“Thanks Eerie, I love these lights! Maybe we should talk about doing some shows together when we’ve finished our adventures. Imagine the crowds we’d draw, we’d be a sure fire hit!” Notian fearlessly proceeds onwards following Eeries directions happy with thoughts of stardom.
You proceed through the door and into the citadel via the sunken tower.
This circular area is cobbled with cracked granite, upon which sprawl the bodies of four goblins, apparently slain in combat. One corpse stands with its back against the western wall, the spear that killed it still skewering it and holding it upright. Three wooden doors lead from this area. A hollow tower of loose masonry reaches thirty feet into the air, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.
This post has potentially manipulated dice roll results.
She grins up at Notian - "That'd be fun!" She surveys the room quickly for any obvious perils from her point of view and edges along the wall clockwise towards the first body at about 5 o'clock if I'm seeing that right. She moves slowly and investigates the first body - being sure that its dead before doing so.
"Thank you Eerie for your guidance, it is very welcome indeed."
13 stays close to Eerie and Notion, alert to any dangers that might appear.
I stand sentry between the 2 western doors whilst the others look around. Once the room is checked I will carefully listen through the northern most door and slowly enter with the help of the others, checking for traps and signs of other creatures
@Eerie: The walls of this tower extend 30ft up, there is no roof or intervening floors above. The first corpse appears to have been looted and holds nothing of value (the map is accurate, including the ‘pinned’ body at the western wall).
@13: Nothing emerges from either door while your team begin their search, which is not yet complete. You hear nothing.
@Notian: The sweet sweet squeal of bagpipes echoes off the citadel walls and you try to interpret the reflected soundwaves. Either there is nothing to be found out of the ordinary or your bagpipes are out of tune. As ever with bagpipes, it is hard to tell.
From just behind the rest of the group, ducking through the door, a massive man walks in. He has on chain mail and a skull cap helmet and carries a large greataxe and is clearly also armed with a maul and two handaxes on his person. He has a clearly shaved head beneath the helmet, but a large blonde neckbeard that hangs freely, unbraided, and untied beneath his jawline. From his mouth juts a large cigar, lit, with big tufts of smoke being let off as he enters the room.
"Well, this is where the dream ended" he says aloud the cigar bobbing up and down as he closed mouth talked to himself, seemingly unaware of the others gathered for a moment. "Almost tripped into that trap door" he looks back toward the entire of the room now and see's the others. "Oh, hey..." he flipped his axe down, positioning it's head at his feat while continuing to hold it with his massive paw of a gauntleted hand. With the other. now free. hand he reached up and grabbed his cigar from his mouth, but not before taking another draw. "...I'm Foxford" as he said his name the cigar smoke rolled out of his mouth.
Carric had made his way to the old citadel after speaking with the mayor and finding out that others had already set out. He'd moved quickly overland, his innate elven speed helping him close the gap between him and the group. He marveled at all the sights to see in this new place, so different from the city that had been his home for all his life, at least what he could remember.
Just as he arrives, Carric sees a massive person laden in armor and weapons entering the structure, smoke billowing from his mouth. He pauses for a moment, thinking that one so armed might be cruel and dangerous, but the teachers of the order had always told them not to judge the fragrance of a flower by its appearance.
He moves quietly forward, following a good distance behind the rather larger person. As the man introduces himself, he steps forward as well.
"Pardon me," he says to everyone. "The mayor asks that I join you on this quest, for my order seeks more knowledge of this apple. I am Carric."
The wood elf looks quite tiny in comparison to the warrior, as he is about as small as a male of his race gets, just a bit over 5 feet tall, and slender. He's dressed in plain gray traveling clothes, with only a short sword at his hip and a large, somewhat stuffed backpack. His face appears quite peaceful, his eyes very kind.
"What the...!" Foxford is startled at the sudden appearance of the man behind him, "Where did you come from, have you been following me?" Foxford stared down at the man for a moment, curious why the Mayor has dispatched yet another adventurer, 'What am I getting into here' he thought to himself. He then placed his cigar back in his mouth and drew in a large amount of smoke once more, "Well guess that makes two of us sent by the major to help out"
13 steps forward to put himself in between his recent companions Eerie and Notion and the two newcomers, a little surprised at their sudden entrance.
"Eerie," he says, turning and whispering to the gnome. "You seem a good judge of character. Do Foxford and Carric seem genuine to you? I will trust your instincts, they've bought us this far."
Whilst waiting for her response he takes a step forward to the two new arrivals and states, "My name is 13, I am the last of my line. Welcome....I think.."
