the wall at a leisurely pace. She hops down into the arena on the other side.
(Og, Marmaduke, readying a spell requires concentration. I presume neither of you wishes to break concentration for your readied spells?)
(Nara is not forgotten, she's simply last in initiative.)
(Quite a flattering introduction there Mr. Announcer :P) Nara will make a mad dash (action) to the large cluster of boulders at (KLM)6, as far as she can go
Rollback Post to RevisionRollBack
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Calgin strikes a sweeping arc taking Grianne in the neck. Then follows up driving the point into her leg in an effective follow-up. (Concentration ×2 DC 14, DC 10.)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Og will move to J7 (or at least in range of N where he can get behind cover afterwards), cast his spell, and then move back behind cover. The shadows near Marmaduke (I think that's who N is) ahem I mean Gordon grasp at him with ghostly hands, waiting to pull her into the abyss (chill touch).
Attack: 18(2) Damage: Unable to parse dice roll.
Hmm, damage seems to have broken. Let's try that again: 6
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Wait... Gordon is on the other team. Good game, guys. We're screwed. There's no way we can possibly contest his rolls, his connection with the dice gods is too great.)
"Ignorance is bliss, and you look absolutely miserable."
Field: (Round 1)
Og and Zevryl begin their synchronized casting. "Fu-sion!"
(Talmich, Marmaduke, Gordon)
Arena 1: Stony Field
A B C D E F G H I J K L M N O P
16 . . . . . T. . . . . . . . . .
=======..%=========..%==========================
15 . . . . . . . . . . . . . - .
=........==================----...........=.....
14 . . - . . . . . . . . . N. D= .
=........-..........................-------.....
13 . . - . . . . . . . . . . . .
=........-......................................
12 . . . . . . . . . . . . . . .
=..................ΩΩ...........................
11 . . . . € .ΩΩ. . . . . . . . .
=..............ΩΩΩΩΩ............................
10 . . . . .ΩΩΩ . . . . .ΩΩ. . . .
=======...........-...............ΩΩ....--------
09 . . . . . - . . . . . . . . .
=.................------¥------.................
08 . . . . . . . . . - . . . . .
=--------....ΩΩ...............-...........======
07 . . . .ΩΩ. . . . . ΩΩΩ. . . . .
=............................ΩΩΩΩΩ..............
06 . . . . . . . . .ΩΩ. € . . . .
=...........................ΩΩ..................
05 . . . . . . . . . . . . . . .
=......................................-........
04 . . . . . . . . . . . . - . .
=.....-------..........................-........
03 . = . . . . . . . . . . - Z. .
=.....=...........----==================........
02 . - . . . . M. . . . . . . . .
============================..%=========..%=====
01 . . . . . N. . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), 'Ω' Boulder (5ft.), '€' Tree, '%' Door, '.' Turf, 'A-Z' Contestants
( Z M N vs. T D N )
Extended Signature
(Forgetting Nara, Bdiddy?)
When you realize you're doing too much: Signature.
(Talmich would've received Enhance Ability's effect, so add 9 Temp HP buddy. Sorry Gordon! Please accept my a consolation prize?)
For when team Talmardan turn actually comes around:
"Alright little buddy. Here's the jam. Until I say otherwise, I want you to ride on 'ol Ghostboy's person until the time is right Help him against anyone that gets within striking distance of those blades of his, alright?" Marmaduke 'commands' her little rat friend before setting him on Gordon. "It's gonna be tough, but show tusk boy whose boss, eh?" She says to Gordon before looking to the wall, spitting on her hands, and attempt to climb over and move to N-14 if possible.
Bonus Action: Command Ratattouie.
For if a roll is necessary:
Athletics: 11.
If Marmaduke still has an action at that point, she will ready a Chill Touch for the 1st Target she sees.
But if not possible to climb over to begin with, she makes a Dash the long way around to H-15.
When you realize you're doing too much: Signature.
Calgin roars back at the Griannasaurous Rex and slashes out with his sword.
Attack: 26 Damage: 17
Attack: 24 Damage: Unable to parse dice roll.
(If griane loses her polymorph due to lack of concentration, ignore the following)
If Grianne is still a t-rex after the blows, Calgin slashes his arm and growls to the monster before him, "Bleed with me." (Amplify Blood Curse of Mutual Suffering 2)
Totally forgot advantage rolls. First attack advantage: 12. Second attack to try for a crit: 12
Extra critical damage for the first attack: 7
"Ugh... rats..." Gordon says as he puts the rat in a safe pocket and then clinks his blades and will rush to M14 to the low wall there and "hide" behind it (really just want some cover) and will use the Dodge action.
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Field: (Round 1)
Marmaduke hops up to grab the ledge of the wall and kicks off of Gordon's shoulder to climb over the wall at a leisurely pace. She hops down into the arena on the other side.
(Og, Marmaduke, readying a spell requires concentration. I presume neither of you wishes to break concentration for your readied spells?)
(Nara is not forgotten, she's simply last in initiative.)
(Talmich, Gordon)
Extended Signature
(Quite a flattering introduction there Mr. Announcer :P) Nara will make a mad dash (action) to the large cluster of boulders at (KLM)6, as far as she can go
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
Tower: (Round 5)
Calgin strikes a sweeping arc taking Grianne in the neck. Then follows up driving the point into her leg in an effective follow-up. (Concentration ×2 DC 14, DC 10.)
(Polly)
Extended Signature
Field: (Round 1)
Gordon follows Marmaduke's lead hopping over the wall onto the fiekd, preparing to defend.
(Talmich)
(Nara's action loaded.)
Extended Signature
(Female characters with Charisma 13 or more get comments on their grace and beauty.)
Extended Signature
((That was a super sick intro for Gordon. *thumbs up*))
Kandalou Dle'tan - Level 9 Githyanki Fighter (Champion) - Rrakkma PbP
Talmich moves out to G12 by way of climbing the wall (athletics 10) on his way there he cast bless on himself and his two teammates.
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
(Well, that’s awkward. Guess it will be a javelin after all.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Concentration roll 1 19 and 2 13
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Polly thinks, "Holy @^&$(^%$(, Where did that come from..." Then shots an arrow at it Attack: 21 Damage: 20
Then move to hide 19
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest
(Indeed, shadow. I'll ready a dagger instead to throw if need be)
When you realize you're doing too much: Signature.
(Pretty sure it's our turn now.)
Og will move to J7 (or at least in range of N where he can get behind cover afterwards), cast his spell, and then move back behind cover. The shadows near
Marmaduke (I think that's who N is)ahem I mean Gordon grasp at him with ghostly hands, waiting to pull her into the abyss (chill touch).Attack: 18(2) Damage: Unable to parse dice roll.
Hmm, damage seems to have broken. Let's try that again: 6
(Yay, so much damage . . .)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Grianne makes another concentration check19
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
(Sorry that is big an scary, i had to shoot at it, plus it makes you an easier target , but please do lots of damage to Calgin.)
"Polly" Quaf: Aarakocra Rogue level 10 - Coliseum of Conquest