This post has potentially manipulated dice roll results.
Tower: (Round 5)
Parabolus pops out of Eldin's hands with a thundering boom. He lands on his feet a stretch away and moves to take Eldin's flag. (Con save DC 17)
The Xorn tries to find it in himself to defend his master, hitting 7 for 8 (Wis save DC 15: 10), 21 for 5 (Wis save DC 15: 12), 17 for 9 (Wis save DC 15: 18) slashing, and 14 for 9 (Wis save DC 15: 14) piercing. He just isn't feeling it.
(Eldin)
Arena 2: Tower
A B C D E F G H I J K L M N O P 12 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . . =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , . . . . . , , ¤ = . =.....=¤¤¤,,¥,,,......=====......,,,¥,,¤¤¤=..... 08 . - .! .! . . = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 .! .! = . -! .! . . . . - . = . . =........=.....---.............---.....=........ 06 .! . = . - .! . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05! . - . . . . = ¬ = . . . . - . =.....=¤¤¤,,¥,,,......=====......,,,¥,,¤¤¤=..... 04 . = ¤ , P, . .! . . . , , ¤= . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . = ¤ ,! . . . , ¤ = . . . =............======-----------======............ 02 . . . . . .! . . . . . . . . 5. ====..%==============%.....%===============..%== 01 . . . . . . . . . . . . . .E. A B C D E F G H I J K L M N O P
(Is that supposed to be Thunder Step? I believe you have to be within 10ft of him after you teleport)
(I think it might be thunder step, but it doesn't require you to be within 10 feet of someone. That's only for damage.)
("each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one.")
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(@Ben You'd roll the damage dice a second time. Easier to keep in mind with the combat roller tab. That said, you'd be firing at disadvantage as he is in melee with you unless you decided to move away at least out of range, risking an attack of opportunity without Disengage.)
(@Ben You'd roll the damage dice a second time. Easier to keep in mind with the combat roller tab. That said, you'd be firing at disadvantage as he is in melee with you unless you decided to move away at least out of range, risking an attack of opportunity without Disengage.)
(Thanks! But I may also be interpreting the map wrong then.. Edit/redoing turn coming done)
Bog: (Round 1)
Ironwood summons the spirit of a unicorn (*) as he throws a rock in Strong Bird's direction.
(Deceit, and Nimbus are up)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 D. D. A. . . . . N. . . . . . !. .
===%.....%================================%..===
15 : S:! ~ ~ ~ ~ , , ,! , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 #! : - - - - : : : :! , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 ,! , ~ ~ ~ ~ # , , I:! : # C, # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12! , ~ ~ ~ ~ , , : : : ,! , , # F,
=##€,,~~~~~~~~~~,,*,,:::::::#########,,,,,€,,,,,
11! , ~ ~ ~ ~ , : : : , ,! , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 ,! ~ ~ ~ ~ ~ - - - #! , , # , ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 ,! ~ ~ ~ ~ ~ - H- - ~! ~ ~ ~ , ,
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , ,! ~ ~ ~ ~ - - -! ~ ~ ~ ~ ~ ,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , #! ,! , # -! -! - ~ ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , Y, ,! ,! : : : , ~ ~ ~ J~ , M
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # B, # : : , B, # ~ ~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - J- - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ : :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
( M J H S Y B J B vs. A I D D C F F N )
Extended Signature
Tower: (Round 5)
Parabolus pops out of Eldin's hands with a thundering boom. He lands on his feet a stretch away and moves to take Eldin's flag. (Con save DC 17)
The Xorn tries to find it in himself to defend his master, hitting
7 for 8 (Wis save DC 15: 10),
21 for 5 (Wis save DC 15: 12),
17 for 9 (Wis save DC 15: 18) slashing, and
14 for 9 (Wis save DC 15: 14) piercing. He just isn't feeling it.
(Eldin)
Arena 2: Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . .
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , . . . . . , , ¤ = .
=.....=¤¤¤,,¥,,,......=====......,,,¥,,¤¤¤=.....
08 . - .! .! . . = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 .! .! = . -! .! . . . . - . = . .
=........=.....---.............---.....=........
06 .! . = . - .! . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05! . - . . . . = ¬ = . . . . - .
=.....=¤¤¤,,¥,,,......=====......,,,¥,,¤¤¤=.....
04 . = ¤ , P, . .! . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ ,! . . . , ¤ = . . .
=............======-----------======............
02 . . . . . .! . . . . . . . . 5.
====..%==============%.....%===============..%==
01 . . . . . . . . . . . . . . E.
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
¥ ¥ P
E ¥ ¥
Extended Signature
CON: 17
Can I Uncanny Dodge to cut the damage in half again?
(Don’t think you need to.)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Every little bit of damage reduction helps.)
(Uncanny Dodge only Works on damage with attack rolls. Evasion would work if it were a Dex save.)
Extended Signature
Nimbus will dash to take cover in the shrubs by I, N14 I believe.
(I think it might be thunder step, but it doesn't require you to be within 10 feet of someone. That's only for damage.)
("each creature within 10 feet of the space you left must make a Constitution saving throw, taking 3d10 thunder damage on a failed save, or half as much damage on a successful one.")
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(I meant for the damage, sorry if that wasn’t clear. To be honest, that spell is awesome)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(I’m totally using Sanctuary. SoF, sanctuary and bane sound good.)
(ACof 21, wisdom DC. This should be fun.)
(All of those are concentration spells, so you could only have one at a time.)
(Also, "within the space you left.")
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Sanctuary isn’t concentration)
(Oh, it isn't. My bad.)
(I pulled a Bobo ;).)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Excuse me? A what?)
Extended Signature! Yay! https://www.dndbeyond.com/forums/off-topic/adohands-kitchen/3153-extended-signature-thread?page=2#c21
Haven’t used this account in forever. Still a big fan of crawling claws.
(Sorry, I went to bed for the night)
Eldin dashes to Parab and tries to stab him with his Rapier.
Hit: 15 Dmg: 7
(That's some Og luck right there.)
Check out my Extended signature here
Class Guides: Barbarian, Rogue, Sorcerer, Bard General Guides: PvP
Currently playing in: Quest for the Shunned City, Coliseum of Conquest, DragonDenn's Dragonlords, Shipwrecked on Fugue, Tomb of Annihilation, Razor's Lost Mine of Phandelver, The Lost Kenku & One Grung Above
Currently DMing: Princes of the Apocalypse, Out of the Abyss, Coliseum of Conquest—The Arena (Sometimes)
(Yep. That might actually be GG over there)
(Apologies, wasn't getting notifications.)Deceit shall ready her long bow, and fire at S.18 to hit, 5 dmg.Then she will move to G16. (Also hide if I have the bonus action)Stealth:11(My attack was A crit.So that dmg should be 9 right?)Crit dmg 612 totalDeceit will rush forward with daggers drawn, and slide baseball style on the ground for one stab per thigh (samectarget as before)
Dagger 1: Attack: 19 Damage: 5
Dagger 2:Attack: 14 Damage: 5
(Ah! Thanks again, @Orileo. Also the first time I've used the combat tab. I've been going the long way about it. :/)
(@Ben You'd roll the damage dice a second time. Easier to keep in mind with the combat roller tab. That said, you'd be firing at disadvantage as he is in melee with you unless you decided to move away at least out of range, risking an attack of opportunity without Disengage.)
When you realize you're doing too much: Signature.
(Thanks! But I may also be interpreting the map wrong then.. Edit/redoing turn
comingdone)