Welcome to the team! Allow me to offer a song to mark our new team dynamics
Notian pulls out his bagpipes once again and busts out another track
“So no one told you the citadel was gonna be this way This quests a joke, we’re broke, my spell slots D.O.A. It's like we’re always stuck with level one gear When it hasn't been our day, our week, our month, or even our year, but
I'll be there for you (When the pain starts to pour) I'll be there for you (Help you get up off the floor) I'll be there for you ('Cause you're there for me too)”
She grins over at Notian marveling at his ability to come up with such interesting tunes, and quietly whispering, "I wouldn't want to be the one to tell him no.."
And as she slips by ahead of him. "Greetings New Friends!"
She says with a giggle to Foxford, "13 here has already had to save me once, so is a little protective, and I can't imagine you've ever been unwelcome anywhere where there's potential trouble to be found unless by the trouble itself. I'd most definitely prefer to be on your side."
She gives an elvish greeting if her language skills are up to it (she speaks elvish but unsure if correct dialect), and then in common "And, Carric, I've never met an Elf of the woods that I didn't like. I am a druid myself and as a gnome something of an illusionist though its more by nature than skill. And this," she nudges her little squirrel into view is my friend, "not to be confused with food." She smiles.
She nods to the first Goblin and says, "That one has already been looted, so perhaps more ahead of us, though I don't know friend or foe." She moves to the goblin impaled by the spear, again following the wall and attempts to pull it out lowering the creature to the floor to inspect it as well." She's also trying to gauge the strength of the thing that impaled it and perhaps how long ago.
Carric bows his head slightly to Foxford. "I set out some time after you, it seems, and only just caught up."
Carric listens intently to each of the adventurers. His eyes widen a bit when he gets a good look at 13, who is quite unlike anything he has seen before (OOC: Warforged of some kind, right?), but he nods in greeting nevertheless.
He smiles slightly as the musician sings his song, which sounds strangely familiar, though he's also sure he's never heard it before. "Those are kind words,"he says when the song finishes.
He returns the gnome's elvish greeting, and while his diction is perfect, it is not spoken with the typical dialect or accent of wood elves of Faerun. A more generic sort of sounding elvish. "Greetings, I am actually a 'city' elf and have only just ventured beyond the gates of Neverwinter for this quest. I suppose my parents were elves of the woods..."
He smiles at the little squirrel and then looks directly into the gnome's eyes. "I rarely eat the flesh of animals, so do not worry. Does this squirrel have a name?"
After that, he quietly slips over toward the bodies, shaking his head softly. "They died in agony, though perhaps it was a blessing, for so many of their kind live lives filled with anger and pain. May they now stay at peace."He performs a subtle gesture with his right hand over the bodies. He proceeds to help with searching the bodies, clearly unperturbed at the idea of handling corpses.
13 (OOC - Yes Warforged) relaxes the tension in his muscles and you can visually see that any hostility has vanished from his body. He sheaths his greatsword and opens his palms towards the new companions.
"Foxford, Carric. I must apologise for my initial mistrust. As you can appreciate, it is a surprise to see you both turn up. But I trust in my friends' instinct, so I wish you both welcome, and please join us. Do you need rest after your journey?"
"I for one am ready to push on and see what else this citadel reveals."
The goblins have been dead some time and have been gnawed at by the rats. As Eerie tugs on the spear to gauge how far it is embedded in the wall, it pulls free and the corpse drops to the wall. Revealed now are runes etched into the wall, seemingly as part of the wall’s original design.
@Notian:
The runes spell out the name ‘Ashardalon’ in draconic.
With the bodies all searched, 13 opens the north-western door to reveal a corridor:
This post has potentially manipulated dice roll results.
She looks over to Carric. "I think I'll call him Tobi for now, we've only just become friends." She watches the ritual trying to identify it. religion11arcana14 "I've never actually been to the city yet and was heading there to investigate a story about an apple I heard a traveling trader speak about. These magnificent friends," gesturing at 13 and Notian, "came along just in time to rescue me from a group of twig like creatures that were attacking me. My parents were druids you see and I've spent most of my life in the forest though I'd never seen their like so perhaps a little over-curious for my own good."
(Eerie will follow along with the group if they go through the door and position herself about 3rd if that seems reasonable. How is the lighting in the hall?)
The flurry of activity, song and greetings included, all flew by so fast but Foxford smiled and nodded. "Thanks for havin' me" when the body was dropped and the rune revealed Foxford took special interest. "My my" he says aloud, but obviously to himself. "Does anyone know what those mean? It's not Giant, or Elvish."
This post has potentially manipulated dice roll results.
12“Ah yes, I recognise those letters, it spells out “Ashardalon” “ I check the book of Ian to see if It references to the name and also think back to my teachings at the orphanage. History check
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“Thanks Eerie, I love these lights! Maybe we should talk about doing some shows together when we’ve finished our adventures. Imagine the crowds we’d draw, we’d be a sure fire hit!” Notian fearlessly proceeds onwards following Eeries directions happy with thoughts of stardom.
