Kia looks up at Martha from her unconscious foe. "No, these are evil creatures and we have no need to spare their lives, but also no need to beat them without need. I thought we might want to question one though, and this one will be weaker," she indicates the pummeled one, "than one ensorcelled."
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Grishkar strolls up to the cave, arms tucked (in his sleeves) and folded behind his back like a humanoid carrion bird. As his minions feast, he smiles to the others, "Don't be mad that I was more effective. Look, we surprised them, kept one alive for questioning if you want, gave my pets a well-deserved meal, and managed to clear out an unsightly corpse that would have raised an alarm."
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC > Sorry, slow on the reply. Kia specified non-lethal damage in her takedown, so if Martha really stopped Grishkar, then we have one unconscious 0 hp werewolf, and one sleeping but still full hp werewolf. Kia wants to kill them both, eventually, but thought it might be useful to ask one a few questions first. Maybe not.
Rollback Post to RevisionRollBack
ey/em/eirs, or they/them works, too (just not he). Role-playing since that keep on those borderlands. I love it so.
Here, the cave splits to the left and right. Standing on a five-foot-high ledge between the divide are two extremely large, muscular, feral-looking women wearing shredded clothing and clutching spears. They see you, leap to your level, and brandish their spears.
"Oh, look, Aziana! Little children have come to our den to play!" One teases, menacingly. "Ja, Davanka! I want the pretty one's head on my spear when i'm done! No, not you! THAT one!"
This post has potentially manipulated dice roll results.
“Kia, while I can understand your passion for fighting against evil, we can’t assume that just because these creatures are cursed that they are willingly evil. They might be freed upon our defeat of the vampire.”
And then JC realized he was late...
”Ok. You know what I said earlier. Let’s ignore that.”
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC > Hold on, I must be rolling damage wrong. I'm using the "Combat" tab in the dice roller, and maybe I don't understand how it works. Last combat, I also rolled maximum damage, so clearly something is up.
Kia snarls, closes swiftly to within 30' of Aziana, and ears back, tail lashing, lets loose a flurry of sun bolts from her hands at the woman. Then she retreats a little to give others a clear line to the enemy.
Move up to 45' to get within 30' radiant sun bolt range.
Attack 1: 15 to hit, 10 radiant damage Attack 2: 13 to hit, 10 radiant damage
Then she will expend 1 ki (4 left) to make two more sun bolt attacks with her bonus action:
Bonus attack 1: 26 to hit, 10 radiant damage Bonus attack 2: 16 to hit, 10 radiant damage
OOC: Correct! Onward! Does Martha need to reroll stealth?
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Kia looks up at Martha from her unconscious foe. "No, these are evil creatures and we have no need to spare their lives, but also no need to beat them without need. I thought we might want to question one though, and this one will be weaker," she indicates the pummeled one, "than one ensorcelled."
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Grishkar strolls up to the cave, arms tucked (in his sleeves) and folded behind his back like a humanoid carrion bird. As his minions feast, he smiles to the others, "Don't be mad that I was more effective. Look, we surprised them, kept one alive for questioning if you want, gave my pets a well-deserved meal, and managed to clear out an unsightly corpse that would have raised an alarm."
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC > Sorry, slow on the reply. Kia specified non-lethal damage in her takedown, so if Martha really stopped Grishkar, then we have one unconscious 0 hp werewolf, and one sleeping but still full hp werewolf. Kia wants to kill them both, eventually, but thought it might be useful to ask one a few questions first. Maybe not.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Bors approaches the cave mouth, sword drawn. "well done, let's proceed into the cave" Bors walks along the left wall of the cave.
Yes.
Here, the cave splits to the left and right. Standing on a five-foot-high ledge between the divide are two extremely large, muscular, feral-looking women wearing shredded clothing and clutching spears. They see you, leap to your level, and brandish their spears.
"Oh, look, Aziana! Little children have come to our den to play!" One teases, menacingly. "Ja, Davanka! I want the pretty one's head on my spear when i'm done! No, not you! THAT one!"
MINI BOSS 3
AZIANA THE FERAL AND DAVANKA THE UNTAMED
You know what to roll for.
“Kia, while I can understand your passion for fighting against evil, we can’t assume that just because these creatures are cursed that they are willingly evil. They might be freed upon our defeat of the vampire.”
And then JC realized he was late...
”Ok. You know what I said earlier. Let’s ignore that.”
Initiative: 3
DM - Elustran Days ~ Fate/False Revelation
Rex'aliha - Hoard of the Dragon Queen ~ Mozu of Worms - The Stormpoint Mountains ~ Muireach Maon - Shepherd’s Crossing ~ Crownsguard - Storm King’s Thunder ~ Gunnar Wayland - Boats, Rocks, and Ruffians ~ POUF! - Ex-Ravens ~ Pascal LaRoux - Long Road Dragon Heist
Initiative: 12
OOC: Sorry if I jumped the gun there
(10 initiative)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(We all get a turn to aggro a mini-boss)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: Briella just been out of it these past few hours.lol
Initiative: 7
OOC: Jeez I go to bed and all the action happens then!
Initiative: 15
Initiative: 17
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
Aziana 13
Davanka 5
Errgghg!! Stupid dice roller...><
OOC: Oh no! The badguys don't go first?! NOOOOOOO
Oh ehm jee! Thats exactly what I said!!! Almost at work. Standby. ;)
Kia17, Xero15, Aziana13, Bors12, Griskar10, Briella7, Davanka5, Martha4, (Ireena)
OOC > Hold on, I must be rolling damage wrong. I'm using the "Combat" tab in the dice roller, and maybe I don't understand how it works. Last combat, I also rolled maximum damage, so clearly something is up.
Kia snarls, closes swiftly to within 30' of Aziana, and ears back, tail lashing, lets loose a flurry of sun bolts from her hands at the woman. Then she retreats a little to give others a clear line to the enemy.Move up to 45' to get within 30' radiant sun bolt range.Attack 1: 15 to hit, 10 radiant damageAttack 2: 13 to hit, 10 radiant damageThen she will expend 1 ki (4 left) to make two more sun bolt attacks with her bonus action:Bonus attack 1: 26 to hit, 10 radiant damageBonus attack 2: 16 to hit, 10 radiant damageMove 10' back if she has that remaining.ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.
OOC > Let's try this again, but without the "Combat" tab. So scratch the previous post, and use these results.
Move up to 45' to get within 30' radiant sun bolt range.
Attack 1: 11 to hit, 8 radiant damage
Attack 2: 20 to hit, 8 radiant damage
Then she will expend 1 ki (4 left) to make two more sun bolt attacks with her bonus action:
Bonus attack 1: 21 to hit, 8 radiant damage
Bonus attack 2: 21 to hit, 8 radiant damage
Move 10' back if she has that remaining.
ey/em/eirs, or they/them works, too (just not he).
Role-playing since that keep on those borderlands. I love it so.