You proceed through the door and into the citadel via the sunken tower.
This circular area is cobbled with cracked granite, upon which sprawl the bodies of four goblins, apparently slain in combat. One corpse stands with its back against the western wall, the spear that killed it still skewering it and holding it upright. Three wooden doors lead from this area. A hollow tower of loose masonry reaches thirty feet into the air, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.
Map:
She grins up at Notian - "That'd be fun!" She surveys the room quickly for any obvious perils from her point of view and edges along the wall clockwise towards the first body at about 5 o'clock if I'm seeing that right. She moves slowly and investigates the first body - being sure that its dead before doing so.
Rolls if you need them stealth 14 investigation 14 (passive 13) perception 4 (passive 12)
She's also curious at to where the ledges are above them - if it matters.
"Thank you Eerie for your guidance, it is very welcome indeed."
13 stays close to Eerie and Notion, alert to any dangers that might appear.
I stand sentry between the 2 western doors whilst the others look around. Once the room is checked I will carefully listen through the northern most door and slowly enter with the help of the others, checking for traps and signs of other creatures
Perception 9
17Using my bagpipes as a form of sonar, I bounce notes across the room and perform a perception check...
@Eerie: The walls of this tower extend 30ft up, there is no roof or intervening floors above. The first corpse appears to have been looted and holds nothing of value (the map is accurate, including the ‘pinned’ body at the western wall).
@13: Nothing emerges from either door while your team begin their search, which is not yet complete. You hear nothing.
@Notian: The sweet sweet squeal of bagpipes echoes off the citadel walls and you try to interpret the reflected soundwaves. Either there is nothing to be found out of the ordinary or your bagpipes are out of tune. As ever with bagpipes, it is hard to tell.
Foxford
From just behind the rest of the group, ducking through the door, a massive man walks in. He has on chain mail and a skull cap helmet and carries a large greataxe and is clearly also armed with a maul and two handaxes on his person. He has a clearly shaved head beneath the helmet, but a large blonde neckbeard that hangs freely, unbraided, and untied beneath his jawline. From his mouth juts a large cigar, lit, with big tufts of smoke being let off as he enters the room.
"Well, this is where the dream ended" he says aloud the cigar bobbing up and down as he closed mouth talked to himself, seemingly unaware of the others gathered for a moment. "Almost tripped into that trap door" he looks back toward the entire of the room now and see's the others. "Oh, hey..." he flipped his axe down, positioning it's head at his feat while continuing to hold it with his massive paw of a gauntleted hand. With the other. now free. hand he reached up and grabbed his cigar from his mouth, but not before taking another draw. "...I'm Foxford" as he said his name the cigar smoke rolled out of his mouth.
Carric had made his way to the old citadel after speaking with the mayor and finding out that others had already set out. He'd moved quickly overland, his innate elven speed helping him close the gap between him and the group. He marveled at all the sights to see in this new place, so different from the city that had been his home for all his life, at least what he could remember.
Just as he arrives, Carric sees a massive person laden in armor and weapons entering the structure, smoke billowing from his mouth. He pauses for a moment, thinking that one so armed might be cruel and dangerous, but the teachers of the order had always told them not to judge the fragrance of a flower by its appearance.
He moves quietly forward, following a good distance behind the rather larger person. As the man introduces himself, he steps forward as well.
"Pardon me," he says to everyone. "The mayor asks that I join you on this quest, for my order seeks more knowledge of this apple. I am Carric."
The wood elf looks quite tiny in comparison to the warrior, as he is about as small as a male of his race gets, just a bit over 5 feet tall, and slender. He's dressed in plain gray traveling clothes, with only a short sword at his hip and a large, somewhat stuffed backpack. His face appears quite peaceful, his eyes very kind.
"What the...!" Foxford is startled at the sudden appearance of the man behind him, "Where did you come from, have you been following me?" Foxford stared down at the man for a moment, curious why the Mayor has dispatched yet another adventurer, 'What am I getting into here' he thought to himself. He then placed his cigar back in his mouth and drew in a large amount of smoke once more, "Well guess that makes two of us sent by the major to help out"
13 steps forward to put himself in between his recent companions Eerie and Notion and the two newcomers, a little surprised at their sudden entrance.
"Eerie," he says, turning and whispering to the gnome. "You seem a good judge of character. Do Foxford and Carric seem genuine to you? I will trust your instincts, they've bought us this far."
Whilst waiting for her response he takes a step forward to the two new arrivals and states, "My name is 13, I am the last of my line. Welcome....I think.."
Welcome to the team! Allow me to offer a song to mark our new team dynamics
Notian pulls out his bagpipes once again and busts out another track
“So no one told you the citadel was gonna be this way
This quests a joke, we’re broke, my spell slots D.O.A.
It's like we’re always stuck with level one gear
When it hasn't been our day, our week, our month, or even our year, but
I'll be there for you
(When the pain starts to pour)
I'll be there for you
(Help you get up off the floor)
I'll be there for you
('Cause you're there for me too)”
She grins over at Notian marveling at his ability to come up with such interesting tunes, and quietly whispering, "I wouldn't want to be the one to tell him no.."
And as she slips by ahead of him. "Greetings New Friends!"
She says with a giggle to Foxford, "13 here has already had to save me once, so is a little protective, and I can't imagine you've ever been unwelcome anywhere where there's potential trouble to be found unless by the trouble itself. I'd most definitely prefer to be on your side."
She gives an elvish greeting if her language skills are up to it (she speaks elvish but unsure if correct dialect), and then in common "And, Carric, I've never met an Elf of the woods that I didn't like. I am a druid myself and as a gnome something of an illusionist though its more by nature than skill. And this," she nudges her little squirrel into view is my friend, "not to be confused with food." She smiles.
She nods to the first Goblin and says, "That one has already been looted, so perhaps more ahead of us, though I don't know friend or foe." She moves to the goblin impaled by the spear, again following the wall and attempts to pull it out lowering the creature to the floor to inspect it as well." She's also trying to gauge the strength of the thing that impaled it and perhaps how long ago.
Carric bows his head slightly to Foxford. "I set out some time after you, it seems, and only just caught up."
Carric listens intently to each of the adventurers. His eyes widen a bit when he gets a good look at 13, who is quite unlike anything he has seen before (OOC: Warforged of some kind, right?), but he nods in greeting nevertheless.
He smiles slightly as the musician sings his song, which sounds strangely familiar, though he's also sure he's never heard it before. "Those are kind words," he says when the song finishes.
He returns the gnome's elvish greeting, and while his diction is perfect, it is not spoken with the typical dialect or accent of wood elves of Faerun. A more generic sort of sounding elvish. "Greetings, I am actually a 'city' elf and have only just ventured beyond the gates of Neverwinter for this quest. I suppose my parents were elves of the woods..."
He smiles at the little squirrel and then looks directly into the gnome's eyes. "I rarely eat the flesh of animals, so do not worry. Does this squirrel have a name?"
After that, he quietly slips over toward the bodies, shaking his head softly. "They died in agony, though perhaps it was a blessing, for so many of their kind live lives filled with anger and pain. May they now stay at peace." He performs a subtle gesture with his right hand over the bodies. He proceeds to help with searching the bodies, clearly unperturbed at the idea of handling corpses.
13 (OOC - Yes Warforged) relaxes the tension in his muscles and you can visually see that any hostility has vanished from his body. He sheaths his greatsword and opens his palms towards the new companions.
"Foxford, Carric. I must apologise for my initial mistrust. As you can appreciate, it is a surprise to see you both turn up. But I trust in my friends' instinct, so I wish you both welcome, and please join us. Do you need rest after your journey?"
"I for one am ready to push on and see what else this citadel reveals."
The goblins have been dead some time and have been gnawed at by the rats. As Eerie tugs on the spear to gauge how far it is embedded in the wall, it pulls free and the corpse drops to the wall. Revealed now are runes etched into the wall, seemingly as part of the wall’s original design.
@Notian:
The runes spell out the name ‘Ashardalon’ in draconic.
With the bodies all searched, 13 opens the north-western door to reveal a corridor:
She looks over to Carric. "I think I'll call him Tobi for now, we've only just become friends." She watches the ritual trying to identify it. religion 11 arcana 14 "I've never actually been to the city yet and was heading there to investigate a story about an apple I heard a traveling trader speak about. These magnificent friends," gesturing at 13 and Notian, "came along just in time to rescue me from a group of twig like creatures that were attacking me. My parents were druids you see and I've spent most of my life in the forest though I'd never seen their like so perhaps a little over-curious for my own good."
(Eerie will follow along with the group if they go through the door and position herself about 3rd if that seems reasonable. How is the lighting in the hall?)
(Light spills into this corridor from the turret you are in and the shaft beyond, where you entered from. The corridor itself has no lighting)
The flurry of activity, song and greetings included, all flew by so fast but Foxford smiled and nodded. "Thanks for havin' me" when the body was dropped and the rune revealed Foxford took special interest. "My my" he says aloud, but obviously to himself. "Does anyone know what those mean? It's not Giant, or Elvish."
Eerie hears Foxford's comment and says, "And apparently not Gnomish, Sylvan or druidic. Did anyone understand those runes?"
12“Ah yes, I recognise those letters, it spells out “Ashardalon” “ I check the book of Ian to see if It references to the name and also think back to my teachings at the orphanage. History check